Time Twister Rebirth - Day 19 (Last Stand)
TENTacle Attack
Type: Last Stand
Sun: 3000
Objectives:
- Plan your defense and defeat the zombies
- Don't plant on Dave's mold colonies
5th and 9th columnes are covered in gold tiles and mold colonies. Tiles C7R2 C7R4 as well.
Jam: Rap
Ambush: It's raining imps!
Zombies: (come in groups of 5)
Flags: 2
Lawn: Modern Day
Plant Food: None
Dynamic Zombies:
1 23 45
|zombie2= 1 5 3
|zombie3= 2 5
|zombie4= 2 4 1 3 5
|ambush4= C1R1 C1R2 C1R3 C1R4 C1R5
|note4= It's raining imps!
|zombie5= 1 23 4 5 1 2 3 4 5 2 4 3
|zombie6= 1 5 1 5 2 4
|zombie7= 1 2 3 4 5 3
|note7= First flag
100% Plant Food
It's raining imps!
|ambush7= C5R1 C5R2 C5R3 C5R4 C5R5
|zombie8= 1 2 3 4 5 2 4 3
|zombie9= 1 2 3 4 5 2 4
|zombie10= 1 5 1 5 2 4 2 3 4
|ambush10= C4R1 C4R5
|note10= It's raining imps!
|zombie11= 1 2 3 4 5
|zombie12= 2 4 1 2 3 4 5 1 2 3 4 5
|note12= It's raining imps!…
Time Twister Rebirth - Beghouled of the Deeps
Beghouled of the Deeps
Type: Beghouled
Lawn: Modern Day
Matches to do: 200
Water covers columnes 7-9. You only have 6 columnes for swapping.
Plants and upgrade costs:
-> (2500) -> (5000)
-> (1500)
-> (2000)
-> (1000)
-> (3000)
-> (2000) -> (4000)
Zombies and phases:
0-19 matches -
20-24 matches -
25-39 matches -
40-44 matches -
45-59 matches -
60-69 matches -
70-79 matches -
80-89 matches -
90-104 matches -
105-114 matches -
115-129 matches -
130-139 matches -
140-149 matches -
150-159 matches -
160-174 matches -
175-184 matches -
185-200 matches -
Fun Fact: I created it as a Pirate Seas beghouled stage, where there were no planks. But in Modern Day water will have to do. It allows for efficent snorkel and surfer usage though.
…
Time Twister Rebirth - Rodeo Onslaught
Rodeo Onslaught
Type: Normal
Objectives:
- Don't let the zombies trample the flowers
- Don't plant on Dave's mold colonies
Zombies:
Flowers are located between 4th and 5th column.
Mold colonies cover last 2 columnes.
Minecarts: 1 covering entire 1st column, 1 on tiles C4R2 C4R3 C4R4, 1 on tiles C7R1 C7R2, 1 on tiles C7R4, C7R5
Lawn: Modern Day
Flags: 3
Ambush: Parachute Rain!
Portals:
-
|zombie2 = 2 4
|zombie3 =
|note3 = Parachute Rain!
|ambush3 = C4 C4
|zombie4 = 1 3 5
|note4 = First flag
spawns on C7R3
|zombie5 =
|zombie6 = 1 5
|note6 = Parachute Rain!
|ambush6 = C4R1 C4R2 C4R3 C4R4 C4R5
|zombie7 = 1 5 3
|zombie8 = 1 2 3 4 5
|note8 = Second flag
|zombie9 = 2 4 1 3 5
|zombie10 = 2 3 4 1 5
|zombie11 = 1 5
|ambush11 = C4R1 C4R2 C4R3 C4R4 C4R5
|note11 = Parachute Rain!
spawns on C5R2
|zombie12 = 1 2 3 4 5 2 4 3 1…
Time Twister Rebirth - Intensive Care
Intensive Care
Type: Special Delivery
Objectives:
- Survive without any lawn mowers
Jams: Variable
Ice Blocks: 5 on 6th column
Ambush: It's raining imps!
Flags: 5
Lawn: Modern Day
Plants:
Pre-placed plants:
5 on 1st column
2 on C2R2 and C2R4
2 on C2R1 and C2R5
on C2R3
5 on 3rd column
5 on 4th column
5 on 5th column
5 on 7th column
They all are incinerated right at the start.
Dynamic Zombies:
1 2 3 4 5
|zombie2=
|zombie3= 2 4
|note3= Punk Jam plays
|zombie4= 2 4 1 3 5 3
|note4= First flag
It's raining imps!
|ambush4= C6R1 C6R2 C6R3 C6R4 C6R5
|zombie5= 2 3 4 1 5
|zombie6= 2 4 2 4 1 3 5
|note6= It's raining imps!
Pop Jam plays
|ambush6= C2R2 C2R3 C2R4
|zombie7= 1 3 5 1 5 3 3
|zombie8= 1 2 3 4 5 1 2 3 4 5 1 5 1 5
|note8= Second flag
It's raining imps!
|ambush8= C2R1 C2R3 C2R5
|zombie9= 1 3 5 1 3 5 2 4 2 4
|note9= It's raining imps!
8-Bi…
Time Twister Rebirth - Day 44
Not OK Corral Rebirth
Type: Not OK Corral (obviously)
Minecarts: 1 covering tiles C1R1, C1R2, and C1R3
Modern Slider Tiles: C8R1 (DOWN), C7R2 (DOWN), C6R3 (DOWN)
Jam: Rap
Lawn: Modern Day
Flags: 1
There are no lawn mowers of course.
Portals:
- x2
1
|note1 = is given
|zombie2 = 4 4
|note2 = is given
|zombie3 = 1
|note3 = is given
|zombie4 = 5 1 4
|note4 = is given
|zombie5 = 2 1 2 3 4 5
|note5 = is given
|zombie6 = 1 2 3 4 5
|note6 = is given
|zombie7 = 2 3 =4 5
|note7 = is given
|zombie8 = 2 4 5
|note8 = is given
|zombie9 = 1 2 3 4 5
|note9 = is given
|zombie10 = 2 4 5 1 2
|note10 = is given
|zombie11 = 2 45 5
|note11 = is given
spawns on C7R1
|zombie12 = 1 2 4 4 4
|note12 = is given
|zombie13 = 1 3 3
|note13 = is given
spawns on C7R5
|zombie14 = 1 3 4 5 4 4 4 5 5 5
|note14 = is given
|zombie15 = 1 2 3 3 4 5 4 5
|…