- For other uses, see zombies.
The Zombies are a group of characters in Plants vs. Zombies: Garden Warfare. The goal of the game is to take over the garden, get vanquishes, steal Tacos, or set Gnome Bombs depending on the game mode. There are four playable zombie classes, Foot Soldier, Engineer, Scientist, and All-Star.
Role
The Zombies serve as one of the two playable factions present, alongside the plants. They are playable in Team Vanquish and Gardens & Graveyards, but in Garden Ops, normal non-playable zombies are present over the playable variations.
In Gardens & Graveyards and Taco Bandits, NPC zombies can be summoned during the fight to help Vanquish the plants, and are refilled with Sticker Packs purchased from the Sticker Shop.
Playable zombies
There are four playable character classes. All four have different abilities with different perks to using them.
Variants
Each Playable Character class has six variants that give the base class a perk. The variants also differ slightly in appearance. Unlocking the variants is done through purchasing sticker packs from the Sticker Shop. Lower cost packs will result in single pieces being obtained randomly while the most expensive sticker pack will unlock a random new variant.
Foot Soldier
Zombie | Image | Weapon Upgrades | Health | Primary Weapon | Primary Weapon Damage |
---|---|---|---|---|---|
Camo Ranger | 125 | Camo Surprise | 12-16 (impact damage, based on distance)
12-19 (critical damage, based on distance) | ||
Super Commando | 125 | Z4 Crossbow |
12-18 (impact damage) 12-22 (critical damage) | ||
General Supremo | 125 | Golden Gatling | 3-4 (impact damage, based on distance)
3-5 (critical damage, based on distance) | ||
Tank Commander | 125 | Mega Cannon | 20 to 70
1-20 (splash damage) | ||
Arctic Trooper | 125 | Frozen Z-1 Assault Blaster |
3-7 (impact damage, based on distance) 4-8 (critical damage, based on distance) | ||
Sky Trooper | 125 | Danger Zone |
3-7 (impact damage, based on distance) 4-8 (critical damage, based on distance) | ||
Centurion | 125 | Flame Bolt |
8-14 (impact damage, based on distance) 8-17 (critical damage, based on distance) 5 (fire damage per second) |
Engineer
Zombie | Image | Weapon Upgrades | Health | Primary Weapon | Primary Weapon Damage |
---|---|---|---|---|---|
Welder | 125 | Welding Blaster | 16-26 (impact/critical damage)
10 (splash damage) 5 (fire damage per second) | ||
Painter | File:Painter.png | 125 | Paint Crossbow | 26-48 (impact/critical damage)
5-10 (splash damage, based on distance) | |
Mechanic | File:Mechanic.png | 125 | Air Gun | 4-7 (impact damage, based on distance)
5-9 (critical damage, based on distance) | |
Electrician | 125 | Volt-O-Blaster | 27-37 (impact/critical damage)
10 (splash damage) 5-10 (electric splash) | ||
Plumber | 125 | Plunge Shot | 35-36 (impact/critical damage)
25 (splash damage) | ||
Landscaper | 125 | Weed Buster | 20-34 (impact/critical damage)
10 (splash damage) | ||
Sanitation Expert | 125 | Toxic Trash | 35-40 (impact/critical damage)
15 (splash damage) 2 (toxic damage per second or being close to enemy) |
Scientist
Zombie | Image | Weapon Upgrades | Health | Primary Weapon | Primary Weapon Damage |
---|---|---|---|---|---|
Chemist | File:Download-0.jpg | 100 | Chemical Beaker Blaster | 40 | |
Physicist | File:02..jpg | 100 | EMP Frazzle Launcher | 18-30 (impact damage, based on distance)
30-90 (critical damage, based on distance) 5-10 (electric splash) | |
Dr. Toxic | File:03..jpg | 100 | Radiation Blaster | 12-16 (impact damage, based on distance)
21-25 (critical damage, based on distance) 2 (toxic damage per second or being close to enemy) | |
Astronaut | File:04..jpg | 100 | Moon Rock Launcher | 17- 18 (impact damage, based on distance)
19-22 (critical damage, based on distance) | |
Marine Biologist | 100 | Dolphin Blaster | 10-30 (impact damage, based on distance)
20-60 (critical damage, based on distance) | ||
Archaeologist | 100 | Excavator | 8-15 (impact damage, based on distance)
9-34 (critical damage, based on distance) | ||
Dr. Chester | 100 | Cheese Blaster | 25 (impact damage)
25 (critical damage) | ||
Paleontologist | 100 | Dino Blaster | 6-20 (impact damage, based on distance)
7-67 (critical damage, based on distance) 5 (fire damage per second) |
All-Star
Zombie | Image | Weapon Upgrades | Health | Primary Weapon | Primary Weapon Damage |
---|---|---|---|---|---|
Baseball Star | File:Baseball.png | 200 | Baseball Cannon | 2-6 (impact damage, based on distance)
3-7 (critical damage, based on distance) | |
Rugby Star | 200 | Rapid Fire Rugby Launcher | 4-10 (impact/critical damage, based on distance)
3 (splash damage) | ||
Hockey Star | 200 | Stinky Glove Launcher | 2-4 (impact damage, based on distance)
2-5 (critical damage, based on distance) | ||
Cricket Star | 200 | Flaming Cricket Blaster | 3-6 (impact damage, based on distance)
3-7 (critical damage, based on distance) 5 (fire damage per second) | ||
Goalie Star | 200 | Ice Puck Cannon | 2-5 (impact damage, based on distance)
3-6 (critical damage, based on distance) | ||
Wrestling Star | File:Wrestling.png | 200 | Piledriver | 6-14 (impact damage, based on distance)
6-17 (critical damage, based on distance) | |
Golf Star | 200 | Golf Cannon | 3-5 (impact damage,based on distance)
3-6 (critical damage, based on distance) |
Ability zombies
These zombies are the abilities of some playable characters.
Zombie | Image | Ability of |
---|---|---|
Zombot Drone | File:Zombotdrone.png | Engineer |
Rocket Drone | File:Rocketdrone.png | Engineer |
Imp Punt | All-Star | |
Long Bomb | All-Star |
Spawnable zombies
There are 17 Spawnable Zombies that can be used. To summon a zombie, look for grave dirt piles. The spawnable zombies are used as assistance to fight against the plants in Gardens & Graveyards. Each are considered consumables that once used can not be picked back up. Spawnable Zombies can only be obtained by purchasing sticker packs with in-game coins.
Zombie | Image |
---|---|
Browncoat Zombie | |
Conehead Zombie | File:Conehead gw.png |
Buckethead Zombie | |
Flag Zombie | File:Flag gw.png |
Newspaper Zombie | |
Screen Door Zombie | File:Screen.png |
Exploding Imp | File:Imp gw.png |
Coffin Zombie | File:Coffin.png |
Outhouse Zombie | File:Outhouse.png |
Map Pirate | File:Map.png |
Barrel Pirate | File:Barrel.png |
Vampire Zombie | |
Heal Zombie | |
Backup Dancer | |
Yeti Imp | |
Pumpkin Browncoat* | File:Pumpkin Browncoat 2.png |
Turkey Browncoat* | |
Holiday Browncoat* |
- A * Indicates that this zombies can only be obtained on its holiday but can be spawned anytime in the year.
Garden Ops zombies
These zombies only appear in Garden Ops mode.
Note: a * indicates that this zombie is a boss.
Zombie | Image |
---|---|
Berserker | |
Disco Zombie* | File:Dz.png |
Giga Gargantuar* | |
Gargantuar* | File:G.png |
Yeti Zombie* | |
Giga Imp | |
Pirate Zombie | File:Pza.png |
Conehead Pirate | File:Pz.png |
Buckethead Pirate | File:Bhpz.png |
Screen Door Pirate | File:Sdzp.png |
Imp Pirate | |
Treasure Yeti* | |
Baron von Bats* |
Other zombies
Zombie | Image |
---|---|
Zombot Turret Mark I | File:Mark I.png |
Zombot Turret Mark II | |
Zombot Turret Mark III |
Template:GardenWarfare Zombies