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  • If you ever went onto the FNaF Wiki you might have seen my Make You Own Hallucination series. It is popular, and very fun to do. So, I'll make my version for this lovely Wiki! First, let me explain the rules:

    1. Of course, no official plants.

    2. You are allowed to make variants for plants.

    3. No stupid ideas.

    4. Have fun!

    Examples:

    Ice Gatling Pea

    Freezes Zombies while also hurting them.

    Damage: Normal (For Each Pea)

    Firing Speed: 4x

    Ice Gatling Pea is often very sad. No one knows why but, people think he is sad because of always getting pushed around by Ice Peas and Gatling Peas. He is also an expert at making Popsicles.

    Cost: 450

    Recharge: Rapid

    Slaughtermelon

    Damage: Massive

    Firing Speed: Sluggish

    Slaughtermelon always dreams about crushing Zombies. Slaughtermelon loves to shoot watermelon slices at Zombies. But, if Zombies get too close Slaughtermelon smashes them.

    Cost: 550

    Recharge: 20 Secs.

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    • Split-snow Range: front and back Recharge: mediocre Sun cost: 225 Split snow unlike his brother split pea never argues.

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    • Can-a-lope Range:Lobbed Sun Recharge:100 Almantic entry:Can-a-lope used to be a can,but he fused with a reguler plant to become Can-a-lope.

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    • I forgot the Damage! Its Normal.

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    • .*cough PVZCC *cough* *cough*

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    • You know there's a wiki for this, right?

      PvZCC or Plants vs. Zombies Character Creator

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    • I just do not want to make it public

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    • PlantsManicFans wrote:
      I just do not want to make it public

      This is public

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    • In the pvz cc wiki

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    • Bannanashooter

      Shoots bananas on  zombies and freezes them to catch the planties!

      Damage:  Very high (for every banana)

      Firing Speed: 3x

      Sun cost: 766 Sun

      Bannanashooter is a yellow Peashooter who shoots bananas at zombies to make them slip. These guys are shy; they always get scared of zombies. But when they see them,they immtadely throw slippy banana peels!

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    • Papalouiesbiggestfan wrote:
      Bannanashooter

      Shoots bananas on  zombies and freezes them to catch the planties!

      Damage:  Very high (for every banana)

      Firing Speed: 3x

      Sun cost: 766 Sun

      Bannanashooter is a yellow Peashooter who shoots peas at zombies to make them slip. These guys are shy; they always get scared of zombies. But when they see them,they immtadely throw slippy banana peels!

      I'm glad that you didn't make it cost a hundred less than it is now.

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    • Cloud berry Shoots berries while floating doing damage to flying zombies

      Damage average

      Firing speed 1x

      Sun cost 125

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    • Ice Gatling Pea is stupid, so I guess you broke your own rule...

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    • Stupid is an opniative rule. That rule is stupid anyways.

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    • smash patato

      smash patato has a spud hammer that smashes zombies

      damage: massive

      sun cost: 175

      recharge: sluggish

      special: can use spud hammer 3 times then it will turn into mash and if a zombie steps on in they will slow down and very slowly lose health 

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    • Water Pool costs 700 zombies that step on it sink recharge fast.Water pool loves to torcher zombies.He feels like a winner. But when jalopheneo he is nothing. and ice-nut only take damage from fire attacks cost 275 recharge very slow.One of the happiset Nuts in the zen garden,until Centurion Zombie shows up.

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    • I made the Bee Buzzer it can slow down or freeze zombies to where they stand so it's like the kernel-pult and sap-fling combined.

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    • void lychee

      void lychee can implode in a 3x3 area destroing anything in 1 hit, this includes other plants and bosses

      damage: never to be seen again

      sun cost: 200

      recharge: void traveling slow (very slow x2)

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    • Clapped Apple

      Squishes zombies with it's clapping hands

      Firing Speed x1

      Clapped Apple Loves Broccoli Ferns. He can't help but clap. On the lawn all he has to do is think of Broccoli Ferns And Claps Away.

      Cost 500

      Recharge Fast (7.5 Seconds)

      Damage High

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    • If marigold was in garden warfare, moveset would be: coin cannon: similar to air gun, but gives +10 coins each hit. Diamond spike trap: like potato mine, but gives +1000 coins per kill, but much more obvious( also gives 1000 coins to whoever destroys it, but has high health). coin copter: like garlic drone, but has 15 health and does gold drops ( huge gold coins fall from sky, +100 coin each hit) instead of corn strikes. Gatling gold: like pea Gatling, but gives +25 coins per hit and does less damage. As you can see, gold diggers would really love this class. This isn't exactly following the rules,(no official plants) but I'm just thinking of this.

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    • Ballistic Planet wrote: Stupid is an opniative rule. That rule is stupid anyways.

      He meant nothing really op

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    • Hal lucination wrote:

      Ballistic Planet wrote: Stupid is an opniative rule. That rule is stupid anyways.

      He meant nothing really op

      As in, like this: cob coiner recharge: fast. shoots cobs at a rapid rate and makes a diamond/ gem/coin appear for each zombie killed

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    • Hal lucination wrote:

      Hal lucination wrote:

      Ballistic Planet wrote: Stupid is an opniative rule. That rule is stupid anyways.

      He meant nothing really op

      As in, like this: cob coiner recharge: fast. shoots cobs at a rapid rate and makes a diamond/ gem/coin appear for each zombie killed

      Damage: nothingness.

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    • Hal lucination wrote:
      Damage: nothingness.


      thats not even a plant.

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    • nice

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    • Agent Andrew martins wrote: nice

      Come up with an idea.

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    • Agent Andrew martins wrote: I made the Bee Buzzer it can slow down or freeze zombies to where they stand so it's like the kernel-pult and sap-fling combined.

      Why did you like your own post? I don't see any benefits or points to doing that.

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    • Fire Stunion, damages AND stuns the zombie.

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    • but Bee Buzzer is the unused beehive-like-plant. my version.

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    • Maybe spits out honey? (But we have Sap-fling...)

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    • it's the sap-fling and kernel-pult, combinde.

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    • Combined*

      Okay.

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    • just like I said.

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    • Bidoofodill (named after the most OP Pokemon. GeomancyHerb/Shell Smash Simple)

      Cost: 250

      Area: Everywhere

      Recharge: Instantaneous

      DPS: 207 (cannot be reflected)

      Toughness: Protected

      Special: Sacrifices all plants and zombies in a 3 x 3 area when planted. Cannot sacrifice other Bidoofodils.

      PF: 

      Stage 1: Heals itself

      Stage 2: Grants temporary immunity until 1 flag

      Stage 3: Sacrifices all plants, excluding other Bidoofodils, and zombies in a 5 x 5 area to get a permanent attack increase of 420x

      Stage 4: All lawnmowers respawn

      Stage 5: All plants are sacrificed to get another attack increase of 69x. Player wins game, yet simultaneously dies due to OP-ness.

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    • Grand pea: shoots 200817252422626366363526262627282 peas. If plant food used: Calls in a doom shroom. Sun cost:283

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    • Bowl-o-nut

      Tough plant, that likes to go bowling after nut job

      Sun cost: 150

      Recharge: Slow

      Toughness: High

      Damage: Huge

      Special: if eaten, launches himself, bouncing from zombie to zombie

      Plant food: Launches  a tall-nut infront of him, killing every zombie there (exluding Gargs, Pharaohs and other tough zombies) and regains health.

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    • Slottery 

      Sun cost 75

      Special  gives bunch of slots that you can use to plant with . 

      Almanac entry slottery won the lottery hmm pointless should be called lottery or... Aha got it SLOTERRY . I guess I need some milk.

      Recharge mediocre

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    • Pizzachu wrote:
      Bidoofodill (named after the most OP Pokemon. GeomancyHerb/Shell Smash Simple)

      Cost: 250

      Area: Everywhere

      Recharge: Instantaneous

      DPS: 207 (cannot be reflected)

      Toughness: Protected

      Special: Sacrifices all plants and zombies in a 3 x 3 area when planted. Cannot sacrifice other Bidoofodils.

      PF: 

      Stage 1: Heals itself

      Stage 2: Grants temporary immunity until 1 flag

      Stage 3: Sacrifices all plants, excluding other Bidoofodils, and zombies in a 5 x 5 area to get a permanent attack increase of 420x

      Stage 4: All lawnmowers respawn

      Stage 5: All plants are sacrificed to get another attack increase of 69x. Player wins game, yet simultaneously dies due to OP-ness. Ughh Pokémon sucks


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    • How's this?:

      Nathevergreen

      Sun Cost: 5000

      Available in: Final Boss Levels

      Toughness: Invincible

      Effect on Plant Food: Breathes pine needles at Dr. Zomboss until he's defeated.

      Note: She protects her fellow plants, and does her very best to kill Dr. Zomboss. She'll stop at nothing until she has her revenge. Nothing!

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    • Nathevergreen

      Nathevergreen- the queen of all plants

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    • testing

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    • name:lemon aid

      cost:100 gems,150 sun

      recharge:sluggish

      Desc:lemon aids will act as a defenseive plants and will heal all wall nuts and plant in fornt of it

      speacial:will explode when eaten

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    • name:mango tango

      cost:100 sun

      Desc:will attract zombies from lanes around it

      can be found in mix tape tour hard levels

      weakness:cannot attack and is farliy weak

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    • Based on a spelling mistake in Dusk Lobber/Gallery: DuckLobber

      Cost: 150

      Recharge: Sluggish

      Damage: Average

      Firing Speed: Sluggish

      Duck Lobber lobs duck heads at zombies.

      Recharge: 40 seconds

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    • nice

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    • name:primalchomper

      cost:100 gems,200 sun

      Desc:will swallow faster and can take out a gargantuar

      weakness:can expire

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    • reacharge for mango and primal chomp:sluggish

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    • NathanComix wrote:
      Nathevergreen

      Nathevergreen- the queen of all plants

      its a good idea but to overpowerd

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    • name:apple sighter

      cost:250 sun

      Desc:At sight of a zombie,apple sighter will spit apple cider(get it)and deal normal damage

      can be found in lost city hard levels

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    • recharge medium

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    • plz dont say i copied the name cuz i didnt know there was already one

      name:dandylion

      cost:300 sun

      Desc:dandylion will shoot a powerfull beam that can leave a gargantuar to half health

      can be found in lost city hard levels

      speacial:tap to arm,destroys whole lane,produces sun for each zombie destroyed

      sun production:50 sun for each zombie(gargantuars dont count if there still alive).

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    • Pvzfernlol wrote:
      plz dont say i copied the name cuz i didnt know there was already one

      name:dandylion

      cost:300 sun

      Desc:dandylion will shoot a powerfull beam that can leave a gargantuar to half health

      can be found in lost city hard levels

      speacial:tap to arm,destroys whole lane,produces sun for each zombie destroyed

      sun production:50 sun for each zombie(gargantuars dont count if there still alive).

      weakness:will sleep longer than the spring bean after shooting

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    • Lemony Limey

      Lemony n' Limey

      lemon aid would look like bottom one but taller with sun bean face
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    • name:water nuke

      cost:2000 coins

      Desc:this is a power up in which when a zombie touches it it will blow up 3 coulums and 2 lanes,only three can be placed

      speacial:can be placed in water

      can be found in big wave beach all levels

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    • yo guys lets make other ideas since there are no other wikis for ideas

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    • name:mamoth rider

      health:rider:low mamoth robot:high

      Desc:like the bull rider the mamoth will launch the imp over a lane and stomp on your plants

      can be found in frostbite caves hard levels

      weakness:when stomping a plant it can also stomp a zombie,e.m. peaches freeze it

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    • name:ice age sunflower

      cost:175

      health:normal

      Desc:ice age sunflowers look like primal sunflowers(they all do)but produce frozen suns,1 frozen sun=200 sun

      produce rate:1x

      sun produce:frozen suns

      ice sun hates the cold,she tries to hide but it always finds her.Her friends feel bad for her but she feels watm in between the lawn

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    • sorry for the spelling :p

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    • weird

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    • Primal Spikeweed

      • Sun cost - 325
      • Recharge speed - mediocre
      • Damage - heavy (3 NDS)
      • Toughness - Very high (5 gargantuar crushes)
      • Special - Damage Persistence (for a certain amount of time, damage from Primal Spikeweed will persist)
      • Plant food power - cover entire lane with thorny vines for 5 seconds

      Despite his name, Primal Spikeweed is actually a result of various botanical experiments from the year 2411. Not only that, he isn't also a kind of weed, but is actually a type of inedible root crop.

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    • Pvzfernlol wrote:
      name:mamoth rider

      health:rider:low mamoth robot:high

      Desc:like the bull rider the mamoth will launch the imp over a lane and stomp on your plants

      can be found in frostbite caves hard levels

      weakness:when stomping a plant it can also stomp a zombie,e.m. peaches freeze it

      • cough* this thread is make a plant,not zombie
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    • The plants think we're zombies.

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    • Another one:

      Jewel Impatien

      • Sun cost - 100
      • Recharge - sluggish
      • Toughness - typical
      • Damage - variable

      Jewel Impatiens will shoot different projectile depending on their formation on the lawn.

      - Single - pea

      - Duo - frozen pea

      - Triplet - red stinger's laser

      - Quadruplet - spore-shroom's spores (deals an extra NDS of damage compared to a normal spore)

      - Quintiplet - frozen melon

      - T-shape - pea boulders

      - L-shape - lightning (deals two extra NDS of damage compared to lightning reed's)

      Still waiting for Bejeweled 4.

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    • Idk

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    • Jackninja5DipperGravityFalls wrote:
      Based on a spelling mistake in Dusk Lobber/Gallery:

      DuckLobber

      Cost: 150

      Recharge: Sluggish

      Damage: Average

      Firing Speed: Sluggish

      Duck Lobber lobs duck heads at zombies.

      Recharge: 40 seconds

      Watch this, Dusk Lobber does not like it: https://www.youtube.com/watch?v=F1ghchcSy2E

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    • NathanComix wrote:
      The plants think we're zombies.

      Really?

      Icon confused

      Seriously, why do you think of that?

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    • PvZH PLant: Tall-Nut Strength:0 Health:9 Cost:4 Traits:Teamup, untrickable, armored 1 Abilities:None

      Description: He’s a tough nut to crack

      Use: Like primalwallnut but armored and cost one more

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    • AnonymousPvZFan23 wrote: PvZH PLant: Tall-Nut Strength:0 Health:9 Cost:4 Traits:Teamup, untrickable, armored 1 Abilities:Nome

      Description: He’s a tough nut to crack

      Use: Like primalwallnut but armored and cost one more
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    • AnonymousPvZFan23 wrote:

      AnonymousPvZFan23 wrote: PvZH PLant: Tall-Nut Strength:0 Health:9 Cost:4 Traits:Teamup, untrickable, armored 1 Abilities:Nome

      Description: He’s a tough nut to crack

      Use: Like primalwallnut but armored and cost one more

      Oh yeah it would be an event card
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    • Worldjaiden wrote: Grand pea: shoots 200817252422626366363526262627282 peas. If plant food used: Calls in a doom shroom. Sun cost:283

      ...

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    • Primal Chomper:

      Like normal chomper, although he has a longer chomp range, shorter devouring time and he can devour Gargantuars whole, although if he eats a Garg, it takes him four times longer to devour it

      Cost: 300

      Recharge: Sluggish

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    • Hellsmash:

      Sun Cost: 1000.

      Recharge: Extremely Quick.

      Damage: High.

      Description: Hellsmash is a plant made structurally of 1% Bonk Choy, and 99% Plantoid-Z. It has the arms of a Bonk Choy, but with claws. Its gender is non-existent. It has the head of a Potato Mine, but without the signal on its head. It has the body of a Bonk Choy's head, only with no facial features (obviously). Any interviews with it ended with the interviewer being harmed, or, in one case, even being K I L L E D .

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    • Haju Jabu

      Recharge: VERY Sluggish (Note that this is due to it being a very strong plant.)

      Damage: VERY Heavy. (Note that it is a Melee Plant, but can do Melee attacks up to within 3 squares in front of it, but not behind it.)

      Punching Speed: Fast

      HaJu Jabb-U (Hah-joo Jah-boo) has DNA that resulted in the dummy attached to it. The dummy protects it's backside. It is actually a He, but due to being a Dusk Lobber, is also somehow a She. However, it is ADVISED that you refer to it as a He or It, preferably an It. It has fists that can beat up zombies within 3 squares in front of it. The punches do considerably more damage than a Bonk Choy.

      Recharge: 40 seconds

      Sun Cost: 20 sun

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    • JaidenTaco1016 wrote:

      Haju Jabu

      Recharge: VERY Sluggish (Note that this is due to it being a very strong plant.)

      Damage: VERY Heavy. (Note that it is a Melee Plant, but can do Melee attacks up to within 3 squares in front of it, but not behind it.)

      Punching Speed: Fast

      HaJu Jabb-U (Hah-joo Jah-boo) has DNA that resulted in the dummy attached to it. The dummy protects it's backside. It is actually a He, but due to being a Dusk Lobber, is also somehow a She. However, it is ADVISED that you refer to it as a He or It, preferably an It. It has fists that can beat up zombies within 3 squares in front of it. The punches do considerably more damage than a Bonk Choy.

      Recharge: 40 seconds

      Sun Cost: 20 sun

      What the...

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    • ikr

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    • That’s stupid

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    • A zombie (Anonymous)
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