It costs 9 to play and has 9/9. It has the Gravestone trait, and its ability instantly destroys all plants on its lane and adjacent lanes when it is revealed.
Its design is mostly based on the original Zombot piloted by Dr. Zomboss in Plants vs. Zombies, though this one features a completely enclosed cab. Its ability references the fireball attack unleashed by the zombot, which can crush any plants in the way.
Its description may be implying that it is the 1000th Zombot made, hence why it is called the Zombot 1000.
Statistics[]
Class: Beastly
Tribes: Science Gargantuar Zombie
Traits: Gravestone
Ability: When revealed: Destroy all Plants here and next door.
Set - Rarity: Premium - Legendary
Card description[]
The first 999 Zombots are now considered classics.
Update history[]
Update ???[]
Tribe order change: Gargantuar Science → Science Gargantuar
Update 1.60.79[]
▲ Trait added: Gravestone
▼ Ability change: When played: Destroy all Plants. → When revealed: Destroy all Plants here and next door.
Strategies[]
With[]
In most cases, this card is not a good card due to the fact most opponents tend to actually win the game before it could be played. And even if you get to play it, the plants can use their 9 sun to make a high-damaging combo in different lanes and you will have no brains left to defend because you spent all 9 on the Zombot 1000. However, there are a few usable strategies with this.
Immorticia is a great zombie hero to use Zombot 1000 with, as she has access to Teleport and Teleportation Zombie. When played with help from one of those cards Zombot 1000 can be teleported in as a Gravestone and activate next turn, blocking a lane for combat, however this can be rather redundant and should be played regularly instead. Immorticia also has access to Cryo-Brain which will allow the Zombot 1000 to be played earlier. However, she can also use Evolutionary Leap and Transformation Station to transform into Zombot 1000 without it's Gravestone effect. A big problem, however, is that Brainana, Forget-Me-Nuts and Dark Matter Dragonfruit (if Teleport is used) can easily ruin this combo, and the Teleportation Zombie may be destroyed before you have a chance to play the Zombot, which is likely due to how it may hinter your opponent greatly. She also has access to Wizard Gargantuar to make Zombot 1000 Bullseye, although there are better strategies than this.
The Smash and Electric Boogaloo are weaker heroes to use Zombot 1000 with. The Smash can use Gargologist to play it early, but it isn't the best option due to him having many other cheaper Gargantuars to work with in the first place and not patching the other weaknesses of the card. Electric Boogaloo has no reason to use Zombot 1000 whatsoever due to his classes being suitable for aggressive decks, although he does have Gargantuars' Feast for control decks which can potentially spawn Zombot 1000 during the tricks phase.
If all else fails, try summoning Zombot 1000 using other cards. While the options are limited and based on chance, receiving a Zombot 1000 this way is very rewarding, as it either costs less to do (in the case of Gargantuar-Throwing Gargantuar for any Beastly hero and Portal Technician for Immorticia) or gives you additional fighters too (in the case of Gargantuars' Feast for Electric Boogaloo).
In general, Zombot 1000 is not a very versatile card due to how late it can be played and how little it does without specific strategies. As an expensive gravestone, it is often a large liability and Plants can play outside it's destruction range of here and next-door. However, the 9 damage is often enough to finish off opponents that play Plants in it's range, and it can still be used to counter a heavily buffed card or a very dangerous field.
Against[]
Zombot 1000 can be threatening in the right circumstances and can essentially win the game for your opponent, but the window of opportunity is usually slim. In general, the best strategy is to win before this card can be played. Being a 9-cost Gravestone, it is extremely vulnerable to Grave Buster, Blockbuster, Grave Mistake and Leaf Blower's effect on Environments. If this is played without the use of teleports, attempt to punish the weak play by either removing the Gravestone outright or play Plants out of the range of Zombot 1000's destruction effect. If leaped into by Evolutionary Leap or Transformation Station, you can simply stick a cheap 1-cost Plant to block it. Because teleporting Zombot 1000 merely teleports the Gravestone in, it will you give an extra turn to figure what to do.
If you are not playing as a Guardian/Smarty Hero and the Zombot 1000 gets revealed, you should also be worried if you have less than 10 health, as you cannot do anything about it once this gets revealed.