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==Difficulty==
 
==Difficulty==
 
*First, it is easy if one understands its tutorial or it becomes hard: This level is just like a puzzle. A plant will be given in the conveyor-belt. Once the player plants that plant, the conveyor-belt will disappear and he or she needs to kill all the zombies to plant another plant. This is a wave. There are ten waves in total. There will be always a lot of minecart tracks. The player take advantage of them as he or she can only plant one plant each wave. However, planted plants will be saved if he or she survives. The player will not get any lawn mowers, and the player will get [[Plant Food]] at the end of this level, so he or she need to make a certain strategy. Keep moving minecart tracks and one will never lose, unless he or she did something wrong.
 
*First, it is easy if one understands its tutorial or it becomes hard: This level is just like a puzzle. A plant will be given in the conveyor-belt. Once the player plants that plant, the conveyor-belt will disappear and he or she needs to kill all the zombies to plant another plant. This is a wave. There are ten waves in total. There will be always a lot of minecart tracks. The player take advantage of them as he or she can only plant one plant each wave. However, planted plants will be saved if he or she survives. The player will not get any lawn mowers, and the player will get [[Plant Food]] at the end of this level, so he or she need to make a certain strategy. Keep moving minecart tracks and one will never lose, unless he or she did something wrong.
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==Waves==
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{{Waves
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|zombie1 = {{S|Cowboy Zombie|2}}<sup>2</sup>
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|zombie2 = {{S|Cowboy Zombie|2}}<sup>4</sup> {{S|Cowboy Zombie|2}}<sup>5</sup>
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|zombie3 = {{S|Cowboy Zombie|2}}<sup>1</sup> {{S|Cowboy Zombie|2}}<sup>5</sup> {{S|Prospector Zombie|2}}<sup>2</sup>
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|note3 = {{S|Split Pea|2}} are available. {{S|Peashooter|2}} are no longer available.
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|zombie4 = {{S|Cowboy Zombie|2}}<sup>3</sup> {{S|Cowboy Zombie|2}}<sup>4</sup> {{S|Prospector Zombie|2}}<sup>1</sup> {{S|Prospector Zombie|2}}<sup>4</sup>
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|zombie5 = {{S|Cowboy Zombie|2}}<sup>4</sup> {{S|Cowboy Zombie|2}}<sup>5</sup> {{S|Conehead Cowboy|2}}<sup>1</sup> {{S|Prospector Zombie|2}}<sup>2</sup> {{S|Prospector Zombie|2}}<sup>3</sup>
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|note5 = {{S|Repeater|2}} are available. {{S|Split Pea|2}} are no longer available.
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|zombie6 = {{S|Cowboy Zombie|2}}<sup>1</sup> {{S|Cowboy Zombie|2}}<sup>3</sup> {{S|Cowboy Zombie|2}}<sup>5</sup> {{S|Cowboy Zombie|2}}<sup>5</sup> {{S|Conehead Cowboy|2}}<sup>2</sup> {{S|Conehead Cowboy|2}}<sup>4</sup>
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|zombie7 = {{S|Cowboy Zombie|2}}<sup>1</sup> {{S|Cowboy Zombie|2}}<sup>3</sup> {{S|Cowboy Zombie|2}}<sup>5</sup> {{S|Buckethead Cowboy|2}}<sup>2</sup>
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|zombie8 = {{S|Cowboy Zombie|2}}<sup>1</sup> {{S|Cowboy Zombie|2}}<sup>2</sup> {{S|Cowboy Zombie|2}}<sup>3</sup> {{S|Cowboy Zombie|2}}<sup>3</sup> {{S|Cowboy Zombie|2}}<sup>4</sup> {{S|Cowboy Zombie|2}}<sup>5</sup> {{S|Conehead Cowboy|2}}<sup>1</sup> {{S|Prospector Zombie|2}}<sup>2</sup> {{S|Prospector Zombie|2}}<sup>5</sup>
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|note8 = {{S|Threepeater|2}} are available. {{S|Repeater|2}} are no longer available.
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|zombie9 = {{S|Cowboy Zombie|2}}<sup>1</sup> {{S|Cowboy Zombie|2}}<sup>2</sup> {{S|Cowboy Zombie|2}}<sup>2</sup> {{S|Cowboy Zombie|2}}<sup>4</sup> {{S|Cowboy Zombie|2}}<sup>5</sup> {{S|Cowboy Zombie|2}}<sup>5</sup> {{S|Cowboy Zombie|2}}<sup>5</sup> {{S|Conehead Cowboy|2}}<sup>1</sup> {{S|Conehead Cowboy|2}}<sup>3</sup> {{S|Conehead Cowboy|2}}<sup>4</sup> {{S|Prospector Zombie|2}}<sup>2</sup>
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|zombie10 = {{S|Cowboy Zombie|2}}<sup>3</sup> {{S|Cowboy Zombie|2}}<sup>5</sup> {{S|Conehead Cowboy|2}}<sup>2</sup> {{S|Conehead Cowboy|2}}<sup>4</sup> {{S|Buckethead Cowboy|2}}<sup>1</sup> {{S|Prospector Zombie|2}}<sup>3</sup> {{S|Prospector Zombie|2}}<sup>5</sup> {{S|Pianist Zombie|2}}<sup>4</sup>
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|note10 = 500%/7 [[Plant Food]], Final Flag}}
   
 
==Strategies==
 
==Strategies==

Revision as of 11:03, 4 October 2015

It appears the zombies have been gathered in that corral.

Penny

A not O.K. Corral! Better plant something before they get loose.

Crazy Dave

Wild West - Day 4 is the fourth level in Wild West. This is an exclusive Brain Buster level called Not OK Corral. When this level is finished for the first time, the player unlocks the Chili Bean.

The mechanic of this level is simple, survive the zombie attack with only ten plants given. Plants are given one at a time meaning, the player will only be given one plant for every zombie that will appear on the lawn.

Difficulty

  • First, it is easy if one understands its tutorial or it becomes hard: This level is just like a puzzle. A plant will be given in the conveyor-belt. Once the player plants that plant, the conveyor-belt will disappear and he or she needs to kill all the zombies to plant another plant. This is a wave. There are ten waves in total. There will be always a lot of minecart tracks. The player take advantage of them as he or she can only plant one plant each wave. However, planted plants will be saved if he or she survives. The player will not get any lawn mowers, and the player will get Plant Food at the end of this level, so he or she need to make a certain strategy. Keep moving minecart tracks and one will never lose, unless he or she did something wrong.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Cowboy Zombie22 None
2 Cowboy Zombie24 Cowboy Zombie25 None
3 Cowboy Zombie21 Cowboy Zombie25 Prospector Zombie22 None Split Pea2 are available. Peashooter2 are no longer available.
4 Cowboy Zombie23 Cowboy Zombie24 Prospector Zombie21 Prospector Zombie24 None
5 Cowboy Zombie24 Cowboy Zombie25 Conehead Cowboy21 Prospector Zombie22 Prospector Zombie23 None Repeater2 are available. Split Pea2 are no longer available.
6 Cowboy Zombie21 Cowboy Zombie23 Cowboy Zombie25 Cowboy Zombie25 Conehead Cowboy22 Conehead Cowboy24 None
7 Cowboy Zombie21 Cowboy Zombie23 Cowboy Zombie25 Buckethead Cowboy22 None
8 Cowboy Zombie21 Cowboy Zombie22 Cowboy Zombie23 Cowboy Zombie23 Cowboy Zombie24 Cowboy Zombie25 Conehead Cowboy21 Prospector Zombie22 Prospector Zombie25 None Threepeater2 are available. Repeater2 are no longer available.
9 Cowboy Zombie21 Cowboy Zombie22 Cowboy Zombie22 Cowboy Zombie24 Cowboy Zombie25 Cowboy Zombie25 Cowboy Zombie25 Conehead Cowboy21 Conehead Cowboy23 Conehead Cowboy24 Prospector Zombie22 None
10 Cowboy Zombie23 Cowboy Zombie25 Conehead Cowboy22 Conehead Cowboy24 Buckethead Cowboy21 Prospector Zombie23 Prospector Zombie25 Pianist Zombie24 None 500%/7 Plant Food, Final Flag


Strategies

  • Plant a Peashooter on the last minecart track. Attack the zombie.
  • Then, plant another Peashooter on the lane having the zombie. Remember do not plant on minecart tracks.
  • A Prospector Zombie will appear. Plant a Split Pea on the second minecart track (on the second column). Move that minecart to the lane having that zombie.
  • Do the same. Now create your own strategy.
  • Plant a Repeater on the third minecart track on the lane having the Conehead Cowboy.
  • Focus on killing the Pianist Zombie and the Buckethead Cowboy.
  • Do as the same. Remember to plant on minecart tracks if important.
  • Threepeaters will appear, so use them wisely.

Gallery

Walkthrough

Wild_West_Day_4_-_Plants_vs_Zombies_2

Wild West Day 4 - Plants vs Zombies 2