It has the Amphibious trait, and its ability destroys a plant instantly after that plant takes damage in any way and gives Zombot Sharktronic Sub +1 every time a plant is destroyed.
Abilities: When a Plant gets hurt, destroy it. When any Plant is destroyed, this gets +1.
Set - Rarity: Premium - Legendary
Card description[]
Ever dream of piloting a giant shark robot? Join Dr. Zomboss now!
Update history[]
Update 1.2.11[]
▼ Ability change: This gets +1/+1 when a Plant is destroyed. → This gets +1 when a Plant is destroyed.
Strategies[]
With[]
Zombot Sharktronic Sub is a very powerful zombie that essentially makes any damaging card (zombies, tricks, and environments) Deadly, making it an effective field-clearer that gets stronger. However, this also means that you must have good zombie support across the field, as Zombot Sharktronic Sub can't clear the field on its own, even a swarm of weak zombies will suffice.
The best lane to play this zombie is on an aquatic (rightmost) lane to maximize the number of plants it destroys (which matters due to its ability) before finally attacking itself. Zombot Sharktronic Sub can also make use of its Amphibious trait there, keeping it safe from many things. However, keep in mind that your opponent can still Bounce or destroy this zombie beforehand to make its stat boosts go to waste.
Furthermore, this card is a great counter for plants that are hard to take down otherwise, such as Soul Patch, Doubled Mint, Hibernating Beary, or Water Chestnut. It also punishes Galacta-Cactus users heavily, as Galacta-Cactus will damage (and destroy) all your opponent's plants for you if it is destroyed.
Every Sneaky hero has their own strategies with Zombot Sharktronic Sub:
Impfinity probably synergizes best with it as his damaging tricks and zombies, most of which are only available in the Crazy class, all act as instant-kills. The most dangerous examples are Bungee Plumber, The Chickening, Barrel of Deadbeards, and Fireworks Zombie, as Bungee Plumber acts as a 1-cost Locust Swarm while the rest can clear the whole field under normal circumstances. But note that this strategy can only be pulled off if Impfinity goes late into the game due to Zombot Sharktronic Sub's high cost and he doesn't farewell enough by then. Zombot Sharktronic Sub is the generally safer option, since zombies with such abilities will destroy all other zombies with the Deadly trait.
Brain Freeze is able to synergize it with Cat Lady and Zookeeper, as Zombot Sharktronic Sub is a pet zombie, and pet decks also focus on swarming the field with weak zombies.
Super Brainz and Huge-Gigantacus can use it in tandem with science zombies due to it being part of the science tribe, especially Gadget Scientist, allowing Zombot Sharktronic Sub to land a finishing blow to their opponent if it has accumulated enough strength. Aside from science synergizations, they can play Zombot Sharktronic Sub earlier by ramping up brains with cards like Cryo-Brain and Medulla Nebula (Gentleman Zombie too if you teleport it in), teleport it onto a safe lane during the Zombie Tricks phase to surprise their opponent, or use bonus attacks (including the previously mentioned Gadget Scientist).
This zombie can be very powerful, as it essentially makes anything that does damage Deadly. Not only that, it gets even stronger every time a plant is destroyed. If you don't deal with it quickly, Zombot Sharktronic Sub will grow out of control easily.
One way to counter it is to prevent your plants from taking damage, such as protecting them with Peel Shield or Root Wall, moving plants or zombies so that your plants don't get hurt, or simply destroying all other zombies. However, beware of zombies whose ability can target other lanes.
Since Zombot Sharktronic Sub doesn't gain a health boost when a plant is destroyed, you can use this to your advantage and fight it directly in combat. While any plant that can do a total of 5 damage or more like Carrotillery is enough, there are certain plants that can deal with it more effectively, one of them being Whipvine, as it can move Zombot Sharktronic Sub out of the aquatic lane.
If you have a Briar Rose in play, you can play a weak flower on the lane with Zombot Sharktronic Sub to destroy it easily, but Rose is the only hero who is able to use Briar Rose against a Zombot Sharktronic Sub on an aquatic lane. Your opponent can also put a stop to these strategies themselves by playing an instant-kill or damaging card to destroy your plant before it gets a chance to do anything.
As the last resort, you should destroy it with instant-kill or damaging cards like Squash, Shamrocket or Berry Blast. If those aren’t options, you can stall it by either bouncing or freezing it, not to mention that you can activate Winter Squash's ability if you do the latter.
Do not use Galacta-Cactus when this zombie is on the field unless your plants are either Armored or shielded, because it will simply destroy all of them and gain a major strength boost.
There is a small issue that its animation may be played twice per destroyed plant. It is easily noticeable if it is used with Fireworks Zombie or The Chickening. This may lead to a timing setback in a multiplayer match.
If it is destroyed by a plant that survives its attack during the "Fight!" phase, the plant doesn't get destroyed.
When it is destroyed, its teeth fall out. This is an obvious reference to its version in Plants vs. Zombies 2, where the same thing happens when it is defeated.