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Not to be confused with Trap Tiles, the Brain Buster where trap tile appears.

Trap tiles are environment modifiers in Plants vs. Zombies 2 and only appear in the Trap Tiles Brain Buster in Lost City and in Lost City's boss battle. In contrast with Gold Tiles, trap tiles bring detrimental factors to both plants and zombies. However, the player can use them as their own advantage. They are triggered when a zombie steps on it, a plant is planted on it, or when Dr. Zomboss drops a sandbag in boss battle.

There are two types of trap tiles: one with an icon of a flame on it and one with a rolling rock on it. The one with the rock summons a giant boulder that rolls from the top of the screen to the bottom, destroying all plants and zombies in its column and the column in front of it. The one with the flame releases green flames across the lane that burns all plants and zombies in its row, which is similar to Jalapeno. All levels featuring trap tiles have pre-given plants.

These appear on Day 22, Day 28 and Day 32.

Gallery

Videos

Trivia

  • Every Trap Tiles level has at least two flame traps and two boulder traps.
  • The boulder seems to be dropped from one place, bounces once then proceeds to roll towards the other side of the lawn. Also, the boulder's shadow is too small.
  • Currently it is unknown if floating plants such as Ghost Pepper and Rotobaga can activate the trap tiles, as all levels have pre-chosen plants, and none of them have them (though it is possible in the Chinese version).
  • It shares the same circle shape (surrounding the boulder/fire symbol) as the Gold Tile. This suggests that they are related.
  • In the Chinese version, if zombies are killed by the flame trap, they will die normally instead of turning into ashes, while plants killed by the flame trap disappear instead of burning.
    ZombiesDeathByFireTrapC.
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