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Chinese Dave Bust
ๆญชๆฏ”ๅทดๅœ๏ผ
This article is about content available solely in the People's Republic of China.
For the international version of this level, see Wild West - Day 7.
For the level before the v1.8 update, see Wild West - Day 7 (Chinese version: pre-1.8).

Wild West - Day 7 is the seventh level of Wild West in the Chinese version of Plants vs. Zombies 2. When this level is finished for the first time, the player receives a note from Dr. Zomboss.


โ€œ
My data shows that a local cattle has been turned into a zombie.
โ€

โ€”Penny

In the Normal Mode of this level, the player has to beat Cowboy Zombies at Level 1.

Dialogue[]

Intro[]

(Penny appears)
Penny: My data shows that a local cattle has been turned into a zombie.
(Crazy Dave appears)
Crazy Dave: Which means we can eat beef?
(Crazy Dave and Penny leave)

Outro[]

(After receiving the note)
Penny: This poster shows that the zombies are coming up with a plan to eat the brains.
Crazy Dave: Oh! My brain turns out to be so worthy.
Penny: Not necessarily. It says they don't want brains of crazy people up there.

Difficulty[]

  • This level is very similar to previous levels, with the three common types of zombies, the Prospector Zombie and Poncho Zombie. The main focus is to kill Poncho Zombie as soon as possible, and as efficiently as possible. Using minecarts in conjunction with powerful plants can help. Buckethead Cowboy makes one appearance here. Do the same thing as dealing with Poncho Zombie. And for Prospector Zombie, the last minecart will do the trick for one single attack plant. Ice plants or Spikeweed will help too.

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Cowboy Zombie2 Cowboy Zombie2 None
2 Cowboy Zombie2 Prospector Zombie2 None
3 Cowboy Zombie2 Conehead Cowboy2 Prospector Zombie2 None Carries 1x Plant Food.
4 Cowboy Zombie2 Conehead Cowboy2 Conehead Cowboy2 Prospector Zombie2 Prospector Zombie2 Poncho Zombie2 None Carries 1x Plant Food.
5 Poncho Zombie21 Poncho Zombie22 Poncho Zombie24 Poncho Zombie25 Poncho Zombie2+3 None
6 Cowboy Zombie2 Conehead Cowboy2 Prospector Zombie2 Poncho Zombie2- None
7 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy2 Prospector Zombie2 Prospector Zombie2 None Carries 1x Plant Food.
8 Cowboy Zombie2 Cowboy Zombie2 Flag Cowboy Zombie2 Prospector Zombie2 Prospector Zombie2 Prospector Zombie2 Prospector Zombie2 Poncho Zombie2 Poncho Zombie2- None Final wave.


Poncho Zombie2- never carries the metal grate.
Poncho Zombie2+ always carries the metal grate.

Strategies[]

  • Required plants:
  • Do what you need to do first like planting sun-producing plants, delay the times for gathering sun, and other stuff.
  • Place a Monkeyfruit on the minecart on the left. Move it to damage different zombies continuously.
    • While you do that, do not forget to plant Wall-nuts and other plants, such as Snapdragons to help you. Place Spikeweeds at the leftmost row to prevent Prospector Zombies.

Gallery[]

Walkthroughs[]

In the Hard Mode of this level, the player has to beat the zombies at Level 2 or above, along with no lawn mowers.

Difficulty[]

  • Level 2 Prospector Zombies can be problematic, as the player likely does not have a Level 2 Split Pea yet. Except when the player has obtained the Level 2 Spikeweed, a Level 2 attack plant that can attack backwards, like Magic-shroom or Cactus, is recommended.
  • The Level 2 zombie horde along with the Level 2 Poncho Zombie can cause the player's defense to break apart. The player should use strong attacking combos along with leveled-up defense plants.

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Cowboy Zombie2 Cowboy Zombie2 None
2 Cowboy Zombie2 Prospector Zombie2 None
3 Cowboy Zombie2 Conehead Cowboy2 Prospector Zombie2 None Carries 1x Plant Food.
4 Cowboy Zombie2 Conehead Cowboy2 Conehead Cowboy2 Prospector Zombie2 Prospector Zombie2 Poncho Zombie2 None Carries 1x Plant Food.
5 Poncho Zombie21 Poncho Zombie22 Poncho Zombie24 Poncho Zombie25 Poncho Zombie2+3 None
6 Cowboy Zombie2 Conehead Cowboy2 Prospector Zombie2 Poncho Zombie2- None
7 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy2 Prospector Zombie2 Prospector Zombie2 None Carries 1x Plant Food.
8 Cowboy Zombie2 Cowboy Zombie2 Flag Cowboy Zombie2 Prospector Zombie2 Prospector Zombie2 Prospector Zombie2 Prospector Zombie2 Poncho Zombie2 Poncho Zombie2- None Final wave.


Poncho Zombie2- never carries the metal grate.
Poncho Zombie2+ always carries the metal grate.

Strategies[]

The player likely to not have a Level 2 Chili Bean, which means he/she has to use a powerful attacking combo against them.

Gallery[]

Walkthroughs[]


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