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:''For a similar mode in [[Plants vs. Zombies]], see [[I, Zombie]].'' |
:''For a similar mode in [[Plants vs. Zombies]], see [[I, Zombie]].'' |
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− | '''Zomboss Test Lab''' ('''疯狂博士'''; pinyin: ''Fēngkuáng bóshì''; translation: ''Crazy Doctor'') is a [[Brain Busters|Brain Buster]] exclusive to [[Far Future]] in the [[Plants vs. Zombies 2 (Chinese version)|Chinese version of ''Plants vs. Zombies 2'']]. In these levels, there are [[Plants (PvZ2)|plants]] on the lawn and the player has to defeat them in order to beat the level. They can use [[Zombies (PvZ2)|zombies]] to overcome and eat all the plants, similar to I, Zombie in the original game. Unlike I, Zombie, the player has to defeat all the plants on the screen, instead of eating the brains. Every plant that is killed by a zombie gives the player 150 [[sun]]. |
+ | '''Zomboss Test Lab''' ('''疯狂博士'''; pinyin: ''Fēngkuáng bóshì''; literal translation: ''Crazy Doctor'') is a [[Brain Busters|Brain Buster]] exclusive to [[Far Future]] in the [[Plants vs. Zombies 2 (Chinese version)|Chinese version of ''Plants vs. Zombies 2'']]. In these levels, there are [[Plants (PvZ2)|plants]] on the lawn and the player has to defeat them in order to beat the level. They can use [[Zombies (PvZ2)|zombies]] to overcome and eat all the plants, similar to I, Zombie in the original game. Unlike I, Zombie, the player has to defeat all the plants on the screen, instead of eating the brains. Every plant that is killed by a zombie gives the player 150 [[sun]]. |
==Levels== |
==Levels== |
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+ | {{Outdated}} |
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+ | |||
{| class="article-table" border="1" cellpadding="1" cellspacing="1" style="width: 100%; height: 100%;" |
{| class="article-table" border="1" cellpadding="1" cellspacing="1" style="width: 100%; height: 100%;" |
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! scope="col" style="text-align:center;" |[[Plants (PvZ2)|Plants]] |
! scope="col" style="text-align:center;" |[[Plants (PvZ2)|Plants]] |
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|- |
|- |
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− | ! scope="row" style="text-align:center;" |Tutorial ([[Far Future - Day |
+ | ! scope="row" style="text-align:center;" |Tutorial ([[Far Future - Day 11 (Chinese version)|Day 11]]) |
| style="text-align:center;" |{{S|Future Zombie|2}} {{S|Future Conehead Zombie|2}} {{S|Shield Zombie|2}} |
| style="text-align:center;" |{{S|Future Zombie|2}} {{S|Future Conehead Zombie|2}} {{S|Shield Zombie|2}} |
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| style="text-align:center;" |{{S|Wall-nut|2}} {{S|Repeater|2}} {{S|Spring Bean|2}} {{S|Potato Mine|2}} {{S|Heavenly Peach|2}} |
| style="text-align:center;" |{{S|Wall-nut|2}} {{S|Repeater|2}} {{S|Spring Bean|2}} {{S|Potato Mine|2}} {{S|Heavenly Peach|2}} |
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|- |
|- |
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− | ! scope="row" style="text-align:center;" |[[ |
+ | ! scope="row" style="text-align:center;" |[[Far Future - Day 11 (Chinese version)#Hard mode|Day 11 (Hard Mode)]] |
| style="text-align:center;" |{{S|Future Zombie|2}} {{S|Future Conehead Zombie|2}} {{S|Shield Zombie|2}} {{S|Future Buckethead Zombie|2}} |
| style="text-align:center;" |{{S|Future Zombie|2}} {{S|Future Conehead Zombie|2}} {{S|Shield Zombie|2}} {{S|Future Buckethead Zombie|2}} |
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− | | style="text-align:center;" |{{S|Lightning Reed|2C}} {{S|Repeater|2}} {{S| |
+ | | style="text-align:center;" |{{S|Lightning Reed|2C}} {{S|Repeater|2}} {{S|Radish|2}} {{S|Potato Mine|2}} {{S|Tall-nut|2C}} {{S|Threepeater|2C}} {{S|Spring Bean|2}} {{S|Chili Bean|2}} {{S|Melon-pult|2}} {{S|Snow Pea|2C}} {{S|Heavenly Peach|2}} {{S|Wall-nut|2}} |
|- |
|- |
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− | ! scope="row" style="text-align:center;" |[[ |
+ | ! scope="row" style="text-align:center;" |[[Far Future - Day 22 (Chinese version)|Day 22]] |
| style="text-align:center;" |{{S|Future Zombie|2}} {{S|Future Conehead Zombie|2}} {{S|Shield Zombie|2}} {{S|Future Buckethead Zombie|2}} {{S|Mecha-Football Zombie|2}} |
| style="text-align:center;" |{{S|Future Zombie|2}} {{S|Future Conehead Zombie|2}} {{S|Shield Zombie|2}} {{S|Future Buckethead Zombie|2}} {{S|Mecha-Football Zombie|2}} |
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| style="text-align:center;" |{{S|Repeater|2}} {{S|Potato Mine|2}} {{S|Tall-nut|2C}} {{S|Winter Melon|2}} {{S|Snow Pea|2C}} {{S|Heavenly Peach|2}} {{S|Snapdragon|2}} {{S|Kernel-pult|2}} {{S|Iceberg Lettuce|2}} |
| style="text-align:center;" |{{S|Repeater|2}} {{S|Potato Mine|2}} {{S|Tall-nut|2C}} {{S|Winter Melon|2}} {{S|Snow Pea|2C}} {{S|Heavenly Peach|2}} {{S|Snapdragon|2}} {{S|Kernel-pult|2}} {{S|Iceberg Lettuce|2}} |
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|- |
|- |
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− | ! scope="row" style="text-align:center;" |[[ |
+ | ! scope="row" style="text-align:center;" |[[Far Future - Day 22 (Chinese version)|Day 22 (Hard Mode)]] |
| style="text-align:center;" |{{S|Future Zombie|2}} {{S|Future Conehead Zombie|2}} {{S|Future Buckethead Zombie|2}} {{S|Disco-tron 3000|2}} {{S|Mecha-Football Zombie|2}} {{S|Gargantuar Prime|2}} |
| style="text-align:center;" |{{S|Future Zombie|2}} {{S|Future Conehead Zombie|2}} {{S|Future Buckethead Zombie|2}} {{S|Disco-tron 3000|2}} {{S|Mecha-Football Zombie|2}} {{S|Gargantuar Prime|2}} |
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| style="text-align:center;" |{{S|Lightning Reed|2C}} {{S|Peashooter|2}} {{S|Repeater|2}} {{S|Potato Mine|2}} {{S|Tall-nut|2C}} {{S|Threepeater|2C}} {{S|Winter Melon|2}} {{S|Snow Pea|2C}} {{S|Heavenly Peach|2}} {{S|Spikerock|2}} {{S|Chili Bean|2}} {{S|Cabbage-pult|2}} |
| style="text-align:center;" |{{S|Lightning Reed|2C}} {{S|Peashooter|2}} {{S|Repeater|2}} {{S|Potato Mine|2}} {{S|Tall-nut|2C}} {{S|Threepeater|2C}} {{S|Winter Melon|2}} {{S|Snow Pea|2C}} {{S|Heavenly Peach|2}} {{S|Spikerock|2}} {{S|Chili Bean|2}} {{S|Cabbage-pult|2}} |
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==Strategies== |
==Strategies== |
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− | This Brain Buster requires a very careful approach before directly placing a zombie on-screen. Like a military base that is impenetrable, study the pattern of the plants. Look for any passages to breach the base perimeters, then execute the final act. Now, the player must find ways to eat all the plants, Also, the player must have a good understanding of the abilities of both plants and zombies. For example, if a row has only a few [[Peashooter]]s, it is safe to say that planting a [[Buckethead Zombie|Future Buckethead Zombie]] or a [[Shield Zombie]] will earn the player enough sun for another attack, and make them closer to completing the level. The player cannot take back [[Zombies (PvZ2)|zombies]] they placed, so they must plan wisely according to their amount of [[sun]]. Otherwise, the player will end up losing. |
+ | This Brain Buster requires a very careful approach before directly placing a zombie on-screen. Like a military base that is impenetrable, study the pattern of the plants. Look for any passages to breach the base perimeters, then execute the final act. Now, the player must find ways to eat all the plants, Also, the player must have a good understanding of the abilities of both plants and zombies. For example, if a row has only a few [[Peashooter]]s, it is safe to say that planting a [[Buckethead Zombie|Future Buckethead Zombie]] or a [[Shield Zombie]] will earn the player enough sun for another attack, and make them closer to completing the level. The player cannot take back [[Zombies (PvZ2)|zombies]] they placed, so they must plan wisely according to their amount of [[sun]]. Otherwise, the player will end up losing. The [[Mecha-Football Zombie]] is critical in the levels that consist him, as he can push back the plants. |
==Zombies' sun costs== |
==Zombies' sun costs== |
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PvZ 2 Far Future Day 10.png|Tutorial (Day 10) |
PvZ 2 Far Future Day 10.png|Tutorial (Day 10) |
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Zomboss Lab I.png|Zomboss Test Lab I |
Zomboss Lab I.png|Zomboss Test Lab I |
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− | PvZ 2 Far Future I, Zombie 1.png|Zomboss Test Lab I alternative version (no |
+ | PvZ 2 Far Future I, Zombie 1.png|Zomboss Test Lab I alternative version (no Radish) |
Zomboss Lab II.png|Zomboss Test Lab II |
Zomboss Lab II.png|Zomboss Test Lab II |
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Zomboss Lab III.png|Zomboss Test Lab III |
Zomboss Lab III.png|Zomboss Test Lab III |
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*In this Brain Buster, all plants give 150 sun when killed, unlike I, Zombie, where only the Sunflowers gave sun when killed. |
*In this Brain Buster, all plants give 150 sun when killed, unlike I, Zombie, where only the Sunflowers gave sun when killed. |
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*No plants in this Brain Buster are actually from Far Future. |
*No plants in this Brain Buster are actually from Far Future. |
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− | |||
==Walkthrough== |
==Walkthrough== |
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− | [[File:Plants Vs Zombies 2 Kung World Far Future Crazy Dave Challenge Day 1 - day 3 (China IOS Version)|left| |
+ | [[File:Plants Vs Zombies 2 Kung World Far Future Crazy Dave Challenge Day 1 - day 3 (China IOS Version)|left|325px]] |
+ | |||
{{Clear}} |
{{Clear}} |
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{{Brain Busters}} |
{{Brain Busters}} |
Revision as of 22:43, 4 September 2019
- For a similar mode in Plants vs. Zombies, see I, Zombie.
Zomboss Test Lab (疯狂博士; pinyin: Fēngkuáng bóshì; literal translation: Crazy Doctor) is a Brain Buster exclusive to Far Future in the Chinese version of Plants vs. Zombies 2. In these levels, there are plants on the lawn and the player has to defeat them in order to beat the level. They can use zombies to overcome and eat all the plants, similar to I, Zombie in the original game. Unlike I, Zombie, the player has to defeat all the plants on the screen, instead of eating the brains. Every plant that is killed by a zombie gives the player 150 sun.
Levels
Levels | Zombies | Plants |
---|---|---|
Tutorial (Day 11) | ||
Day 11 (Hard Mode) | ||
Day 22 | ||
Day 22 (Hard Mode) |
Strategies
This Brain Buster requires a very careful approach before directly placing a zombie on-screen. Like a military base that is impenetrable, study the pattern of the plants. Look for any passages to breach the base perimeters, then execute the final act. Now, the player must find ways to eat all the plants, Also, the player must have a good understanding of the abilities of both plants and zombies. For example, if a row has only a few Peashooters, it is safe to say that planting a Future Buckethead Zombie or a Shield Zombie will earn the player enough sun for another attack, and make them closer to completing the level. The player cannot take back zombies they placed, so they must plan wisely according to their amount of sun. Otherwise, the player will end up losing. The Mecha-Football Zombie is critical in the levels that consist him, as he can push back the plants.
Zombies' sun costs
Future Zombie | 50 |
Future Conehead Zombie | 100 |
Future Buckethead Zombie | 200 |
Shield Zombie | 125 |
Mecha-Football Zombie | 500 |
Disco-tron 3000 | 300 |
Gargantuar Prime | 600 |
Gallery
Screenshots
Zombies' seed packets
Trivia
- When the 2.1 update was released, this was omitted in the international version of the game because of the new map layout. Its code can be found on The Cutting Room Floor website.
- In this Brain Buster, all plants give 150 sun when killed, unlike I, Zombie, where only the Sunflowers gave sun when killed.
- No plants in this Brain Buster are actually from Far Future.
Walkthrough
V · T · E |
Recurring | Special Delivery · Locked and Loaded · Save Our Seeds · Last Stand † |
World exclusive | Cannons Away · Not OK Corral · Sun Bombs · Dark Alchemy · Bulb Bowling* · Beghouled |
China exclusive | Mummy Memory · Powder Keg · Bronze Matrix · All by Oneself · Zomboss Test Lab · Fright Theater · Tit for Tat · Oak Archery · Gluttonous Hungry Guacodile · Vasebreaker · Plant Maze · Dodo Adventure · It's Raining Seeds · One Gun Guard · Air Raid · Across the Lawn · Dark Stormy Night · Unsodded · Whack-a-Zombie · Statue-shuffling* · Ninjimp Adventures |
†: Strategy page *: Unconfirmed name |