FANDOM


  • Hello! Welcome to the Pinata Party Creator thread! In this topic, we will be creating custom Pinata Parties. In order to create/submit one, put it in the comments and must have the following stats: Type (Normal, Brain Buster, Zomboss Battle, Holiday, World Teaser), Plants, Zombies, E. Mods (Gravestones, Gold Tiles, Minecarts, etc.), Flags (max. is 10), Ambushes (Raiding Party, Necromancy, Snowstorm) and others (you may put anything else here).

    Here is an example:

    • Type - Zomboss Battle
    • Plants - Melon-pult (5), Threepeater (3), Pepper-pult (8), Boosted Infi-Nut (2), Squash (3), Spikeweed (unlimited), Lily Pad (unlimited)
    • Zombies - Zombot Sharktronic Sub (absorbs 3500 HP) (also heals 400 HP)
    • Zombies spawned: Jester, Camel, Barrel Roller, Weasel Hoarder, Troglobite, Disco-Tron 3000, Deep Sea Gargantuar, all Pompadour and Bikini variants, Octo, Excavator, Parasol, Punk.
    • E. Mods - 5 column water areas, minecarts, power tiles (blue and red)
    • Ambushes - Necromancy and Low Tide
    • Flags - 0
    • others - it's on nighttime
      Loading editor
    • Type - Normal

      Plants - Phat Beet (15), Banana Launcher (2), Celery Stalker (unlimited), Stalia (unlimited), Cherry Bomb (5), Spikerock (unlimited), A.K.E.E (10), Lava Guava (unlimited), Peashooter (15)

      Zombies - Neon Zombie, Cave Conehead Zombie, Buckethead Adventurer Zombie, Relic Hunter Zombie, Impunk zombie, Wizard Zombie, Sloth Gargantuar, Parasol Zombie, Punk Zombie.

      E. Mods - Punk music playing

      Ambushes - Snow storm

      Flags - 8

      Others - It's on nighttime

        Loading editor
    • Type - Normal

      Plants - Winter melon, squash

      Zombies - all basic conehead buckethead variants, jetpack zombie, gargantuar prime,

      excavator, bug zombie (conehead)

      Flags - 6

      Ambushes - Sandstorm (excavators and jetpack)

      Others - its on big wave beach

        Loading editor
    • Type: SOS

      Plants: Peashooter (infinite), Puff-shroom (All 5 on first column(SOS)), Cabbage-pult (only 5)

      Zombies: (all appear in columns) Pharoah Zombie, Pirate Buckethead, Imp Cannons, Chicken Wrangler, Zombie Bull, Mecha-football Zombie, Gargantuar Prime, Knight Zombie, Zombie King, Wizard Zombie, Surfer Zombie, Octo Zombie, Fisherman Zombie, Hunter Zombie, Sloth Gargantuar, Troglobite, Weasel Hoarder Zombie, Bug Zombie (all variants), Turquoise Skull Zombie, Imp Porter, Relic Hunter Zombie

      Flags: 3

      E. Mods: One column of water, Tombstones (columns 3-8)

      Ambushes: Sandstorm!

      Others: None

        Loading editor
    • Type: SOS

      Plants: Squash (5 endangered, on the third column), Wallnut (10), Spikerock (20), and Split Pea (10)

      Zombies: Propestier(plenty), Chicken Wrangler, Pianist Zombie, all variants of Bucketheads and Coneheads, Weasel Hoarder, Zombie Bull, Punk Zombie, Imp Cannons.

      Flags: 5

      E. Mods: one column of graves with plant food on the second column.

      Ambushes: Sandstorm, Snowstorm.

      Others: none, at player's house

        Loading editor
    • Type: Halloween (Holiday)

      Plants: Ghost Pepper (12), All Shrooms Exept Sun-Shroom (10 Each) Cherry Bomb (20) Tall Nut (5) Spikeweed (2) Spikerock (3) Thyme Warp (1) Phatbeet (5) Cactus (2)

      Zombies:Prospector Zombie, Buckethead Cowboy, Pianist Zombie, All Gargantuars, Zombie Bull, Zombie Bull Rider, Punk Zombie, Wizard Zombie, Imp Cannon, All Flag Wave zombies (All come out every flag) Shovel Zombie, Parasol Zombie, Octopus Zombie.

      Flags: 10

      E. Mods: There are gravestone from Dark Ages, Power Tiles (Red, Blue, and Green).

      Abushes: All!

      Others: Probably the Hardest Pinata Party to survive, Played at NMT, Every Flag will have about 50 - 90 Zombies.

        Loading editor
    • MaxGames123
      MaxGames123 removed this reply because:
      Repeated message.
      09:15, August 30, 2015
      This reply has been removed
    • Type: SOS

      Plants: Cherry Bomb (unlimited), Jalapeno (unlimited), Potato Mines (endangered, 5)( in the second column) , Tallnut (10)

      Zombies: All Zombies!

      Flags: 6

      E. Mods: Regular graves covering columns 4 to 9

      Ambushes: Every Ambush!

      Others: final wave, 5 Gargantuars come at the same time IN EACH LANE.

        Loading editor
    • Wasn't there already a thread for this?

      Thread:300331

        Loading editor
    • yes, but this is a little better, don't you think?

        Loading editor
    • Livegaming wrote: Type: Halloween (Holiday)

      Plants: Ghost Pepper (12), All Shrooms Exept Sun-Shroom (10 Each) Cherry Bomb (20) Tall Nut (5) Spikeweed (2) Spikerock (3) Thyme Warp (1) Phatbeet (5) Cactus (2)

      Zombies:Prospector Zombie, Buckethead Cowboy, Pianist Zombie, All Gargantuars, Zombie Bull, Zombie Bull Rider, Punk Zombie, Wizard Zombie, Imp Cannon, All Flag Wave zombies (All come out every flag) Shovel Zombie, Parasol Zombie, Octopus Zombie.

      Flags: 10

      E. Mods: There are gravestone from Dark Ages, Power Tiles (Red, Blue, and Green).

      Abushes: All!

      Others: Probably the Hardest Pinata Party to survive, Played at NMT, Every Flag will have about 50 - 90 Zombies.

      Well then you didn't see mine...

        Loading editor
    • Type - Brain Buster (Locked and Loaded)

      Plants - Toadstool, Celery Stalker, Repeater, Torchwood, Power Lily, Potato Mine

      Zombies - Cowboy variants, Peasant variants, Relic Hunter, Punk, Glitter, Gargantuar Prime, Jester, Excavator

      Flags - 5

      E. Mods - 2 columns of gravestones at the rightmost area, power tile minecarts

      Ambushes - sandstorm (Peasants, Punks and Jesters come out of this ambush)

      Others - beating this party will allow you to use Strawburst for a limited time

        Loading editor
    • RandomzSunfish23901 wrote:

      Livegaming wrote: Type: Halloween (Holiday)

      Plants: Ghost Pepper (12), All Shrooms Exept Sun-Shroom (10 Each) Cherry Bomb (20) Tall Nut (5) Spikeweed (2) Spikerock (3) Thyme Warp (1) Phatbeet (5) Cactus (2)

      Zombies:Prospector Zombie, Buckethead Cowboy, Pianist Zombie, All Gargantuars, Zombie Bull, Zombie Bull Rider, Punk Zombie, Wizard Zombie, Imp Cannon, All Flag Wave zombies (All come out every flag) Shovel Zombie, Parasol Zombie, Octopus Zombie.

      Flags: 10

      E. Mods: There are gravestone from Dark Ages, Power Tiles (Red, Blue, and Green).

      Abushes: All!

      Others: Probably the Hardest Pinata Party to survive, Played at NMT, Every Flag will have about 50 - 90 Zombies.

      Well then you didn't see mine...

      Yours is nuthin! every wave all gargantuars come with 50 - 90 Zombies. (50 for the first wave, 90 for the last. All others is random.)

        Loading editor
    •   Loading editor
    • Bolt-Weed wrote:
      *Type - SOS

      What's the SOS plant?

        Loading editor
    • Oh, I almost forgot!

      The SOS plants are 2 Stallia, both in column 3, one in row 2, and the other in row 4.

        Loading editor
    • Type: SOS

      • Plants: Sweet Potato (1, Endangered in the middle lane.), Split Pea (5), Grave Buster (1) Wall-Nut (3) Cherry Bomb (1) Potato Mine (1) Jalapeno (1) Squash (1)
      • Zombies: ALL!
      • E. Mods: ALL!
      • Ambushes: ALL!
      • Flags: 10
      • Others: It's Nighttime, there are gravestones EVERYWHERE (All Types.), Every wave has 200 Zombies, HARDEST PINATA PARTY EVER.
        Loading editor
    • WHAT KIND OF NIGHTMARE IS THAT. *explodes*

        Loading editor
    • Bolt-Weed wrote:
      WHAT KIND OF NIGHTMARE IS THAT. *explodes*

      Dude you do not even KNOW what else I have.

        Loading editor
    • Here's what I have: insanity!


      OK seriously. That may be IMPOSSIBLE.

        Loading editor
    • Pinata Party Endless: (note: you may continue this)

      Party 1: (difficulty: hard as the fifth level of NMT)

      • Type - Special delivery
      • Area - an area mix between AE and NMT
      • Plants -  Fume-shroom, Infi-nut, Peashooter, Grave Buster
      • Zombies - Conehead Cowboy, Buckethead Cowboy, Relic Hunter, Bull Rider, Punk, Troglobite, Weasel Hoarder, Tomb Raiser
      • E. Mods - graves, minecarts, fire tiles (unplantable), punk jam
      • Ambushes - Punk Zombies come out of AE Graves
      • Flags - 5 (there are 8 waves per flag)
      • others - It's hard
        Loading editor
    • Bolt-Weed wrote:
      Here's what I have: insanity!


      OK seriously. That may be IMPOSSIBLE.

      It's to suck the Coins out of peoples butts.

        Loading editor
    • CitronBomb wrote:
      Pinata Party Endless: (note: you may continue this)

      Party 1: (difficulty: hard as the fifth level of NMT)

      • Type - Special delivery
      • Area - an area mix between AE and NMT
      • Plants -  Fume-shroom, Infi-nut, Peashooter, Grave Buster
      • Zombies - Conehead Cowboy, Buckethead Cowboy, Relic Hunter, Bull Rider, Punk, Troglobite, Weasel Hoarder, Tomb Raiser
      • E. Mods - graves, minecarts, fire tiles (unplantable), punk jam
      • Ambushes - Punk Zombies come out of AE Graves
      • Flags - 5 (there are 8 waves per flag)
      • others - It's hard

      Tip - To make a Pinata Party hard, put weak plants and some strong zombies, but not too strong, like a Puff-shroom against a Robo-Cone.

        Loading editor
    • Pinata Party Endless

      Party 2: (As hard as BWB day 15)

      Type - Last Stand, Locked and Loaded

      Sun to begin with - 4900

      Plants - Snap Dragon, Citron, Celery Stalker, Bonk Choy and Spikeweed

      Zombies - Buckethead, Robo-cone, Jester, Gargantuar, Imp, Shield Zombie, Jester Cannons (Imp Cannons that shoot jesters) and Weasel Hoarder.

      E. Mods - Power tiles (All on the first colummn, all green)

      Ambushes - Weasels come out from the power tiles facing to the right, and work their way through your defenses.

      Flags - 3 each round

      Others - After each round, the player gets an extra 800 sun.

        Loading editor
    • Dark MixWave Caves (mix of Dark Ages, Big Wave Beach, Frostbite Caves and Neon Mixtape Tour) Party

      Difficulty: extremely very very very uber ridiculously hard as hell that you can't beat it

      Type - SOS, Locked and Loaded and Last Stand

      Plants - Thyme Warp, Rotobaga, Puff-shroom, Bowling Bulb, Lily Pad

      Zombies - Knight, Zombie King, Jester, Fisherman, Octo, Surfer, Weasel Hoarder, Troglobite, Hunter, Punk, Glitter, Hair Metal Gargantuar, Sloth Gargantuar, Zombot Sharktronic Gondola (Sharktronic Sub + Areostatic Gondola)

      E. Mods - the whole lawn is water

      Ambushes - everything

      Flags - none

      others - you can't beat it

        Loading editor
    • Agent Party #1 - "Pilot"

      Type: Special Delivery

      Plants:

      Zombies:

      Others:

      • Lawn: Player's House
      • Flags: 3
      • Ambushes: Parachute Rain

      Costumes:

      • Basic Zombie now wears a trenchcoat and has a pair of sunglasses.
      • Conehead Zombie looks the same as Basic Zombie, just with a cone-shaped fedora.
      • Buckethead Zombie looks like the Basic Zombie's new costume, but equips a bucket-shaped gadget on his head.
      • Imp now has a variety of tools around a belt near his waist. His normal clothing is now black, grey and white as well.
      • Gargantuar carries a machine gun instead of a telephone pole, and he wears sunglasses and a tuxedo that is partially torn.
      • Pharaoh Zombie's sacrophagus has been changed to a huge box that says "No zombies inside." Pharaoh Zombie also wears the same clothing as the Basic Zombie costume, but does not have sunglasses on, instead wearing a foreman's hat.
      • Pirate Captain Zombie now wears a black-and-white tuxedo, two pairs of sunglasses and a pirate hat-shaped fedora. The parrot is replaced by a robotic variant of it that constantly emits out smoke.
      • Lost Pilot Zombie wears army-style clothing, and a pilot's helmet. He also has a French-styled moustache, but that's not important.
        Loading editor
    • 9/10

      Type: Special Delivery

      Plants: Electric blueberry (5), chard guard (10), thyme warp (1), E.M.Peach (2), stunion (unlimited), stallia (unlimited), lightning reed (15)

      Zombies: Neon trio, punk zombie, MC Zom-B, glitter zombie, hair metal gargantuar, impunk, mecha-football zombie, excavator zombie, lost pilot zombie, relic hunter zombie, disco-tron 3000, jetpack zombie, bug trio, pirate captain zombie, imp cannon, blockhead zombie, gargantuar prime, sloth gargantuar, bull rider zombie, chicken wrangler zombie, weasel hoarder zombie

      Others:

      Jams: punk, rap, pop, metal

      Ambush: Parachute rain

      Flags: 4

      Lawn: Neon Mixtape Tour



      At first it's nothing special, rap with some neon zombies, impunks, jetpacks, blockheads and bugs. Then MC Zom-Bs come in. After that 3 mecha-footballs appear with group of punks. Jam changes to punk later, with parachute rain. 1st wave. Imp cannons, bulls, bugs, jetpacks, punks, glitters, impunks, neon zombies, relic hunters and parachute rain. Then jam changes to pop and group of glitters appear along with disco-trons 3000, chickens, weasels and hair metal gargantuar. Then everything except of gargantuars appear until 3rd wave. Jams change offten. 3rd wave - rap jam, lots of MC zom-Bs, 2 hair metal gargantuars and 3 sloth gargantuars. Then garg prime comes in along with another hair metal gargantuar and jam changes to metal. No more gargs until final wave, just everything else. Final wave has metal, all zombies from level in groups, along with 5 gargantuar primes, 3 hair metal gargantuars and 2 sloth gargantuars. Parachute rain swarms frist 3 columnes and relic hunters jump in too.

      4 minutes ago  

        Loading editor
    • Livegaming wrote:

      RandomzSunfish23901 wrote:

      Livegaming wrote: Type: Halloween (Holiday)

      Plants: Ghost Pepper (12), All Shrooms Exept Sun-Shroom (10 Each) Cherry Bomb (20) Tall Nut (5) Spikeweed (2) Spikerock (3) Thyme Warp (1) Phatbeet (5) Cactus (2)

      Zombies:Prospector Zombie, Buckethead Cowboy, Pianist Zombie, All Gargantuars, Zombie Bull, Zombie Bull Rider, Punk Zombie, Wizard Zombie, Imp Cannon, All Flag Wave zombies (All come out every flag) Shovel Zombie, Parasol Zombie, Octopus Zombie.

      Flags: 10

      E. Mods: There are gravestone from Dark Ages, Power Tiles (Red, Blue, and Green).

      Abushes: All!

      Others: Probably the Hardest Pinata Party to survive, Played at NMT, Every Flag will have about 50 - 90 Zombies.

      Well then you didn't see mine...

      Yours is nuthin! every wave all gargantuars come with 50 - 90 Zombies. (50 for the first wave, 90 for the last. All others is random.)

      So? Mine is filled with gravestones, and all I give you are Peashooters and five Repeaters. The zombies come in columns, and the density of zombies per "wave" (not flag) is higher than a regular Piñata Party. At least you give Ghost Peppers, Cherry Bombs, Thyme-warps, Spikeweed/rock, and Tall-nuts, as well as Power Tiles.

        Loading editor
    • RandomzSunfish23901 wrote:

      Livegaming wrote:

      RandomzSunfish23901 wrote:

      Livegaming wrote: Type: Halloween (Holiday)

      Plants: Ghost Pepper (12), All Shrooms Exept Sun-Shroom (10 Each) Cherry Bomb (20) Tall Nut (5) Spikeweed (2) Spikerock (3) Thyme Warp (1) Phatbeet (5) Cactus (2)

      Zombies:Prospector Zombie, Buckethead Cowboy, Pianist Zombie, All Gargantuars, Zombie Bull, Zombie Bull Rider, Punk Zombie, Wizard Zombie, Imp Cannon, All Flag Wave zombies (All come out every flag) Shovel Zombie, Parasol Zombie, Octopus Zombie.

      Flags: 10

      E. Mods: There are gravestone from Dark Ages, Power Tiles (Red, Blue, and Green).

      Abushes: All!

      Others: Probably the Hardest Pinata Party to survive, Played at NMT, Every Flag will have about 50 - 90 Zombies.

      Well then you didn't see mine...

      Yours is nuthin! every wave all gargantuars come with 50 - 90 Zombies. (50 for the first wave, 90 for the last. All others is random.)

      So? Mine is filled with gravestones, and all I give you are Peashooters and five Repeaters. The zombies come in columns, and the density of zombies per "wave" (not flag) is higher than a regular Piñata Party. At least you give Ghost Peppers, Cherry Bombs, Thyme-warps, Spikeweed/rock, and Tall-nuts, as well as Power Tiles.

      I give you those as a chance to win. Besides thousands of zombies appear every wave and will destroy your plants given the chance. Plus, Gargantuar crushes Spikeweed/rock.

        Loading editor
    • Livegaming wrote:

      RandomzSunfish23901 wrote:

      Livegaming wrote:

      RandomzSunfish23901 wrote:

      Livegaming wrote: Type: Halloween (Holiday)

      Plants: Ghost Pepper (12), All Shrooms Exept Sun-Shroom (10 Each) Cherry Bomb (20) Tall Nut (5) Spikeweed (2) Spikerock (3) Thyme Warp (1) Phatbeet (5) Cactus (2)

      Zombies:Prospector Zombie, Buckethead Cowboy, Pianist Zombie, All Gargantuars, Zombie Bull, Zombie Bull Rider, Punk Zombie, Wizard Zombie, Imp Cannon, All Flag Wave zombies (All come out every flag) Shovel Zombie, Parasol Zombie, Octopus Zombie.

      Flags: 10

      E. Mods: There are gravestone from Dark Ages, Power Tiles (Red, Blue, and Green).

      Abushes: All!

      Others: Probably the Hardest Pinata Party to survive, Played at NMT, Every Flag will have about 50 - 90 Zombies.

      Well then you didn't see mine...

      Yours is nuthin! every wave all gargantuars come with 50 - 90 Zombies. (50 for the first wave, 90 for the last. All others is random.)

      So? Mine is filled with gravestones, and all I give you are Peashooters and five Repeaters. The zombies come in columns, and the density of zombies per "wave" (not flag) is higher than a regular Piñata Party. At least you give Ghost Peppers, Cherry Bombs, Thyme-warps, Spikeweed/rock, and Tall-nuts, as well as Power Tiles.

      I give you those as a chance to win. Besides thousands of zombies appear every wave and will destroy your plants given the chance. Plus, Gargantuar crushes Spikeweed/rock.

      You just said 50-90 per flag, now how is a bigger number (1,000) in a smaller number? (Note: a wave is when the zombie/s appear, in their groups in a certain time) You give Power Tiles. I give Endangered Puff-shrooms (they can disappear). You give gravestones. I give gravestones on every lane besides the first two and the last one, and water on the latter. Oh, and mine has Troglobite, Pharoah Zombie, Zombie Knight, and Zombie King, OP zombies yours doesn't have

        Loading editor
    • RandomzSunfish23901 wrote:

      Livegaming wrote:

      RandomzSunfish23901 wrote:

      Livegaming wrote:

      RandomzSunfish23901 wrote:

      Livegaming wrote: Type: Halloween (Holiday)

      Plants: Ghost Pepper (12), All Shrooms Exept Sun-Shroom (10 Each) Cherry Bomb (20) Tall Nut (5) Spikeweed (2) Spikerock (3) Thyme Warp (1) Phatbeet (5) Cactus (2)

      Zombies:Prospector Zombie, Buckethead Cowboy, Pianist Zombie, All Gargantuars, Zombie Bull, Zombie Bull Rider, Punk Zombie, Wizard Zombie, Imp Cannon, All Flag Wave zombies (All come out every flag) Shovel Zombie, Parasol Zombie, Octopus Zombie.

      Flags: 10

      E. Mods: There are gravestone from Dark Ages, Power Tiles (Red, Blue, and Green).

      Abushes: All!

      Others: Probably the Hardest Pinata Party to survive, Played at NMT, Every Flag will have about 50 - 90 Zombies.

      Well then you didn't see mine...

      Yours is nuthin! every wave all gargantuars come with 50 - 90 Zombies. (50 for the first wave, 90 for the last. All others is random.)

      So? Mine is filled with gravestones, and all I give you are Peashooters and five Repeaters. The zombies come in columns, and the density of zombies per "wave" (not flag) is higher than a regular Piñata Party. At least you give Ghost Peppers, Cherry Bombs, Thyme-warps, Spikeweed/rock, and Tall-nuts, as well as Power Tiles.

      I give you those as a chance to win. Besides thousands of zombies appear every wave and will destroy your plants given the chance. Plus, Gargantuar crushes Spikeweed/rock.

      You just said 50-90 per flag, now how is a bigger number (1,000) in a smaller number? (Note: a wave is when the zombie/s appear, in their groups in a certain time) You give Power Tiles. I give Endangered Puff-shrooms (they can disappear). You give gravestones. I give gravestones on every lane besides the first two and the last one, and water on the latter. Oh, and mine has Troglobite, Pharoah Zombie, Zombie Knight, and Zombie King, OP zombies yours doesn't have

      *rolls eyes* 1. That was an exaggeration. 2. What kind of stupidity does that mean? 3. Blah blah blah when I say gravestones I say gravestones scattered everywhere so use a cherry bomb twit. 4. why do you think Pharoah Zombie is OP? Sure he may be hard to beat at the Beggining but later on he's... Pathetic. 5. Have you seen the second Piñata party I made? It's got all Zombies, barely any plants, sure one of each insta kill plant, and sure every E. Mod, but the Minecarts cover an entire lane, Every Ambush, the most amount of flags (yours has 5), And is practically impossible without Powerups and tons of plant food. 6. Can we get this over already? We've already made our point. You have something hard to prove mine is easy, then I make something harder, cycle repeats.

        Loading editor
    • Livegaming wrote:

      RandomzSunfish23901 wrote:

      Livegaming wrote:

      RandomzSunfish23901 wrote:

      Livegaming wrote:

      RandomzSunfish23901 wrote:

      Livegaming wrote: Type: Halloween (Holiday)

      Plants: Ghost Pepper (12), All Shrooms Exept Sun-Shroom (10 Each) Cherry Bomb (20) Tall Nut (5) Spikeweed (2) Spikerock (3) Thyme Warp (1) Phatbeet (5) Cactus (2)

      Zombies:Prospector Zombie, Buckethead Cowboy, Pianist Zombie, All Gargantuars, Zombie Bull, Zombie Bull Rider, Punk Zombie, Wizard Zombie, Imp Cannon, All Flag Wave zombies (All come out every flag) Shovel Zombie, Parasol Zombie, Octopus Zombie.

      Flags: 10

      E. Mods: There are gravestone from Dark Ages, Power Tiles (Red, Blue, and Green).

      Abushes: All!

      Others: Probably the Hardest Pinata Party to survive, Played at NMT, Every Flag will have about 50 - 90 Zombies.

      Well then you didn't see mine...

      Yours is nuthin! every wave all gargantuars come with 50 - 90 Zombies. (50 for the first wave, 90 for the last. All others is random.)

      So? Mine is filled with gravestones, and all I give you are Peashooters and five Repeaters. The zombies come in columns, and the density of zombies per "wave" (not flag) is higher than a regular Piñata Party. At least you give Ghost Peppers, Cherry Bombs, Thyme-warps, Spikeweed/rock, and Tall-nuts, as well as Power Tiles.

      I give you those as a chance to win. Besides thousands of zombies appear every wave and will destroy your plants given the chance. Plus, Gargantuar crushes Spikeweed/rock.

      You just said 50-90 per flag, now how is a bigger number (1,000) in a smaller number? (Note: a wave is when the zombie/s appear, in their groups in a certain time) You give Power Tiles. I give Endangered Puff-shrooms (they can disappear). You give gravestones. I give gravestones on every lane besides the first two and the last one, and water on the latter. Oh, and mine has Troglobite, Pharoah Zombie, Zombie Knight, and Zombie King, OP zombies yours doesn't have

      *rolls eyes* 1. That was an exaggeration. 2. What kind of stupidity does that mean? 3. Blah blah blah when I say gravestones I say gravestones scattered everywhere so use a cherry bomb twit. 4. why do you think Pharoah Zombie is OP? Sure he may be hard to beat at the Beggining but later on he's... Pathetic. 5. Have you seen the second Piñata party I made? It's got all Zombies, barely any plants, sure one of each insta kill plant, and sure every E. Mod, but the Minecarts cover an entire lane, Every Ambush, the most amount of flags (yours has 5), And is practically impossible without Powerups and tons of plant food. 6. Can we get this over already? We've already made our point. You have something hard to prove mine is easy, then I make something harder, cycle repeats.

      M'kay, but I give you Peashooters, so that's what makes Pharoah Zombies hard. Let's just say they're equally as hard, cuz I can't see how that's any harder.

        Loading editor
    • bump

        Loading editor
    • RandomzSunfish23901 wrote:

      Livegaming wrote:

      RandomzSunfish23901 wrote:

      Livegaming wrote:

      RandomzSunfish23901 wrote:

      Livegaming wrote:

      RandomzSunfish23901 wrote:

      Livegaming wrote: Type: Halloween (Holiday)

      Plants: Ghost Pepper (12), All Shrooms Exept Sun-Shroom (10 Each) Cherry Bomb (20) Tall Nut (5) Spikeweed (2) Spikerock (3) Thyme Warp (1) Phatbeet (5) Cactus (2)

      Zombies:Prospector Zombie, Buckethead Cowboy, Pianist Zombie, All Gargantuars, Zombie Bull, Zombie Bull Rider, Punk Zombie, Wizard Zombie, Imp Cannon, All Flag Wave zombies (All come out every flag) Shovel Zombie, Parasol Zombie, Octopus Zombie.

      Flags: 10

      E. Mods: There are gravestone from Dark Ages, Power Tiles (Red, Blue, and Green).

      Abushes: All!

      Others: Probably the Hardest Pinata Party to survive, Played at NMT, Every Flag will have about 50 - 90 Zombies.

      Well then you didn't see mine...
      Yours is nuthin! every wave all gargantuars come with 50 - 90 Zombies. (50 for the first wave, 90 for the last. All others is random.)
      So? Mine is filled with gravestones, and all I give you are Peashooters and five Repeaters. The zombies come in columns, and the density of zombies per "wave" (not flag) is higher than a regular Piñata Party. At least you give Ghost Peppers, Cherry Bombs, Thyme-warps, Spikeweed/rock, and Tall-nuts, as well as Power Tiles.
      I give you those as a chance to win. Besides thousands of zombies appear every wave and will destroy your plants given the chance. Plus, Gargantuar crushes Spikeweed/rock.
      You just said 50-90 per flag, now how is a bigger number (1,000) in a smaller number? (Note: a wave is when the zombie/s appear, in their groups in a certain time) You give Power Tiles. I give Endangered Puff-shrooms (they can disappear). You give gravestones. I give gravestones on every lane besides the first two and the last one, and water on the latter. Oh, and mine has Troglobite, Pharoah Zombie, Zombie Knight, and Zombie King, OP zombies yours doesn't have
      *rolls eyes* 1. That was an exaggeration. 2. What kind of stupidity does that mean? 3. Blah blah blah when I say gravestones I say gravestones scattered everywhere so use a cherry bomb twit. 4. why do you think Pharoah Zombie is OP? Sure he may be hard to beat at the Beggining but later on he's... Pathetic. 5. Have you seen the second Piñata party I made? It's got all Zombies, barely any plants, sure one of each insta kill plant, and sure every E. Mod, but the Minecarts cover an entire lane, Every Ambush, the most amount of flags (yours has 5), And is practically impossible without Powerups and tons of plant food. 6. Can we get this over already? We've already made our point. You have something hard to prove mine is easy, then I make something harder, cycle repeats.
      M'kay, but I give you Peashooters, so that's what makes Pharoah Zombies hard. Let's just say they're equally as hard, cuz I can't see how that's any harder.

      I agree. But, *cough* Plant Food *cough*.

        Loading editor
    • Type: World Teaser (for Side B of NMT)

      Plants - Cactus, Electric Blueberry, Tall-nut, Power Lily

      Zombies - Neon, Neon Conehead, Glitter, Arcade, Boombox, Disco-Tron 3000

      E. Mods - 4 columns of Graves at the rightmost columns and Ballad, Pop and 8-bit jam

      Ambushes - Necromancy

      Flags - 3

      Others - here is the wave list: (note that Zombies may come in any row) (note 2: Necromancy may occur at any time after first flag) (note 3: after W3 that is after Flag 1, the same amount of Neon and Conehead Zombies will appear every time)

      Before Flag 1

      • W1: 2 Neons, 1 Conehead
      • W2: 4 Neons, 2 Coneheads, Pop jam starts playing
      • W3: 7 Neons, 5 Coneheads, 2 Glitters
      • W4: 13 Neons, 9 Coneheads, 4 Glitters, 1 Disco-Tron 3000
      • W5: 17 Neons, 13 Coneheads, 5 Glitters, 2 Disco-Tron 3000s
      • W6: 6 Neons, 3 Coneheads

      Flag 1 and after

      • Flag 1: 19 Neons, 14 Coneheads, 10 Glitters, 3 Disco-Tron 3000s, 2 Boomboxes
      • W2: 19 Neons, 17 Coneheads, 8 Glitters, 1 Disco-Tron 3000, 2 Boomboxes
      • W3: 13 Glitters, 4 Disco-Tron 3000s, 2 Boomboxes
      • W4: 15 Glitters, 2 Disco-Tron 3000s, 2 Boomboxes
      • W5: 13 Glitters, 2 Disco-Tron 3000s, 3 Boomboxes

      Flag 2 and after

      • Flag 2: 10 Glitters, 2 Disco-Tron 3000s, 3 Boomboxes, 1 Arcades
        Loading editor
    • Type: Normal

      Plants: Citron (infinite)

      Zombies: Chicken Wrangler Zombies, Weasel Hoarder Zombies

      E. Mods: Punk is playing

      Ambushes: None

      Flags: 1

      Others: one PF is given at the start. Every zombie has a PF

        Loading editor
    • Type: Never have more than (3) plants on the field

      Plants: Tall-nut (1(always boosted)), Banana Launcher (infinite)

      Zombies: Pharoah Zombie, Buckethead Zombie

      E. Mods: Sliders on (9,1), (8,2), (9,5), (8,4)

      Ambushes: None

      Flags: Three

        Loading editor
    • Type:World Teaser for Renaissance Period Part 1 (Survive without you lawnmowers)

      Plants: Repeater, Squash, Palm-Fruit, Lightning Reed

      Zombies: Pharoh Zombie Zombie, Explorer Zombie, Troglobite, Arcade Zombie, Punk Zombie, 8 Bit Zombies, Mecha Football Zombie.

      E.Mds: 8 Graves (At the last right column),

      Ambush: Sandstorm

      Flags: 4 

        Loading editor
    • Type: World Teaser (Apocalyptic Suburbs Part 1)

      Plants: Kernel-pult, Shamrock, Pea-nut, Phat Beet (boosted)

      Zombies: Neon Trio, Football Zombie, Camel Zombie, Brainplate Zombie, Shield Zombie

      E. Mods: Unsodded Lanes (first and last lanes)

      Ambush: Apocalypse

      Flags: 3

      Others: Apocalyptic Suburbs is a world idea I made for PvZ 2. It takes place 17 years after PvZ 1 (2026).

        Loading editor
      • Type: Special Delivery
      • Area: Big Wave Beach
      • Plants: Repeater, Torchwood, Pea-nut, Lily Pad, Lightning Reed
      • Zombies: Pompadour Trio, Bikini Trio, Poncho, Wizard, Lost Pilot
      • Chance of Plant Food: 0-1 PF every huge wave
      • E. Mods: water, covers 6 columns from the right
      • Ambushes: Parachute Rain, Low Tide
      • Flags: 4
      • Difficulty: between Hard and Impossible without spending money

      Comments

      • The Poncho Zombie has a 18% chance to have no metal grate
      • I also updated the style of how you submit these things. Follow this layout used. I might update this. Far Future music is also my jam.
        Loading editor
    • Type: SOS IMP WEEK

      Plants: Sweet Potato (SOS(on (4,2) and (4,4))), Laser Bean

      Zombies: IMPS OF ALL KINDS!, IMP CANNON!, IMP PORTER! (ONLY SUMMONS IMPS!)

      E. Mods: Gold Tiles on 7th column, Gravestones randomly on 5th-8th column

      Flags: 3

      Ambushes: BOT SWARM

        Loading editor
    • Type:SOS

      Plants:Red Stinger(endangered 5 in second column),Endurian,Stunion and Celery Stalker.

      Zombies:Adventure trios,Hair metal Garg,Impunk,Turqoise Skull,Glitter,Lost Pilot.

      E.Mods:Jams(Metal,Pop),Tombstones(5 in 3rd column)

      Flags:4

      Ambushes:Parachute rain

      PF:7

        Loading editor
    • Type: A Special Special delivery

      Crazy Dave: Penny, my moldies are blooming faster than I thought.

      Penny: Huh, and also your flowers, although not that much.

      Crazy Dave: AHHH! The zombies are coming, and the moldies are covering every spot on the lawn. WHAT DO WE DO PENNY!

      Penny: No need to worry, we can use power-ups instead.

      "Plants"-- Power Snow, Power Toss, Power Zap, and Power Flame

      Zombies-  Every zombie that existed in PvZ2!!!

      Flags-- 5, they will be very huge waves, and I mean huge!

      Reward, upgrade your power-ups!

      Ambushes- everything!

        Loading editor
    • again might i add. Why say em when you can make em!
      Valenbrainz Insane 5 Flag!-0

      Valenbrainz Insane 5 Flag!-0

        Loading editor
    • Type: Locked and Loaded.

      Plants:

      Puff Shroom

      Imitated Puff Shroom

      Sun Bean

      Cherry Bomb

      Melon Pult

      Wall-nut

      Zombies:

      Peasant Zombies

      King Zombies ( At the First Huge Wave )

      Peasant Coneheads

      Knight Zombies

      Chicken Wrangler Zombie ( At the Final Huge Wave )

      Flags:

      1

      Ambushes:

      Sandstorm - Appears at the First and Last Huge Wave- w/ 1 Knight Zombie in all five lanes.

      My Difficulty Opinion:

      Very Hard.

        Loading editor
    • ADVENT-UR-TRON wrote:

      again might i add. Why say em when you can make em!
      Valenbrainz Insane 5 Flag!-0

      Valenbrainz Insane 5 Flag!-0

      OMG

      Can you make my first one? I don't hack.

        Loading editor
      • Type: World Teaser (NMT B), combined with Locked and Loaded and Sun Bombs
      • Area: Big Wave Beach
      • Plants: Lily Pad, Guacodile, Spore-shroom, Aquamarine Bulb
      • Zombies: Neon trio, Pompadour trio, Cowboy Flag, Zombie Bull Rider, MC Zom-B, Breakdancer, Weasel Hoarder
      • Chance of Plant Food: 0-2 PF every flag
      • E. Mods: water covering 7 columns, Far Future Tombstones (15 more tombstones appear after each flag), Rap and Punk jam
      • Ambushes: Low Tide (chance: uncommon)
      • Flags: 5
      • Difficulty: very hard

      Comments

      • Plant names in bold mean they have a 50-50 chance to be boosted and not boosted
      • This is very hard because just imagine an extremely huge wave of MC Zom-Bs and Breakdancers
        Loading editor
    • Type: SOS

      Area: NMT

      Plants: Gucaloide, Red Stinger, Lightning Reed

      Zombies: Random

      Chance of Plant Food: 4-8 PF every flag

      E. Mods: Random

      Ambushes. Low Tide (chance: common)

      Flags: 6

      Difficulty: Depends on the zombies and E. Mods

      Comments

      The zombies are generated randomly (except at the 5th try)

      The only ambush is low tide

      It is Yoshi Fan 600's first PP

        Loading editor
      • Type: Special Delivery
      • Area: NMT Player's House
      • Plants: Bowling Bulb, Tile Turnip (2), Stunion
      • Zombies: Neon, Neon Flag, Glitter, Octo, Troglobite, Arcade, Pixel Zombies (what I call 8-bit zombies)
      • Chance of PF: considerably rare (like 1-3 PF per level)
      • E. Mods: 2 columns of Mold colonies, 4 columns of Tombstones, 8-bit and Pop jam
      • Ambushes: Necromancy (occurs once a flag)
      • Flags: 4
      • Difficulty: might be hard

      Comments

      • IDk what's the difficulty if this was true
        Loading editor
    • Type: SOS

      Endangered Plants: Cactuses in the 5th column

      Plants: Cactus (*15), Stunion (unlimited), Spikeweed (*20), and Wallnut (*5) (conveyer belt goes a little bit faster than normal)

      Zombies: Barrel Roller, Prospecter, Tomb Raiser, Imp Cannon, Octo Zombie, Wizard Zombie, Pirate Captain, Swashbuckler, Relic Hunter, MC-Zombie, Robo-Cone, Jetpack-Zombie, Bug Zombie

      E. mods,--- Punk Music is playing for the whole party

      Plant food, 5

      Ambushes, Sandstorm, and Plane Crash

      Difficulty, depends on how fast you plant

        Loading editor
    • Type: SOS

      Endangered Plants: 5 stunions on the first column

      Plants: Blover (unlimited, most common), Cherry Bomb (one per 5 blovers), and E.M.Peach (comes when there are machines)

      Zombies: Swashbuckler, Relic Hunter, Imp cannon, Prospecter, Bug Zombies, Jetpack Zombies,  Dodo Rider, Discotron 3000, Shield Zombie, Prime Gargantuar (two per flag, 5 in the final flag), Robo-cone, Bull Rider.

      Flags- 4

      E. mods- Punk music is playing for the whole party, there are 3 columns of graves on the 4,5, and 6th columns

      Plant Food: very rarely- (about 1 per flag)

      Ambushes, Bug Bots swarm

      Difficulty- very hard

      __________________________________________________________________________________________________

      previous flags for the above one was 4 flags

        Loading editor
    • Type: SOB (Save Our Brains, original level type)

      Plants: Choice

      Location: BWB

      Zombies: Octi Zombie

      Flags: 5

      E. Mods: None

      Ammbushes: Low Tide

      Difficulty: easy

        Loading editor
    • Type: SOS (save our seeds)

      Plants: 5 endagered stallias on 3rd column

      Plants: Stunion (unlimited),Snow Pea ( 5),Spikeweed(unlimited),Wall nut (5),Fume Shroom (10),Cherry Bomb (rare)

      Zombies: Neon zombie, Neon Conehead, Buckethead Cowboy, Jester zombie, Lost Pilot zombie, Punk zombie, Explorer zombie, Parasol zombie, Mermaid Imp

      Flags: 4

      E.mods: Punk music and graves on 4th column

      Ambushes: Parachute Rain (6th and 7th columns) and Sandstorm (Parasol zombie and neon Conehead upto 6th column)         

        Loading editor
      • Type: Special event (Dr. Zomboss's Onslaught)
      • Plants: Chili Bean (limit: 2), Red Stinger (limit:15), Grave Buster (limit:1), Iceberg Lettuce (limit:2), Spikerock (limit: 10), Hot Potato (limit:1)
      • Zombot: Zombot Aerostatic Gondola (HP: 2700)
      • Zombies spawned:
      • Phase 1: Adventurer trio, Tomb Raiser, Shield, Bug, Mecha-Football, Lost Pilot
      • Phase 2: Adventurer trio, Tomb Raiser, Robo-Cone, FC Gargantuar, Imp Porter, Lost Pilot
      • Phase 3: Adventurer trio, Tomb Raiser, Bug, FC Gargantuar, Wizard, Jester, Excavator, Lost Pilot
      • Flags: unlimited, but the progress bar shows Zombot's HP
      • E. Mods: unplantable column of Gold Tiles, a column of fire trap tiles at rightmost column, tombstones, Metal jam
      • Ambushes: Parachute Rain, Snowstorm
      • Chance of PF: rare
      • Difficulty: very hard

      Zombot attacks

      • Dr. Zomboss opens a hatch from the bottom of the gondola, which releases zombies said above. The Zombot can release up to 50 zombies.
      • Dr. Zomboss dumps 3 sandbags at 3 fire trap tiles, igniting the 3 lanes
      • Dr. Zomboss contacts a plane to parachute 10 Lost Pilots
      • The Zombot drops a Sun Bomb at the plants, which convulse on ground contact
      • The Zombot will produce a freezing blast, which can freeze pretty much all of the plants.
      • The Zombot drops a sandbag that creates a lightning trap tile. Dr. Zomboss will soon after drop a sandbag to that tile, which targets a 3 by 3 that kills plants and zombies in it. Afterwards, the tile vanishes.

      Comments

      • I used a thesaurus to make up some of these sentences, particularly the Zombot attacks section. I'm just trying out new words. I used this site for Internet purposes only. I use a real book for school.
        Loading editor
    • Futuristic Punk Party!

      4-3 = fourth column, third row

      Goals: Don't plant on Dave's mold colonies (5th column), Survive and protect the endangered plants, Survive the level with the given plants

      Pre-planted: 5x Twin Sunflower (1st column, endangered) 5x Phat Beet (6th column, endangered)

      Given: Spore-shroom, Chard Guard, Celery Stalker, Thyme Warp, Magnet-shroom and Electric Blueberry (Featured premium)

      Location: NMT

      E. Mods: Permanent Punk Jam, Power tiles: 5x Green (2-1, 2-3, 2-5, 3-2, 3-4)

      Zombies:  Punk, Mecha-Football, Peasant Trio and King

      Flags: 4

      Ambushes: Parachute rain (Each time, the 8th and 9th columns will be completely filled.

        Loading editor
    • Type - Normal

      Plants - Threapeater (2), Tall Nut(5), Celery Stalker(unlimited), Fume Shroom (15), Banana Launcher (1), Spickerock (unlimited)

      Zombies - Neon trio, Cowboy trio, Pianist Zombie, Imp Canon, Zombie Chiken, Disco-tron 3000, Wizard Zombie, Surfer Zombie, Dodo Rider Zombie, Parasol Zombie, Imp Porter, Glitter Zombie, Impunk Zombie

      E. mods - Dark ages graves in first, second and third collum, Pop music playing

      Flags - 10

      Ambushes - Snow Storm(surfers and impunks), necromancy(parasols, wizards and glitters

      Plants food - 10

      Others - It's on nighttime 

        Loading editor
    • BUMP

        Loading editor
    • Type: L&L (you get sun instead of a conveyer belt)

      Plants: Garlic, Phat Beet

      Zombies: All basic, Gargantuar (appears on final wave on the lane(s) where most plants are)

      E. Mods: Gold Tiles on all of second and fourth row

      Ambushes: None

      Others: Garlic packet is always boosted

        Loading editor
    • Type: Save our Brains

      Plants: Thyme Warp (unlimited), and Hot Potato (one at the last wave)

      Zombies: All zombies (sorry for being vague, but it's better than a big list) except, Fisherman and Zombie King.

      Frozen Plants: The entire lawn is filled with frozen blocks with Cherry Bombs inside! Except one spot in Column 1, Row 3.

      If you are confused, just do the following...

      Use the hot Potato in the end to ignite the cherry bombs, and stall with Thyme Warp

      Lawn: NMT lawn

      Flags: 7

      Ambushes: All ambushes, except LOW TIDE

      Others: Reward... get a chance to earn 20,000 coins and a premium plant.

        Loading editor
    • Also, punk music is playing throughout the level

        Loading editor
    • bump

        Loading editor
    • ProMode16 wrote:
      Also, punk music is playing throughout the level

      That type is a Special Delivery. There is just SOS, LaL and SD.  Also, there aren't any graves for Necromancy.

        Loading editor
    • DatDramaPlant wrote:

      ProMode16 wrote:
      Also, punk music is playing throughout the level

      That type is a Special Delivery. There is just SOS, LaL and SD.  Also, there aren't any graves for Necromancy.

      SD is just normal

        Loading editor
    • Type : Conveyor Belt (Dr. Zomboss)

      Lawn : Modern Day

      Lanes : 3 ( this is like unsodded )

      Zombot : Egypt Zombot to Neon Zombot

      Fire and Cannonball Tiles : 3 and 1 respectively

      Power Tiles : 3 Red and 3 Green

      Plants : Sunflowers (They Fill The Unsodded Lanes), Infinite Winter Melon, Infinite Power Lilies and 10 Chompers

      Flags : 0

      Zombot's Health : 9 phases

      Phases :(Bold mean that the zombot spawns Gargantuars and Italic means that the Zombot Destroy Power Tiles and also the zombot spawns all zombies from respective area except gargantuars unless bold and only gondola can activate cannonball and fire tiles )

      Phase 1 : Zombot Sphinx-inator . Absorbs 560 HP Heals 100 HP Everytime Fires Missle

      Phase 2 : Zombot Plank Walker . Absorbs 785 HP Doesnot Heal

      Phase 3 : Zombot War Wagon . Absorbs 635 HP Heals 50 Hp Everytime it Spawns Bull Zombie

      Phase 4 : Zombot Tomorrow-Tron . Absorbs 1350 HP Doesnot Heal

      Phase 5 : Zombot Dark Dragon . Absorbs 675 HP Doesnot Heal

      Phase 6 : Zombot Sharktonic Sub . Absorbs 1050 HP Doesnot Heal (Spawns Water When Appearing)

      Phase 7 : Zombot Tuskmaster 10000 BC . Absorbs 325 HP Doesnot Heal

      Phase 8 : Zombot Aerostic Gondola . Absorbs 695 HP Doesnot Heal

      Phase 9 : Zombot Multi-stage Masher . Absorbs 460 HP Doesnot Heal (NO JAMS PLAY Note: Dont Complain please)

      Ambushes : Phase 1 = Sandstorm! . 2 = Raiding Party! . 4 = Bot Swarm! . 5 = Necromancy! . 6 = Low Tide ! . 7 = Snow Storm! . 8 = Parachute Rain!

      Dificulty : (In My Opinion) 8.75 / 10 You can Make your Own Opinion

      E Mods = To Unsodded Lanes

      Reward = 25 Diamonds

        Loading editor
      • Type - Normal
      • Plants - Toadstool (1)
      • Zombies - Gargantuar, Vase Gargantuar, Mummified Gargantuar, Pirate Gargantuar, Wild West gargantuar, Gargantuar Prime, Dark Ages Gargantuar, Deep Sea Gargantuar, Sloth Gargantuar, Porter Gargantuar, Hair Metal Gargantuar, Jurassic Gargantuar
      • Environment - 8 columns of water.
      • Flags - 335
      • Special: Powerups cannot be used.

      I think I made a pretty balanced party. What do you guys think?

        Loading editor
    • Type: Holiday (Scary Christmas)

      Plants: 2 JackOLanterns, Ghost Pepper, 8 Witch Hazels, unlimited Puff-shrooms, 10 Fume-shrooms, 2 Hypno-shrooms, 8 Spore-shrooms, 2 Perfume-shrooms, 1 Missile Toe, Hurrikale, 15 Snow Peas, 5 Winter Melons, Iceberg Lettuce, 3 Cold Snapdragon.

      Zombies: All Feastivus Zombies, All Halloween Zombies, All Modern Day Zombies, Frostbite Caves Zombies, Dinos.

      Lawn: Feastivus+Halloween Lawn

      Flags: 3

      E Mods: None

      Reward: 100 002 800 coins 200 gems.

        Loading editor
    • Name : KABOOM!

      Type : Conveyer Belt

      Plants : Cherry Bomb (Infinite)

      Zombies : All Gargantuars (Does not include far future and Jurassic Marsh Gargantuar)

      Lawn : Modern Day

      Flags : 5

      Waves : 10

      The first number to the right of the zombie's Name are the row the second is the lane ex: Gargantuar Pirate 1-1 means the pirate gargantuar will appear in row 1 from the right and lane 1 from the top

      Wave 1 = 3 Gargantuar 1-2 , 1-3 , 1-4

      Wave 2 = 2 Vase Gargantuar 1-1 , 1-5

      Wave 3 = 3 Mummified Gargantuar 2-1 , 2-3 , 2-5

      Wave 4 = 1 Gargantuar Pirate 2-3

      Wave 5 = 2 Wild-West Gargantuar 2-1 , 2-5

      Wave 6 = 2 Dark Ages Gargantuar 2-2 , 2-4

      Wave 7 = 1 Deep Sea Gargantuar 3-3

      Wave 8 = 2 Sloth Gargantuar 3-1 , 3-5

      Wave 9 = 2 Porter Gargantuar 3-2 , 3-4

      Wave 10 = 5 Hair Metal Gargantuar 3-1 , 3-2 , 3-3 , 3-4 , 3-5

      Difficulty : Hard to Very Hard (Depending on SKill) By the way this is my opinion create your own opinion for the difficulty

      Reward : 999999999999 Gems and 999999999999999999999999 Coins

        Loading editor
    • Type : Choice

      Plants : Choice with Wall-Nut

      Zombies : All Pompdour,Bikini,Beach Flag and Snorkel Zombie

      Lawn :Big Wave Beach

      Flags : 3

      Ambushes : Low Tide!

      Special : No Powerups Allowed, Snorkel Zombies do extra damage and have extra health and No Lawn Mowers

      Difficulty : In My Opinion Quite Hard to Very Hard Depending on what you have Give me Your opinions

      Other : Wall Nut is Boosted and all the water is planted with Lily Pads

      Enviroment :

      Land | Land | Land | Water | Water | Water | Water | Water | Water

      The Other Rows Are Same As Above ^

      Reward : 9 Prizes

      Prize 1 = 1000 Coins . Prize 2 = 3 Gems . Prize 3 = 5 Gems

      Prize 4 = 5000 Coins . Prize 5 = 20 Gems . Prize 6 = 50000 Coins

      Prize 7 = 20000 Coins . Prize 8 = 999999 Gems . Prize 9 = 5000000 Coins

        Loading editor
    • Type : Special Delivery (Zomboss)

      Plants : Infinite Sap-fling and Fume Shrooms

      Zombot : Zombot Dinotronic Mechasaur

      Zombies Spawned : Alll Jurassic Zombies

      Dinosaurs : All Dinosaurs

      Lawn : Jurrasic Marsh

      HP : 5000

      Ambushes : None

      Specials : Fume Shrooms are Boosted, No Powerups

      Difficulty : Almost Very Hard (Give Me Your Opinion)

      Other : Sap-fling has a 50/50 chance of being boosted

      Reward : 999999999999999999999999999999999999999999999999999999999999 Gems

      Reward : 999999999999999999999999999999999999999999999999999999999999 Coins

        Loading editor
    • ShinCyber 2.0 wrote:
      Type : Special Delivery (Zomboss)

      Plants : Infinite Sap-fling and Fume Shrooms

      Zombot : Zombot Dinotronic Mechasaur

      Zombies Spawned : Alll Jurassic Zombies

      Dinosaurs : All Dinosaurs

      Lawn : Jurrasic Marsh

      HP : 5000

      Ambushes : None

      Specials : Fume Shrooms are Boosted, No Powerups

      Difficulty : Almost Very Hard (Give Me Your Opinion)

      Other : Sap-fling has a 50/50 chance of being boosted

      Reward : 999999999999999999999999999999999999999999999999999999999999 Gems

      Reward : 999999999999999999999999999999999999999999999999999999999999 Coins

      That would be super easy. Boosted Fume-shroom is OP. Also, why do your parties always have absurd rewards?

        Loading editor
    • Moon Snail wrote:
      ShinCyber 2.0 wrote:
      Type : Special Delivery (Zomboss)

      Plants : Infinite Sap-fling and Fume Shrooms

      Zombot : Zombot Dinotronic Mechasaur

      Zombies Spawned : Alll Jurassic Zombies

      Dinosaurs : All Dinosaurs

      Lawn : Jurrasic Marsh

      HP : 5000

      Ambushes : None

      Specials : Fume Shrooms are Boosted, No Powerups

      Difficulty : Almost Very Hard (Give Me Your Opinion)

      Other : Sap-fling has a 50/50 chance of being boosted

      Reward : 999999999999999999999999999999999999999999999999999999999999 Gems

      Reward : 999999999999999999999999999999999999999999999999999999999999 Coins

      That would be super easy. Boosted Fume-shroom is OP. Also, why do your parties always have absurd rewards?


      i dont know i have something about giving op rewards probably because i make to much hard stuff but again i did say its my opinion and yet again i am just lazy so let me correct myself Infinite sapflings and 20 fume shrooms

        Loading editor
    • Note : Ok no more absurd rewards dont get mad and plus decide your opinions for the difficulties

      Note #2 : this one is quite easy if not very easy so im just gonna leave my difficulties empty and you people reading this will decide and i will decide based on your requests

      Type : Special Delivery

      Plants : 5 Primal Peashooter

      Zombies : 20 Zombies

      Flag : 1

      Enviroment :

      4 unsodded lanes being Lane 1,2,4 and 5

      Specials : Primal Peashooter cant be boosted no matter what and no powerups

      Ambushes : None

      Others : None

      Reward : 250 Coins

      Difficulty :

      Choose From These :

      Very Easy | Easy | Normal |  There are still 3 Difficulties left but im not showing those right now

        Loading editor
    • Moon Snail wrote:
      *Type - Normal
      • Plants - Toadstool (1)
      • Zombies - Gargantuar, Vase Gargantuar, Mummified Gargantuar, Pirate Gargantuar, Wild West gargantuar, Gargantuar Prime, Dark Ages Gargantuar, Deep Sea Gargantuar, Sloth Gargantuar, Porter Gargantuar, Hair Metal Gargantuar, Jurassic Gargantuar
      • Environment - 8 columns of water.
      • Flags - 335
      • Special: Powerups cannot be used.

      I think I made a pretty balanced party. What do you guys think?

      not bad but 335 flags woo nope and Toadstool eh i guess i think this ones pretty balanced

        Loading editor
    • Type : Normal

      Plants - Peashooter, Sunflower, Cherry Bomb

      Zombies - Zombie, Conehead Zombie, Flag Zombie

      Flag - 1

      Enviroments : 2 Unsodded Lanes which are lane 1 and 5

      Lawn - Modern Day

      Specials - No Powerups or Plant Food

      Others - None

      Reward - 250 Coins

      Difficulty - YOU DECIDE!!!

        Loading editor
    • Type - Special Delivery (Zomboss)

      Plants Preplanted - 29 Wall Nuts and 36 Tile Turnips

      The Wall Nuts Are Planted in this order all wall nuts have a tile turnip WN = Wall Nut TT = Tile Turnip and E = Empty

      WN | WN | WN | WN | WN | E | E | E| E

      The Other lanes except lane 3 are the same,

      Lane 3 :

      TT | WN | WN | WN | WN | E | E | E | E

      Plants Given by Conveyer : 1 Boosted Wall Nut (Use This one the Empty Tile Turnip) and Infinite Cherry Bomb

      Zombot - Zombot Sharktonic Sub

      Zombies Spawned - All Big Wave Beach Zombies except gargantuars

      Note - the Empty Space is Water except the 4th row from the right

      Hp - 10000

      Lawn - Far Future

      Specials - No Powerups or Plant Food

      Others - None

      Ambushes : Low Tide!

      Reward - Have a Chance of Winning 50 Gems

      Difficulty - YOU DECIDE!!!

        Loading editor
    • Type : Normal

      Objective : Survive With the Given Plants

      Crazy Dave : PENNY DR.ZOMBOSS IS PUTTING US IN THESE SCENARIOS

      Penny : Calm down, User Dave if we stop Zomboss somehow we may stop this Mayhem

      Crazy Dave : I CANT CALM DOWN RIGHT NOW I HOPE THIS IS THE LAST ONE

      Penny : i doubt it user dave its probably the only the first couple ones

      Crazy Dave : WHEN ARE WE GONNA CONTINUE OUR ADVENTURE FOR TACO!!!?

      Penny : i have no idea

      Plants Given : Sunflower, Repeater, Power Lily

      Zombies : Ra, Tomb Raiser, Swashbuckler, Barrel, Poncho, Bug Bot Imp, Knight, Surfer, Hunter, Relic Hunter, 8-Bit, Jurrasic Fossilhead and Super Fan Imp Zombie

      Lawn : Modern Day

      Flags : 3

      Specials : If Any Plants are Boosted (Outside the pinata party) it will not be boosted in the pinata party and Can Use up to 5 Powerups each

      Others : None

      Reward : 55 Gems - 85 Gems

      Difficulty : Normal, Hard or Very Hard? YOU DECIDE!!!

        Loading editor
      • Type: Battle vs. Zombot Tuskmaster 10,000 BC
      • Plants: Snow Pea (5), Iceberg Lettuce (Unlimited), Hurrikale (1), Cold Snapdragon (6), Missile Toe (1, very rare)
      • Zombies: Zombot Tuskmaster 10,000 BC, every zombie the ice chunks produce, Weasel Hoarder, Sloth Gargantuar.
      • Flags: none. This is a zomboss level.
      • Reward: Ice-Shroom 

      Since my last one was a joke, I made a more serious one.

        Loading editor
      • Type: Don't let the zombies trample the flowers, Special Delivery
      • Plants: Split Pea (5 at a time)
      • Zombies: Excavator Zombie, Flag Zombie
      • E. Mods: Gravestones (fill up 4 front Columns)
      • Flowers: Column 3
      • Flags: 3
      • Special: No power ups, no Plant Food, and the wave starts after 15 seconds
      • Reward: Split Pea costume (mining hats)
        Loading editor
    • RED Pinata Party

      • Red Stinger x10
      • Apple Mortar x10
      • Jalapeno x3
      • Cherry Bomb x2
      • Bombegranate X2
      • Explode-O-Nut (Unlimited)
        Loading editor
    • Moon Snail wrote:
      *Type: Battle vs. Zombot Tuskmaster 10,000 BC
      • Plants: Snow Pea (5), Iceberg Lettuce (Unlimited), Hurrikale (1), Cold Snapdragon (6), Missile Toe (1, very rare)
      • Zombies: Zombot Tuskmaster 10,000 BC, every zombie the ice chunks produce, Weasel Hoarder, Sloth Gargantuar.
      • Flags: none. This is a zomboss level.
      • Reward: Ice-Shroom 

      Since my last one was a joke, I made a more serious one.

      Whats the Zomboss' HP?

        Loading editor
    • Type - Normal

      Plants - Goldbloom, Imitated Goldbloom, Boosted Puff-shroom, Grave Buster

      Zombies - All Dark Ages Zombies Except King Zombie, Jester Zombie and Wizard Zombie

      Flags - 3

      E Mods - 2 Rows Are full of Sun Graves

      Others - None

      Rewards - Puff Shroom Costume (A Little Bit Transparent and Gets more Transparent as it Disappears)

        Loading editor
    • Type-SOS

      Plants-Jack O' Lantern(endangered,5),Shrinking Violet,Primal Peashooter,Infi-nut 

      Zombies-All modern day zombies,random world portals

      Flags-2

      E Mods-None

      Others-None

      Rewards-1500 coins

        Loading editor
    • Type-SOS

      Plants- cherry bomb (endangered) 

      None you can actually plant

      Zombies - all zombots and gargs

      Sumonned zombies - all imps and gargs

      Ambushes - garg sandstorm constantly, goes  all the way to the house ignoring mowers

      Flags - infinite

      Other - if you lose you have to pay 10000$ or you can never play any pvz games again

        Loading editor
      • Type -  don't let the zombies trample the flowers, don't plant on the mold collonies
      • Plants - Melon-pult (8), Winter-melon (3), gravebusters (2) hypno shroom (2) lily pad (2), banana launcher (3), puff shroom (infinite)
      • Zombies - Chicken wranglers, knight zombies, hunter zombies, far future gargs. jurrasic marsh gargs, peasent basic zombies, weasel hoarders, all star zombies, discotron 3000, jetpack zombies.
      • Zombies spawned: zombie chickens, bug bot imps, jurrasic marsh imps, zombie weasels, basic pompodour zombies, conehead pompodour zombies, buckethead pompodour zombies, disco jetpack zombies.
      • E. Mods - water covering the 8 and 9th collum. graves on the 6th and 7th collum
      • Ambushes - Necromancy and Low Tide and sandstorm.
      • Flags - 3
      • others - it's on big wave beach
        Loading editor
    • Type = Zombot

      Area = Jurassic Marsh

      Plants = Rotobaga, Homing Thistle, Cactus, Spikerock, Endurian

      Zombot = Zombot Sharktonic Sub

      Zombies Spawned = Bug Bot Imps, Gargantuar Prime, Bug Zombie

      Flags = None replace by phases

      Phases = 5000 HP

      Phase 1 = has 1000 HP. Zombie Spawned = Bug Bot Imps

      Phase 2 = has 1500 HP. Zombie Spawned = Bug Zombies

      Phase 3 = has 2500 HP, Zombie Spawned = Gargantuar Prime

      E Mods = Column 7, 8 and 9 are filled with water

      Ambushes = Bot Swarm (The Bug Bots only spawn in Column 8 and 9 from the left

      Others = no Powerups

        Loading editor
    • Type - Zombot Battle

      Area - Jurassic Marsh

      Plants - Chomper (25), Toadstool (50)

      Zombies Spawned - Bug Bot Imps

      Flags - None replaced by phases

      Phases - 10000 HP

      Phase 1 - 500 HP. Zombie Spawned - None. Attacks - Lasers and Missles

      Phase 2 - 1500 HP. Zombie Spawned - Bug Bot Imps. Attacks - Laser and Missles

      Phase 3 - 8000 HP. Zombie Spawned - Bug Bot Imps. Attacks - Laser and Missles

      Dinosaur - T-rex

      E Mods = Column 8 and 9 from the left are filled with "Bug Water" AKA Just Water

      Ambushes = Bot Swarm From Column 6 and 7 from the left

      Others = no powerups

      Reward - 50000 Coins

        Loading editor
    • Type - Survive with the plants picked for you

      Plants - Moonflower, Grimrose, Goldbloom, Ghost Pepper, Starfruit, Missletoe and Blooming Heart

      Zombie - Glitter Zombie and Parasol Zombie

      Lawn -

      1st Lane =

      Note = the 5th Lane is The Same as first lane just inverted meaning the ice floe is up insted of down hte same case for lane 2 and lane 4

      | Land | Land | Land | Land | Land | Land | Land | Land | Ice Floe Facing Down |

      2nd Lane (4th lane is 2nd lane but inverted)

      | Land | Land | Land | Land | Land | Land | Land | Land | Ice Floe Facing Down |

      The 3rd Lane is Land except column 9 of Lane 3 which is Water

      E Mods = Collumn 9 of Lane 3 is Water

      Waves/Flags = 2

      Others = none

      Reward =

      Goldbloom Costume =

      a wing on goldbloom thats it

        Loading editor
      • Type - don't let the zombies trample the flowers.
      • Plants - Melon-pult (4), Threepeater (5), Wintermelon (2), Chard guard(10), Wall-nut (5), Puff-shroom (unlimited), Gravebuster(unlimited)
      • Zombies - Parasol zombie, All star zombie, Super fan imp, Gargantuar prime
      • Zombies spawned: Bug Bot imp, Knight zombie, Poncho zombie
      • E. Mods - Gravestones
      • Ambushes - Necromancy
      • Flags - 3
      • dinosaurs: raptor(4), stegasaurous(2), pteradactyl(3), t-rex(4), ankylosauros(2)
        Loading editor
    • Type - Conveyer Belt Level

      Area - Dark Ages

      Plants - Pepper-Pult, Fire Peashooter, Jack-o-Lantern, Wasabi Whip (10 of each)

      Zombies - Lawn of Doom Zombie, Hunter Zombie, Jurassic Fossilhead

      E. Mods - 5 Gravestones in Collumn 9 from the left

      Ambushes - None

      Flags - 5

      Dinosaurs (yes they're still here) - T-rex (5)

        Loading editor
    • Lol I could make some of these

        Loading editor
    • Birdpool wrote:
      Lol I could make some of these

      i would love to see some of these pinatas from the thread mad ein the game

        Loading editor
    • wjat

        Loading editor
    • Type: Event (Great Holiday Mashup Party 1)

      Plants: Ghost Pepper, Hot Date, Missile Toe, and Parsnip (no amount cap)

      Zombies: Feastivus Zombie, Feastivus Conehead, Halloween Buckethead, Chefster, Cake Pharaoh, Summer Gargantuar, Hot Dog Imp, Leprechaun Imp, and Stupid Cupid (valenbrainz imp)

      Portal Spawned Zombies: Parasol Zombie, Excavator Zombie, and Summer Bug

      Ambushes: Leprechauns, Stupid Cupids, and Sausage Party

      E. Mods: Grills (retextured gravestones), and Pots O' Gold (retextured Lost City portals)

      Lawn: Valenbrainz

        Loading editor
    • Type: Lock and Loaded

      Plants: Sunflower, Peashooter (boosted), imitated Peashooter (boosted), Sweet Potato

      Zombies: (all appear in columns, in this order) Jester (x2), Excavator Zombie, Jester, Jurassic Gargantuar (x3)

      Flags: 2

      E. Mods: Tombstones

      Special: Can't use powerups

        Loading editor
    • hmm

        Loading editor
    • Type: SOS, Special delivery

      Plants: (to protect) 5 Red stingers on furthest row. Delivery: Thyme warp (max of 5 at a time), Chard guard (10), Spring bean (5), squash (5), jalapeneo (5), hypno-shroom (2), Caulipower (5) and Grapeshot (1).

      World: Neon Mixtape Tour.

      Zombies: Punk Zombies, flag zombies and glitter zombies.

      Notes: Punk music until last wave, first plant you get is thyme warp and only glitter zombies and pop music on final wave.

      Flags: 6

      Bonus: none.

        Loading editor
    • dont let this thread die

        Loading editor
    • There’s another thread that’s exactly like this in the fun and games section that gets posts regularly (I didn’t put the link cuz I’m lazy)

        Loading editor
    • Um, half boosted plants isn't possible

        Loading editor
    • Birdpool wrote: Um, half boosted plants isn't possible

      What do u mean?

        Loading editor
    • AnonymousPvZFan23 wrote:

      Birdpool wrote: Um, half boosted plants isn't possible

      What do u mean?

      Clearly, you've never looked at the code for a level. Force Boosting is a plant-specific toggle, you have to add it in per plant. In theory, you could just add the same plant twice and only boost one instance of it, while halving the spawn weight but that probably wouldn't work.

        Loading editor
    • Type: Save Our Plants, Event

      Plants: Template:Peashooter Template:Threepeater

      Zombies: Template:Conehead Zombie Template:Birthbrainz Zombie Template:Imp

      World: Template:Modern Day

      Notes: Don't Lose More Than 5 Plants

      Flags: 3

      Others: Theres 3 Peashooters. One in Columm 1 lane 1, One In Columm 1 Lane 3 And One In Columm 1 Lane 6.

        Loading editor
    • There is another thread that is the very same but I cannot get the link:(

        Loading editor
    • AnonymousPvZFan23 wrote: There’s another thread that’s exactly like this in the fun and games section that gets posts regularly (I didn’t put the link cuz I’m lazy)

      https://plantsvszombies.fandom.com/wiki/Thread:1011491

      That's it

        Loading editor
    • A zombie (Anonymous)
        Loading editor
Give Kudos to this message
You've given this message Kudos!
See who gave Kudos to this message
Community content is available under CC-BY-SA unless otherwise noted.