- For the version in Plants vs. Zombies 2, see Wizard Zombie.
Wizard is a playable Zombie class in Plants vs. Zombies: Battle for Neighborville. He is a Support class and specializes in supporting his fellow zombie allies in many ways using his magical potions, from using potions to make them invincible to hitching rides on Zombies in a ball form and buffing their attacks.
Wizard could be unlocked in the Luck O' the Zombie festival Prize Map, as the final reward. If the player was unable to unlock Wizard from that prize map, he is available to purchase from Rux for 500,000 coins or 1,000 Rainbow Stars.
Descriptions[]
In-game description[]
Wizards aid their allies with tricky magicness. They hover above a zombie to power them up and use potions to make them immortal.
Primary weapon[]
“ | ” | |
—Menu description |
Wizard's primary weapon is the Orbacadorbra, which is a charge up weapon.
Its uncharged shots fire semi-automatically at a slow rate of fire and deal 18 damage (22 critical). It consumes 1 round of ammo per shot and Wizard has 16 ammo capacity total.
When charged, it creates a big, damaging, AOE projectile (the AOE is attached to the projectile). It moves at a moderate speed and will bounce if it hits walls, the floor, etc. It can pass through plants and lasts a limited time. It deals 5 damage at a rapid pace to plants in the weapon's AOE. It only has one charge and consumes 4 rounds of ammo.
Abilities[]
Left ability | |
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![]() Zee-lixir |
Throw a potion that temporarily makes allies immortal and stops enemy jumping and sprinting. |
Center ability | |
![]() Spell Disaster |
Slam the ground with your staff to summon magical missiles that chase and damage nearby enemies. |
Right ability | |
![]() Co-Star |
Hover above an ally as a star in an orb to provide extra firepower and grant them armor. |
Upgrades[]
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Super Savior
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● 1
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Use jump and abilities while reviving.
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Refreshing Revive
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● 1
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Faster refresh time for all abilities by reviving an ally.
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Rough Patch
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● 1
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Spawn with more health after suffering multiple vanquishes in a row.
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Revive Reward
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● 2
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Gain health by reviving an ally.
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Rollout
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● 2
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Move faster after spawning or being revived.
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Leveling Up
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● 2
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Earn XP faster.
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Wand Wammo
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● 2
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Increased ammo capacity for Orbracadorbra and Shooting Star.
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Critical Blow
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● 3
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Faster refresh time for all abilities by earning a critical vanquish.
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Speedy
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● 3
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Move faster, except when sprinting.
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Hard Target
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● 3
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Move faster for a short time after receiving damage.
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Slow Your Roll
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● 3
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Charged up shot for Orbracadorbra slows down when dealing damage.
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Two-Headed Dragon
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● 3
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Extend Co-Star duration when you or ally carrier earns a vanquish.
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Elder Alchemist
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● 3
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Start ally health regen with Zee-lixir.
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Drive-By Head Rub
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● 3
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Ally retains armor and vision buff after Wizard leaves.
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Blinders Off
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● 3
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Wider angle to achieve Starz Align when in Co-Star mode.
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Dust and Echoes
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● 2
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Enemies vanquished by Spell Disaster are unrevivable.
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Bottle Bouncer
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● 4
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Make Zee-lixir bounce before exploding. Triggers effect on bounce and explosion.
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Wizard Needs Help
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● 1
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Grant armor to ally who is reviving you.
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Strategies[]
With[]
Wizard is primarily suited towards a supportive playstyle, staying with his teammates and providing buffs with Co-Star and Zee-lixir.
His primary weapon, the Orbacadorba, can be fired in two states: uncharged and charged. Its uncharged state is effective at mid to long range and functions in a similar manner to Electric Slide's Boogie Bolt. The weapon's charged state fires a large orb that rapidly damages plants caught in it, and is effective for crowd control and suppressing a route to an objective.
His Zee-lixir provides an invulnerability effect when used in a supportive manner and heavily slows down the mobility of plants caught in its radius when used in a more offensive manner. The ability is very effective when in a choke point, as the invulnerability it provides can give a massive advantage to your teammates.
It's also effective against high damage abilities like Chili Bean Bomb and Fung Fu as you and your teammates can essentially tank the damage of those abilities whilst not compromising your firepower (as is the case with abilities like Outta Fight!). Keep in mind that the invulnerability effect only lasts for a very short amount of time, so do not be overconfident when using this ability.
Spell Disaster is Wizard's most effective way of dealing damage to enemies and can be especially effective at crowd control as it fires several homing orbs in a 360 degree angle. Keep in mind however that you are vulnerable during the abilities' initial animation so it can be useful to use Zee-lixir before initiating this ability.
Co-Star is Wizard's best support ability, as it provides buffs to both himself and his teammates. When hooked up to a teammate he gains a new weapon, the Shooting Star, which varies in damage output and rate of fire depending on whether Starz Align has been achieving (done by facing the same direction as your teammate).
It's recommended to always remain in Starz Align as the Shooting Star is very weak in its base form. The Wizard's other two abilities are also available even when in Co-Star mode. One should also eject from Co-Star mode when a teammate is about to be vanquished and Zee-lixir is available, as the stun effect from being ejected from a vanquished enemy leaves you very vulnerable.
Balance Changes[]
May 2020 patch[]
- Co-Star
- ▼ Vanquish 50->15 XP
- ▼ Starz Align Vanquish 50->15 XP
- ▼ Assist 10->5 XP
- ▼ Starz Align Assist 25->10 XP
- Fix the issue with Wizard being forced out of Co-Star and falling off the map not attributing a vanquish to the player who forced the Wizard out of Co-Star
- ▼ Reduce XP reward for vanquishes and assists
- Shooting Star
- ▼ Decrease blast radius 1.9->1.8 m
- ▲ Increase shockwave radius 2->2.05 m
September 2020 patch[]
- Orbracadorbra
- ▼ Decreased drag start distance 20->15 meters
- ▼ Decreased drag end distance 40->35 meters
- ▼ Decreased final velocity post drag 230->200 m/s
- ▲ Increased charged shot damage per tick 4->5
- Zee-lixir
- ▼ Decreased invincibility time from 1.5->1.25 seconds
- Co-Star
- Wizard can no longer activate his Co-Star ability while inside the gigantic goat area of Rose’s Goatify.
- Starz Align
- ▼ Decreased range that Wizard can reveal enemies 50->42 meters
- Upgrade vE-O-sa
- ▲ Increased damage of explosion from 40->50
- ▲ Increased explosion radius from 4.5->8 meters
- Upgrade Dust and Echoes
- ▲ Decreased equip cost from 4->2
- Upgrade Bottle Bouncer
- No longer bounces, but instead detonates on self before throwing
- ▼ Increased equip cost from 3->4
- Upgrade Drive By Head Rub
- ▲ Decreased equip cost from 4->3
- Upgrade Wizard Needs Help
- ▲ Decreased equip cost 2->1
Sounds[]
Wizard's sounds
Launching from jump pad Gooped Healed Hurt Jumping Landing Laughing Spawning Sprint starting Sprinting Firing weapon Reloading Throwing Zee-lixir Using Spell Disaster Spell Disaster hits
Gallery[]
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In other languages[]
Please note that only official translations are used.
Language | Name | Description |
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Wizard | ||
巫师 | ||
巫師 | ||
Tovenaar | ||
Magicien | ||
Zauberer | ||
Mago | ||
魔法使い | ||
마법사 | ||
Czarodziej | ||
Bruxo | ||
Колдун | ||
Mago | ||
Spanish |
Mago |
V · E |
Plants vs. Zombies: Garden Warfare 2 zombies | |||||||||||||||||||||||||
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Playable Classes |
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Abilities |
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Spawnable Zombies |
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Bosses | Baron von Bats · Disco Zombie · Gargantuar · Giga Gargantuar · Gargoatuar · House Gargantuar · Mech Gargantuar · Treasure Yeti · Yeti Zombie · Zen Sensei · Captain Smasher · Sasquatch · Yeti King | ||||||||||||||||||||||||
Top Zombie | Dr. Patient · Dr. Fizzician · Z-Mech 11011-3 · Ol' Deadbeard · Super Duper Brainz · Gene Error · Dr. Daul Fin | ||||||||||||||||||||||||
Others | Zomburger Artist · Backup Dancer · Vampire Zombie · Berserker · Giga Imp · Zombomb · Pirate Zombie · Conehead Pirate · Buckethead Pirate · Screen Door Pirate · Imp Pirate · Map Pirate · Barrel Pirate · Yeti Imp · Zombot Turret · Exploding Imp Fan · Sasquatch Imp · Future Imp · Robo-Zombie |
Plants vs. Zombies: Battle for Neighborville zombies | |||||||||||||||||||||||||||||||||||||
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Playable Classes |
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Abilities |
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Spawnable Zombies |
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Battle Leaders | Basecoat Bert · Captain Cozplay · Cap'n Sharklunch · Charnado · Dr. Spork · Just Brad · Red Janet · Rolleeta · Sgt. Plaid Attitude · Shadez 2 Cool · The Advertiser · Woofzy | ||||||||||||||||||||||||||||||||||||
Bounty Hunt |
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Elusive Foes |
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Bosses | Baron von Bats · Disco Zombie · Gargantuar · Major Problem · Mech Gargantuar · Olds Cool · Treasure Yeti · Yeti Zombie · Zen Sensei · Zombomb | ||||||||||||||||||||||||||||||||||||
Quest NPCs | Bart Barian · Big Boy Gang Leader · Brainstorming Zombies · Brick Fistmissile · Cleatus · Cookie · Dr. Nurse Doctor · Dr. Real Doctor · Dummy · Hugh D. Votee · Izzy · Monkey · Norm Alguy · Otto Do · Peg Legpuller · Power Cora · Seabasstian · Tim · Winston | ||||||||||||||||||||||||||||||||||||
Others | Bouncer Bot · Browncoat Zombie · Conehead Zombie · Exploding Imp · Goat · Miner Problem · Robo-Zombie · TV Conehead |