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For the Chinese version of the level, see Wild West - Day 11 (Chinese version).

Wild West - Day 11 is the eleventh level of Wild West in Plants vs. Zombies 2. It is a regular level, and the layout is exactly the same as the Wild West - Day 1. However, in order to complete this level, the player must not spend more than 500 sun. When this level is finished for the first time, the player unlocks an upgrade called Shovel Perk.

Difficulty[]

The objective makes this level difficult to beat, as 500 sun is only good for a few plants. Fortunately, there are only two typical zombies, those being the Cowboy Zombie and the Conehead Cowboy. The minecarts in this level are great and essential for the player to beat the level. If one does not have very good plants or the zombie density is very high, this level can be struggling to win without any lawn mowers lost or Power Ups spent.

Using 0-cost plants such as Puff-shroom or stalling plants like Iceberg Lettuce will greatly help the player as there is no objective limiting the amount of plants lost.

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Cowboy Zombie23 None
2 Cowboy Zombie24 None
3 Cowboy Zombie22 Cowboy Zombie23 None Carries 1x Plant Food.
4 Cowboy Zombie24 Cowboy Zombie25 None Carries 1x Plant Food.
5 Cowboy Zombie2 None
6 Conehead Cowboy2 None
7 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 None Carries 1x Plant Food.
8 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy2 None
9 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy2 None
10 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy2 Conehead Cowboy2 Flag Cowboy Zombie2 None Final wave.
Carries 1x Plant Food.


Strategies[]

Strategy 1[]

  • Required plants:
    • Sunflower2 or Sun-shroom2 (preferably Sun-shroom, if possible, you can have a second one)
    • Iceberg Lettuce2
    • Puff-shroom2 (if you have it)
    • Pea Pod2
    • Wall-nut2
    • Potato Mine2
  • Plant only one Sunflower or Sun-shroom and not on the minecart.
  • Plant only a Pea Pod with only three heads the first minecart from left and Wall-nut on the second.
  • Keep moving it. Do not plant another Wall-nut, because now you can only use 25 sun left, unless you chose the Sun-shroom, in which then you can replace the Wall-nut, but not plant another one.
    • The Pea Pod's Plant Food ability will help you, so do not forget to use Plant Food.

Strategy 2[]

  • Required plants:
    • Potato Mine2
    • Iceberg Lettuce2
    • Puff-shroom2 (if you have it)
    • Chili Bean2
    • Cherry Bomb2
  • Use these plants to kill the zombies. Plant only one Chili Bean on the leftmost minecart. Then, feed it Plant Food to spawn more Chili Beans to save sun.
  • Sun-producing plants are not needed, because you chose the cheap plants.

Strategy 3[]

Created by JemCel03
  • This strategy involves only the usage of Repeater and Threepeater. All you have to do here is to select the two mentioned plants while the rest will fill up the entire slots. Now, pay attention closely. With the absence of any type of sun producing plants in this strategy, it would seem to be hard to get more sun for defense production. Harvest enough sun until you have 325 amount. Once done, select the Threepeater and place it on a minecart that only occupies the second up to the fourth column, that is on the third column. Now, repeat the same process. But this time, once you have reached 225 sun, place the Repeater. It should be on the first column (adjacent to the lawn mowers.) Now, you now cannot spend any further because by this logic, Repeater costs 200 sun while Threepeater costs 300 sun. Therefore, there is a total of 500 sun spent on just two plants. All you have to do is to move the minecarts very well to finish the level.

One Starter Plant Strategy[]

Created by NuclearFallenKingisOP
  • Required plants:
    • Peashooter2

Place one Peashooter in the backmost row. Then place another on the third column from the left, on the Minecart. Finally, place one each in the topmost, middle and bottommost row. Use Plant Food on final wave/when you are getting overwhelmed. Slide the Minecarts accordingly for Coneheads/Two Basic. You will not lose any Lawn Mowers.

Coconut Cannon Strategy[]

Created by Snuffygetlucky
  • Required plants:
    • Coconut Cannon2
    • Potato Mine2
    • Iceberg Lettuce2

You do not need Sunflowers as they use 50 sun. Start by collecting sun. When the first zombie comes, put a Potato Mine in the third column in the zombie's row. Use Iceberg Lettuce on him to further delay the next zombie. Repeat this for the second zombie. When the third and fourth zombies come, you should have enough sun for a Coconut Cannon. Put it in the minecart in the first column. Shoot it at the zombies when they come to the third column. The splash damage will kill both of them. Keep doing this for other zombies. Try to shoot in the second or fourth row, as this will maximize the use of the splash damage unless there are no zombies in those rows or if the Conehead Zombie is in another row. Always shoot directly at Coneheads, because the splash damage alone cannot kill it in one shot. Save up all of your Plant Food until the final wave. Then, plant an Iceberg Lettuce anywhere where it cannot be triggered. Use your Plant Food on it so you have time for your Cannon to kill all the zombies.

Only one by HMC[]

(Credit goes to Intellectual Games)

  • Required plants:
    • Repeater2
    • Iceberg Lettuce2
    • Any instant use plants

Use Iceberg Lettuce to stall the first zombie, then plant a Repeater in the very back mine cart. It is optional to put a second Repeater on the second mine cart. From then on, collect plant food from the zombies and use it only if absolutely necessary. Always move the back minecart with the Repeater in it. See the set-up below to see how to get the first star on Day 1 in the Chinese version.

Mushroom Force by Gorden2000 (Replay)[]

At first, plant Puff-shrooms against the zombies. When you have enough sun, plant Fume-shrooms in front of carts. At the same time, plant Puff-shrooms rapidly. If zombies get too close, use Plant Food on the Fume-shrooms. This strategy is also good when the Treasure Yeti is spotted in this level.

Overkill Strategy (Level Replay)[]

  • Required plants:
  • Plant Puff-shrooms and Iceberg Lettuces throughout the level to kill the first zombies, after you get enough sun, plant a Winter Melon and let the destruction happen. This strategy is used best for when there are Treasure Yetis in this level.

Pea Pod Strategy by LegendofNickson[]

  • Required plants:
  • Firstly, plant an Iceberg Lettuce to stall the first zombie. If you have Gold Bloom, plant Pea Pod four times on the minecart rail which is available to move it every lane. Also, try to plant an Iceberg Lettuce on the second minecart when necessary, as you may need to feed it with Plant Food. Try to save your Plant Food at least three to use them when the zombies are overwhelming your lawn.

Easy Strategy[]

  • Required plants:
    • Sunflower2
    • Repeater2
    • Iceberg Lettuce2
  • Plant one Sunflower in between the minecarts. Delay early zombies with Iceberg Lettuce. Plant a Repeater in the back minecart. Plant a Repeater in the other and then the fun starts. Always keep one Iceberg Lettuce handy.

Ka-WAAAY-ZEE Coconut Cannon Strategy[]

  • Required plants:
  • When the level starts, plant Puff-shrooms to kill the first few zombies. Then, when you get enough sun, plant a Coconut Cannon on the minecart on the back. Plant a Wall-nut when you get enough sun on the lane with the most trouble.

Melon Bloom Strategy[]

  • Required Plants:
    • Winter Melon2
    • Gold Bloom2
    • Puff-shroom2
    • Iceberg Lettuce2 (Optional)
  • Plant the Gold Bloom to get 375 sun. Waiting for enough sun to plant the Winter Melon on the leftmost minecart. While playing, move the Winter Melon to any column. Use Puff-shroom to make much more damage. Feed Plant Food to Winter Melon when the Flag Zombie appears. You can also use the Iceberg Lettuce to delay zombies.

Power Of Shadow Strategy[]

Plant the Moonflowers at the backmost mine cart and plant the Nightshades at the next column and move the minecart around depending on what lane have zombies.

DIY Coconut Cannon[]

This strategy is supposed to be used for first time players.

Place Kernel-Pult on the first minecart rail set. Use that to kill beginning zombies. When you get enough sun, plant the Coconut Cannon on the second set. Use these two to devastate zombies throughout the level.

Butternut[]

WARNING: Multiple lawnmowers can be lost if the zombies are overwhelming in the 2nd, 3rd, and 4th rows.

  • Needed plants: Kernel-pult, Sunflower, Iceberg Lettuce, Wall-nut, Puff-shroom
  • Set a flower in the last minecart
  • Set a kernel-pult in the other cart, and another pult above and below the tracks.
  • The wall-nut is for surging zombies. Icebrg Lettuce and Puff shrooms stall zombies, and use puff shrooms behind wall-nuts.

Punch Lines[]

NOTE: This strategy hasn't been tested with bronze league Bonk Choys but has worked with level 5 and higher Bonk Choys.

  • Required plants:
    • Sunflower2 (Sun-shroom2 and Primal Sunflower2 work too)
    • Bonk Choy2 (lowest tested is level 5)
    • Iceberg Lettuce2

Start off by placing Sunflowers, 3 is the most ideal number. This can be done for Sun-shroom but placing 2 Primal Sunflowers will allow the proper Bonk Choy placement. If you have lower costing Bonk Choys, then just 3 Primal Sunflowers are okay. Then, plant two Bonk Choys on the two minecarts to fight off the zombies. Use Iceberg Lettuce on a zombie when multiple zombies are going towards the cart and rail to make fighting the zombies less stressful.

  • Using Plant Food on a Bonk Choy when a lot of zombies nearby the rails is a good idea

Another kernel pult strategy[]

  • Required plants:
    • Iceberg Lettuce2
  • Kernel-pult
  • Instant kills(e.g. potato mine)
  • wall-nut

An interesting level that tests the player how good they can multitask and use the pf given. Start by freezing the first zombie then plant kernel pult on the longer minecart to kill it. Plant another kernel pult on the other minecart. Plant more kernel pults on the first and last row. For the remaining rows, the trick is to wait till the zombie in a row gets buttered then move on to the other zombie that is not affected. Freeze zombies wisely. Use kernel pult pf/wall nut/plant another kernel pult if zombies get close to your kernel pults or the lawnmowers.(pf is better used if there are multiple conehead zombies, ideally that shouldn't happen though.). Save up a pf for the final wave. If done correctly, only 400 sun and 2-3 pf should be spent.

Stay Puffed Repeater Man! by Lookiecookie0505[]

Use sun from the sky to save up for a Repeater and plant it in the minecart in the first column. Plant Puff-shrooms to fill the second and fourth columns. To survive, just move around the Repeater when needed, use Plant Food to keep the Puff-shrooms alive, and if things get tough, use your stalling plant. The good thing about Puff-shrooms here is that they cost nothing to plant, and using Plant Food on one will do it to all.


Lightning and Thunder[]

  • Required Plant
    • Lightning Reed
    • Fillers (though Iceberg Lettuce and Puff Shroom are useful for reasons mentioned above)

Strategy: Plant a Lightning Reed on the back minecart and drag it to the appropriate location when the first zombie comes. Then plant another one on the other minecart. Eventually plant two Lightning Reeds between the two minecarts on rows 2 and 4. When it gets tough or when it is the final wave use plant food. Plant food will fry the final wave easily.

Spuds and Beans[]

  • Required plants:
  • Plant one sunflower on the minecart closest to the lawn-mowers. This is the only Sunflower required.
  • Use Potato Mine and Chili Bean to kill the zombies. If you get plant-food, you can use Potato Mine's plant food effect or Chili Bean's plant food effect. Any is okay, as the plant food effect is the same.
  • When the final wave comes, you can do either of these to fend off the horde.

If you can use more than 150 sun:[]

  • Use the Cherry Bombs to defeat the zombie wave.

If you can use EXACTLY 150 sun:[]

  • Use a Cherry Bomb to kill the zombies in row 2, 3 and 4. Let the lawn-mowers take care of the rest.

If you have less than 150 sun:[]

  • If you want to get more coins in this level, then unfortunately, you can't. You'll have to use all your lawn-mowers on the zombies. Using a Cherry Bomb costs too much.

The 0-sun strategy (by Mar10irrr)[]

Needed:[]

  • Puff-shroom
  • Spear-mint
  • Iceberg Lettuce
  • Imp Pear

Setup:[]

Plant the Spear-mint. Put some Puff-shrooms on the 4th-6th column. Use Icebergs and Imp pears as emergency plants.

The Unexpected Winner (Strategy by Deadlocked Fox)

Needed:

  • Magnifying Grass (any level)

Strategy; Attack the zombies as you would normally. Ignore the conehead on the "6th wave" and let him advance to launch your mower. (You should have 100 sun left) Quickly shoot the zombies spawning at the top row to swiftly advance to the huge wave of zombies approaching (aka the final wave). Let the bottom 3 rows get mowed down by lawn mowers. After that's done you can safely use your plant food to take out the top 2 rows of zombies and claim your money bag! Amazingly this strategy works under the 500 sun restriction

Only Spermint by Chainut[]

  • Required plants:
    • Spear-mint2

No need to say much, just plants 1 Spear-mint wherever except at 9th column. This enough to eliminates all zombies in the lawn without paying any sun.

Gallery[]

Walkthrough[]

Trivia[]

  • This is the level with the lowest limit on sun usage by the player.
  • Before the 1.9 update, the level only allowed 300 sun to be spent instead of 500. Additionally, they were required to not lose any lawn mowers.


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