
- For the XP in Plants vs. Zombies Adventures, see XP (PvZA).
The XP system is a new ranking system in Plants vs. Zombies: Garden Warfare 2. Instead of the old ranking system, this ranking system is more based on the players' skills. There is an XP bar for each character. XP is rewarded like the old ways of getting Coins in-game in the first Garden Warfare, such as getting vanquishes or healing a teammate, that will reward the player XP. When a character is leveled up, they may get an upgrade for that character depending on what level their character is at. When a character levels up, they glow for a couple of seconds. When a player reaches rank 100, there will be a new rank plate that reads "1," and there will be a new rank plate every 100 ranks. Everybody, regardless if they are max rank in the first game, will start from rank 1.
There is an XP Multiplier as which its name suggests multiplies the amount of XP earned. The XP Multiplier can be seen in the Quest Board. Just note that if the player does not play the game for some time, the XP Multiplier will go down.
Level 10 is the max level for a character, so the player will not earn any more XP that will add to their bar. However, the player can still level up their character by promoting them. To promote them, just go to bobble heads in Backyard Battleground and there will be an arrow above the character that reached Level 10. Go to the character stats at the bobble heads to promote them, and once it is done, the player will earn 20,000 coins. Characters can be promoted from Specialist to Master, where one can no longer level up or promote their character. Other players can know the player promoted their character when the player vanquishes them and there will be a color and a promotion name around their gamertag.
Actions
Doing certain actions yields XP. (Multiply by 1.25, 1.5, 1.75, or 2.00 for their respective XP Multipliers)
Action | Meaning | XP earned |
---|---|---|
Vanquished Plant/Zombie/Gnome | Vanquished a summoned weed, zombie or Basic/Shieldy/Shooty/Explody Gnome | 5 |
Vanquished Potted Plant/Zombie Bot | Vanquished a Grow-a-Pot or Build-a-Bot turret | 10 |
Player Vanquish | Vanquished the first online player after your respawn | 100 |
Vanquish Streak | Vanquished several players in a row without getting KO'd | 150-200 |
Vanquished Plant/Zombie/Gnome Boss | Vanquished a tough plant/zombie/gnome (boss) minion | 100 |
Summon A Weed/Zombie | Summoned a weed/zombie from Soil/Gravedirt of Summoning | 5 |
Defender Bonus/Capture Vanquish | Vanquished a player capturing/defending the base in Turf Takeover | 50 |
Critical Vanquish | Vanquished a player with the critical damage | 5 |
Shared Vanquish | Assisted your ally by doing more damage to the enemy than them. Acquired with the Player Vanquish/Vanquish Streak bonus | 5 |
Assist | Helped your ally vanquishing the enemy by doing enough damage to them. | 25 |
Wave completed | Survived and defended the garden/graveyard from the wave of zombies/plants in Garden/Graveyard Ops | 50 |
Vanquished Plant/Zombie/Gnome Hero | Vanquished the Plant/Zombie AI minion that belongs to the class available to play to the normal players or a Giga Gnome | 25 |
Capture Objective | Being stood in the Garden/Graveyard as the offense team while there are more offense than defense players in the area in Turf Takeover | 10 |
Grow a Plant/Build a Bot | Placed a Grow-a-Pot or Build-a-Bot turret at the certain spots | 10 |
Healing | Restored enough HP to your ally | 10 |
Nullify Base in Suburbination | Neutralized your enemy's base in Suburbination | 50 |
Capture Base in Suburbination | Claimed the base as your team's in Suburbination | 100 |
Pot/Bot Vanquish | Having your Grow-a-Pot or Build-a-Bot turret vanquished an enemy unit | 10 |
Gained/Denied Crazy Orb | Gathered an enemy/ally Crazy Orb in Vanquish Confirmed | 25 |
Plant Regrown/Zombie Ressurection | Revived your vanquished ally | 50 |
Goat Vanquish | Vanquished an enemy turned into a goat by Rose's Goatify or a regular goat | 25 (goatified enemy)
5 (regular goat) |
Mech Vanquish | Vanquished an Imp in his Z-Mech form | 50 |
Vanquished Pirate in the Barrel | Vanquished a Captain Deadbeard while he is inside the Barrel Blast | 50 |
Smoldering Madness Vanquish | Vanquished an enemy using Torchwood's Smoldering Madness | 25 |
Goop Assist | Helped vanquishing an enemy by slowing them down with Chomper's Goop | 25 |
Heal Assist | Having your ally vanquished an enemy while healing them (with Sunflower's Heal Beam or Scientist's Heal Beam of Science) | 25 |
Jinx Assist | Helped vanquishing an enemy by jinxing them with Nec'Rose's Staff of Jinxing | 25 |
+Damage Assist | Having your ally vanquished an enemy while powering them up with Hover Goat-3000's Damage Buff Booster Beam | 25 |
Speed Assist | Having your ally vanquished an enemy while speeding them up with Hover Goat-3000's Tubular Turbo | 25 |
Freeze Assist | Helped vanquishing an enemy by freezing them with the primary weapon of any Ice Plant/Zombie variant | 25 |
Suppression Assist | Helped vanquishing an enemy by supressing them with the primary weapon of any Torchwood/All-Star variant | 25 |
Promotions
Listed in order:
- Specialist
- Advanced
- Elite
- Super Elite
- Master (the final promotion)
- If you saved all the coins you earned from the promotions, you will have 100,000 coins.
- If you maxed out all your characters and saved the coins, you would have 12,100,000.
Character upgrades
Upgrade | Level Obtained | Function | Unique to |
---|---|---|---|
Health Regeneration Delay Upgrade | Beginner Level 5 | This upgrade decreases the delay before health regeneration begins! | All |
Zoom Upgrade | Beginner Level 9 | This upgrade increases the zoom distance of your primary weapon! | All except Chomper |
Health Regeneration Upgrade | Specialist Level 5 | This upgrade increases how quickly your health regenerates! | All |
Speed Upgrade | Specialist Level 9 | This upgrade allows you to move faster! | All |
Reload Upgrade | Advanced Level 5 | This upgrade decreases your reload time! | All |
Ammo Upgrade | Advanced Level 9 | This upgrade increases the number of times you can fire before reloading! | Characters with finite ammo |
Damage Upgrade | Elite Level 5 | This upgrade increases your primary weapon damage! | All |
Health Upgrade | Super Elite Level 5 | This upgrade increases your maximum health! | All |
Overheat Upgrade | Advanced Level 9 | This upgrade increases the duration of which you can fire before overheating! | Characters with infinite ammo |
Fire Upgrade | Elite Level 5 | This upgrade increases the amount of damage the fire effect of your weapon deals! | Fire variants |
Toxic Upgrade | Elite Level 5 | This upgrade increases the amount of toxic damage your weapon deals as well as your toxic aura! | Toxic variants |
Super Meter Upgrade | Elite Level 5 | This upgrade decreases the amount that you need to fill your Super Meter! | Legendary characters |
Trivia
- If the player promotes a character to the "Specialist" rank, they will earn the Specialist achievement.
- If the player promotes a character to the "Master" rank, they will earn the Time to Go Outside achievement.
See also
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