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Tombstonedark
A plague has swept this era.
This article is about content that is no longer available. As such, it is archived.

Prior to the 7.4 update, Wild West - Day 26 was the 26th day of Wild West. The player is introduced to the Cowboy Rally Zombie, the upgrade of Flag Cowboy Zombie, which has greater health and speed, and will lead an even greater wave of zombies. Upon completing the level, the player receives a Wild West Piñata.

As of the 7.4 update, level expansions were removed from the world maps and placed into epic quests. Because of this, this level is no longer accessible from the map, and must be accessed when the epic quest is available. As of July 29, 2021, it and Wild West - Day 27 were removed from the Wild West Wipeout! epic quest.

Dialogue[]

(Crazy Dave and Penny appear)
Crazy Dave: I say, Penny, old thing, tally ho! Pip-pip and such!
Penny: We are in the Wild West, User Dave. Not Victorian England.
Crazy Dave: There's a difference?
Penny: We are likely to encounter far more ferocious former frontiersmen, User Dave.
Penny: We will need upgraded plants to stake any claim.
(Crazy Dave and Penny leave)

Difficulty[]

Like Penny said in the dialogue, there will be more ferocious and harder zombies to defeat, including high concentrations of Prospector Zombies, Chicken Wrangler Zombies, and Poncho Zombies. Zombie Bulls and Pianist Zombies, though rather few, can still cause a major rapture in your defenses if not dealt with strategically. Upgraded plants are important for this level, as three Wild West Gargantuars, including one very early into the level, most likely would be too much for Level 1 plants to withstand.

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Conehead Cowboy2 Conehead Cowboy2 Conehead Cowboy2 None
2 Buckethead Cowboy2 Buckethead Cowboy2 None
3 Buckethead Cowboy2 Buckethead Cowboy2 Buckethead Cowboy2 None Carries 1x Plant Food.
4 Cowboy Rally Zombie2 Chicken Wrangler Zombie2 Wild West Gargantuar2 None First flag.
5 Prospector Zombie2 Prospector Zombie2 Prospector Zombie2 Prospector Zombie2 None
6 Poncho Zombie2 Poncho Zombie2+ Chicken Wrangler Zombie2 Zombie Bull2 None
7 Buckethead Cowboy2 Prospector Zombie2 Prospector Zombie2 Prospector Zombie2 Chicken Wrangler Zombie2 Chicken Wrangler Zombie2 None
8 Cowboy Rally Zombie2 Poncho Zombie2+ Poncho Zombie2+ Poncho Zombie2+ Chicken Wrangler Zombie2 Zombie Bull2 Zombie Bull2 None Second flag.
Carries 1x Plant Food.
9 Buckethead Cowboy24 Buckethead Cowboy25 Prospector Zombie2 Prospector Zombie2 Prospector Zombie2 Pianist Zombie25 None
10 Conehead Cowboy24 Conehead Cowboy25 Conehead Cowboy2 Chicken Wrangler Zombie25 Chicken Wrangler Zombie25 Chicken Wrangler Zombie2 None
11 Pianist Zombie2 Zombie Bull2 Zombie Bull2 Zombie Bull2 None
12 Cowboy Rally Zombie2 Prospector Zombie21 Prospector Zombie21 Prospector Zombie24 Prospector Zombie24 Zombie Bull25 Wild West Gargantuar21 Wild West Gargantuar24 None Final wave.

Poncho Zombie2+ always has the metal grate.

Strategies[]

Strategy 1 (Contains premium content)[]

Created by: Anonymous230385
  • Use Gold Bloom whenever possible.
  • Going left to right, plant a column of Twin Sunflowers in column 4, then Bonk Choys in column 5 and later, column 2 if applicable.
  • When the first Conehead Cowboys appear, quickly plant Bonk Choys in their rows. Better to get a good defense early than later.
  • When possible, use Shrinking Violet to decrease zombie toughness. There are many Buckethead Cowboys in this level, but Shrinking Violet can make short work of them.
  • Perhaps the biggest threat are the Wild West Gargantuars. They are extremely tough and their brands can kill any plant in one smash, but again, Shrinking Violet can decrease their effectiveness, as well as prevent them from throwing their Imp.
  • It is possible for Prospector Zombies to launch themselves into the first column, but that's why I left the second column blank. If one does jump past your defenses, plant a Bonk Choy in its respective row to deal with it. Their toughness is not too high to pose a real threat to level 6 Bonk Choys.
  • Optionally, you could plant a Repeater in the column one's minecart for support, but just be wary of Prospector Zombies.

Strategy 2 (Contains premium content)[]

Created by: MartinUWH
  • Use Gold Bloom whenever possible.
  • Plant a column of Twin Sunflowers in column 4, then Primal Peashooters in column 5, Tall-Nuts in column 6 and Spikerock in column 7 (as sun and recharge time allow). Make sure that you have a combination of at least two of these three plants in each row, in order to prevent the zombies from getting through.
  • Add Homing Thistles in column 2, to counteract the Prospector Zombies, and Winter Melons on the mine carts in columns 1 and 3 to damage and slow the zombie horde.
  • You can also add Spikerocks in column 9, but if you do that, make sure that you leave the mine cart in column 8 empty, so that you still have somewhere to plant your Gold Bloom(s).

Strategy 3  (Contains gemium content)[]

  • Required plants:
  • Plant Sun-shroom on the fourth column and use 2 to 3 Puff-shrooms and Magnifying Grass to defeat the Conehead Zombies.
  • Use Magnifying Grasses and Primal Potato Mines to kill the Buckethead Zombies. Magnifying Grasses should be planted on minecarts.
  • Before first flag, plant Spikeweeds on the second column, and shrink the Gargantuar with Shrinking Violet. Use a Primal Potato Mine to kill him. Dig up the Sun-shrooms that are attacked by Zombie Chickens and keep planting Sun-shrooms and Puff-shroom on unaffected rows.
  • Use Shrinking Violets to deal with Zombie Bulls.
  • Magnifying Grass is your only attacking plant, so use it carefully. Keep planting Puff-shrooms to stall and slightly damage the other zombies.

Gallery[]

Walkthrough[]

Trivia[]

  • This is the first Wild West level in which the regular Cowboy Zombie does not appear.


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