(Pharaoh's case closed. AE) |
mNo edit summary Tag: Visual edit |
||
Line 199: | Line 199: | ||
| style="text-align:center;"|Ranged |
| style="text-align:center;"|Ranged |
||
| style="text-align:center;"|Basic |
| style="text-align:center;"|Basic |
||
− | | style="text-align:center;"|'''Passive:''' Damages all plants in his lane<br />'''Active:''' Steals health from plant with lowest health |
+ | | style="text-align:center;" |'''Passive:''' Damages all plants in his lane<br />'''Active:''' Steals health from the plant with the lowest health |
| style="text-align:center;"|[[Ancient Egypt - Day 1 (PvZ: AS)|Day 1]] |
| style="text-align:center;"|[[Ancient Egypt - Day 1 (PvZ: AS)|Day 1]] |
||
|- |
|- |
||
Line 338: | Line 338: | ||
| style="text-align:center;"|Single-target |
| style="text-align:center;"|Single-target |
||
| style="text-align:center;"|6 |
| style="text-align:center;"|6 |
||
− | | style="text-align:center;"|Steals health from plant with lowest health |
+ | | style="text-align:center;" |Steals health from the plant with the lowest health |
| style="text-align:center;"|[[Ancient Egypt - Day 10 (PvZ: AS)|Day 10]], [[Ancient Egypt - Day 25 (PvZ: AS)|Day 25]] |
| style="text-align:center;"|[[Ancient Egypt - Day 10 (PvZ: AS)|Day 10]], [[Ancient Egypt - Day 25 (PvZ: AS)|Day 25]] |
||
|- |
|- |
||
Line 346: | Line 346: | ||
| style="text-align:center;"|Single-target |
| style="text-align:center;"|Single-target |
||
| style="text-align:center;"|6 |
| style="text-align:center;"|6 |
||
− | | style="text-align:center;"|Dances to restore health |
+ | | style="text-align:center;" |Dances to restore her health, and summons 3 [[Ra Zombie (PvZ: AS)|Ra Zombies]] |
| style="text-align:center;"|[[Ancient Egypt - Day 15 (PvZ: AS)|Day 15]], [[Ancient Egypt - Day 20 (PvZ: AS)|Day 20]], [[Ancient Egypt - Day 30 (PvZ: AS)|Day 30]] |
| style="text-align:center;"|[[Ancient Egypt - Day 15 (PvZ: AS)|Day 15]], [[Ancient Egypt - Day 20 (PvZ: AS)|Day 20]], [[Ancient Egypt - Day 30 (PvZ: AS)|Day 30]] |
||
|} |
|} |
Revision as of 12:18, 22 July 2020
Zombies are reanimated, mindless, decaying corpses with a hunger for human brains. They are the main antagonists of Plants vs. Zombies: All Stars, as the objective of the game is to prevent them from eating the player's brains. Zombies, like their defensive counterparts the plants, are varied in strength as well as speed, and command unique aspects which must be countered appropriately.
Zombies
NOTE: Zombies with the "Action" type always use their active skill. Zombies without this type can only use their active special skill if they appear as a boss in the level. The cooldown of all active special skills is 4 turns.
~ - This skill's appearance isn't confirmed in the latest verison of the game.
Name | Image | Attack | Type | Special skill | First appears in |
---|---|---|---|---|---|
American Suburbs | |||||
Basic Zombie |
Melee | Basic | None | Day 1 | |
Pole Vaulting Zombie |
Ranged | Basic | Active: Throws 3 poles to damage frontmost plants on the lawn | Day 1 | |
Flag Zombie | Melee | Basic | Active: Summons 2 Basic Zombies on 2 random tiles around him | Day 2 | |
Conehead Zombie | Melee | Armored | Active: Hides behind his cone to ignore all incoming damage for 1 turn | Day 2 | |
Football Zombie |
Ranged | Armored | Active: Throws a rugby ball to damage the frontmost plant in his lane | Day 4 | |
Prehistoric Ages | |||||
Primitive Zombie |
Melee | Basic | None | Day 1 | |
Slingshot Zombie | Ranged | Basic | Active: Throws a rock to deal massive damage at the closest plant in its lane~ | Day 1 | |
Club Zombie | Melee | Basic | Passive: Deals more damage with his club | Day 1 | |
Primitive Conehead Zombie | Melee | Armored | None | Day 1 | |
Mask Zombie | Melee | Armored | Active: Dances to restore health of all zombies on screen~ | Day 2 | |
Beehive Thrower Zombie |
Ranged | Basic | Passive: Beehive also deals damage to all plants near its initial target | Day 3 | |
Primitive Buckethead Zombie | Melee | Armored | Passive: Bucket grants him extra health | Day 6 | |
The Great Wall of China | |||||
Great Wall Zombie |
Melee | Basic | None | Day 1 | |
Great Wall Conehead Zombie |
Melee | Armored | None | Day 1 | |
Great Wall Flag Zombie |
Melee | Basic | None | Day 1 | |
Spear Thrower Zombie |
Ranged | Basic | None | Day 1 | |
Great Wall Buckethead Zombie |
Melee | Armored | Passive: Bucket grants him extra health | Day 1 | |
Broadsword Zombie | Melee | Armored | Passive: Deals more damage with his broadsword | Day 1 | |
Great Wall Catapult Zombie |
Ranged | Catapult | Passive: Attacks farthest plant in its lane; if in the middle lane or as a boss supporter, attacks the middle column of plants instead | Day 1 | |
Talisman Zombie | Melee | Basic | Active: Attacks with his fingernails, dealing massive damage | Day 6 | |
Ancient Egypt | |||||
Mummy Zombie | Melee | Basic | None | Day 1 | |
Conehead Mummy Zombie |
Melee | Armored | None | Day 1 | |
Flag Mummy Zombie | Melee | Basic | None | Day 1 | |
Explorer Zombie | Ranged | Basic | None | Day 1 | |
Ra Zombie | Ranged | Basic | Passive: Damages all plants in his lane Active: Steals health from the plant with the lowest health |
Day 1 | |
Tomb Raiser Zombie | Melee | Basic | Passive: Has extra health | Day 2 | |
Buckethead Mummy Zombie |
Melee | Armored | Passive: Bucket grants him extra health | Day 2 |
Bosses
NOTE: All special skills of bosses have a cooldown of 4 turns, with the only exception being Prospector Zombie with his special skill taking 8 turns to fully charge.
Name | Image | Supporter zombies | Attack | Health bars |
Special skill | Appears in |
---|---|---|---|---|---|---|
American Suburbs | ||||||
Treasure Yeti | None | Single-target | 4 | Summons a blizzard that deals damage to all plants | Day 5 | |
Trucker Gargantuar | None | Single-target | 4 | Rolls a car wheel to deal damage to all plants | Day 10 | |
Prehistoric Ages | ||||||
Bird Rider Zombie | Slingshot Zombie | Single-target | 4 | Rushes forward on his bird to deal damage to all plants | Day 5 | |
Primitive Snail Zombie | Slingshot Zombie | Single-target | 5 | Spews green liquid that damages all plants | Day 10 | |
Stone Carrier Gargantuar | Slingshot Zombie | Single-target | 5 | Throws 2 rocks that deal damage to all plants in one lane | Day 15 | |
Mammoth Rider Zombie | Slingshot Zombie | Single-target | 5 | Lures his mammoth with a carrot to trample and damage all plants | Day 20 | |
The Great Wall of China | ||||||
Broadsword Zombie | Great Wall Catapult Zombie | Single-target | 5 | Damages all plants in a lane with his broadsword | Day 5 | |
Great Wall Catapult Zombie | Spear Thrower Zombie | Column | 5 | Throws flaming rocks to damage all plants | Day 10 | |
Round Hammer Gargantuar | Spear Thrower Zombie Great Wall Catapult Zombie |
Single-target | 5 | Causes an earthquake to damage all plants in a lane | Day 15 | |
War Chariot Zombie | Spear Thrower Zombies Great Wall Catapult Zombie |
Single-target | 5 | Shoots at all plants with the chariot's cannon | Day 20 | |
Emperor Zombot | Great Wall Catapult Zombie | Single-target | 6 | Summons 3 Spear Thrower Zombies and boosts their attack for 3 turns | Day 25 | |
Ancient Egypt | ||||||
Tomb Raiser Zombie | Explorer Zombie Ra Zombie |
Single-target | 6 | Tosses his bone up into the air, dealing damage to all plants | Day 5 | |
Ra Zombie | Explorer Zombie Ra Zombie |
Single-target | 6 | Steals health from the plant with the lowest health | Day 10, Day 25 | |
Hero Cleopatra Zombie | Explorer Zombie Ra Zombie |
Single-target | 6 | Dances to restore her health, and summons 3 Ra Zombies | Day 15, Day 20, Day 30 |
Returning zombies
Plants vs. Zombies 2 (Chinese version) zombies:
- American Suburbs
- Zombie (and its time-based variants)
- Conehead Zombie (and its time-based variants)
- Buckethead Zombie (and its time-based variants)
- Flag Zombie (and its time-based variants)
- Treasure Yeti (replacing Gargantuar since v1.0.8, also appears in other worlds in previous versions)
- Ancient Egypt
- Pirate Seas
- Wild West
- Kung-Fu World
- Far Future
- Dark Ages
Plants vs. Zombies, Plants vs. Zombies: Great Wall Edition, Plants vs. Zombies: Journey to the West zombies:
- Football Zombie
- Pole Vaulting Zombie
- Great Wall Catapult Zombie
- Emperor Zombot
- Broadsword Zombie
- Spear Thrower Zombie
- Talisman Zombie
- Round Hammer Gargantuar
New zombies
Removed zombies
These zombies were in the game at one point but were removed either before the game was released or in a subsequent update.
Pre-released zombies
TBA
Removed in later updates
- Buckethead Zombie
- Ladder Zombie
- Gargantuar
- Jam Hsiao
- Great Wall Soldier Zombie
- Pharaoh Zombie
- Imp Pirate Zombie
- Imp Cannon
- Zombie Bull Rider