It is based on a trapper, a person who uses devices to remotely catch an animal.
Its description references how real-life trappers trap fur-bearing animals so they can get their fur, usually for clothing. Since Trapper Zombie is a zombie, an enemy of the plants, it instead traps plants and uses parts of them (in this case, banana peels) to make clothing.
Statistics[]
Class: Sneaky
Tribes: Pet Mustache Zombie
Trait: Gravestone
Ability: When revealed: Make a .
Set: Event
Card description[]
Purveyor of only the finest banana peel coats.
Update history[]
Update 1.16.10[]
Added to the game.
Update 1.18.13[]
Became craftable.
Strategies[]
With[]
Trapper Zombie doesn't have remarkable stats, but it does compensate with the ability to make a Trapper Territory, an efficient environment, in any lane. It goes well with Mixed-Up Gravedigger, In-Crypted, Firefighter and Secret Agent which allow it to reactivate its ability, as well as Zombot Sharktronic Sub to ensure destruction of the plants in Trapper Territory before they get to even attack.
While Trapper Zombie is much similar to Fire Rooster in that they both excel at removing plants with 1, they have their own strengths and weaknesses. Trapper Zombie has solid base stats, goes well with and against environment decks (especially as Huge-Gigantacus), and will still cause trouble even after it is destroyed, but Trapper Territory can be either avoided or replaced. Meanwhile, Fire Rooster is mostly cheaper and can synergize with the Deadly trait, but its ability can be easily exploited, not to mention its poor health (although this is remedied thanks to its ability).
Do not play him when Cosmoss is on the field. Once he makes a Trapper Territory on a selected ground lane when he is revealed from his gravestone, it counts as an environment being played, giving him a free boost.
Against[]
Trapper Zombie is a great counter against setups using plants with 1 like swarms of mushrooms (without Buff-Shroom), Magnifying Grass and Sunflower, all because of the Trapper Territory it makes. Should Zombot Sharktronic Sub be around, Trapper Zombie will become an even bigger threat.
The easiest response to it would be to play Grave Buster, since it comes out of a gravestone. But if you don't have any anti-gravestone cards, the only option would be to override Trapper Territory, although this can only be done after the turn it is revealed, and certain cards like Mixed-Up Gravedigger and In-Crypted can ruin this strategy. Or since environments can't be made on heights or aquatic lanes, you can play your frail plants there to keep them safe.
As for Trapper Zombie itself, it won't be able to cause too much trouble due to its below-average stats, although your plant might get destroyed in the process.
You can also play Cosmoss to punish your opponent for playing him once he makes a Trapper Territory on any ground lane when he is revealed from his gravestone.