This article is about content available solely in the People's Republic of China.
Zombies are reanimated, mindless, decaying corpses with a hunger for human brains. They are the main antagonists of the Chinese version of Plants vs. Zombies 2, as the objective of the game is to prevent them from eating the player's brains. Zombies, like their defensive counterparts the plants, are varied in strength as well as speed, and command unique aspects which must be countered appropriately.
List of zombies[]
Speed Rates:
- Creeper - Takes 7.5 seconds to move one square.
- Stiff - Takes 6.75 seconds to move one square.
- Basic - Takes 5.0 seconds to move one square.
- Hungry - Takes 3.75 seconds to move one square.
- Speedy - Takes 2.5 seconds to move one square.
- Flighty - Takes 0.5 seconds to move one square.
Toughness Rates:
- Fragile - Absorbs 1-135 damage.
- Average - Absorbs 136-270 damage.
- Solid - Absorbs 271-450 damage.
- Protected - Absorbs 451-640 damage.
- Dense - Absorbs 641-1000 damage.
- Hardened - Absorbs 1001-1700 damage.
- Machined - Absorbs 1701-2500 damage.
- Great - Absorbs 2501-8000 damage.
- Undying - Absorbs 8001-29500 damage.
- Ultra-Undying - Absorbs 29501 or higher damage.
Zombies[]
Name | Image | Toughness | Health | Speed | Special | First appears in* |
---|---|---|---|---|---|---|
Ancient Egypt | ||||||
Mummy Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Mummy | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Buckethead Mummy | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 3 | |
Flag Mummy Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Ra Zombie | ![]() |
Average | 270 | Basic | Tries to steal sun. | Day 2 |
Camel Zombies | ![]() |
Protected | 490 (per zombie) 250 (sign) 240 (zombie) |
Creeper (shared slowing) | Arrives in a group of three zombies or more. | Day 5 |
Explorer Zombie | ![]() |
Solid | 350 | Hungry | Torch destroys plant on contact, only when lit. | Day 3 |
Tomb Raiser Zombie | ![]() |
Protected | 540 | Basic | Creates tombstones on random tiles of the lawn. | Day 9 |
Pharaoh Zombie | ![]() |
Hardened | 1605 1200 (sarcophagus) 405 (zombie) |
Basic, Speedy after losing armor | Speeds up after his sarcophagus is destroyed | Day 7 |
Mummified Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, launches Imp Mummy when lower than 50% health. | Day 8 |
Zombot Sphinx-inator | ![]() |
Undying | 18500 (4000/8000/6500) | Hungry | Missiles can create tombstones. | Ultimate Challenge |
Imp Mummy* | ![]() |
Average | 270 | Hungry | Day 8 | |
Pirate Seas | ||||||
Pirate Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Pirate | ![]() |
Protected |
640 |
Basic | Day 1 | |
Buckethead Pirate | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 3 | |
Flag Pirate Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Swashbuckler Zombie | ![]() |
Average | 270 | Basic | Lands four tiles into the player's lawn. In Pirate Seas, sometimes fails doing so and falls on the sea. | Day 1 |
Seagull Zombie | ![]() |
Average | 270 | Speedy | Bypasses low defenses like Spikeweed and Iceberg Lettuce by flying over them. | Day 2 |
Barrel Roller Zombie | ![]() |
Hardened | 1370 1100 (barrel) 270 (zombie) |
Hungry (Basic in-game) | Crushes plants with barrel that releases two Imp Pirates upon destruction. | Day 7 |
Imp Pirate Zombie | ![]() |
Average | 270 | Hungry | Day 7 | |
Imp Cannon | ![]() |
Protected | 600 | Basic (N/A in-game) | Fires Imp Pirate Zombies to mid-lawn, explodes into a shower of Imps if not destroyed quickly enough. | Day 10 |
Pirate Captain Zombie | ![]() |
Dense (Protected in-game) | 600 | Stiff | Can release a Zombie Parrot, which can steal a plant. | Day 9 |
Zombie Parrot | ![]() |
Solid | 300 | Flighty | Can fly to plants in other lanes to take them away. | Day 9 |
Gargantuar Pirate | ![]() |
Great | 3600 | Hungry | Crushes plants, launches Imp Pirate when lower than 50% health. | Day 8 |
Zombot Plank Walker | ![]() |
Undying | 27500 (5500/10000/11000) | Hungry | Cannon can rain down many Imps past your defenses. | Ultimate Challenge |
Wild West | ||||||
Cowboy Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Cowboy | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Buckethead Cowboy | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 4 | |
Flag Cowboy Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Prospector Zombie | ![]() |
Average | 270 | Stiff | Appears on the left side of the player's lawn when its dynamite explodes, then walks backwards. | Day 2 |
Pianist Zombie | ![]() |
Hardened | 1200 | Creeper | Crushes plants with piano, makes cowboy zombies switch lanes. | Day 3 |
Poncho Zombie | ![]() |
Solid (Hardened if grate is present) | 330 or 1430 60 (poncho) 1100 (grate) 270 (zombie) |
Basic | Sometimes wears a protective metal grate under the poncho. | Day 5 |
Chicken Wrangler Zombie | ![]() |
Average | 270 | Basic | Summons zombie chickens after taking enough damage. | Day 10 |
Zombie Chicken | ![]() |
Fragile | 1 | Flighty | Day 10 | |
Zombie Bull | ![]() |
Hardened | 1300 | Flighty (Speedy in-game), Stiff after launching the rider | Dashes at full speed, launches a low flying Zombie Bull Rider past your defenses after encountering a plant on its way. | Day 13 |
Zombie Bull Rider | ![]() |
Average | 270 | Hungry | Day 8 | |
Wild West Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, launches Zombie Bull Rider when lower than 50% health. | Day 8 |
Zombot War Wagon | ![]() |
Undying | 25500 (6500/10000/9000) | Hungry | Missile attack can target mine carts. | Ultimate Challenge |
Kongfu World | ||||||
Kongfu Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Kongfu Zombie | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Buckethead Kongfu Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 1 | |
Hammer Zombie | ![]() |
Protected | 600 | Stiff | Spins in place to briefly return all straight-shooting physical projectiles that are shot at it. | Day 2 |
Flag Kongfu Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Torch Kongfu Zombie | ![]() |
Solid | 350 | Hungry | Torch destroys plant on contact, only when lit. | Day 1 |
Gong Zombie | ![]() |
Average (Solid in-game) | 300 | Hungry | Summons Exploding Zombies while banging its gong. | Day 10 |
Exploding Zombie | ![]() |
Solid (Protected in-game) | 500 | Speedy | Explodes when it encounters a plant; freezing plants can disarm the bomb. | Day 9 |
Qigong Zombie | ![]() |
Protected | 600 | Stiff | Pulls plants to the right. | Day 5 |
Drinking Zombie | ![]() |
Average (Protected in-game) | 500 | Hungry, Speedy after drinking |
Drinks from his bottle after taking enough damage, making him move and eat much faster. | Day 4 |
Conehead Monk Zombie | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 12 | |
Buckethead Monk Zombie | ![]() |
Hardened | 1370 1170 (bucket) 200 (zombie) |
Basic | Day 12 | |
Monk Zombie | ![]() |
Average | 270 | Basic | Day 12 | |
Flag Monk Zombie | ![]() |
Average | 270 | Basic | Appears during a huge wave of zombies. | Day 15 |
Drinking Monk Zombie | ![]() |
Average (Protected in-game) | 600 | Hungry, Speedy after drinking |
Attacks plants from afar, drinks from his gourd after taking enough damage, making him move and attack faster. | Day 15 |
Swordsman Zombie | ![]() |
Protected | 470 | Basic | Slices plants instead of eating them. | Day 15 |
Imp Monk | ![]() |
Average (Protected in-game) | 600 | Hungry | Occasionally jumps several tiles forward, ignoring most plants. | Day 15 |
Torch Monk Zombie | ![]() |
Solid | 350 | Hungry | Spins its torch to burn all plants in its way. | Day 15 |
Nunchaku Zombie | ![]() |
Average (Protected in-game) | 600 | Stiff | Returns straight-shot projectiles that are shot at it and flings plants out of the lawn. | Day 15 |
Han Bronze | ![]() |
Great | 7000 | Hungry (Stiff in-game, Hungry when enough damage is taken) | Crushes plants, speeds up when enough damage is taken. | Day 24 |
Knight Bronze | ![]() |
Great | 7000 | Hungry (Stiff in-game) | Crushes plants and occasionaly jumps to the least protected row. | Day 17 |
Qigong Bronze | ![]() |
Great | 6000 | Hungry (Stiff in-game) | Crushes plants, pulls plants forward and summons other zombies. | Day 13 |
Gunpowder Devil | ![]() |
Undying | 15000 (4000/6000/5000) | Hungry | Throws bombs that can explode multiple plants, summons Rocket Imps. | Daily Challenge |
Blade-Wielding Hero | ![]() |
Undying (Ultra-Undying in-game) | 75000 (15000/25000/35000) | Hungry | Slices plants with his blade. | Ultimate Challenge |
Admiral Helmet Zombie* | ![]() |
Machined | 1870 1600 (helmet) 270 (zombie) |
Basic | Endless Challenge | |
Admiral Helmet Monk Zombie* | ![]() |
Machined | 1870 1600 (helmet) 270 (zombie) |
Basic | Endless Challenge | |
Rocket Imp* | ![]() |
Average | 270 | Flighty | Flies over most plants, lands down when swiped on. | Daily Challenge |
Far Future | ||||||
Future Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Future Conehead Zombie | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Future Buckethead Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 1 | |
Future Flag Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Jetpack Zombie | ![]() |
Average (Solid in-game) | 450 | Speedy | Bypasses the defenses by flying over them, except for the tall ones, such as Tall-nut. | Day 1 |
Disco Jetpack Zombie | ![]() |
Average (Solid in-game) | 450 | Speedy | Bypasses the defenses by flying over them, except for the tall ones, such as Tall-nut. | Day 9 |
Mecha-Football Zombie | ![]() |
Machined | 2200 | Basic | Pushes plants to the left instead of eating. | Day 17 |
Disco-tron 3000 | ![]() |
Machined | 2000 | Basic | Summons Disco Jetpack Zombies. | Day 9 |
Robo-Cone Zombie | ![]() |
Machined | 2500 | Stiff | Day 5 | |
Shield Zombie | ![]() |
Protected/ Hardened (force field) |
500 or 1700 1200 (force field) 500 (zombie) |
Basic | Creates a shield in front of him which can block forward attacks in 3 lanes. | Day 3 |
Bug Bot Imp | ![]() |
Average | 270 | Hungry | Spawns from an ambush called "Bot Swarm!". | Day 4 |
Gargantuar Prime | ![]() |
Great | 3600 | Stiff | Crushes plants, randomly burns tiles with laser eyes, launches Bug Bot Imp when lower than 50% health. | Day 13 |
Zombot Tomorrow-tron | ![]() |
Undying (Ultra-Undying in-game) | 54000 (13000/19000/22000) | Hungry | Missile attacks can destroy Power Tiles. | Ultimate Challenge |
Dark Ages | ||||||
Peasant Zombie | ![]() |
Average | 270 | Basic | Night 1 | |
Conehead Peasant | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Night 1 | |
Buckethead Peasant | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Night 2 | |
Peasant Flag Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Night 1 |
Knight Zombie | ![]() |
Machined | 1870 1600 (knight helm) 270 (zombie) |
Basic | Night 7 | |
Wizard Zombie | ![]() |
Protected (Dense in-game) | 700 | Creeper | Transforms plants into sheep, which come back to normal when this zombie dies. | Night 7 |
Jester Zombie | ![]() |
Protected | 600 | Basic, Hungry when spinning | Returns all physical projectiles that are shot at him. | Night 5 |
Dark Ages Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, launches Imp Monk when lower than 50% health. | Night 10 |
Imp Monk Zombie | ![]() |
Average | 270 | Basic | Night 3 | |
Imp Dragon Zombie | ![]() |
Average | 270 | Hungry | Immune to fire damage. | Ultimate Challenge |
Zombie King | ![]() |
Dense | 1000 | N/A | Grants knight helms to nearby peasant zombies. | Night 16 |
Zombot Dark Dragon | ![]() |
Undying (Ultra-Undying in-game) | 100000 (20000/30000/50000) | Hungry | Lobbed fireballs can hatch Imp Dragon Zombies. | Ultimate Challenge |
Archmage Zombie | ![]() |
Average (Protected in-game) | 600 | Stiff | Can shoot projectiles at your plants that blast in a 3x3 radius, blast doesn't kill plants, but make them sleep. | Night 13 |
Cavalry Zombie | ![]() |
Hardened (Machined in-game) | 1800 | Speedy (Flighty in-game), Stiff after launching rider | Rushes forward destroying the first plant he meets, leaves behind a lance on that tile and launches a low flying Knight Zombie over plants. | Night 9 |
Bandit Zombie | ![]() |
Average (Protected in-game) | 600 | Basic | Can turn invisible. | Night 3 |
Imp Wolf* | ![]() |
Night 6 | ||||
Torch Wolf Zombie* | ![]() |
Night 6 | ||||
Wolf Zombie* | ![]() |
Night 20 (Hard Mode) | ||||
Big Wave Beach | ||||||
Pompadour Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Pompadour | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Buckethead Pompadour | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 1 | |
Beach Flag Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Bikini Zombie | ![]() |
Average | 270 | Basic | Day 2 | |
Bikini Conehead | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 2 | |
Bikini Buckethead | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 2 | |
Snorkel Zombie | ![]() |
Protected | 490 | Basic | Submerges on the water to avoid straight attacks. | Day 5 |
Surfer Zombie | ![]() |
Protected | 500 (surfing) 490 (on land) 700 (surfboard) |
Speedy (surfing) Basic (on land) |
When walking on land, the board blocks lobbed projectiles, crushes the first plant he encounters with it, the board will act as an obstacle for planting until destroyed. | Day 7 |
Fisherman Zombie | ![]() |
Dense | 1000 | N/A | Pulls plants to the right. Plants next to him are tossed off the lawn. | Day 16 |
Octo Zombie | ![]() |
Hardened | 1300 | Creeper | Throws octopi at the plants, which neutralize their effects until destroyed. | Day 7 |
Shell Zombie | ![]() |
Machined | 2000 (clamshell) 270 (zombie) |
Basic | Clamps plants in his way while in water, crushes all plants including ground plants in his way while above water. | Day 19 |
Imp Mermaid Zombie | ![]() |
Average | 270 | Hungry | Day 3 | |
Deep Sea Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, launches Imp Mermaid when lower than 50% health. | Day 7 |
Zombot Sharktronic Sub | ![]() |
Undying (Ultra-Undying in-game) | 90000 (20000/30000/40000) | Hungry | Mouth turbine can pull plants to it. Summoned zombie sharks can consume plants. |
Ultimate Challenge |
Frostbite Caves | ||||||
Cave Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Cave Conehead Zombie | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Cave Buckethead Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 1 | |
Blockhead Zombie | ![]() |
Machined | 1870 1600 (ice block) 270 (zombie) |
Basic | Day 10 | |
Cave Flag Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Hunter Zombie | ![]() |
Hardened (Dense in-game) | 1000 | Creeper | Throws snowballs which freeze the player's plants. | Day 5 |
Yeti Imp | ![]() |
Average | 270 | Hungry (Stiff in-game) | Day 10 | |
Dodo Rider Zombie | ![]() |
Dense (Protected in-game) | 490 | Speedy | Occasionally flies to go over slider tiles and plants. | Day 7 |
Troglobite | ![]() |
Dense | 670 | Basic | Pushes frozen Yeti Imps across the lawn, crushing plants. | Day 7 |
Weasel Hoarder | ![]() |
Average | 270 | Basic | Weasels are summoned when her log is shattered. | Day 17 |
Ice Weasel | ![]() |
Fragile | 40 | Flighty | Unaffected by sliders. | Day 17 |
Sloth Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, launches 3 Yeti Imps one by one each time he loses 25% of his health. | Day 12 |
Zombot Tuskmaster 10,000 BC | ![]() |
Undying (Ultra-Undying in-game, Protected for breaking ice barrier) | 180000 (50000/50000/80000) 600 (Ice block) | Hungry (N/A in-game) | Can freeze columns and plants, creates Ice Blocks that contain Zombies. | Ultimate Challenge |
Walrus Zombie | ![]() |
Dense | 1000 | Speedy | Becomes a slope for Ski Zombie and creates ice paths that cannot be planted on. | Day 18 |
Ski Zombie | ![]() |
Protected | 490 | Speedy (Basic after losing skis) | Skis over defenses using the Walrus Zombie. | Day 18 |
Chief Ice Wind Zombie | ![]() |
Dense | 900 | Basic | Blows his own ice winds down his lane, slowly freezing plants in front of him. | Day 22 |
Sky City | ||||||
Pilot Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Pilot Zombie | ![]() |
Protected | 440 170 (cone) 270 (zombie) |
Basic | Day 1 | |
Buckethead Pilot Zombie | ![]() |
Hardened | 770 500 (bucket) 270 (zombie) |
Basic | Day 1 | |
Flag Pilot Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Flying Imp Zombie | ![]() |
Average | 270 | Hungry | Thrown by Flying Gargantuars and Transport Boats in your defenses, walking backwards. | Day 5 |
Zombie Fighter | ![]() |
Average (Dense in-game) | 750 | Stiff | Uses machine gun to attack plants and the home ship. | Day 2 |
Transport Boat* | ![]() |
N/A | N/A | N/A | Releases three Flying Imps which land on random tiles of the ship. | Day 5 |
Double-Cabin Aircraft Zombie | ![]() |
Hardened | 1200 | Speedy | Can only fall after both cabins are destroyed. | Day 6 |
Lightning Gun Zombie | ![]() |
Hardened (Dense in-game) | 700 | Creeper | Uses a lightning gun to affect plants with positive or negative charges. | Day 6 |
Arbiter-X | ![]() |
Hardened (Great in-game) | 3000 | Hungry | Creates an invisible light that makes Zombies behind him invisible. | Day 6 (Hard Mode) |
Missile Zombie | ![]() |
N/A | N/A | Stiff | Fires a missile at the second tile of the fourth lane, destroying the plant there and causing great damage to the player's ship. Can only destroyed by swiping on him. | Day 9 |
Flying Gargantuar | ![]() |
Great | 2700 | Hungry | Crushes plants, fires Flying Imps to the ship when enough damage is taken. | Day 6 (Hard Mode) |
Zombot Vulture Fighter | ![]() |
Undying (Ultra-Undying in-game) | 230000 (50000/50000/130000) | Hungry | Attacks plants with its legs and beak, summons Tornados, Thunderstorms and zombies. | Ultimate Challenge |
Lost City | ||||||
Adventurer Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Adventurer Zombie | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Buckethead Adventurer Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 1 | |
Flag Adventurer Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Lost Pilot Zombie | ![]() |
Solid (Protected in-game) | 490 | Basic | Drops in past defenses, stays midair, eats what's below him, and eventually will start walking forward. | Day 2 |
Excavator Zombie | ![]() |
Protected | 490 | Speedy | Digs plants up and tosses them behind him. His shovel makes him invulnerable to straight projectiles. | Day 4 |
Parasol Zombie | ![]() |
Protected | 490 | Hungry | Protects herself and zombies behind her from lobbed shots by deflecting them with her parasol. | Day 7 |
Lost City Imp Zombie | ![]() |
Average | 270 | Hungry | Day 8 | |
Bug Zombie | ![]() |
Protected (Solid in-game) | 350 | Speedy | Carries a Basic, Conehead, or Buckethead Adventurer Zombie quickly over defenses and into the lawn. Drops the zombie upon death. | Day 11 |
Porter Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, launches Lost City Imp when it's lower than 50% of it's original health. | Day 12 |
Imp Porter | ![]() |
Protected | 490 | Basic | Sets up a campsite/tent on the first Gold Tile he encounters. The campsite spawns basic variants of zombies. | Day 13 |
Relic Hunter Zombie | ![]() |
Dense (Hardened in-game) | 1080 | Stiff | Can land four, five or six tiles into the player's lawn. | Day 15 |
Turquoise Skull Zombie | ![]() |
Solid | 350 | Basic | Tries to steal sun and burns plants four tiles in front of him with his skull. | Day 23 |
Zombot Aerostatic Gondola | ![]() |
Undying (Ultra-Undying in-game) | 200000 (40000/60000/100000) | Hungry | Drops bags of sand to active Fire Trap Tiles. | Ultimate Challenge |
Lost Doctor Zombie | ![]() |
Average (Dense in-game) | 1000 | Creeper | Uses syringes to boost zombies' speeds or to slowdown plants. | Day 15 |
Lost Guide Zombie | ![]() |
Average (Dense in-game) | 1000 | Creeper | Opens a secret pathway for both him and other zombies to travel underground and evade certain attacks. The underground path lasts 5 tiles. | Day 16 |
Neon Mixtape Tour | ||||||
Neon Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Neon Conehead | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Neon Buckethead | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 1 | |
Impunk | ![]() |
Average | 270 | Hungry | Day 9 | |
Punk Zombie | ![]() |
Solid | 350 | Hungry | Moshes plants back a space when the Punk jam is playing. | Day 5 |
MC Zom-B | ![]() |
Solid | 350 | Hungry | Spins microphone to damage nearby plants when Rap jam is playing. | Day 8 |
Breakdancer Zombie | ![]() |
Solid | 350 | Hungry | Kicks zombies forward when Rap jam is playing. | Day 15 |
Glitter Zombie | ![]() |
Protected (Dense in-game) | 700 | Basic | Trails glamorous rainbows that protect zombies behind her when Pop jam is playing. | Day 3 |
Boombox Zombie | ![]() |
Solid | 350 | Basic | Neutralizes the plant effects when playing the boombox except Phat Beet. The music of the boombox makes the current playing jam stop immediately. | Day 21 |
Arcade Zombie | ![]() |
Dense | 700 | Basic | Pushes an arcade cabinet that spits out 8-Bit Zombies when Arcade jam is playing. | Day 19 |
Bass Zombie | ![]() |
Dense | 1000 | N/A (before speaker destruction) Stiff (after speaker destruction) | Appears in a random tile along with a speaker. As long as the zombie is alive, the speaker will create shockwaves that damage plants. When the speaker is destroyed, the zombie walks forward. | Day 10 |
Hair Metal Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, additionally releasing a shockwave that instantly kills the first non Wall-nut plant on the lane only when the Metal jam is playing. Launches Impunk when lower than 50% health. | Day 13 |
Neon Flag Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
8-Bit Zombie | ![]() |
Average (Basic), Protected (Conehead), or Hardened (Buckethead) | 270/640/1370 | Basic | Day 19 | |
Zombot Multi-stage Masher | ![]() |
Undying (Ultra-Undying in-game) | 185000 (25000/30000/35000/40000/55000) | Hungry (N/A in-game) | Summons zombies depending on the jam playing and drops speakers into the player's lawn. | Ultimate Challenge |
Jurassic Marsh | ||||||
Jurassic Zombie | ![]() |
Average | 270 | Hungry | Day 1 | |
Jurassic Conehead | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Hungry | Day 1 | |
Jurassic Buckethead | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 1 | |
Jurassic Fossilhead | ![]() |
Machined | 2070 1800 (fossil) 270 (zombie) |
Stiff | Day 1 | |
Jurassic Bully | ![]() |
Hardened | 1570 | Stiff | Immune to Primal Peashooter's knockback. | Day 10 |
Jurassic Flag Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Jurassic Imp | ![]() |
Fragile | 135 | Speedy | Day 4 | |
Jurassic Gargantuar | ![]() |
Great | 5400 | Stiff | Crushes plants. Launches Jurassic Imp when lower than 50% health. | Day 11 |
Egg Pusher Imp | ![]() |
Hardened | 1100 | Basic | Pushes eggs that can crush plants on their way. The eggs release a baby dinosaur or an Eggshell Imp upon destruction. | Day 7 |
Eggshell Imp | ![]() |
Protected (Hardened in-game) | 2470 1100 (eggshell) 1370 (zombie) |
Hungry | Released from eggs carried by Egg Stealer Imp or Egg Pusher Imp. | Day 17 |
Egg Stealer Imp | ![]() |
Protected (Hardened in-game) | 1100 | Creeper | Carries an egg, drops that egg on the first plant it encounters, or on the fourth column if he never meets one. The egg releases a baby dinosaur or an Eggshell Imp upon destruction. | Day 20 |
Zombot Dinotronic Mechasaur | ![]() |
Undying (Ultra-Undying in-game) | 90000 (20000/30000/50000) | Hungry | Uses lasers, missiles and dinosaurs to attack plants. | Ultimate Challenge |
Modern Day | ||||||
Basic Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Zombie | ![]() |
Protected | 640 370 (roadcone) 270 (zombie) |
Basic | Day 1 | |
Buckethead Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 1 | |
Flag Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Balloon Zombie | ![]() |
Solid (Dense in-game) | 900 650 (balloon) 250 (zombie) |
Speedy | Bypasses the defenses by flying over them, until its balloon is popped. | Day 9 |
All-Star Zombie | ![]() |
Hardened | 1570 | Flighty, Stiff after tackling | Tackles the first plant he encounters, dealing heavy damage, then walks normally. | Day 14 |
Super-Fan Imp | ![]() |
Average | 270 | Hungry | Explodes when reaching a plant, if thrown by All-Star Zombie it will explode at the leftmost column and deal damage to plant where it explodes. | Day 6 |
Newspaper Zombie | ![]() |
Hardened | 1450 800 (newspaper) 650 (zombie) |
Basic, Flighty when losing newspaper | Gains a speed boost in walking and eating when newspaper is destroyed. | Day 3 |
Sunday Edition Zombie | ![]() |
Machined | 2500 1800 (newspaper) 700 (zombie) |
Hungry, Flighty when losing newspaper | Gains a speed boost in walking and eating when newspaper is destroyed. | Day 10 |
Digger Zombie | ![]() |
Machined (Protected in-game) | 490 | Basic | Can dig past the plants and appear directly in the last row and move backward. | Day 19 |
Riot Police Zombie | ![]() |
Hardened | 2470 1100(shield) 1100(helmet) 270(zombie) |
Basic | Throws smoke bombs that disables plants, attacks plants with his baton instead of eating them. | Day 19 |
Solar Car Zombie | ![]() |
Machined (Hardened in-game) | 1500 | Basic | Destroys plants with lasers and attempts to steal sun, pushes plants instead once his Energy is full, which he gains slowly overtime as well as from stealing sun. | Day 20 |
Imp* | ![]() |
Average | 270 | Basic | Endless Challenge | |
Gargantuar* | ![]() |
Great | 3600 | Stiff | Crushes plants, launches Imp when lower than 50% health. | Endless Challenge |
Steam Age | ||||||
Labor Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Labor Zombie | ![]() |
Protected | 640, 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Buckethead Labor Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 1 | |
Flag Labor Zombie | ![]() |
Average | 270 | Basic | Appears during a huge wave of zombies. | Day 1 |
Coal Miner Zombie | ![]() |
Protected (zombie), Machined (wheelbarrow) | 2490 2000 (wheelbarrow) 490 (zombie) |
Hungry | Crushes the first plant he meets with a wheelbarrow, then leaves the wheelbarrow as an obstacle and walks normally. Coal is also left alongside the wheelbarrow that cannot be planted on for some time before disappearing on its own. | Day 21 |
Gentleman Zombie | ![]() |
Hardened (Protected in-game) | 490 | Speedy | Flies over the first plant he encounters. | Day 3 |
Furnace Zombie | ![]() |
Machined (Hardened in-game) | 1600 | Basic (Hungry in-game) | Carries a furnace that slowly heats up over time. Once he encounters a plant he explodes, the explosion's radius depending on the temperature of the furnace. | Day 16 |
Industrial Imp Zombie | ![]() |
Average | 270 | Hungry | Day 9 | |
Foreman Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, launches Industrial Imp Zombie when lower than 50% health. | Day 9 |
Steam Zombot | ![]() |
Undying (Ultra-Undying in-game) | Hungry | Ultimate Challenge | ||
Renaissance Age | ||||||
Sculptor Imp Zombie | ![]() |
Average | 270 | Hungry | Chisels Marble Mounds into Statues that immediately release zombies. | Day 7 |
Aristocrat Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, launches Sculptor Imp Zombie on the fifth column when he takes any kind of damage. | Day 8 |
Aristocrat Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Aristocrat Zombie | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Buckethead Aristocrat Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 2 | |
Flag Aristocrat Zombie | ![]() |
Average | 270 | Basic | Appears during a huge wave of zombies. | Day 1 |
Perfume Zombie | ![]() |
Average (Protected in-game) | 500 | Basic | Throws perfume bottles at plants that release poisonous perfume that stuns and damages them. Releases a perfume cloud in a 1x3 area in front of her upon defeat. | Day 3 |
Ballerina Zombie | ![]() |
Average (Protected in-game) | 600 | Speedy | Appears in groups of four. Can move to other lanes. | Day 14 |
Glider Zombie | ![]() |
Dense (Hardened in-game) | 1190 | Hungry | Glides over plants until he reaches a specific column. Drops flying machine, which then acts as an obstacle. | Day 17 |
Heian Age | ||||||
Shogun Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, launches Ninjimp on the fifth column when he takes any kind of damage. | Day 12 |
Samurai Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Samurai Zombie | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Buckethead Samurai Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 3 | |
Flag Samurai Zombie | ![]() |
Average | 270 | Basic | Appears during a huge wave of zombies. | Day 1 |
Firework Zombie | ![]() |
Solid (Protected in-game) | 500 | Hungry | Launches fireworks at random tiles that create fire trails on them and can burn plants in front of him. | Day 2 |
Ninjimp | ![]() |
Protected (Average in-game) | 270 | Basic | Throws a pufferfish that damages plants. Can also appear from smokebombs. | Day 5 |
Onmyoji Zombie | ![]() |
Protected | 500 | Hungry | Summons Small Winds that push all zombies in that lane forwards, a tornado will spawn in that lane shortly afterwards, carrying a zombie to the first plant it meets and launching it out of the lawn. | Day 17 |
Sushi Chef Zombie | ![]() |
Average | 490 | Basic | Throws sushi that boosts the speed of nearby zombies, zombies that eat the sushi get an even stronger speed boost. | Day 7 |
Mino Zombie | ![]() |
Solid (Protected in-game) | 490 | Hungry | Steals the player's Plant Food. Conical hat protects him and zombies behind him from lobbed shots. | Day 13 |
Fairytale Forest | ||||||
Poker Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Poker Zombie | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Buckethead Poker Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 1 | |
Flag Poker Zombie | ![]() |
Average | 270 | Basic | Appears during a huge wave of zombies. | Day 1 |
Witch Zombie | ![]() |
Protected | 700 | Creeper | Transforms a plant into a frog. The frog then jumps rightwards until it leaves the lawn or it reverts back when the zombie is killed. | Day 4 |
Guard Gargantuar | ![]() |
Great (Undying with damage resistance) | 3600 | Stiff | Takes 75% less damage from all attacks when not stunned or frozen. Crushes plants and drops a shield on defeat, acting as an obstacle. Certain versions of this zombie carry a Red Queen Imp which is dropped in addition to the shield. | Day 2 |
Red Queen Imp | ![]() |
Fragile | 135 | Flighty | Flees the lawn to the right when dropped by a Guard Gargantuar, summoning two to three Guard Cavalry Zombies if not defeated quickly. | Day 3 |
Guard Calvary Zombie | ![]() |
Hardened (Machined in-game) | 1800 | Speedy (Flighty in-game), Stiff after launching rider | Rushes forward destroying the first plant he meets, leaves behind a lance on that tile and launches a low flying Knight Zombie over plants. | Day 3 |
Mirror Queen Zombie | ![]() |
Hardened (Ultra-Undying in-game) | (15000/16500/18000) | Creeper (Speedy in-game), then N/A | Throws poisonous apples that put plants to sleep and poison them, summons Guard Calvary Zombies, and creates mirrors that absorb damage and duplicate zombies that walk past it. | Day 3 (Part 2) |
Parkour Party | ||||||
Street Parkour Zombie | ![]() |
Hardened | Flighty | Day 1 | ||
Security Guard Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Security Guard Conehead | ![]() |
Protected | 640 | Basic | Day 1 | |
Security Guard Buckethead | ![]() |
Hardened | 1290 | Basic | Day 1 | |
Security Guard Flag | ![]() |
Average | 270 | Basic | Day 1 | |
Security Guard Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, throws Security Imp when lower than 50% of his original health. | Day 1 |
Security Imp | ![]() |
Average | 270 | Hungry | Day 1 | |
Frostbite Caves Resurgence | ||||||
Mammoth-Head Zombie | ![]() |
Machined | Basic | Day 2 | ||
Elite Hunter Zombie | ![]() |
Day 4 | ||||
Elite Ice Weasel Zombie | ![]() |
Day 6 | ||||
Elite Weasel Hoarder | ![]() |
Day 6 | ||||
Elite Chief Ice Wind Zombie | ![]() |
Day 8 | ||||
Penny's Pursuit | ||||||
Roman Zombie | ![]() |
Average | 190 | Basic | ||
Roman Conehead | ![]() |
Protected | 560 370 (cone) 190 (zombie) |
Basic | ||
Roman Buckethead | ![]() |
Hardened | 1290 1100 (bucket) 190 (zombie) |
Basic | ||
Centurion Zombie | ![]() |
Machined | 2140 1950 (galea) 190 (zombie) |
Basic | ||
Bust Head Zombie | ![]() |
Machined | 2390 2200 (bust) 190 (helmet) |
Basic | ||
Roman Flag Zombie | ![]() |
Average | 190 | Hungry | Appears during a huge wave of zombies. | |
Healer Zombie | ![]() |
Dense (Protected in-game) | 555 | Creeper | Heals zombies and undoes certain effects. Drops a staff upon defeat, which heals zombies constantly until destroyed. Immune to most status effects. | |
Roman Imp | ![]() |
Average | 270 | Hungry | ||
Gladiator Gargantuar | ![]() |
Great | 5400 | Stiff | Crushes plants, launches Roman Imp and a net that stuns plants in that tile when lower than 50% health. | |
Roman Shield Zombie | ![]() |
Average (zombie), Solid (top shield), Dense (shield) | 850 (for each shield) 300 (for each top shield) 190 (for each zombie) |
Creeper (shared slowing) | Arrives in a group of three zombies or less. Certain zombies carry their shields above their heads, protecting them from lobbed-shot plants. | |
Zcorpion Zombie | ![]() |
Machined | 2500 | Basic (N/A in-game) | Launches vases that heavily damage plants and release zombies. Self-destructs after launching 5 vases. | |
Zombie Medusa | ![]() |
Dense | 750 | Basic | Pushes stone mounds that release Bust Head Zombies when destroyed and turns opposing zombies into stone slabs that block straight-shot projectiles. Immune to most status effects. | |
Roman Caesar Zombie | ![]() |
|||||
Jalapeno Zombie | ![]() |
Average (Protected in-game) | 640 | Basic | Explodes when in contact with a plant, destroying all plants in that lane. | |
Explode-O-Nut Zombie | ![]() |
Hardened | 1370 | Basic | Explodes in a 3x3 area when defeated. | |
Snow Pea Zombie | ![]() |
Average | 270 | Basic | Shoots frozen peas that slow down plants. | |
Gatling Pea Zombie | ![]() |
Average (Protected in-game) | 640 | Basic | Shoots four peas at once. | |
Memory Lane | ||||||
Elite Healer Zombie | ![]() |
|||||
Elite Zcorpion Zombie | ![]() |
|||||
Elite Onmyoji Zombie | ![]() |
|||||
Elite Lightning Gun Zombie | ![]() |
|||||
Electromagnetic Shield Generator** | ![]() |
Great | ~5000 (normal), ~7500 (hard) | N/A | Creates a shield which slowly moves leftwards down its lane and instantly knocks any plant it comes in contact with off the lawn. | |
Disinfection Zombie** | ![]() |
N/A | N/A | Basic | Only appears in the pool, where it will release toxic chemicals that lightly damage all plants in it. | |
Jack-in-the-Box Zombie | ![]() |
Solid | Speedy | |||
Bungee Zombie | ![]() |
Average | Hungry | |||
Zombot Mark II | ![]() |
Undying | 16000 (4000/4000/4000/4000) (easy mode)
20000 (5000/5000/5000/5000) (hard mode) |
Hungry (N/A in-game) | SPawns zombies, throws RVs and stomps on nearby plants when standing. Attacks with iceballs and fireballs when the zombot head is lowered, and can only be damaged in this state. | |
Chinese New Year event | ||||||
God of Wealth* | ![]() |
Great | 7000 | Basic | Ignores plants, teleporting away if he reaches the last column. Drops 6 Gold coins upon defeat. | |
Lion Dancer Zombie* | ![]() |
Machined | 1800 | Basic | Can breathe fire on plants. Drops money bags or costume Puzzle Pieces of chosen plant. | |
Ingot Thief Zombie* | ![]() |
Average | 270 | Basic | Steals ingots and lands four tiles into the player's lawn. | |
New Year Zombie | ![]() |
Average | 270 | Basic | ||
New Year Conehead Zombie | ![]() |
Protected | 640 370 (roadcone) 270 (zombie) |
Basic | ||
New Year Buckethead Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | ||
New Year Flag Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | |
New Year Fan Imp | ![]() |
Average | 270 | Hungry | Explodes when reaching the first three columns, if thrown by an All-Star Zombie it will explode at the leftmost column and deal damage to plant where it explodes. | |
New Year Camel Zombies* | ![]() |
Protected | 490 (per zombie) 250 (sign) 240 (zombie) |
Creeper (shared slowing) | Arrives in a group of three zombies or more. | |
Money Tree Zombie | ![]() |
Dense | Basic | |||
Nian Beast Zombie | ![]() |
|||||
Glacial Nian Beast Zombie | ![]() |
|||||
Children's Day event | ||||||
School Bag Imp* | ![]() |
Average | 270 | Hungry | ||
Balloon Imp* | ![]() |
Protected | 520 350 (balloon) 270 (zombie) |
Speedy | Floats through low plants and flies through medium plants, then walks normally after balloon is destroyed. | |
Toy Car Imp* | ![]() |
Machined | 2200 | Basic | Pushes plants to the left instead of eating them. | |
Bubble Gun Imp* | ![]() |
Protected | 600 | Hungry | Shoots bubbles that can steal plants. | |
Lollipop Zombie* | ![]() |
Protected | 540 | Basic | Summons lollipops that act exactly like Tombstones. | |
Children's Day Zombie | ![]() |
Average | 270 | Basic | ||
Children's Day Conehead Zombie | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | ||
Children's Day Buckethead Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | ||
Children's Day Flag Zombie | ![]() |
Average | 270 | Basic | Appears during a huge wave of zombies. | |
Children's Day Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, throws Children's Day Imp when lower than 50% of his original health. | |
Children's Day Imp | ![]() |
Average | 270 | Hungry | ||
Bumper Car Zombie | ![]() |
Machined | Speedy | |||
Summer Nights event | ||||||
Summer Nights Zombie | ![]() |
Average | 270 | Basic | ||
Summer Nights Conehead | ![]() |
Protected | 640 370 (roadcone) 270 (zombie) |
Basic | ||
Summer Nights Buckethead | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | ||
Summer Nights Flag Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | |
Summer Nights Bug Zombie | ![]() |
Protected (Solid in-game) | 350 | Speedy | Carries a Basic, Conehead, or Buckethead Summer Nights Zombie quickly over defenses and into the lawn. Drops the zombie upon death. | |
Summer Nights Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, launches Summer Nights Imp when lower than 50% health. | |
Summer Nights Imp | ![]() |
Average | 270 | Hungry | ||
Halloween event | ||||||
Halloween Zombie | ![]() |
Average | 270 | Basic | ||
Halloween Conehead Zombie | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | ||
Halloween Buckethead Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | ||
Halloween Flag Zombie | ![]() |
Average | 270 | Basic | Appears during a huge wave of zombies. | |
Halloween Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, throws Halloween Imp when lower than 50% of his original health. | |
Halloween Imp | ![]() |
Average | 270 | Hungry | ||
Zombie Crow | ![]() |
Average | 300 | Flighty | Flies towards a plant and carries it away. Spawned by Pumpkin Scarecrows over time and in swarms when destroyed. | |
Pumpkin Knight Zombie | ![]() |
Hardened (Undying in-game) | 20000 (5000/15000) | Basic (first health bar), then Flighty (second health bar) | Walks into the lawn and occasionally summons Pumpkin Ghost Zombies in front of him. After his first health bar is depleted, he moves back to the ninth column and gains a zombie horse and broom. He then gains the ability to deal heavy damage to plants in front of him, summon Pumpkin Ghost Zombies in adjacent lane, and occasionally run towards the third column, leaving a trail of fire behind, before teleporting back to the ninth column. | |
Pumpkin Ghost Zombie | ![]() |
Dense | 500 | Basic (Speedy in-game) | Are translucent when first summoned, causing plant attacks to pass through them, but become visible a few seconds later. Explodes on contact with a plant, stunning it temporarily. | |
Feastivus event | ||||||
Feastivus Zombie | ![]() |
Average | 270 | Basic | ||
Feastivus Conehead Zombie | ![]() |
Protected | 640 370 (roadcone) 270 (zombie) |
Basic | ||
Feastivus Buckethead Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | ||
Feastivus Flag Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | |
Feastivus Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, launches Feastivus Imp when lower than 50% health. | |
Feastivus Imp | ![]() |
Average | 270 | Hungry | ||
Feastivus Gargantuar No.2 | ![]() |
Great | 3600 | Hungry | Crushes plants, launches Feastivus Imp 2 when lower than 50% health. | |
Feastivus Imp No.2 | ![]() |
Average | 270 | Hungry | ||
Feastivus Swashbuckler Zombie | ![]() |
Average | 270 | Basic | Lands four tiles into the player's lawn. | |
Feastivus Pianist Zombie | ![]() |
Hardened | 1200 | Creeper | Crushes plants with piano, makes cowboy zombies switch lanes. | |
Feastivus Poncho Zombie | ![]() |
Solid (Hardened if grate is present) | 330 or 1430 60 (poncho) 1100 (grate) 270 (zombie) |
Basic | Sometimes wears a protective metal grate under the poncho. | |
Feastivus Camel Zombies* | ![]() |
Protected | 490 (per zombie) 250 (sign) 240 (zombie) |
Creeper (shared slowing) | Arrives in a group of three zombies or more. | |
Anniversary event | ||||||
Anniversary Zombie | ![]() |
Average | 270 | Basic | ||
Anniversary Flag Zombie | ![]() |
Average | 270 | Basic | Appears during a huge wave of zombies. | |
Anniversary Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, launches an Imp when lower than 50% health. | |
Anniversary Pharaoh Zombie | ![]() |
Hardened | 1605 1200 (cake armor) 405 (zombie) |
Basic, Speedy after losing armor | Speeds up after his cake armor is destroyed. | |
Anniversary Jester Zombie | ![]() |
Protected | 600 | Basic, Hungry when spinning | Deflects most physical projectiles that are shot at him. | |
Anniversary Jetpack Zombie | ![]() |
Average (Solid in-game) | 450 | Speedy | Bypasses defenses by flying over them, except for the tall plants and shields. | |
Anniversary Barrel Roller Zombie* | ![]() |
Hardened | 1370 1100 (barrel) 270 (zombie) |
Basic | Crushes plants with barrel that releases two Imp Pirates upon destruction. | |
Anniversary Troglobite* | ![]() |
Dense | 670 | Basic | Pushes gift boxes containing Yeti Imps across the lawn, crushing plants. | |
Others | ||||||
Treasure Yeti | ![]() |
Dense | 680 | Basic | Runs away after a short while. Carries puzzle pieces. | |
Vase Gargantuar* | ![]() |
Great | 3600 | Stiff | Crushes plants, launches Imp when lower than 50% health. | |
Imp Pear Imp** | ![]() |
Average | 270 | Hungry | Summoned through a zombie eating an Imp Pear. |
- * means that this zombie is not in the Almanac but listed on the Official website.
- ** means that this zombie is not in the Almanac or the Official website.
Trivia[]
- Before the 1.2 update, Gargantuar Bronze's had Average toughness.
- Before the 1.2 update, Qigong Bronzeโs speed was listed as Stiff.
- Weirdly, Imp Mummy doesn't appear in the Almanac even though he can still be thrown by Mummified Gargantuars.
V ยท E | Zombies (Tower defense) | L ยท G |
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Plants vs. Zombies: Great Wall Edition | |
---|---|
Day | Commoner Zombie ยท Flagger Zombie ยท Bamboo Baskethead Zombie ยท Pole Zombie ยท Beggar Zombie |
Night | Peach Zombie ยท Door Zombie ยท Marshal Zombie ยท Taoist Leader Zombie ยท Kid Taoist Monk Zombie |
Pool | Goose Tube Zombie ยท Snorkel Zombie ยท Oil Truck Zombie ยท Oil Truck Zombie Team ยท Carp Rider Zombie |
Fog | Firecracker Zombie ยท Kongming Lantern Zombie ยท Tudigong Zombie ยท Pogo Zombie ยท Zombie Yeti |
Roof | Flower Thief Zombie ยท Ladder Zombie ยท Catapult Zombie ยท Gargantuar ยท Imp |
ZomBotany | Peashooter Zombie ยท Wall-nut Zombie ยท Gatling Pea Zombie ยท Tall-nut Zombie ยท Squash Zombie ยท Jalapeno Zombie |
Great Wall (Bosses) | Spider Devil Zombie ยท Skeleton Demon Zombie ยท Red Boy Imp ยท Yellow Brows Gargantuar |
Survival-exclusive | Talisman Zombie ยท Encourager Gargantuar ยท Assassin Zombie ยท Wraith Zombie ยท Emperor Zombot |
Plants vs. Zombies: Social Edition | |
---|---|
Normal | Zombie ยท Flag Zombie ยท Conehead Zombie ยท Pole Vaulting Zombie ยท Newspaper Zombie ยท Buckethead Zombie ยท Mustache Zombie ยท Screen Door Zombie ยท Football Zombie ยท Ducky Tube Zombie ยท Snorkel Zombie ยท Dolphin Rider Zombie ยท Giga-Football Zombie ยท Jack-in-the-Box Zombie ยท Gargantuar ยท Talisman Zombie ยท Giga-gargantuar ยท Balloon Zombie ยท Imp |
Others | Rabbit Imp |
Plants vs. Zombies Adventures | |
---|---|
Normal | Zombie ยท Conehead Zombie ยท Barrel Zombie ยท Buckethead Zombie ยท DJ Zom-B ยท Rocket Zombie ยท Conga Leader ยท Conga Dancer ยท Football Zombie ยท Ice Block Zombie ยท Imposter Zombie ยท Imp ยท Mall Cop Zombie ยท Weightlifter Zombie ยท Gas Can Zombie ยท Gargantuar Zombie |
Others | Coach Zombie |
Plants vs. Zombies 2 (Chinese version) | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ancient Egypt | Mummy Zombie ยท Conehead Mummy ยท Buckethead Mummy ยท Flag Mummy Zombie ยท Ra Zombie ยท Camel Zombies ยท Explorer Zombie ยท Tomb Raiser Zombie ยท Pharaoh Zombie ยท Mummified Gargantuar ยท Zombot Sphinx-inator ยท Imp Mummy | ||||||||||||||||||
Pirate Seas | Pirate Zombie ยท Conehead Pirate ยท Buckethead Pirate ยท Flag Pirate Zombie ยท Swashbuckler Zombie ยท Seagull Zombie ยท Barrel Roller Zombie ยท Imp Pirate Zombie ยท Imp Cannon ยท Pirate Captain Zombie ยท Zombie Parrot ยท Gargantuar Pirate ยท Zombot Plank Walker | ||||||||||||||||||
Wild West | Cowboy Zombie ยท Conehead Cowboy ยท Buckethead Cowboy ยท Flag Cowboy Zombie ยท Prospector Zombie ยท Pianist Zombie ยท Poncho Zombie ยท Chicken Wrangler Zombie ยท Zombie Chicken ยท Zombie Bull ยท Zombie Bull Rider ยท Wild West Gargantuar ยท Zombot War Wagon | ||||||||||||||||||
Kongfu World | Kongfu Zombie ยท Conehead Kongfu Zombie ยท Buckethead Kongfu Zombie ยท Hammer Zombie ยท Flag Kongfu Zombie ยท Torch Kongfu Zombie ยท Gong Zombie ยท Exploding Zombie ยท Qigong Zombie ยท Drinking Zombie ยท Conehead Monk Zombie ยท Buckethead Monk Zombie ยท Monk Zombie ยท Flag Monk Zombie ยท Drinking Monk Zombie ยท Swordsman Zombie ยท Imp Monk ยท Torch Monk Zombie ยท Nunchaku Zombie ยท Han Bronze ยท Knight Bronze ยท Qigong Bronze ยท Gunpowder Devil ยท Blade-Wielding Hero ยท Admiral Helmet Zombie ยท Admiral Helmet Monk Zombie ยท Rocket Imp | ||||||||||||||||||
Far Future | Future Zombie ยท Future Conehead Zombie ยท Future Buckethead Zombie ยท Future Flag Zombie ยท Jetpack Zombie ยท Disco Jetpack Zombie ยท Mecha-Football Zombie ยท Disco-tron 3000 ยท Robo-Cone Zombie ยท Shield Zombie ยท Bug Bot Imp ยท Gargantuar Prime ยท Zombot Tomorrow-tron | ||||||||||||||||||
Dark Ages | Peasant Zombie ยท Conehead Peasant ยท Buckethead Peasant ยท Peasant Flag Zombie ยท Knight Zombie ยท Jester Zombie ยท Dark Ages Gargantuar ยท Imp Monk Zombie ยท Wizard Zombie ยท Zombie King ยท Announcer Imp ยท Imp Dragon Zombie ยท Zombot Dark Dragon ยท Archmage Zombie ยท Cavalry Zombie ยท Bandit Zombie ยท Wolf Zombie | ||||||||||||||||||
Big Wave Beach | Pompadour Zombie ยท Pompadour Conehead ยท Pompadour Buckethead ยท Beach Flag Zombie ยท Bikini Zombie ยท Bikini Conehead ยท Bikini Buckethead ยท Snorkel Zombie ยท Surfer Zombie ยท Fisherman Zombie ยท Octo Zombie ยท Shell Zombie ยท Imp Mermaid Zombie ยท Deep Sea Gargantuar ยท Zombot Sharktronic Sub | ||||||||||||||||||
Frostbite Caves | Cave Zombie ยท Cave Conehead Zombie ยท Cave Buckethead Zombie ยท Blockhead Zombie ยท Cave Flag Zombie ยท Hunter Zombie ยท Yeti Imp ยท Dodo Rider Zombie ยท Troglobite ยท Weasel Hoarder ยท Ice Weasel ยท Sloth Gargantuar ยท Zombot Tuskmaster 10,000 BC ยท Walrus Zombie ยท Ski Zombie ยท Chief Ice Wind Zombie | ||||||||||||||||||
Sky City | Pilot Zombie ยท Conehead Pilot Zombie ยท Buckethead Pilot Zombie ยท Flag Pilot Zombie ยท Flying Imp Zombie ยท Zombie Fighter ยท Double-Cabin Aircraft Zombie ยท Lightning Gun Zombie ยท Arbiter-X ยท Missile Zombie ยท Transport Boat ยท Flying Gargantuar ยท Zombot Vulture Fighter | ||||||||||||||||||
Lost City | Adventurer Zombie ยท Conehead Adventurer Zombie ยท Buckethead Adventurer Zombie ยท Flag Adventurer Zombie ยท Lost Pilot Zombie ยท Excavator Zombie ยท Parasol Zombie ยท Lost City Imp Zombie ยท Bug Zombie ยท Porter Gargantuar ยท Imp Porter ยท Relic Hunter Zombie ยท Turquoise Skull Zombie ยท Zombot Aerostatic Gondola ยท Lost Doctor Zombie ยท Lost Guide Zombie | ||||||||||||||||||
Neon Mixtape Tour | Neon Zombie ยท Neon Conehead ยท Neon Buckethead ยท Impunk ยท Punk Zombie ยท MC Zom-B ยท Breakdancer Zombie ยท Glitter Zombie ยท Boombox Zombie ยท Arcade Zombie ยท Bass Zombie ยท Hair Metal Gargantuar ยท Neon Flag Zombie ยท 8-Bit Zombie ยท Zombot Multi-stage Masher | ||||||||||||||||||
Jurassic Marsh | Jurassic Zombie ยท Jurassic Conehead ยท Jurassic Buckethead ยท Jurassic Fossilhead ยท Jurassic Flag Zombie ยท Jurassic Imp ยท Jurassic Gargantuar ยท Jurassic Bully ยท Egg Pusher Imp ยท Egg Stealer Imp ยท Eggshell Imp ยท Zombot Dinotronic Mechasaur | ||||||||||||||||||
Modern Day | Basic Zombie ยท Conehead Zombie ยท Buckethead Zombie ยท Flag Zombie ยท Gargantuar ยท Imp ยท Balloon Zombie ยท All-Star Zombie ยท Super-Fan Imp ยท Newspaper Zombie ยท Sunday Edition Zombie ยท Digger Zombie ยท Riot Police Zombie ยท Solar Car Zombie | ||||||||||||||||||
Steam Age | Labor Zombie ยท Conehead Labor Zombie ยท Buckethead Labor Zombie ยท Flag Labor Zombie ยท Coal Miner Zombie ยท Gentleman Zombie ยท Furnace Zombie ยท Industrial Imp Zombie ยท Foreman Gargantuar ยท Steam Zombot | ||||||||||||||||||
Renaissance Age | Sculptor Imp Zombie ยท Aristocrat Gargantuar ยท Aristocrat Zombie ยท Conehead Aristocrat Zombie ยท Buckethead Aristocrat Zombie ยท Flag Aristocrat Zombie ยท Perfume Zombie ยท Ballerina Zombie ยท Glider Zombie ยท Zombot Troupe Manipulator | ||||||||||||||||||
Heian Age | Shogun Gargantuar ยท Samurai Zombie ยท Conehead Samurai Zombie ยท Buckethead Samurai Zombie ยท Flag Samurai Zombie ยท Firework Zombie ยท Ninjimp ยท Onmyoji Zombie ยท Sushi Chef Zombie ยท Mino Zombie | ||||||||||||||||||
Secret Realms |
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Penny's Pursuit |
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Memory Lane |
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Others | Dr. Zomboss ยท Lion Dancer Zombie ยท God of Wealth ยท Zombie Commander ยท Ingot Thief Zombie ยท Vase Gargantuar ยท Imp Pear Imp |
Plants vs. Zombies Online | |
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Player's House | Basic Zombie ยท Conehead Zombie ยท Buckethead Zombie ยท Flag Zombie |
Ancient Egypt | Mummy Zombie ยท Conehead Mummy ยท Buckethead Mummy ยท Flag Mummy Zombie ยท Ra Zombie ยท Explorer Zombie ยท Tomb Raiser Zombie ยท Pharaoh Zombie ยท Desert Death Zombie ยท Sphinx |
Qin Shi Huang Mausoleum |
Sergeant Zombie ยท Bowl Sergeant ยท Iron Helmet Sergeant ยท Token Sergeant Zombie ยท Cavalry Zombie ยท Archer Zombie ยท Shield Guardian Zombie ยท Cart Hawker ยท Zombie Piggy ยท Drunk Zombie ยท Emperor Qin Shi Huang |
Pirate Seas | Pirate Zombie ยท Conehead Pirate ยท Buckethead Pirate ยท Flag Pirate Zombie ยท Swashbuckler Zombie ยท Pirate Captain Zombie ยท Zombie Parrot ยท Imp Pirate Zombie ยท Gargantuar Pirate ยท Pistol Zombie ยท Torch Juggler Zombie ยท Peddler Zombie ยท Zombot Plank Walker |
Far Future | Future Zombie ยท Future Conehead Zombie ยท Future Buckethead Zombie ยท Future Flag Zombie ยท Jetpack Zombie ยท Shield Zombie ยท Bug Bot Imp ยท Robo-Cone Zombie ยท Disco-tron 3000 ยท Disco Jetpack Zombie ยท Mecha-Football Zombie ยท Gargantuar Prime ยท Zombot Tomorrow-tron ยท Astro-Goop Zombie ยท Mechanical Wolf Zombie ยท Harvester Zombie |
East Sea Dragon Palace | Underwater Soldier Zombie ยท Shrimp Soldier Zombie ยท Shell Soldier Zombie ยท Seahorse Zombie ยท Jellyfish Zombie ยท Clamshell God Zombie |
Event exclusive | Zombot Sphinx-inator ยท Qin Shi Huang Mausoleum Zombot ยท Rabbit Zombie ยท Money Bag Zombie |
Plants vs. Zombies 3 | |||||||||||||||||||||||||||||||||
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Dave's House | Browncoat Zombie ยท Conehead Zombie ยท Buckethead Zombie ยท Flag Zombie ยท Imp ยท Gargantuar ยท Bowling Zombie | ||||||||||||||||||||||||||||||||
Campground | Ducky Tube Zombie ยท Pigeon Feeder ยท Disco Zombie ยท Landscaper ยท Screen Door Zombie | ||||||||||||||||||||||||||||||||
Begonia Boulevard | Stealth Imp ยท Rock-N-Rollin' Imp | ||||||||||||||||||||||||||||||||
Pre-2021 |
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