- For other uses of Torchwood, see Torchwood (disambiguation).
Torchwood is a playable plant class in Plants vs. Zombies: Garden Warfare 2 that was introduced in the Trials of Gnomus DLC, alongside the Hover Goat-3000 as a reward for completing the Trials of Eternity. Excluding the Infinite Robots and the Z-Mech and its variants, Torchwood possesses the highest amount of health out of any character in the game, with 275 health.
To unlock the Torchwood, the player needs to open all 5 locks of the Torchwood chest. Each lock requires 15 Rainbow Stars to be unlocked, resulting in the total of 75 Rainbow Stars needed to unlock this class.
Legend has it Torchwood was locked away in a magic chest because of his immeasurable rage. Waiting in that chest's purgatory his rage only continued to grow and multiply. Now he is released and searching for vengeance.
He can take quite a beating with his Leaf Shield active, and his Blazin' Blast and Smoldering Madness are sure to force Zombies to take cover.
Torchwood's primary weapon is called the Wood Chipper. As it's name suggests, he fires out chips of wood at the enemy. It has infinite ammo and deals 2-3 damage at long range and 7-9 damage at close range. The Wood Chipper overheats after firing it for long periods of time (similarly to the All-Star's primary weapon).
This character does not have any variants and will not have any variants in the future as confirmed by the developer of the game.
Torchwood will briefly spray out fire from his mouth, dealing a high amount of fire damage for a short while to all nearby zombies.
When activated, Torchwood's primary weapon, the Wood Chipper, deals fire damage and can be fired indefinitely without overheating. Torchwood also no longer slows down when firing, and can move at his normal walking speed. These buffs last until the ability wears off.
While Leaf Shield is in effect, Torchwood gains a buff that reduces damage taken by 50%. His movement speed is decreased while Leaf Shield is active.
Torchwood is the tankiest character in the game (excluding the Z-Mechs and the Infinity Robots). He also plays a role very similar to that of the All-Star's. Although good from a distance, Torchwood shines when he is closer to the opponent as his abilities are a lot more effective. While Torchwood is the tankiest playable character in the game, he is slow and possibly the biggest playable character in the game, making him very easy to hit. If you feel that you are in danger, activate your leaf shield to temporarily reduce incoming damage. With the leaf shield active, Torchwood is able to tank a single ZPG (leaving him with 150 hp left). Blazin' Blast any Zombies that get too close (for example, the Scientist, Super Brainz and the Imp). Make sure to time your Blazin' Blasts correctly as if you activate it too early, it can completely miss. When on the attack, activate your Smoldering Madness and push forward. While Smoldering is active, light up as many zombies in the area. Concentrate your fire on the big Zombies, then frequently spray at the weaker ones. This forces zombies into cover (sometimes even vanquishes them). Note that you cannot activate Leaf Shield while Smoldering Madness is active. Because of this, make sure you have plenty of health before using it. Try not to stray too far from other plants as Torchwood is very weak on his own. Hanging around Sunflowers is a good idea, as they can keep you alive.
Seeing that Torchwood has the most health out of all the playable characters on the plant side (excluding the Infinite Robots), you should try to avoid one on one fights with him. Instead, team up against him, preferably in an area where he cannot reach you with Blazin' Blast. His large hitbox makes him very easy to hit with ZPGs and Super Ultra Balls. If you see one using Leaf Shield or Smoldering Madness, try to immobilize it as fast as possible. The Imp's Gravity Grenade is great for stopping a Torchood in his tracks, as it lifts him into the air for everyone to shoot at. All Ice variants of Zombies are very effective against Torchwood. Overall, it is imperative to keep your distance.
November 2016 Patch
- Primary weapon:
- ▼ Decreased bullet accuracy by 50%
- ▼ Decreased near/far damage from 7.5/4.5 to 5/3
- ▲ Increased time before overheat by 1 second
- Smoldering Madness:
- ▼ Decreased bullet accuracy by 50%
- ▲ Increased damage from 5 to 5.5
June 2017 Patch
- ▲ Increased close range damage of primary weapon from 5 to 6.
- ▲ Increased close range damage of Smoldering Madness from 5.5 to 6.
- There is a glitch similar to the glitch from the Centurion, where when you are vanquished by the Blazin' Blast, the "Vanquished by" area says "Flame Spray" instead of "Blazin' Blast." Flame Spray is the primary weapon of the Fire Chomper.
- This may be because the developers might have used the original coding for the Fire Chomper's Flame Spray to make the Blazin' Blast.
- This glitch can happen if the player attacks a zombie with Torchwood's primary weapon after damaging them with Blazin' Blast.
- This is the only plant class to have abilities that deal fire damage.
- This also makes him the only character overall to have an elemental ability.
- He looks very similar to (and is likely inspired by) Giga Torchwood.
- In the cutscene that plays after being evacuated from the landing zone, Torchwood's arm can be seen visibly clipping through Crazy Dave's RV.
- There is also another glitch in the Garden Ops opening cutscene, where he becomes the same size as his boss counterpart. When the cutscene ends, he returns to his normal size.
- Another glitch is when he gets hotswapped to be controlled by the AI in Solo Ops. The Torchwood AI will move slowly at the same speed of Giga Torchwood.
- It might be because coding from the boss version was accidently carried over to the playable Torchwood.
- He explodes and disintegrates when he is KO'd, like Rose.
- This also means that Torchwood, like Rose, is never seen in his ragdoll form.
- In the same fashion as Rose becoming a small rose, he becomes a mini stump when he is KO'd.
- Even though he is always on fire, he does not actually deal fire damage unless he is using one of his abilities.
- When revived, the fire on his head is mysteriously gone. It will return while Smoldering Madness is in use, but will disappear again after it's done.
- When compared to Giga Torchwood, Torchwood is half his size.
- It was confirmed in a tweet by Creative Director Justin Weibe that there will not be any variants, customizations or gestures for Torchwood, along with Hover Goat-3000, due to them being bonus classes.
- However, this is proven false due to the December 2018 Update adding 3 customizations for Torchwood: Tree-X-1000, Sugar Plum Fury and Ginderback House.
- The Stickerbook description references "Purgatory." In Catholic Doctrine this means a place or state of suffering inhabited by the souls of sinners who are expiating their sins before going to heaven.
- His crosshairs resemble the top of a tree stump