Disclaimer: Unfinished, you can offer your ideas in the comments.
Achievements[]
Name | What you need | What do |
---|---|---|
A Trap! | Pole Vaulting Zombie, Potato Mine, Wall-nut | Make Pole Vaulting Zombie jump through Wall-nut to Potato Mine |
Sunny Day | Any sunproducing plant (Recommended: Sun-shroom) | Make 5000 Sun through the level |
We do not need staff here. | Potato Mine, Ra Zombie | Destroy Ra Zombie with Potato Mine. |
We are not Egyptian slaves. | All plants and zombies in 2-18. | Complete Location 2. |
Sir, your bucket! | Magnet-shroom, Buckethead Zombie | Throw bucket with Magnet-shroom |
Dragon Defeated | All plants and zombies in 3-21 | Complete Location 3. |
Location 1: Day Lawn.[]
Num. of levels: 7
Plants:
Name | Image | Cost | Ability | First seen |
---|---|---|---|---|
Peashooter | 75 | Shooting peas at zombies | Level 1-1 (seed packet & plant) | |
Sunflower | 50 | Making 50 sun every 23 seconds | After Level 1-1 (seed packet)
Level 1-2 (plant) | |
Wall-nut | 50 | Very durable (4000 HP) | After Level 1-3 (seed packet)
Level 1-4 (plant) | |
Cabbage-pult | 100 | Shooting cabbages at zombies but a bit faster than Peashooter | After Level 1-6 (seed packet)
Level 1-7 (plant) |
Zombies:
Name | Image | HP | Feature | First seen |
---|---|---|---|---|
Basic Zombie | 200 | No. | Level 1-1 | |
Conehead Zombie | All: 500
Zombie: 200 Cone: 300 |
His cone hat makes him a bit resistant to damage. | Level 1-1 | |
Flag Zombie | 220 |
|
Level 1-1 | |
Buckethead Zombie | All: 1500
Zombie: 200 Bucket: 1300 |
His bucket makes him extremely resistant to damage. | Level 1-3 | |
Pole Vaulting Zombie | 500 |
|
Level 1-6 |
Dialogues:
After Level 5/Before Level 6
Dave: Oh, Penny, Pole Vaulting Zombie is coming! I remember him from 2009!
Penny: I don't know him.
Dave: Oh..
After Level 7
Dave: Penny, this is taco! Oh, taco, I gotta eat it now! (eats taco) This was, so, GOOD! I gotta eat it again! Penny, time travel me!
Peashooter: Oh, gosh, not this agaaaaaaaaaaaa-
(teleportation)
Location 2: Ancient Egypt[]
Num. of levels: 18.
Plants (new):
Name | Image | Cost | Ability | First seen |
---|---|---|---|---|
Potato Mine | 25 | Explodes when zombies touches her | In "Lock and Loaded": Level 2-2 (seed packet & plant)
Recieved: After Level 2-6 (seed packet) Level 2-7 (plant) | |
Bloomerang | 175 | Can hit up to three targets in their lane, twice each coming and going! | In "Lock and Loaded":
Level 2-2 (seed packet & plant) Recieved: After Level 2-2 (seed packet) Level 2-3 (plant) | |
Bonk Choy | 175 | Rapidly punch nearby enemies that are ahead or behind them. | After Level 2-8 (seed packet)
Level 2-9 (plant) | |
Snow Pea | 200 | Shooting frozen peas making it hard for zombies to advance. It can shoot ice pea which froze all zombies in the 3x3 radius for 5 seconds. | After Level 2-12 (seed packet)
Level 2-13 (plant) | |
Cherry Bomb | 150 | Explodes in 3x3, explodes damages 2400 HP. | "Lock and Loaded":
Level 2-2 (seed packet & plant) Recieved: After Level 2-13 (seed packet) Level 2-14 (plant) | |
Inferno | 275 | Swirl up devastating fire tornados that sweep zombies back, burning and damaging them. | After Level 2-17 (seed packet)
Level 2-18 (plant)(Ancient Egypt Boss Battle) |
Zombies:
Name | Image | HP | Feature | First seen |
---|---|---|---|---|
Basic Mummy | Same as Basic Zombie | Level 2-1 | ||
Conehead Mummy | Same as Conehead Zombie | Level 2-1 | ||
Flag Mummy | Same as Flag Zombie | Level 2-1 | ||
Buckethead Mummy | Same as Buckethead Zombie | Level 2-2 | ||
Ra Zombie | 440 |
|
Level 2-3 | |
Pharaoh Zombie | All: 1600
Sarcophagus: 1380 Zombie: 220 |
When he loses his sarcophagus, he gets faster | Level 2-5 | |
Mummy Imp | 180 | Faster than basic zombies | Level 2-7 | |
Explorer Zombie | 500 | Carries a torch that can instantly destroy your plants. | Level 2-8 | |
Zombie-cleopatra | 620 | Spawns 4 Basic Mummys around her after 4 seconds on the lawn | Level 2-13 | |
Mummy Gargantuar | 3100 |
|
Level 2-14 | |
Egypt ZomBoss | 23 700 | Boss | Level 2-18 (Boss of Location) |
Dialogues:
Before Level 1:
Peashooter: Huh? Where are we? Are we in Egypt?
Dave: Penny, how much time I have to wait my taco?
Penny: (glitches) ERROR ERRORRORORORORO
Cabbage-pult: Oh no..
After Level 7/Before Level 8:
Dave: Cleopatra?! Uh, this stupid Cleopatra! Alive spawner! Or..undead.
Potato Mine: (looks at Penny) Something fells..Off to me..
After Level 18:
Zomboss: NOOOO-(teleports)
Peashooter: Where did he go?
Wall-nut: Probably in Dark Ageeeeeeee-
(teleportation)
Location 3: Dark Ages.[]
Num. of levels: 21.
Plants (new):
Name | Image | Cost | Ability | First seen |
---|---|---|---|---|
Puff-shroom | 0 | Shooting spores at zombies in 4 squares distation | Level 3-1 (seed packet & plant) | |
Hypno-shroom | 75 | Hypnotising zombies when he eats him | After Level 3-2 (seed packet)
Level 3-3 (plant) | |
Sun-shroom | 25 | Making 50 sun every 22 seconds, when he grows, 75 sun every 24 second. | After Level 3-5 (seed packet)
Level 3-6 (plant) | |
Grave Buster | 50 | Eats graves. | "Lock and Loaded":
Level 3-7 (seed packet & plant) Recieved: After Level 3-10 (seed packet) Level 3-11 (plant) | |
Fume-shroom | 100 | Shoots fumes that damage all zombies in a line | "Lock and Loaded":
Level 3-7 (seed packet & plant) Recieved: After Level 3-7 (seed packet) Level 3-8 (plant) | |
Pea-nut | 150 | Combination of Peashooter and Wall-nut. | After Level 3-12 (seed packet)
Level 3-13 (plant) | |
Magnet-shroom | 125 | Magnetise all metal helmets of zombies and throws them to zombie after 21 second (helmet damages 600 HP) | "Lock and Loaded":
Level 3-7 (seed packet & plant) Recieved: After Level 3-15 (seed packet) Level 3-16 (plant) | |
Doom-shroom | 175 | Explodes in 5x7 radius, explosion damages 2500 HP. | Level 3-18 (seed packet)
Level 3-19 (plant)(Dark Ages Boss Battle) |
Zombies:
(due to Penny's glitches, zombies in Ancient Egypt may appear in portals)
Name | Image | HP | Feature | First seen |
---|---|---|---|---|
Peasant Zombie | Same as Basic Zombie | Level 3-1 | ||
Flag Peasant | Same as Flag Zombie | Level 3-1 | ||
Jester Zombie | 600 | Returns projectiles that are shot at him. | Level 3-1 | |
Conehead Peasant | Same as Conehead Zombie | Level 3-2 | ||
Buckethead Peasant | Same as Buckethead Zombie | Level 3-2 | ||
Bandit Zombie | 500 | Becomes invisible after being 6 seconds on the lawn, you need kill him fast, 'cause if he will become invisible, he will come to your home and will not be killed. | Level 3-5 | |
Wizard Zombie | 580 | Transforms plants into passive sheep. | Level 3-9 | |
Dragon Imp | 200 |
|
Level 3-9 | |
Knight Zombie | All: 1600
Helmet: 1400 Zombie: 200 |
His helmet makes him extremely resistant to damage. | Level 3-12 | |
Hard Wizard | 1400 | Same as Wizard Zombie but faster in 2.6 times. | Level 3-17 | |
Blacksmith Gargantuar | Same as Gargantuar | Instead of regular Imp, throws Dragon Imp | Level 3-18 | |
Dark Ages ZomBoss | 40 000 | Boss | Level 3-21 (Boss of Location) |
Dialogues:
Before Level 17:
Dave: Oh man, not that Gray Wizards! Do we have a lawn or a sheep farm here?
Cabbage-pult: (in head) How to look at it.
After Level 21:
Puff-shroom: So, Dave, you fixed Penny?
Dave: Not yet, but I will get my taco!
Sun-shroom: Wow, that is SOOOOOOO matter.
(teleportation)