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Zomboss Test Lab III was the third and final Zomboss Test Lab level of Far Future in the Chinese version of Plants vs. Zombies 2. In this level, there were 25 plants on the lawn, and the player had to defeat them in order to beat the level. They could "plant" zombies to overcome and eat all the plants, similar to I, Zombie in the original game. Unlike I, Zombie, the player had to defeat all the plants on the screen, instead of eating the brains. Every plant that was killed by a zombie gave the player 150 sun, unlike the sun given by only Sunflowers in I, Zombie in the first game. When this level was finished for the first time, the player got a star.


There are 2 lanes that are particularly dangerous, those being the middle lane and the bottom lane. The middle lane consists of 3 Spikerocks, a Kernel-pult, and a Winter Melon. This is a very deadly combination, as the Spikerocks will do damage as Winter Melon slows them down, and if Kernel-pult hits with butter, it will extend the time a zombie is on a Spikerock. In addition, there are some Threepeaters and Lightning Reeds next door to attack the zombie. It's best to save a strong zombie like a Mecha-Football Zombie or a Gargantuar Prime for this lane. The next lane is a lane full of Potato Mines, a Chili Bean, and a Heavenly Peach. Sending cheap zombies is recommended to use on this lane, as it will provide a cheap attack to either trigger a Potato Mine or eat a Chili Bean. However, the Threepeaters and Lightning Reeds in the lane above will need the player to use something like a Future Buckethead Zombie. The other lanes can also be quite troubling, but using the other zombies like Disco-tron 3000 will help deal with some of them.


See Zomboss Test Lab for more strategies.


  • Unlike the other Zomboss Test Lab levels, this one has a small gap between the plants and the border which the zombies can be placed on.
* A gate can be unlocked with a key after completing this level
^ Conjectural name