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A HUGE WAVE OF ZOMBIES IS APPROACHING!
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Vidi, Vici, BRAINZ! - Level 5 is the fifth level of the Vidi, Vici, BRAINZ! event in Penny's Pursuit. It takes place in Modern Day, and is very similar to Modern Day - Day 30. It has new objectives and zombie swaps, similar to other Penny's Pursuit levels. In addition to the zombie swaps, there are also some newly added zombies.

Difficulty[]

This level is much more difficult than its original counterpart. While some zombies get replaced due to difficulty swaps, the addition of Healer Zombies make them difficult to kill, especially Gargantuars. Healer Zombies should be prioritized to avoid taking care of zombies taking an extra hit or two.

Difficulty Swaps[]

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

Mild[]

Wild West Gargantuar2 -> Centurion Zombie2
Newspaper Zombie2 -> Roman Shield Zombie2 (triad) or can remain the same
Balloon Zombie2 -> Seagull Zombie2 or can remain the same
All-Star Zombie2 -> Roman Shield Zombie2

Spicy[]

Newspaper Zombie2 -> Sunday Edition Zombie2, Roman Shield Zombie2 (triad), or can remain the same
Balloon Zombie2 -> Bug Conehead Zombie2, Roman Conehead2, or can remain the same
All-Star Zombie2 -> Roman Shield Zombie2 or can remain the same
Super-Fan Imp2 -> Roman Zombie2 or can remain the same

Extra Hot[]

Gargantuar Pirate2 -> Wild West Gargantuar2 or Gladiator Gargantuar2
Newspaper Zombie2 -> Sunday Edition Zombie2, Roman Shield Zombie2 (triad), or can remain the same
Balloon Zombie2 -> Bug Buckethead Zombie2 or can remain the same
All-Star Zombie2 -> Roman Shield Zombie2 or can remain the same
Super-Fan Imp2 -> Roman Conehead2 or can remain the same

Bonus Objectives[]

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

Mild Bonus Objectives[]

  • Never have more than 16 plants

Spicy Bonus Objectives[]

  • Destroy 10 Healer Staffs
  • Never have more than 15 plants

Extra Hot Bonus Objectives[]

  • Destroy 15 Healer Staffs
  • Never have more than 14 plants

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Super-Fan Imp24 None
2 Balloon Zombie23 None
3 Newspaper Zombie22 None Carries 1x Plant Food.
4 Buckethead Zombie21 Buckethead Zombie25 Flag Zombie2 All-Star Zombie22 Super-Fan Imp24 None First flag.
5 Healer Zombie21 Healer Zombie22 Healer Zombie23 Healer Zombie24 Healer Zombie25 None
6 Basic Zombie21 Basic Zombie22 Basic Zombie24 Basic Zombie25 Super-Fan Imp21 Super-Fan Imp22 Super-Fan Imp23 Super-Fan Imp24 Super-Fan Imp25 Healer Zombie23 None
7 Balloon Zombie22 Balloon Zombie23 Balloon Zombie24 Healer Zombie21 Healer Zombie25 None Carries 1x Plant Food.
8 Buckethead Zombie21 Buckethead Zombie25 Flag Zombie2 Prospector Zombie22 Prospector Zombie24 Wild West Gargantuar23 Balloon Zombie21 Balloon Zombie25 Healer Zombie21 Healer Zombie22 Healer Zombie23 Healer Zombie24 Healer Zombie25 None Second flag.
9 Conehead Zombie23 Prospector Zombie21 Prospector Zombie25 Newspaper Zombie21 Newspaper Zombie25 Healer Zombie21 Healer Zombie22 Healer Zombie23 Healer Zombie24 Healer Zombie25 None
10 Wild West Gargantuar24 Healer Zombie21 Healer Zombie25 None
11 Prospector Zombie23 Balloon Zombie22 Balloon Zombie24 All-Star Zombie23 Super-Fan Imp23 Healer Zombie21 Healer Zombie25 None
12 Flag Zombie2 Gargantuar Pirate25 Wild West Gargantuar21 Newspaper Zombie22 Newspaper Zombie24 All-Star Zombie23 Healer Zombie21 Healer Zombie22 Healer Zombie23 Healer Zombie24 Healer Zombie25 None Final wave.

Note: Roman Zombie2, Roman Conehead2 and Roman BucketHead2 appear at random.


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