*[[Citron (PvZH)|Citron]] and [[Beta-Carrotina]] can protect this plant with [[Wall-Nut (PvZH)|Wall-Nut]] and other high-health plants. They can also use [[Pecanolith]], [[Spineapple]], or [[Loco Coco]] to allow Witch Hazel to attack back, although her Puff-Shrooms do not fit well with any. They can also use [[Force Field (PvZH)|Force Field]] to prevent Witch Hazel from taking damage, although Citron also has superpowers that can protect her such as [[Peel Shield (PvZH)|Peel Shield]]. They can also boost her health with [[Photosynthesizer]].
*[[Citron (PvZH)|Citron]] and [[Beta-Carrotina]] can protect this plant with [[Wall-Nut (PvZH)|Wall-Nut]] and other high-health plants. They can also use [[Pecanolith]], [[Spineapple]], or [[Loco Coco]] to allow Witch Hazel to attack back, although her Puff-Shrooms do not fit well with any. They can also use [[Force Field (PvZH)|Force Field]] to prevent Witch Hazel from taking damage, although Citron also has superpowers that can protect her such as [[Peel Shield (PvZH)|Peel Shield]]. They can also boost her health with [[Photosynthesizer]].
*[[Green Shadow]] can boost her with boosting cards such as [[Savage Spinach]], [[Vegetation Mutation]], and [[Fertilize]] to prevent her (and her Puff-Shrooms) from being destroyed easily. She can also play [[Onion Rings]] to make Witch Hazel a 4{{PvZH Icon|strength}}/4{{PvZH Icon|health}}, although Onion Rings won't be able to affect the Puff-Shrooms she makes. However, she should watch out for [[Rocket Science]]. She can also play [[Umbrella Leaf (PvZH)|Umbrella Leaf]] to give it {{PvZH Icon|untrickable}}'''[[Card#Untrickable|Untrickable]]''' to block it from zombie tricks.
*[[Green Shadow]] can boost her with boosting cards such as [[Savage Spinach]], [[Vegetation Mutation]], and [[Fertilize]] to prevent her (and her Puff-Shrooms) from being destroyed easily. She can also play [[Onion Rings]] to make Witch Hazel a 4{{PvZH Icon|strength}}/4{{PvZH Icon|health}}, although Onion Rings won't be able to affect the Puff-Shrooms she makes. However, she should watch out for [[Rocket Science]]. She can also play [[Umbrella Leaf (PvZH)|Umbrella Leaf]] to give it {{PvZH Icon|untrickable}}'''[[Card#Untrickable|Untrickable]]''' to block it from zombie tricks.
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*[[Rose (PvZH)|Rose]] can use her in her flower decks where {{PvZHLink|Power Flower}} can heal her health while any zombie that hurts Witch Hazel will be destroyed by [[Briar Rose]].
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*[[Rose (PvZH)|Rose]] can use her in her flower decks where [[Power Flower (PvZH)|Power Flower]] can heal her health while any zombie that hurts Witch Hazel will be destroyed by [[Briar Rose]].
===Against===
===Against===
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Witch Hazel and her ability.jpg|Witch Hazel activating her ability
Witch Hazel and her ability.jpg|Witch Hazel activating her ability
Boosted and Two Traited Witch Hazel.png|Witch Hazel with a star icon on her strength
Boosted and Two Traited Witch Hazel.png|Witch Hazel with a star icon on her strength
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Screenshot 2020-04-20 at 3.35.00 PM.png|Witch Hazel's card before Update 1.22.16
Witch Hazel is an eventplantcard in Plants vs. Zombies Heroes and a member of the Smarty class. She costs 4 to play and has 3. She does not have any traits, and her ability makes a Puff-Shroom on a random lane, then instantly destroys the zombie on that lane at the end of every turn, starting from the turn she is played. This ability activates even if the lane is occupied by two plants or on an aquatic lane, and the Puff-Shroom will either be made on another random lane or not be made at all.
Her ability is a reference to how she "transforms" zombies into Puff-shrooms (technically destroying them) in Plants vs Zombies 2.
Her description is a reference to the movie Monty Python and the Holy Grail, where a group of villagers are trying to figure out if a woman is a witch. During the conversation, a villager suggests to build a bridge out of the woman, to see if she is made of wood and is, therefore, a witch.
Statistics
Class: Smarty
Tribe: Flower Plant
Traits: None
Ability: End of turn: Destroy a random Zombie and make a 1/1 with Team-Up there.
Set: Event
Card description
Zombies are always trying to build a bridge out of her.
Update history
Update 1.18.13
Added to the game.
Update 1.22.16
▼ Health change: 2 → 1
Update 1.26.3
▲ Health change: 1 → 3
Strategies
With
Despite her stats being weak for her cost, she can destroy a random zombie regardless of health and make a Puff-Shroom played in the same lane that zombie is destroyed. Keep in mind that this plant is clearly luck-based as she can devastatingly get rid of either a stronger zombie or a weaker one on the field. You will also want to take note that if she manages to destroy a zombie in the water, a Puff-Shroom will not be made there as Puff-Shroom does not have the Amphibious trait. If Go-Nuts are on the field, all Team-Up plants will get +1 every turn as long as Witch Hazel has zombies to destroy.
If you want Witch Hazel to target the zombie that you want it to destroy, simply try to destroy all other zombies to improve her chances. Overall, she can be a useful plant if used correctly.
Each hero has their own uses with Witch Hazel:
Nightcap can use this plant to his advantage as he can use Astro-Shrooms to do damage to the zombie hero every time a Puff-Shroom is made from Witch Hazel's ability. The Puff-Shrooms made from Witch Hazel can also be useful in a mushroom deck with Buff-Shroom and Punish-Shroom. Nightcap can also use any extra Puff-Shrooms made to make extra Pineclones but also remove this plant. Finally, Nightcap can give Witch Hazel strength so that she can defend herself.
Citron and Beta-Carrotina can protect this plant with Wall-Nut and other high-health plants. They can also use Pecanolith, Spineapple, or Loco Coco to allow Witch Hazel to attack back, although her Puff-Shrooms do not fit well with any. They can also use Force Field to prevent Witch Hazel from taking damage, although Citron also has superpowers that can protect her such as Peel Shield. They can also boost her health with Photosynthesizer.
Green Shadow can boost her with boosting cards such as Savage Spinach, Vegetation Mutation, and Fertilize to prevent her (and her Puff-Shrooms) from being destroyed easily. She can also play Onion Rings to make Witch Hazel a 4/4, although Onion Rings won't be able to affect the Puff-Shrooms she makes. However, she should watch out for Rocket Science. She can also play Umbrella Leaf to give it Untrickable to block it from zombie tricks.
Rose can use her in her flower decks where Power Flower can heal her health while any zombie that hurts Witch Hazel will be destroyed by Briar Rose.
Against
While her stats are weak for 4, her ability can destroy your stronger zombies while making a 1/1 Puff-Shroom with Team-Up there. Her ability also bypasses the Untrickable trait, so using Parasol Zombie won't protect them from Witch Hazel either. But luckily, her ability is completely luck-based, so filling the field with weak zombies can increase the chances of Witch Hazel not targeting strong zombies you have on the board.
End of turn abilities do not count as attacks, so using Freeze against her will not prevent her from transforming zombies, and she won't un-freeze after doing so.
Gallery
Witch Hazel's statistics
Witch Hazel's card
Witch Hazel's card image
HD Witch Hazel
Witch Hazel's sprites
Witch Hazel on the field
Witch Hazel attacking
Witch Hazel hurt
Witch Hazel destroyed
Shielded Witch Hazel frozen
Witch Hazel on the advertisement for the Lawn of Doom Bundle
Witch Hazel on the advertisement for the Lawn of Doom Bundle
Her ability animation in Plants vs. Zombies 2 and that in Plants vs. Zombies Heroes are different from each other; in Plants vs Zombies 2, she wriggles her "hairs" and fires a purple bolt at the zombie, but in Plants vs. Zombies Heroes, she "claps" using her "hairs" instead.