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The Loop (Games)
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Zombies are reanimated, mindless, decaying corpses with a hunger for human brains. They are the main antagonists of the Chinese version of Plants vs. Zombies 2, as the objective of the game is to prevent them from eating the player's brains. Zombies, like their defensive counterparts the plants, are varied in strength as well as speed, and command unique aspects which must be countered appropriately.
List of zombies
Speed Rates:
- Creeper - Takes 7.5 seconds to move one square.
- Stiff - Takes 6.75 seconds to move one square.
- Basic - Takes 5.0 seconds to move one square.
- Hungry - Takes 3.75 seconds to move one square.
- Speedy - Takes 2.5 seconds to move one square.
- Flighty - Takes 0.5 seconds to move one square.
Toughness Rates:
- Fragile - Absorbs 1-90 damage per shot.
- Average - Absorbs 190-200 damage per shot.
- Solid - Absorbs 240-320 damage per shot.
- Protected - Absorbs 340-600 damage per shot.
- Dense - Absorbs 680-1000 damage per shot.
- Hardened - Absorbs 1240-1700 damage per shot.
- Machined - Absorbs 1800-2500 damage per shot.
- Great - Absorbs 3600-8000 damage per shot.
- Undying - Absorbs 13000-29500 damage per shot.
- Ultra-Undying - Absorbs 48000-80000 damage per shot.
Zombies
Name | Image | Toughness | Health | Speed | Special | First appears in* |
---|---|---|---|---|---|---|
Ancient Egypt | ||||||
Mummy Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Mummy | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Buckethead Mummy | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 3 | |
Flag Mummy Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Ra Zombie | ![]() |
Average | 270 | Basic | Tries to steal sun. | Day 2 |
Camel Zombies | ![]() |
Protected | 490 (per zombie) 250 (sign) 240 (zombie) |
Creeper (shared slowing) | Arrives in a group of three zombies or more. | Day 5 |
Explorer Zombie | ![]() |
Solid | 350 | Hungry | Torch destroys plant on contact, only when lit. | Day 3 |
Tomb Raiser Zombie | ![]() |
Protected | 540 | Basic | Creates tombstones on random tiles of the lawn. | Day 9 |
Pharaoh Zombie | ![]() |
Hardened | 1605 1200 (sarcophagus) 405 (zombie) |
Basic, Speedy after losing armor | Speeds up after his sarcophagus is destroyed | Day 7 |
Mummified Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, launches Imp Mummy when lower than 50% health. | Day 8 |
Zombot Sphinx-inator | ![]() |
Undying | 18500 (4000/8000/6500) | Hungry | Missiles can create tombstones. | Ultimate Challenge |
Imp Mummy* | ![]() |
Average | 270 | Hungry | Day 8 | |
Pirate Seas | ||||||
Pirate Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Pirate | ![]() |
Protected |
640 |
Basic | Day 1 | |
Buckethead Pirate | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 3 | |
Flag Pirate Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Swashbuckler Zombie | ![]() |
Average | 270 | Basic | Lands four tiles into the player's lawn. In Pirate Seas, sometimes fails doing so and falls on the sea. | Day 1 |
Seagull Zombie | ![]() |
Average (in-game Solid) | 270 | Speedy | Bypasses low defenses like Spikeweed and Iceberg Lettuce by flying over them. | Day 2 |
Barrel Roller Zombie | ![]() |
Hardened | 1370 1100 (barrel) 270 (zombie) |
Hungry (in-game Basic) | Crushes plants with barrel that releases two Imp Pirates upon destruction. | Day 7 |
Imp Pirate Zombie | ![]() |
Average | 270 | Hungry | Day 7 | |
Imp Cannon | ![]() |
Protected | 600 | Basic (in-game: N/A) | Fires Imp Pirate Zombies to mid-lawn, explodes into a shower of Imps if not destroyed quickly enough. | Day 10 |
Pirate Captain Zombie | ![]() |
Dense (in-game Protected) | 600 | Stiff | Can release a Zombie Parrot, which can steal a plant. | Day 9 |
Zombie Parrot | ![]() |
Solid | 300 | Flighty | Can fly to plants in other lanes to take them away. | Day 9 |
Gargantuar Pirate | ![]() |
Great | 3600 | Hungry | Crushes plants, launches Imp Pirate when lower than 50% health. | Day 8 |
Zombot Plank Walker | ![]() |
Undying | 27500 (5500/10000/11000) | Hungry | Cannon can rain down many Imps past your defenses. | Ultimate Challenge |
Wild West | ||||||
Cowboy Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Cowboy | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Buckethead Cowboy | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 4 | |
Flag Cowboy Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Prospector Zombie | ![]() |
Average | 270 | Stiff | Appears on the left side of the player's lawn when its dynamite explodes, then walks backwards. | Day 2 |
Pianist Zombie | ![]() |
Hardened (in-game: Dense) | 1200 | Creeper | Crushes plants with piano, make cowboy zombies switch lanes. | Day 3 |
Poncho Zombie | ![]() |
Solid/Hardened | 330 or 1430 60 (poncho) 1100 (grate) 270 (zombie) |
Basic | Sometimes wears a protective metal grate under the poncho. | Day 5 |
Chicken Wrangler Zombie | ![]() |
Average | 270 | Basic | Summons zombie chickens after taking enough damage. | Day 10 |
Zombie Chicken | ![]() |
Fragile | 1 | Flighty | Day 10 | |
Zombie Bull | ![]() |
Hardened | 1300 | Flighty (in-game: Speedy), Stiff after launching the rider | Dashes at full speed, launches a low flying Zombie Bull Rider past your defenses after encountering a plant on its way. | Day 13 |
Zombie Bull Rider | ![]() |
Average | 270 | Hungry | Day 8 | |
Wild West Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, launches Zombie Bull Rider when lower than 50% health. | Day 8 |
Zombot War Wagon | ![]() |
Undying | 25500 (6500/10000/9000) | Hungry | Missile attack can target mine carts. | Ultimate Challenge |
Kongfu World | ||||||
Kongfu Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Kongfu Zombie | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Buckethead Kongfu Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 1 | |
Hammer Zombie | ![]() |
Protected | 600 | Stiff | Returns straight-shooting physical projectiles that are shot at it. | Day 2 |
Flag Kongfu Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Torch Kongfu Zombie | ![]() |
Solid | 350 | Hungry | Torch destroys plant on contact, only when lit. | Day 1 |
Gong Zombie | ![]() |
Average | 300 | Hungry | Summons Exploding Zombies while banging its gong. | Day 10 |
Exploding Zombie | ![]() |
Solid | 500 | Speedy | Explodes when it encounters a plant; freezing plants can disarm the bomb. | Day 9 |
Qigong Zombie | ![]() |
Protected | 600 | Stiff | Pulls plants to the right. | Day 5 |
Drinking Zombie | ![]() |
Average (In-game:Protected) | 500 | Hungry, Speedy after drinking |
Speeds up after drinking. | Day 4 |
Conehead Monk Zombie | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 12 | |
Buckethead Monk Zombie | ![]() |
Hardened | 1370 1170 (bucket) 200 (zombie) |
Basic | Day 12 | |
Monk Zombie | ![]() |
Average | 270 | Basic | Day 12 | |
Flag Monk Zombie | ![]() |
Average | 270 | Basic | Appears during a huge wave of zombies. | Day 15 |
Drinking Monk Zombie | ![]() |
Average (In-game:Protected) | 600 | Hungry, Speedy after drinking |
After drinking, it speeds up and can instantly kill the player's plants. | Day 15 |
Swordsman Zombie | ![]() |
Protected | 470 | Basic | Slices plants, instantly killing them. | Day 15 |
Imp Monk | ![]() |
Average (In-game: Solid) | 600 | Hungry | Flies over some plants, then lands down and continues walking. | Day 15 |
Torch Monk Zombie | ![]() |
Solid | 350 | Hungry | Spins its torch relentlessly to deal with the player's plants. | Day 15 |
Nunchaku Zombie | ![]() |
Average (In-game:Protected) | 600 | Stiff | Returns projectiles that are shot at it and strikes at the player's plants. | Day 15 |
Han Bronze | ![]() |
Great | 7000 | Hungry (in-game: Stiff, Hungry when enough damage is taken) | Crushes plants, speeds up when enough damage is taken. | Day 24 |
Knight Bronze | ![]() |
Great | 7000 | Hungry (in-game: Stiff, Hungry when enough damage is taken) | Crushes plants, jumps to the least protected row, speeds up when enough damage is taken. | Day 17 |
Qigong Bronze | ![]() |
Great | 6000 | Hungry (in-game: Stiff, Hungry when enough damage is taken) | Crushes plants, pulls plants forward, summons other zombies, speeds up when enough damage is taken. | Day 13 |
Gunpowder Devil | ![]() |
Undying | 15000 (4000/6000/5000) | Hungry | Throws bombs that can kill multiple plants. | Daily Challenge |
Blade-Wielding Hero | ![]() |
Undying (in-game, Ultra-Undying) | 75000 (15000/25000/35000) | Hungry | Kills plants with his blade. | Ultimate Challenge |
Admiral Helmet Zombie* | ![]() |
Machined | 1870 1600 (helmet) 270 (zombie) |
Basic | Endless Challenge | |
Tiger Imp* | ![]() |
Average | 270 | Flighty | Flies over some plants, then lands down and continues walking at a very fast speed. | Daily Challenge |
Far Future | ||||||
Future Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Future Conehead Zombie | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Future Buckethead Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 1 | |
Future Flag Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Jetpack Zombie | ![]() |
Average (in-game: Solid) | 450 | Speedy | Bypasses the defenses by flying over them, except for the tall ones, such as Tall-nut. | Day 1 |
Disco Jetpack Zombie | ![]() |
Average (in-game: Solid) | 450 | Speedy | Bypasses the defenses by flying over them, except for the tall one, such as Tall-nut. | Day 9 |
Mecha-Football Zombie | ![]() |
Machined | 2200 | Basic | Pushes plants to the left instead of eating. | Day 17 |
Disco-tron 3000 | ![]() |
Machined | 2000 | Basic | Summons Disco Jetpack Zombies. | Day 9 |
Robo-Cone Zombie | ![]() |
Machined | 2500 | Stiff | Day 5 | |
Shield Zombie | ![]() |
Protected/ Hardened (force field) |
500 or 1700 1200 (force field) 500 (zombie) |
Basic | Creates a shield in front of him which can block forward attacks in 3 lanes. | Day 3 |
Bug Bot Imp | ![]() |
Average (Solid in-game) | 270 | Hungry | Spawns from an ambush called "Bot Swarm!". | Day 4 |
Gargantuar Prime | ![]() |
Great | 3600 | Stiff | Crushes plants, randomly burns tiles with laser eyes, launches Bug Bot Imp when lower than 50% health. | Day 13 |
Zombot Tomorrow-tron | ![]() |
Undying (in-game, Ultra-Undying) | 54000 (13000/19000/22000) | Hungry | Missile attacks can destroy Power Tiles. | Ultimate Challenge |
Dark Ages | ||||||
Peasant Zombie | ![]() |
Average | 270 | Basic | Night 1 | |
Conehead Peasant | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Night 1 | |
Buckethead Peasant | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Night 2 | |
Peasant Flag Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Night 1 |
Knight Zombie | ![]() |
Machined | 1870 1600 (knight helm) 270 (zombie) |
Basic | Night 7 | |
Jester Zombie | ![]() |
Protected | 600 | Basic, Hungry when spinning | Returns all physical projectiles that are shot at him. | Night 5 |
Dark Ages Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, launches Imp Monk when lower than 50% health. | Night 10 |
Imp Monk Zombie | ![]() |
Average | 270 | Basic | Can spawn from a tombstone during the "Necromancy!" Ambush. | Night 3 |
Wizard Zombie | ![]() |
Protected | 700 | Creeper | Transforms plants into sheep, which come back to normal when this zombie dies. | Night 7 |
Zombie King | ![]() |
Dense | 1000 | N/A | Grants knight helms to nearby peasant zombies. | Night 16 |
Imp Dragon Zombie | ![]() |
Average | 270 | Hungry | Immune to fire damage. | Ultimate Challenge |
Zombot Dark Dragon | ![]() |
Undying | 100000 (20000/30000/50000) | Hungry | Lobbed fireballs can hatch Imp Dragon Zombies. | Ultimate Challenge |
Archmage Zombie | ![]() |
Average | 600 | Stiff | Can shoot projectiles at your plants that blast in a 3x3 radius, blast doesn't kill plants, but make them sleep. | Night 13 |
Cavalry Zombie | ![]() |
Hardened | 1800 | Speedy (in-game: Flighty), Stiff after launching rider | Launches a low flying Knight Zombie over plants. | Night 9 |
Bandit Zombie | ![]() |
Average | 600 | Basic | Can turn invisible. | Night 3 |
Big Wave Beach | ||||||
Pompadour Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Pompadour | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Buckethead Pompadour | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 1 | |
Beach Flag Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Bikini Zombie | ![]() |
Average | 270 | Basic | Day 2 | |
Bikini Conehead | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 2 | |
Bikini Buckethead | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 2 | |
Snorkel Zombie | ![]() |
Protected | 490 | Basic | Submerges on the water to avoid straight attacks. | Day 5 |
Surfer Zombie | ![]() |
Protected | 500 (surfing) 490 (on land) 700 (surfboard) |
Speedy (surfing) Basic (on land) |
When walking on land, the board block lobbed projectiles, crushes the first plant he encounters with it, the board will act as an obstacle for planting until destroyed. | Day 7 |
Fisherman Zombie | ![]() |
Dense | 1000 | N/A | Pulls plants to the right. Plants next to him are tossed off the lawn. | Day 16 |
Octo Zombie | ![]() |
Hardened (in-game: Dense) | 1300 | Creeper | Throws octopi at the plants, which neutralize their effects until destroyed. | Day 7 |
Shell Zombie | ![]() |
Machined | 2000 (clamshell) 270 (zombie) |
Basic | Instantly kills normal-health plants in his way. | Day 19 |
Imp Mermaid Zombie | ![]() |
Average | 270 | Hungry | Can spawn from an ambush called "Low Tide!" | Day 3 |
Deep Sea Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, launches Imp Mermaid when lower than 50% health. | Day 7 |
Zombot Sharktronic Sub | ![]() |
Undying | 90000 (20000/30000/40000) | Hungry | Mouth turbine can pull plants to it. Summoned zombie sharks can consume plants. |
Ultimate Challenge |
Frostbite Caves | ||||||
Cave Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Cave Conehead Zombie | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Cave Buckethead Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 1 | |
Blockhead Zombie | ![]() |
Machined | 1870 1600 (ice block) 270 (zombie) |
Basic | Day 10 | |
Cave Flag Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Hunter Zombie | ![]() |
Hardened (in-game: Dense) | 1000 | Creeper | Throws snowballs which freeze the player's plants. | Day 5 |
Yeti Imp | ![]() |
Average | 270 | Hungry (in-game Stiff) | Immune to freezing effects, however, he still can be slowed down. | Day 10 |
Dodo Rider Zombie | ![]() |
Dense (in-game: Protected) | 490 | Speedy | Occasionally flies to go over slider tiles and plants. | Day 7 |
Troglobite | ![]() |
Dense (in-game: Protected) | 670 | Basic | Pushes three or more frozen Yeti Imps across the lawn, crushing plants. | Day 7 |
Weasel Hoarder | ![]() |
Average | 270 | Basic | Weasels are summoned when her log is shattered. | Day 17 |
Ice Weasel | ![]() |
Fragile | 40 | Flighty | Unaffected by sliders. | Day 17 |
Sloth Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, launches 3 Yeti Imps one by one when lower than 50% health in each phase. | Day 12 |
Zombot Tuskmaster 10,000 BC | ![]() |
Undying (in-game, Undying, Machined for breaking ice barrier) | 180000 (50000/50000/80000) 600 (Ice block) | Hungry (in-game: N/A) | Can freeze columns and plants (except fire-based plants in that level). | Ultimate Challenge |
Walrus Zombie | ![]() |
Dense | 1000 | Speedy | Becomes a slope for Ski Zombie and creates ice paths that speed zombies up. | Day 18 |
Ski Zombie | ![]() |
Dense | 490 | Speedy | Skis over defenses using the Walrus Zombie. | Day 18 |
Chief Ice Wind Zombie | ![]() |
Dense | 900 | Speedy | Slowly freezes all plants in its lane. | Day 22 |
Sky City | ||||||
Pilot Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Pilot Zombie | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Buckethead Pilot Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 1 | |
Flag Pilot Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Flying Imp Zombie | ![]() |
Fragile | 270 | Hungry | Thrown by Flying Gargantuars and Transport Boats in your defenses. When thrown by Flying Gargantuars, it will walk backwards. | |
Zombie Fighter | ![]() |
Average | 750 | Stiff | Uses machine gun to attack plants and the home ship. | Day 2 |
Double-Cabin Aircraft Zombie | ![]() |
Hardened | 1200 | Speedy | Can only fall after both cabins are destroyed. | Day 6 |
Lightning Gun Zombie | ![]() |
Hardened | 700 | Creeper | Uses a lightning gun to attack plants with plasma. | Day 6 |
Missile Zombie | ![]() |
N/A | N/A | Stiff | If you don't slide Missile Zombie with your fingers, it will cause great damage to your ship. | Day 9 |
Transport Boat | ![]() |
N/A | N/A | N/A | Releases three Flying Imps which land on random tiles of the ship. | Day 5 |
Arbiter-X | ![]() |
Hardened | 3000 | Hungry | Creates an invisible light that makes Zombies behind him invisible. | Day 6 (Hard Mode) |
Flying Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, fires Flying Imps to the ship when enough damage is taken. | Day 6 (Hard Mode) |
Zombot Vulture Fighter | ![]() |
Undying | 230000 (50000/50000/130000) | Hungry | Attacks plants with its wings and legs. | Ultimate Challenge |
Lost City | ||||||
Adventurer Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Adventurer Zombie | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Buckethead Adventurer Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 1 | |
Flag Adventurer Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Lost Pilot Zombie | ![]() |
Solid | 490 | Basic | Drops in past defenses, stays midair, eats what's below him, and eventually will start walking forward. | Day 2 |
Excavator Zombie | ![]() |
Protected | 490 | Speedy | Digs plants up and tosses them behind him. His shovel makes him invulnerable to straight projectiles. | Day 4 |
Parasol Zombie | ![]() |
Protected (in-game: Solid) | 490 | Hungry | Protects herself and zombies behind her from lobbed shots by deflecting them with her parasol. | Day 7 |
Lost City Imp Zombie | ![]() |
Average | 270 | Hungry | Day 8 | |
Bug Zombie | ![]() |
Protected | 350 | Speedy | Carries a Basic, Conehead, or Buckethead Adventurer Zombie quickly over defenses and into the lawn. Drops the zombie upon death. | Day 11 |
Porter Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, launches Lost City Imp when it's lower than 50% of it's original health. | Day 12 |
Imp Porter | ![]() |
Protected
(Solid in-game) |
490 | Basic |
Sets up a campsite/tent on the first Gold Tile he encounters. The campsite spawns basic variants of zombies. |
Day 13 |
Relic Hunter Zombie | ![]() |
Dense | 1080 | Stiff | Can land four, five or six tiles into the player's lawn. | Day 15 |
Turquoise Skull Zombie | ![]() |
Solid | 350 | Basic | Tries to steal sun and burns plants four tiles in front of him with his skull. | Day 23 |
Zombot Aerostatic Gondola | ![]() |
Undying | 200000 (40000/60000/100000) | Hungry | Drops bags of sand to active Fire Trap Tiles. | Ultimate Challenge |
Lost Doctor Zombie | ![]() |
Average | 1000 | Creeper | Uses syringes to boost zombies' speeds or to damage plants. | Day 15 |
Lost Guide Zombie | ![]() |
Average | 1000 | Creeper | Opens a secret door for both him and other zombies to travel underground and evade certain attacks. The underground path lasts 5 tiles. | Day 16 |
Neon Mixtape Tour | ||||||
Neon Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Neon Conehead | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Neon Buckethead | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 1 | |
Impunk | ![]() |
Average | 270 | Hungry | Punk jam gives him a speed boost. | Day 9 |
Punk Zombie | ![]() |
Solid | 350 | Hungry | Moshes plants back a space when the Punk jam is playing. | Day 5 |
MC Zom-B | ![]() |
Solid | 350 | Hungry | Spins microphone to damage nearby plants when Rap jam is playing. | Day 8 |
Breakdancer Zombie | ![]() |
Solid | 350 | Hungry | Kicks zombies forward when Rap jam is playing. | Day 15 |
Glitter Zombie | ![]() |
Protected | 700 | Basic | Trails glamorous rainbows that protect zombies behind her when Pop jam is playing. | Day 3 |
Boombox Zombie | ![]() |
Solid | 350 | Basic | Neutralizes the plant effects when playing the boombox except Phat Beet. The music of the boombox makes the current playing jam stop immediately. | Day 21 |
Arcade Zombie | ![]() |
Dense
(Protected in-game) |
700 | Basic | Pushes an arcade cabinet that spits out 8-Bit Zombies when Arcade jam is playing. | Day 19 |
Bass Zombie | ![]() |
Solid | 1000 | N/A (before speaker destruction) Stiff (after speaker destruction) | Appears in a random tile along with a speaker. When the speaker is destroyed, the zombie walks forward. | Day 10 |
Hair Metal Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plants, additionally releasing a shockwave that instantly kills the first non Wall-nut plant on the lane only when the Metal jam is playing. Launches Impunk when lower than 50% health. | Day 13 |
Neon Flag Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
8-Bit Zombie | ![]() |
Average (Basic), Protected (Conehead), or Hardened (Buckethead) | Respectively 270, 640, and 1370 | Basic | Day 19 | |
Zombot Multi-stage Masher | ![]() |
Undying | 185000 (25000/30000/35000/40000/55000) | Hungry (in-game: N/A) | Summons zombies depending on the jam playing and drops speakers into the player's lawn. | Ultimate Challenge |
Jurassic Marsh | ||||||
Jurassic Zombie | ![]() |
Average | 270 | Hungry | Day 1 | |
Jurassic Conehead | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Hungry |
Eating speed is increased by 25%. |
Day 1 |
Jurassic Buckethead | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 1 | |
Jurassic Fossilhead | ![]() |
Machined | 2070 1800 (fossil) 270 (zombie) |
Stiff | Day 1 | |
Jurassic Bully | ![]() |
Hardened | 1570 | Stiff | Immune to Primal Peashooter's knockback. | Day 10 |
Jurassic Flag Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Jurassic Imp | ![]() |
Fragile | 135 | Speedy | Eating speed is doubled. | Day 4 |
Jurassic Gargantuar | ![]() |
Great | 5400 | Stiff | Crushes plants. Launches Jurassic Imp when lower than 50% health. | Day 11 |
Egg Pusher Imp | ![]() |
Hardened | 1100 | Basic | Pushes eggs that can crush plants on their way. The eggs release a baby dinosaur or an Eggshell Imp upon destruction. | Day 7 |
Eggshell Imp | ![]() |
Protected | 1370 1100 (eggshell) 270 (egg) |
Hungry | Day 17 | |
Egg Stealer Imp | ![]() |
Protected | 1100 | Creeper | Carries an egg, sometimes drops that egg on the tile it is on, destroying any plant on said tile. The egg releases a baby dinosaur or an Eggshell Imp upon destruction. | Day 20 |
Zombot Dinotronic Mechasaur | ![]() |
Undying | 90000 (20000/30000/50000) | Hungry | Uses lasers, missiles and dinosaurs to attack plants. | Ultimate Challenge |
Modern Day | ||||||
Basic Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Zombie | ![]() |
Protected | 640
370 (roadcone) |
Basic | Day 1 | |
Buckethead Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 1 | |
Flag Zombie | ![]() |
Average | 270 | Hungry | Appears during a huge wave of zombies. | Day 1 |
Balloon Zombie | ![]() |
Solid (In-game: Dense) | 900 650 (balloon) 250 (zombie) |
Speedy | Bypasses the defenses by flying over them, until its balloon is popped. | Day 9 |
All-Star Zombie | ![]() |
Hardened | 1570 | Flighty, Stiff after tackling | Tackles the first plant he encounters, instantly kill non Wall-nut plant, then walks normally. | Day 14 |
Super-Fan Imp | ![]() |
Average (In-game: Solid) | 270 | Hungry | Explodes when reaching a plant, if thrown by All-star zombie it will explode at the leftmost column and deal damage to plant where it explodes. | Day 6 |
Newspaper Zombie | ![]() |
Hardened | 1450 800 (newspaper) 650 (zombie) |
Basic, Flighty when losing newspaper | Gains a speed boost in walking and eating when newspaper is destroyed. | Day 3 |
Sunday Edition Zombie | ![]() |
Machined | 2500 1800 (newspaper) 700 (zombie) |
Hungry | Gains a speed boost in walking and eating when newspaper is destroyed. | Day 10 |
Digger Zombie | ![]() |
Machined | 490 | Basic | Can dig past the plants and appear directly in the last row and move backward. | Day 19 |
Riot Police Zombie | ![]() |
Hardened | 270 | Basic | Throws smoke bombs that disables plants (does not work on powered Shadow Plants). | Day 19 |
Solar Car Zombie | ![]() |
Machined | 1500 | Basic | When the energy is full it will charge into plants, when there is no energy it will absorb the energy of plants. | Day 20 |
Imp* | ![]() |
Average | 270 | Basic | Endless Challenge | |
Gargantuar* | ![]() |
Great | 3600 | Stiff | Crushes plants, launches Imp when lower than 50% health. | Endless Challenge |
Steam Ages | ||||||
Labor Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Labor Zombie | ![]() |
Protected | 640, 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Buckethead Labor Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 1 | |
Flag Labor Zombie | ![]() |
Average | 270 | Basic | Appears during a huge wave of zombies. | Day 1 |
Coal Miner Zombie | ![]() |
Protected | 2490 2000 (wheelbarrow) 490 (zombie) |
Hungry | Crushes the first plant with a wheelbarrow, then leaves wheelbarrow as an obstacle and walks normally. | Day 21 |
Gentleman Zombie | ![]() |
Hardened | 490 | Speedy | Flies past through the first plant he encounters. | Day 3 |
Furnace Zombie | ![]() |
Machined (In-game:Hardened) | 1600 | Basic | Explodes when trying to eat a plant, then both the plant and him may be defeated upon explosion. | Day 16 |
Industrial Imp Zombie | ![]() |
Average | 270 | Hungry | Day 9 | |
Foreman Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plant, launches Industrial Imp Zombie when lower than 50% health. | Day 9 |
Renaissance Age | ||||||
Sculptor Imp Zombie | ![]() |
Average | 270 | Hungry | Chisels Marble Mounds into Statues that immediately release zombies. | Day 7 |
Aristocrat Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plant, then launches Sculptor Imp Zombie when lower than 50% health. | Day 8 |
Aristocrat Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Aristocrat Zombie | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Buckethead Aristocrat Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 2 | |
Flag Aristocrat Zombie | ![]() |
Average | 270 | Basic | Appears during a huge wave of zombies. | Day 1 |
Perfume Zombie | ![]() |
Average | 500 | Basic | Throws perfume bottles at plants that release poisonous perfume that stuns and damages them. Releases a perfume cloud in a 1x3 area upon defeat. | Day 3 |
Ballerina Zombie | ![]() |
Average | 600 | Speedy | Appears in groups of four. Can move to other lanes. | Day 14 |
Leaper Zombie | ![]() |
Dense | 1190 | Hungry | Glides over plants until reaching the sixth column. Drops flying rig, which then acts as an obstacle. | Day 17 |
Heian Age | ||||||
Shogun Gargantuar | ![]() |
Great | 3600 | Hungry | Crushes plant, then launches Ninjimp when lower than 50% health. | Day 12 |
Samurai Zombie | ![]() |
Average | 270 | Basic | Day 1 | |
Conehead Samurai Zombie | ![]() |
Protected | 640 370 (cone) 270 (zombie) |
Basic | Day 1 | |
Buckethead Samurai Zombie | ![]() |
Hardened | 1370 1100 (bucket) 270 (zombie) |
Basic | Day 3 | |
Flag Samurai Zombie | ![]() |
Average | 270 | Basic | Appears during a huge wave of zombies. | Day 1 |
Firework Zombie | ![]() |
Solid | 500 | Hungry | Launches fireworks at random tiles that create fire trails on it. | Day 2 |
Ninjimp | ![]() |
Protected | 270 | Basic | Throws a pufferfish that damages plants. Can also appear from smokebombs. | Day 5 |
Sushi Chef Zombie | ![]() |
Average | 490 | Basic | Throws sushi that boosts the speed of zombies within two tiles. | Day 7 |
Penny's Pursuit | ||||||
Roman Zombie | ![]() |
Average | 190 | Basic | ||
Roman Conehead | ![]() |
Protected | 560 370 (cone) 190 (zombie) |
Basic | ||
Roman Buckethead | ![]() |
Hardened | 1290 1100 (bucket) 190 (zombie) |
Basic | ||
Centurion Zombie | ![]() |
Machined | 2140 1950 (galea) 190 (zombie) |
Basic | ||
Bust Head Zombie | ![]() |
Machined | 2390 2200 (bust) 190 (helmet) |
Basic | ||
Roman Flag Zombie | ![]() |
Average | 190 | Hungry | Appears during a huge wave of zombies. | |
Healer Zombie | ![]() |
Dense | 555 | Creeper | Heals zombies and undoes certain effects. Drops a staff upon defeat, which heals zombies until destroyed. | |
Roman Imp | ![]() |
Average (Solid in-game) | 270 | Hungry | ||
Gladiator Gargantuar | ![]() |
Great | 5400 | Stiff | Crushes plants, launches Roman Imp and a net that stuns plants when lower than 50% health. | |
Roman Shield Zombie | ![]() |
Protected | 850 (for each shield)
300 (for each top shield) 190 (for each zombie) |
Creeper (shared slowing) | Arrives in a group of three zombies or less. Certain zombies carry their shields above their heads, protecting them from lobbed-shot plants. | |
Zcorpion Zombie | ![]() |
Machined | 2500 | Basic (N/A in-game) | Launches vases that destroy plants and release zombies. | |
Jalapeno Zombie | ![]() |
Average | 640 | Basic | Explodes when in contact with a plant, destroying all plants in a row. | |
Explode-O-Nut Zombie | ![]() |
Hardened | 500 | Basic | Explodes in a 3x3 area when defeated. | |
Snow Pea Zombie | ![]() |
Average | 270 | Basic | Shoots frozen peas that slows down plants. | |
Gatling Pea Zombie | ![]() |
Average | 640 | Basic | Shoots four peas at once. | |
Other | ||||||
Chinese Treasure Yeti | ![]() |
Dense | 680 | Basic | Runs away after a short while. Carries puzzle pieces. | |
Lion Dancer Zombie* | ![]() |
Hardened (in-game: Protected) | 1800 | Basic | Can breathe fire on plants. Drops money bag or costume Puzzle Piece of chosen plant. | |
God of Wealth* | ![]() |
Great | 7000 | Basic | Fires gold pieces at a random plant. Drops 6 Gold coins and a red packet upon defeated. | |
Ingot Thief Zombie* | ![]() |
Average | 270 | Basic | Steals ingots and lands four tiles into the player's lawn. | |
Balloon Imp Child* | ![]() |
Protected | 520 350 (balloon) 270 (zombie) |
Speedy | Floats through low plants and flies through medium plants, then walks normally after balloon was destroyed. | |
Toy Car Imp Child* | ![]() |
Machined | 2200 | Basic | Pushes plants to the left instead of eating them. | |
Toy Gun Imp Child* | ![]() |
Average | 600 | Hungry | Shoots bubble that can steal plants. | |
Lollipop Zombie Child* | ![]() |
Protected | 540 | Basic | Summons lollipop which cannot be planted on. | |
Vase Gargantuar* | ![]() |
Great | 3600 | Stiff | Crushes plants, launches Imp when lower than 50% health. | |
Imp Pear Imp* | ![]() |
Average | 270 | Hungry | Summoned through a zombie eating an Imp Pear. |
- * means that this zombie is not in the Almanac.
Trivia
- Before the 1.2 update, Gargantuar Bronze's had Average toughness.
- Before the 1.2 update, Qigong Bronze’s speed was listed as Stiff.
- Somehow, Imp Mummy doesn't appear in the Almanac although he appears in Plants vs. Zombies 2
V · T · E | L · G |
Plants vs. Zombies 2 (Chinese version) | |||||
---|---|---|---|---|---|
Ancient Egypt | Mummy Zombie · Conehead Mummy · Buckethead Mummy · Flag Mummy Zombie · Ra Zombie · Camel Zombies · Explorer Zombie · Tomb Raiser Zombie · Pharaoh Zombie · Mummified Gargantuar · Zombot Sphinx-inator · Imp Mummy | ||||
Pirate Seas | Pirate Zombie · Conehead Pirate · Buckethead Pirate · Flag Pirate Zombie · Swashbuckler Zombie · Seagull Zombie · Barrel Roller Zombie · Imp Pirate Zombie · Imp Cannon · Pirate Captain Zombie · Zombie Parrot · Gargantuar Pirate · Zombot Plank Walker | ||||
Wild West | Cowboy Zombie · Conehead Cowboy · Buckethead Cowboy · Flag Cowboy Zombie · Prospector Zombie · Pianist Zombie · Poncho Zombie · Chicken Wrangler Zombie · Zombie Chicken · Zombie Bull · Zombie Bull Rider · Wild West Gargantuar · Zombot War Wagon | ||||
Kongfu World | Kongfu Zombie · Conehead Kongfu Zombie · Buckethead Kongfu Zombie · Hammer Zombie · Flag Kongfu Zombie · Torch Kongfu Zombie · Gong Zombie · Exploding Zombie · Qigong Zombie · Drinking Zombie · Conehead Monk Zombie · Buckethead Monk Zombie · Monk Zombie · Flag Monk Zombie · Drinking Monk Zombie · Swordsman Zombie · Imp Monk · Torch Monk Zombie · Nunchaku Zombie · Han Bronze · Knight Bronze · Qigong Bronze · Gunpowder Devil · Blade-Wielding Hero · Admiral Helmet Zombie · Tiger Imp | ||||
Far Future | Future Zombie · Future Conehead Zombie · Future Buckethead Zombie · Future Flag Zombie · Jetpack Zombie · Disco Jetpack Zombie · Mecha-Football Zombie · Disco-tron 3000 · Robo-Cone Zombie · Shield Zombie · Bug Bot Imp · Gargantuar Prime · Zombot Tomorrow-tron | ||||
Dark Ages | Peasant Zombie · Conehead Peasant · Buckethead Peasant · Peasant Flag Zombie · Knight Zombie · Jester Zombie · Dark Ages Gargantuar · Imp Monk Zombie · Wizard Zombie · Zombie King · Announcer Imp · Imp Dragon Zombie · Zombot Dark Dragon · Archmage Zombie · Cavalry Zombie · Bandit Zombie · Wolf Zombie | ||||
Big Wave Beach | Pompadour Zombie · Pompadour Conehead · Pompadour Buckethead · Beach Flag Zombie · Bikini Zombie · Bikini Conehead · Bikini Buckethead · Snorkel Zombie · Surfer Zombie · Fisherman Zombie · Octo Zombie · Shell Zombie · Imp Mermaid Zombie · Deep Sea Gargantuar · Zombot Sharktronic Sub | ||||
Frostbite Caves | Cave Zombie · Cave Conehead Zombie · Cave Buckethead Zombie · Blockhead Zombie · Cave Flag Zombie · Hunter Zombie · Yeti Imp · Dodo Rider Zombie · Troglobite · Weasel Hoarder · Ice Weasel · Sloth Gargantuar · Zombot Tuskmaster 10,000 BC · Walrus Zombie · Ski Zombie · Chief Ice Wind Zombie | ||||
Sky City | Pilot Zombie · Conehead Pilot Zombie · Buckethead Pilot Zombie · Flag Pilot Zombie · Flying Imp Zombie · Zombie Fighter · Double-Cabin Aircraft Zombie · Lightning Gun Zombie · Missile Zombie · Transport Boat · Arbiter-X · Flying Gargantuar · Zombot Vulture Fighter | ||||
Lost City | Adventurer Zombie · Conehead Adventurer Zombie · Buckethead Adventurer Zombie · Flag Adventurer Zombie · Lost Pilot Zombie · Excavator Zombie · Parasol Zombie · Lost City Imp Zombie · Bug Zombie · Porter Gargantuar · Imp Porter · Relic Hunter Zombie · Turquoise Skull Zombie · Zombot Aerostatic Gondola · Lost Doctor Zombie · Lost Guide Zombie | ||||
Neon Mixtape Tour | Neon Zombie · Neon Conehead · Neon Buckethead · Impunk · Punk Zombie · MC Zom-B · Breakdancer Zombie · Glitter Zombie · Boombox Zombie · Arcade Zombie · Bass Zombie · Hair Metal Gargantuar · Neon Flag Zombie · 8-Bit Zombie · Zombot Multi-stage Masher | ||||
Jurassic Marsh | Jurassic Zombie · Jurassic Conehead · Jurassic Buckethead · Jurassic Fossilhead · Jurassic Flag Zombie · Jurassic Imp · Jurassic Gargantuar · Jurassic Bully · Egg Pusher Imp · Egg Stealer Imp · Eggshell Imp · Zombot Dinotronic Mechasaur | ||||
Modern Day | Basic Zombie · Conehead Zombie · Buckethead Zombie · Flag Zombie · Gargantuar · Imp · Balloon Zombie · All-Star Zombie · Super-Fan Imp · Newspaper Zombie · Sunday Edition Zombie · Digger Zombie · Riot Police Zombie · Solar Car Zombie | ||||
Steam Ages | Labor Zombie · Conehead Labor Zombie · Buckethead Labor Zombie · Flag Labor Zombie · Coal Miner Zombie · Gentleman Zombie · Furnace Zombie · Industrial Imp Zombie · Foreman Gargantuar | ||||
Renaissance Age | Sculptor Imp Zombie · Aristocrat Gargantuar · Aristocrat Zombie · Conehead Aristocrat Zombie · Buckethead Aristocrat Zombie · Flag Aristocrat Zombie · Perfume Zombie · Ballerina Zombie · Leaper Zombie | ||||
Heian Age | Shogun Gargantuar · Samurai Zombie · Conehead Samurai Zombie · Buckethead Samurai Zombie · Flag Samurai Zombie · Firework Zombie · Ninjimp · Sushi Chef Zombie | ||||
Penny's Pursuit |
| ||||
Others | Dr. Zomboss · Lion Dancer Zombie · God of Wealth · Zombie Commander · Ingot Thief Zombie · Balloon Imp Child · Toy Car Imp Child · Toy Gun Imp Child · Lollipop Zombie Child · Vase Gargantuar · Imp Pear Imp |
Plants vs. Zombies Online | |
---|---|
Player's House | Basic Zombie · Conehead Zombie · Buckethead Zombie · Flag Zombie |
Ancient Egypt | Mummy Zombie · Conehead Mummy · Buckethead Mummy · Flag Mummy Zombie · Ra Zombie · Explorer Zombie · Tomb Raiser Zombie · Pharaoh Zombie · Desert Death Zombie · Sphinx |
Qin Shi Huang Mausoleum | Sergeant Zombie · Bowl Sergeant · Iron Helmet Sergeant · Token Sergeant Zombie · Cavalry Zombie · Archer Zombie · Shield Guardian Zombie · Hawker Cart · Zombie Piggy · Drunk Zombie · Emperor Qin Shi Huang |
Pirate Seas | Pirate Zombie · Conehead Pirate · Buckethead Pirate · Flag Pirate Zombie · Swashbuckler Zombie · Pirate Captain Zombie · Zombie Parrot · Imp Pirate Zombie · Gargantuar Pirate · Pistol Zombie · Torch Juggler Zombie · Peddler Zombie · Zombot Plank Walker |
Far Future | Future Zombie · Future Conehead Zombie · Future Buckethead Zombie · Future Flag Zombie · Jetpack Zombie · Shield Zombie · Bug Bot Imp · Robo-Cone Zombie · Disco-tron 3000 · Disco Jetpack Zombie · Mecha-Football Zombie · Gargantuar Prime · Zombot Tomorrow-tron · Astro-Goop Zombie · Mechanical Wolf Zombie · Harvester Zombie |
East Sea Dragon Palace | Underwater Soldier Zombie · Shrimp Soldier Zombie · Shell Soldier Zombie · Seahorse Zombie · Jellyfish Zombie · Clamshell God Zombie |
Event exclusive | Zombot Sphinx-inator · Qin Shi Huang Mausoleum Zombot · Rabbit Zombie · Money Bag Zombie |
Plants vs. Zombies 3 | |||||||
---|---|---|---|---|---|---|---|
Your House | Browncoat Zombie · Imp · Conehead · Flag Zombie · Buckethead · Gargantuar · Late Boomer | ||||||
Taco Park | Balloon Zombie · Power Walker · Dog Walker · Pigeon Feeder · Zombie Pigeon | ||||||
Green Screens Theater | Donut Roller · Actor Zombie · Hot Dog Imp · Cell Phone Zombie | ||||||
Dave's Workshop | Taco Imp · Plunger Zombie · Miner Threat · Rocket Scientist | ||||||
Jubilee Nightclub | Disco Zombie · Backup Dancer · Fog Machine Zombie · MC Zom-B | ||||||
Sunnyfield Farm | Pitchfork Zombie · Chicken Wrangler · Zombie Chicken · Outhouse Zombie | ||||||
Silicorn Lab | Jetpack Zombie · Impfinity Clone · Zombot Drone · Zombot Drone Engineer | ||||||
Shallot Graveyard | Skeleton Zombie · Coffin Zombie · Gravedigger · Funeral Crashers | ||||||
BBQ Beach | Shark Zombie · Sunbather Zombie · Flamingo Rider · Sharktronic Sand Sub | ||||||
Mulchburger Fast Food | Ketchup Carrier · Hot Dog Vendor · Pizza Guy · King of the Grill | ||||||
Savings & Lawn Bank | Firewall Zombie · Robber Imp · Crossing Guard · Jackhammer Zombie | ||||||
Brainiacs | Rainbow Glitz · Immorticia · Ballpark Frank · Dr. Zomboss | ||||||
Brainiac Minions |
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