Z7 Imp is a Special variant of the Imp in Plants vs. Zombies: Garden Warfare 2. This variant was first announced during Gamescom 2015 as a bonus for those who pre-order the game before launch. He also includes a Z7 Mech to match his style. The Mech is capable of dealing incredible damage, with its Zomni-Blade and Z-8 Avenger. It is designed to be based on Grass Effect, a Garden Warfare spoof of Mass Effect. For players who do not pre-order the game before launch, the Z7 Imp is available in the Deluxe Edition for Garden Warfare 2.
The Z7 Imp's primary weapon is the Z-11 Suppressors. Unlike the other Imp variants, the Z7 Imp's primary weapon is semi-automatic, meaning that only 1 bullet is fired every time the fire button is pressed. Due to this, shots fired by Z7 Imp are overall more accurate.
6-12 Body Damage
7-14 Head (Critical) Damage
Z7-Mech[]
Very similar to the default Z-Mech's primary weapon, the Robo Laser, the Z-8 Avenger is a fully automatic weapon. Holding the fire button down sprays lasers in a small cone in the direction the Z7-Mech is facing.
It's time to set your butt boosters to overdrive as you spin uncontrollably with both Imp Blasters blazing.
Strategies[]
With[]
The Z7 Imp fires non-automatic but more accurate shots, but if you can fire fast enough, he can do some massive damage. He's proven to be a good assassin because he can obliterate any unsuspecting plant if he can ambush them properly. Any plant caught in the Gravity Grenade is pretty much done for if you blast them. Just add a damage boost upgrade and an ammo boost upgrade, and you will be nearly unstoppable. While fighting a plant, try to double jump around them and utilize your high movement speed by circling around them. When you call in your Mech, don't fight large groups of plants. Instead strike a lone plant, as this will mitigate the slow firing speed of his weapon- groups of plants will easily overwhelm you. You can combo your biotic pull with your Zomni-Blade to quickly start and finish fights against singular plant targets.
Against Imp[]
When fighting the Z7 Imp, try and jump around a bit to make yourself harder to hit. Any Rose is extremely effective against the Z7 Imp as the Rose's projectiles home in on it (negating one of its biggest advantages aka its small frame). The Chomper's Goop can slow the Z7 Imp down, making it easier to vanquish him. Citrons can be effective against the Z7 Imp depending on your accuracy. Frozen Citron, Iron Citron and Toxic Citron are the best counters to the Z7 Imp.
Against Mech[]
The Z7 Imp's Mech is very similar to the Base Imp's Mech with the difference being it's ability loadout. Any Citron can make quick work of this Mech when tag teaming with another Citron or Rose. Ice variants can be useful to tag team with because they can freeze the Mech. Snipers can also be effective against this Mech, just beware of its biotic pull, because you really don't want to one on one this Mech at close range.
โฒ Imps tuning focused on ensuring he had a bit more survivability outside of his Mech, and also improved his primary weapon slightly
โฒ Increased Imp health
โผ Fixed a bug where the Imp couldnโt receive damage while he is making his Z-Mech phone call (he's now only invulnerable when the beam of light appears)
Please note that only official translations are used.
Language
Name
Description
English
Z7 Imp
Traditional Chinese
Z7 ๅฐๆฎญๅฑ
French
Diablotin Z7
German
Z7-Wicht
Italian
Zombolino Z7
Polish
Imp Z7
Brazilian Portuguese
Zumbinho Z7
Spanish
Zombidito Z7
Trivia[]
His primary weapons (both Imp and Mech) and the Mech's exclusiveabilities are a reference to Mass Effect.
In the Agent Citron mission Triangulation Station, the player has to make triangulators. The Z7 Imp watches the waves coming from them in space, then comes down in his Mech as a boss fight.
A limited-edition statue based on it is made available as an exclusive to GameStop, which offers special content, including the character itself, and 300,000 PvZ coins.