Tag: sourceedit |
No edit summary |
||
(28 intermediate revisions by 16 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ |
+ | {{Archived}} |
{{ChinaArticle}} |
{{ChinaArticle}} |
||
{{Infobox level |
{{Infobox level |
||
|Game = Plants vs. Zombies 2 (Chinese version) |
|Game = Plants vs. Zombies 2 (Chinese version) |
||
|Loc = Dark Ages (Chinese version){{!}}Dark Ages |
|Loc = Dark Ages (Chinese version){{!}}Dark Ages |
||
− | |Type = [[ |
+ | |Type = [[Tit for Tat]] |
|Flag = Two |
|Flag = Two |
||
⚫ | |||
− | |Diff = Easy-medium |
||
⚫ | |||
|Zombie = {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Peasant Flag Zombie|2}} {{S|Knight Zombie|2}} {{S|Dark Ages Gargantuar|2}} {{S|Jester Zombie|2}} |
|Zombie = {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Peasant Flag Zombie|2}} {{S|Knight Zombie|2}} {{S|Dark Ages Gargantuar|2}} {{S|Jester Zombie|2}} |
||
|FR = A [[star (item)|star]] |
|FR = A [[star (item)|star]] |
||
|NR = A [[money bag]] |
|NR = A [[money bag]] |
||
− | |name = |
+ | |name = Tit for Tat I |
− | |before = Dark Ages - Night 15 (Chinese version) |
+ | |before = Dark Ages - Night 15 (Chinese version: pre-1.8) |
− | |after = |
+ | |after = Tit for Tat II |
|image = Dark Alchemy I China TULO.png}} |
|image = Dark Alchemy I China TULO.png}} |
||
+ | {{Levelintro2C/Archived|Only orange potions appeared in this level.|level = Tit for Tat I|no = first|area = Dark Ages|type = [[Tit for Tat]]|unique = got a [[star (item)|star]]}} |
||
− | '''Eye for an Eye I''' is the first [[Eye for an Eye]] [[:Category:Plants vs. Zombies 2 (Chinese version) levels|level]] in [[Dark Ages (Chinese version)|Dark Ages]] in the [[Plants vs. Zombies 2 (Chinese version)|Chinese version of ''Plants vs. Zombies 2'']]. Only orange potions appear in this level. |
||
==Difficulty== |
==Difficulty== |
||
− | *[[Dark Ages Gargantuar]]s appear in this level, they do not eat plants |
+ | *[[Dark Ages Gargantuar]]s appear in this level, but they do not eat plants, instead they will destroy all hypnotized zombies in one hit, so try to save up costumed [[Hypno-shroom]]s to deal with them. In order to defeat the [[Gargantuar|Dark Ages Gargantuars]], feed a costumed and boosted Hypno-shroom to a zombie. The player may use two hypnotized Gargantuars to kill one of them. |
+ | *If the last zombie is a Dark Ages Gargantuar, the player will lose because there are no lawn mowers and it does not eat plants. However, if this happens, the player can still use the [[Power Ups#Tactical Cuke|Tactical Cuke]] to finish off the Dark Ages Gargantuar. |
||
− | {{Clear}} |
||
+ | |||
− | {{Stub}} |
||
+ | ==Waves== |
||
− | {{PvZ2Chineselevels}} |
||
+ | {{Waves |
||
+ | |zombie1 = {{S|Peasant Zombie|2}}<sup>2</sup> {{S|Peasant Zombie|2}}<sup>4</sup> {{S|Conehead Peasant|2}}<sup>3</sup> {{S|Knight Zombie|2}} |
||
+ | |note1 = Carries 1x [[Plant Food]]. |
||
+ | |zombie2 = {{S|Peasant Zombie|2}}<sup>2</sup> {{S|Peasant Zombie|2}}<sup>3</sup> {{S|Peasant Zombie|2}}<sup>4</sup> {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}} |
||
+ | |note2 = Carries 1x Plant Food. |
||
+ | |zombie3 = {{S|Peasant Zombie|2}}<sup>4</sup> {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}} {{S|Buckethead Peasant|2}}<sup>3</sup> {{S|Buckethead Peasant|2}} {{S|Buckethead Peasant|2}} |
||
+ | |note3 = Carries 1x Plant Food. |
||
+ | |zombie4 = {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}} {{S|Buckethead Peasant|2}}<sup>1</sup> {{S|Buckethead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Knight Zombie|2}}<sup>3</sup> |
||
+ | |note4 = Carries 1x Plant Food. |
||
+ | |zombie5 = {{S|Conehead Peasant|2}}<sup>1</sup> {{S|Conehead Peasant|2}} {{S|Buckethead Peasant|2}}<sup>3</sup> {{S|Buckethead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Knight Zombie|2}} |
||
+ | |note5 = Carries 1x Plant Food. |
||
+ | |zombie6 = {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Knight Zombie|2}} {{S|Knight Zombie|2}} |
||
+ | |note6 = Carries 1x Plant Food. |
||
+ | |zombie7 = {{S|Peasant Zombie|2}} {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Peasant Flag Zombie|2}} {{S|Knight Zombie|2}} |
||
+ | |note7 = First flag.<br>Carries 1x Plant Food. |
||
+ | |zombie8 = {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Knight Zombie|2}} {{S|Knight Zombie|2}} {{S|Dark Ages Gargantuar|2}} |
||
+ | |note8 = Carries 1x Plant Food. |
||
+ | |zombie9 = {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Knight Zombie|2}} {{S|Knight Zombie|2}} {{S|Knight Zombie|2}} |
||
+ | |note9 = Carries 1x Plant Food. |
||
+ | |zombie10 = {{S|Peasant Zombie|2}} {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Knight Zombie|2}} {{S|Knight Zombie|2}} |
||
+ | |note10 = Carries 1x Plant Food. |
||
+ | |zombie11 = {{S|Peasant Zombie|2}} {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Knight Zombie|2}} {{S|Knight Zombie|2}} |
||
+ | |note11 = Carries 1x Plant Food. |
||
+ | |zombie12 = {{S|Peasant Zombie|2}} {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Knight Zombie|2}} {{S|Knight Zombie|2}} |
||
+ | |note12 = Carries 1x Plant Food. |
||
+ | |zombie13 = {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Knight Zombie|2}} {{S|Knight Zombie|2}} {{S|Knight Zombie|2}} |
||
+ | |note13 = Carries 1x Plant Food. |
||
+ | |zombie14 = {{S|Buckethead Peasant|2}} {{S|Peasant Flag Zombie|2}} {{S|Knight Zombie|2}} {{S|Knight Zombie|2}} {{S|Knight Zombie|2}} {{S|Knight Zombie|2}} {{S|Knight Zombie|2}} {{S|Knight Zombie|2}} {{S|Dark Ages Gargantuar|2}} |
||
+ | |note14 = Final wave.<br>Carries 1x Plant Food. |
||
+ | }} |
||
+ | |||
+ | {{PvZ2ChineselevelsPre-1.8}} |
||
[[Category:Dark Ages (Chinese version) levels]] |
[[Category:Dark Ages (Chinese version) levels]] |
||
[[Category:Levels with two flags]] |
[[Category:Levels with two flags]] |
||
Line 27: | Line 58: | ||
[[Category:Brain Busters]] |
[[Category:Brain Busters]] |
||
[[Category:Brain Busters (Chinese version)]] |
[[Category:Brain Busters (Chinese version)]] |
||
− | [[Category: |
+ | [[Category:Tit for Tat]] |
+ | [[Category:Conveyor-belt levels]] |
Latest revision as of 08:49, 6 September 2019
This article is about content available solely in the People's Republic of China.
Tit for Tat I was the first level of Dark Ages in the Chinese version of Plants vs. Zombies 2. It was a Tit for Tat level. Only orange potions appeared in this level. When this level was finished for the first time, the player got a star.
Difficulty
- Dark Ages Gargantuars appear in this level, but they do not eat plants, instead they will destroy all hypnotized zombies in one hit, so try to save up costumed Hypno-shrooms to deal with them. In order to defeat the Dark Ages Gargantuars, feed a costumed and boosted Hypno-shroom to a zombie. The player may use two hypnotized Gargantuars to kill one of them.
- If the last zombie is a Dark Ages Gargantuar, the player will lose because there are no lawn mowers and it does not eat plants. However, if this happens, the player can still use the Tactical Cuke to finish off the Dark Ages Gargantuar.
Waves
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | 2 4 3 | None | Carries 1x Plant Food. |
2 | 2 3 4 | None | Carries 1x Plant Food. |
3 | 4 3 | None | Carries 1x Plant Food. |
4 | 1 3 | None | Carries 1x Plant Food. |
5 | 1 3 | None | Carries 1x Plant Food. |
6 | None | Carries 1x Plant Food. | |
7 | None | First flag. Carries 1x Plant Food. | |
8 | None | Carries 1x Plant Food. | |
9 | None | Carries 1x Plant Food. | |
10 | None | Carries 1x Plant Food. | |
11 | None | Carries 1x Plant Food. | |
12 | None | Carries 1x Plant Food. | |
13 | None | Carries 1x Plant Food. | |
14 | None | Final wave. Carries 1x Plant Food. |
|
- * A gate can be unlocked with a key after completing this level
^ Conjectural name