Turf Takeover is a game mode in Plants vs. Zombies: Garden Warfare 2 and Plants vs. Zombies: Battle for Neighborville. According to this mode's description, it is a mix between Gardens & Graveyards and Herbal Assault. The mode can play one of 6 maps, coincidentally in both games, and it can switch from Gardens & Graveyards to Herbal Assault and vice versa.
The ultimate battle for Suburbia, featuring a mix of both Herbal Assault and Gardens & Graveyards modes where Plants and Zombies battle for control over an expanding map.
Compete in 24 player PvP battle for control over an expanding map. Attacking team needs to reach their objective while the defending team needs to hold the line!
Compete in 16 player PvP battle for control over an expanding map. Attacking team needs to reach their objective while the defending team needs to hold the line!
Because the maps are randomized, you will have to memorize which maps have the plants or zombies attacking or defending. Once you do this, you can switch to the team you like best, either on the offense or defense. As for the mode itself, apply the same strategies as you would for the modes.
- When the time runs out and the capturing team loses but partially captures the base, the garden/graveyard sinks into the ground.
- There are three exclusive maps to Turf Takeover that can't be accessed in private or single-player matches, which are Great White North Night, Seeds of Time Night and Wall-nut Hills .
- However, these maps are just reskins of Great White North and Seeds of Time, respectively.
- There are no "night" reskins for the other maps because they occur during the nighttime.