Witch Hazel is a premium plant in Plants vs. Zombies 2, tied to the 2016 Lawn of Doom event introduced in the 5.4 update. She reappeared in the 2018 Lawn Of Doom event on October 16th, along with Ghost Pepper, Jack O' Lantern, and Shadow Peashooter. When planted, she transforms a zombie in her lane or an adjacent lane into a Puff-shroom, or a Fume-shroom once she is level 7, or a Parsnip at an unspecified level. Once her ability is activated, she will be vulnerable. In other words, it takes approximately 18 seconds for her to attack again. She will always prioritize Wizard Zombies.
Witch Hazel is based on the plant "witch-hazel". Her name is a portmanteau of "witch-hazel," the real-life plant she is based on, and "witch," hence her appearance. She shares the same name as the Looney Tunes character, Witch Hazel.
SUN COST: 200
FIRING RATE: Slow
SPECIAL: Transform Zombie
Witch Hazel uses magical sorcery to transform zombies into Puff-shrooms.
Special: prefers to target Wizard Zombies
Witch Hazel paused, unsure how to proceed. Then all at once, she knew: Use magic, like, ALL THE TIME!
Note: In the Chinese version, Witch Hazel can only transform zombies who are at a level lower than or equal with her.
Plant Food effect
In the Chinese version, she transforms the zombie into a Fume-shroom instead.
When boosted by Enchant-mint, Witch Hazel's transformation rate will decrease to every ten seconds, its zaps will do an additional 1800 DPS to zombies it can't transform, and its plant food effect will do an additional 3000 DPS to zombies it can't transform, the newly transformed plants will spawn at level 10. In addition, zombies will be transformed into Fume-shrooms instead of Puff-shrooms (starting at level 7, it'll transform zombies into Toadstools instead), and its plant food effect will transform zombies into Hypno-shrooms starting at level 7.
|Sun Cost|| Recharge|
| Plant Food|
| Firing Rate|
|1||0||0||200||30 seconds||15 seconds||300 dps||1200 dps||2400 dps||17.25-18.25 seconds||Level 1|
|2||10||1,000||200||30 seconds||15 seconds||350 dps||1250 dps||2450 dps||16.5-17.5 seconds||Level 2|
|3||25||2,500||200||25 seconds||15 seconds||400 dps||1300 dps||2500 dps||15.75-16.75 seconds||Level 4|
|4||50||5,000||200||25 seconds||15 seconds||450 dps||1350 dps||2550 dps||15 - 16 seconds||Level 6|
|5||100||10,000||175||25 seconds||15 seconds||550 dps||1400 dps||2600 dps||14 - 15 seconds||Level 8|
|6||200||20,000||175||20 seconds||10 seconds||600 dps||1450 dps||2650 dps||13 - 14 seconds||Level 10|
|7||400||30,000||175||20 seconds||10 seconds||650 dps||1500 dps||2700 dps||12 - 13 seconds||Level 4|
|8||800||50,000||175||20 seconds||10 seconds||700 dps||1600 dps||2800 dps||11 - 12 seconds||Level 6|
|9||1,200||75,000||175||15 seconds||10 seconds||800 dps||1700 dps||2900 dps||10 - 11 seconds||Level 8|
|10||1,600||100,000||150||15 seconds||10 seconds||900 dps||1800 dps||3000 dps||9 - 10 seconds||Level 10|
* Damage to non-transformable zombies (per shot)
**Plant Food transforms a zombie to a Toadstool of the same level of Witch Hazel and the column shows its damage to non-transformable zombies like Gargantuars and objects.
|The transformed Puff-shroom will temporarily be invulnerable for 3 seconds.|
|Witch Hazel gains 50% more attack power and health (150% of initial).|
|The time between each shot is decreased by 5 seconds.|
|Witch Hazel gains another 50% more attack power and health (200% of initial).|
|Witch Hazel may be boosted when planted.|
|Witch Hazel gains another 50% more attack power and health (250% of initial).|
|Witch Hazel can sometimes transform two zombies at a time.|
|Witch Hazel gains another 50% more attack power and health (300% of initial).|
When fed by Plant Food with her costume, Witch Hazel will still transform the closest zombie into a Fume-shroom, but the Fume-shroom will also activate its Plant Food effect.
Witch Hazel is a very interesting plant. Her ability to transform zombies into Puff-shrooms or Fume-shrooms, seems insignificant at first, but can have some very tactful uses. These newly created Puff-shrooms can be used to stall zombies for a brief second, and they can also function as targets for Wizard Zombies and Octo Zombies. Keep in mind that Witch Hazel does not instantly transform Gargantuars into Puff-shrooms; it takes them three hits in order to defeat a Gargantuar, and even then, a Puff-shroom will not spawn from them. Also, when the Puff-shrooms spawn, they might spawn in a middle of a horde, so they have a chance to get instantly eaten by a horde of zombies.
Witch Hazel often struggles against hordes of zombies, so area-of-effect plants like Melon-pult and Phat Beet should be used to help her out. Additionally, Witch Hazel has a slow recharge, but Imitater can shore up this issue.
In Ancient Egypt, Far Future and Modern Day, Witch Hazel can be useful at combating the Camel Zombies, Pharaoh Zombie, Robo-Cone Zombie, Disco-tron 3000, Mecha-Football Zombie or Newspaper Zombie as she can instantly transform them regardless of their health and ignores the armor that they may have. Unlike Electric Blueberry, she will target them if they manage to get in front.
In Dark Ages, Witch Hazel can be an effective counter to the Wizard Zombie, as she prefers to target them more often than other zombies. Keep in mind though that if there are numerous Wizard Zombies coming out, Witch Hazel may not be enough to stop all of them.
In Lost City, Witch Hazel is a good choice to use against Imp Porter as they can transform him without letting him release his backpack. This also applies to Bug Zombie. In addition, her new creation of Puff-shrooms are a good distraction for Excavator Zombie and Turquoise Skull Zombie. Note however this may cause the Turquoise Skull Zombies to shoot a beam early. Witch Hazel can easily take down a Relic Hunter Zombie or Lost Pilot Zombie as these zombies tend to land closer to your house.
In Neon Mixtape Tour, Witch Hazel is useful against Punk Zombies and MC Zom-Bs that appear with some other zombies as they can be easily distracted, giving your offensive plants an advantage to destroy them. Moreover, the Puff-shrooms serve as a great front-line sacrificing targets for Hair Metal Gargantuars and temporarily protect your other plants.
In Endless Zones, Witch Hazel is generally a poor pick due to her ineffectiveness against crowds. While she can help early on in the level to stop early zombies, she becomes fairly ineffective past that point unless she is supported by a powerful plant like Coconut Cannon and Winter Melon.
Much like Electric Blueberry and Caulipower, this plant truly shines in Last Stand levels where recharge is often disregarded, and the player can typically put five to ten Witch Hazels on the yard before unleashing the zombie horde. Once again, the Puff-shrooms can briefly stun zombies while the Witch Hazels recharge.
Toadstools created by Witch Hazel in Last Stand levels will produce sun, allowing the player to plant more plants. Be careful, however, as spawned Toadstools may not survive before creating any sun because they tend to spawn in crowds.
It is not recommended to use Witch Hazel in levels where the number of plants on board is limited, because too many Puff-shrooms (or Fume-shrooms) might cause objective failure, which results in the loss of a level if not removed quickly. For this same reason, it isn't recommended to use Witch Hazel on levels where plant loss is limited, as spawned Puff-shrooms (or Fume-shrooms) will disappear after 60 seconds, which counts as a plant lost.
Avoid using Witch Hazel against Explorer Zombie as he can easily destroy the Puff-shrooms (or Fume-shrooms) without having to stop moving.
Plants vs. Zombies Wiki has a gallery for Witch Hazel.
- If she transforms a zombie into a Puff-shroom while the Puff-shroom is boosted, the Puff-shroom will have his Plant Food effect go off every time a zombie is transformed into a Puff-shroom.
- This also happens with Toadstool and sometimes level 4 Fume-shrooms in the Chinese version.
- The fact that her Plant Food effect features her turning zombies into Toadstools may be a reference to how witches turn characters into frogs and toads in children's stories.
- She is the only plant in Plants vs. Zombies 2 to be able to target a specific kind of zombie, and one of three overall.
- In the Zen Garden, it is shown that Witch Hazel has no eyes, even under her "hat."
- Before the 5.7.1 update Witch Hazel's Almanac entry reused stats from Bloomerang's entry, even though they are not correct.
- Buying this plant is a way of accessing Puff-shroom and Toadstool without the use of Special Delivery or Locked and Loaded levels, if the player hasn't obtained them yet.
- Unlike other special-edition plants, there is a chance to get bonus seed packets for Witch Hazel.
- She is the second premium plant that is capable of spawning another premium plant, which is Toadstool. The first is Escape Root, which has a chance of spawning Grapeshot.
- She is the third plant tied to the Lawn of Doom event. The first plant being Ghost Pepper, and the second plant being Jack O' Lantern.
- She is the second plant to change zombies to other plants, the first being Spore-shroom.
- According to the developers in a Live from PopCap episode, she is the arch-nemesis of the Wizard Zombie. This is most likely because both are sorcerers that can transform others.
- This may explain why Witch Hazel prefers to target Wizard Zombie.
- She is the slowest non-manual attack in the game, taking 18 seconds for her to attack.
- Although she can turn zombies into Toadstools, which produce sun, she can still be used in Last Stand and Special Delivery levels. This was likely an oversight and not intended.
Specific to Plants vs. Zombies 2 (Chinese version)
- Witch Hazel is the only plant whose Plant Food effect doesn't match with the International version, with and without costume.
- She reuses Stallia's sounds.