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|ability = '''When played:''' Transform all Zombies into 1{{PvZH Icon|strength}}/1{{PvZH Icon|health}} Zombies with no abilities. |
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|ability = '''When played:''' Transform all Zombies into 1{{PvZH Icon|strength}}/1{{PvZH Icon|health}} Zombies with no abilities. |
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|flavor text = "Presto change-o! Now you see a powerful Zombie. Now you don't!"}} |
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|flavor text = "Presto change-o! Now you see a powerful Zombie. Now you don't!"}} |
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'''The Great Zucchini''' is a {{PvZH Plant Category|premium|legendary}} in ''[[Plants vs. Zombies Heroes]]'' and a member of the {{PvZH Class|Smarty}} class. It costs 9{{PvZH Icon|sun}} to play and has 7{{PvZH Icon|strength}}/7{{PvZH Icon|health}}. It has the '''[[Card#Amphibious|Amphibious]]''' trait, and its ability transforms every zombie on the field into one of the 5 basic zombies ([[Cardboard Robot Zombie]], {{PvZHLink|Imp}}, {{PvZHLink|Backup Dancer}}, [[Skunk Punk]], {{PvZHLink|Baseball Zombie}}) at random when it is played. This ability has no effect on gravestone zombies. |
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'''The Great Zucchini''' is a {{PvZH Plant Category|premium|legendary}} in ''[[Plants vs. Zombies Heroes]]'' and a member of the {{PvZH Class|Smarty}} class. It costs 9{{PvZH Icon|sun}} to play and has 7{{PvZH Icon|strength}}/7{{PvZH Icon|health}}. It has the '''[[Card#Amphibious|Amphibious]]''' trait, and its ability transforms every zombie on the field into one of the 5 basic zombies ([[Cardboard Robot Zombie]], [[Imp (PvZH)|Imp]], [[Backup Dancer (PvZH)|Backup Dancer]], [[Skunk Punk]], [[Baseball Zombie (PvZH)|Baseball Zombie]]) at random when it is played. This ability has no effect on gravestone zombies. |
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==Origins== |
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==Origins== |
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Its name is a portmanteau of "''The Great Houdini''," who was a famous magician whose actual name was [[wikipedia:Harry Houdini|Harry Houdini]]; and "zucchini," the real-life plant it is based on. It could also be a reference to [[wikipedia:The Great Zucchini|the professional children's entertainer of the same name]]. |
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Its name is a portmanteau of "''The Great Houdini''," who was a famous magician whose actual name was [[wikipedia:Harry Houdini|Harry Houdini]]; and "zucchini," the real-life plant it is based on. It could also be a reference to [[wikipedia:The Great Zucchini|the professional children's entertainer of the same name]]. |
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Its description is based on the famous phrase, "''Now you see me. Now you don't!"'' It is also a phrase a magician would use, hence its name being based on Harry Houdini. |
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Its description is based on the famous phrase, "''Now you see me. Now you don't!"'' It is also a phrase a magician would use, hence its name being based on Harry Houdini. Its description also alludes to its ability. |
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==Statistics== |
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==Statistics== |
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The Great Zucchini is very expensive, but boasts great raw stats, the '''Amphibious''' trait, and most importantly, a formidable ability. Statwise, it can defend lanes well, especially on the aquatic lane. |
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The Great Zucchini is very expensive, but boasts great raw stats, the '''Amphibious''' trait, and most importantly, a formidable ability. Statwise, it can defend lanes well, especially on the aquatic lane. |
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As far as its ability goes, the more threats your opponent has on the field, the better, as it can transform all of them into near-harmless 1{{PvZH Icon|strength}}/1{{PvZH Icon|health}} zombies. Although this costs the same as [[Zombot 1000]], The Great Zucchini can nullify the "When destroyed" abilities of zombies like [[Portal Technician]]'s and {{PvZHLink|Octo Zombie}}'s. |
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As far as its ability goes, the more threats your opponent has on the field, the better, as it can transform all of them into near-harmless 1{{PvZH Icon|strength}}/1{{PvZH Icon|health}} zombies. Although this costs the same as [[Zombot 1000]], The Great Zucchini can nullify the "When destroyed" abilities of zombies like [[Portal Technician]]'s and [[Octo Zombie (PvZH)|Octo Zombie]]'s. |
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However, just because the threats have been weakened heavily doesn't mean you are safe, as your opponent can still play more threatening zombies the next turn if the 1{{PvZH Icon|strength}}/1{{PvZH Icon|health}} zombies are destroyed. Also, since the zombies can still do damage, do not overlook them if you have low health, as they possibly could defeat you. They can also fill up your block meters for low damage, but this also means you could lose all your Super Blocks too early in the game, making you unable to block more powerful attacks. If your opponent is a {{PvZH Class|Brainy}} hero, they could play [[Bad Moon Rising]], rendering this plant's ability useless, or even counterproductive, so keep that in mind. |
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However, just because the threats have been weakened heavily doesn't mean you are safe, as your opponent can still play more threatening zombies the next turn if the 1{{PvZH Icon|strength}}/1{{PvZH Icon|health}} zombies are destroyed. Also, since the zombies can still do damage, do not overlook them if you have low health, as they possibly could defeat you. They can also fill up your block meters for low damage, but this also means you could lose all your Super Blocks too early in the game, making you unable to block more powerful attacks. If your opponent is a {{PvZH Class|Brainy}} hero, they could play [[Bad Moon Rising]], rendering this plant's ability useless, or even counterproductive, so keep that in mind. |
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The Great Zucchini is a strong plant statwise, but its ability is even more dangerous, as it transforms all your zombies into weak 1{{PvZH Icon|strength}}/1{{PvZH Icon|health}} zombies. Since plants play their fighters after zombies do, your opponent can play The Great Zucchini without any way of you predicting it, making mind-games a necessity until you find out your opponent does not have it in their deck. It is recommended to not play all your most powerful zombies at once, as you can end up devastated by The Great Zucchini's ability. |
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The Great Zucchini is a strong plant statwise, but its ability is even more dangerous, as it transforms all your zombies into weak 1{{PvZH Icon|strength}}/1{{PvZH Icon|health}} zombies. Since plants play their fighters after zombies do, your opponent can play The Great Zucchini without any way of you predicting it, making mind-games a necessity until you find out your opponent does not have it in their deck. It is recommended to not play all your most powerful zombies at once, as you can end up devastated by The Great Zucchini's ability. |
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Do not '''[[Card#Bounce|Bounce]]''' this unless if you are going to win or if all your zombies are weak anyway, as your opponent can replay it later on. Using [[Teleport]] or [[Teleportation Zombie]] is another counter, as you can play your zombies after The Great Zucchini has been played, keeping them safe from its ability. However, Teleportation Zombie can only be used if you plan to play your zombies on the same turn he is played, or if you use [[Mixed-Up Gravedigger]] to hide him in a gravestone, primarily as {{PvZHLink|Super Brainz}} or [[Huge-Gigantacus]]. |
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Do not '''[[Card#Bounce|Bounce]]''' this unless if you are going to win or if all your zombies are weak anyway, as your opponent can replay it later on. Using [[Teleport]] or [[Teleportation Zombie]] is another counter, as you can play your zombies after The Great Zucchini has been played, keeping them safe from its ability. However, Teleportation Zombie can only be used if you plan to play your zombies on the same turn he is played, or if you use [[Mixed-Up Gravedigger]] to hide him in a gravestone, primarily as [[Super Brainz (PvZH)|Super Brainz]] or [[Huge-Gigantacus]]. |
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Mixed-Up Gravedigger can also be played after you play your zombies, which also protects them from The Great Zucchini's ability. However, there are counters to this strategy, such as [[Cool Bean]] being played after [[Winter Squash]], or {{PvZHLink|Grave Buster}} in the case of Citron and Beta-Carrotina, so take caution in playing Mixed-Up Gravedigger. The best counter for its ability, however, is Bad Moon Rising, as it will transform all your 1{{PvZH Icon|strength}}/1{{PvZH Icon|health}} zombies into very powerful threats. Another way is to use cards that synergize with the 1{{PvZH Icon|strength}}/1{{PvZH Icon|health}} cards, but this is unreliable. |
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Mixed-Up Gravedigger can also be played after you play your zombies, which also protects them from The Great Zucchini's ability. However, there are counters to this strategy, such as [[Cool Bean]] being played after [[Winter Squash]], or [[Grave Buster (PvZH)|Grave Buster]] in the case of Citron and Beta-Carrotina, so take caution in playing Mixed-Up Gravedigger. The best counter for its ability, however, is Bad Moon Rising, as it will transform all your 1{{PvZH Icon|strength}}/1{{PvZH Icon|health}} zombies into very powerful threats. Another way is to use cards that synergize with the 1{{PvZH Icon|strength}}/1{{PvZH Icon|health}} cards, but this is unreliable. |
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The Great Zucchini itself is the less dangerous part, but a 7{{PvZH Icon|strength}}/7{{PvZH Icon|health}} plant is still no joke, especially since all your zombies have transformed into 1{{PvZH Icon|strength}}/1{{PvZH Icon|health}} weaklings. You could heavily boost a zombie with boosting cards like [[Maniacal Laugh]], but this isn't the most effective strategy if you want to take down a single plant. Instead, playing tricks (and environments) is the more cost-effective option; instant-kill cards like [[Rocket Science]], [[Cut Down to Size]], and [[Locust Swarm]], cards that grant the {{PvZH Icon|deadly}}'''[[Card#Deadly|Deadly]]''' trait like [[Barrel of Barrels]] and [[Super Stench]] (as well as [[Laser Base Alpha]] if The Great Zucchini is on a ground lane), and [[Exploding Fruitcake]] are your best choices. If you are playing as [[Immorticia]], you can use Teleport/Teleportation Zombie + Zombot 1000 combo to make all your opponent's plants disappear, including The Great Zucchini, and land 9 damage on your opponent. But you will usually have to wait a turn for this however. |
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The Great Zucchini itself is the less dangerous part, but a 7{{PvZH Icon|strength}}/7{{PvZH Icon|health}} plant is still no joke, especially since all your zombies have transformed into 1{{PvZH Icon|strength}}/1{{PvZH Icon|health}} weaklings. You could heavily boost a zombie with boosting cards like [[Maniacal Laugh]], but this isn't the most effective strategy if you want to take down a single plant. Instead, playing tricks (and environments) is the more cost-effective option; instant-kill cards like [[Rocket Science]], [[Cut Down to Size]], and [[Locust Swarm]], cards that grant the {{PvZH Icon|deadly}}'''[[Card#Deadly|Deadly]]''' trait like [[Barrel of Barrels]] and [[Super Stench]] (as well as [[Laser Base Alpha]] if The Great Zucchini is on a ground lane), and [[Exploding Fruitcake]] are your best choices. If you are playing as [[Immorticia]], you can use Teleport/Teleportation Zombie + Zombot 1000 combo to make all your opponent's plants disappear, including The Great Zucchini, and land 9 damage on your opponent. But you will usually have to wait a turn for this however. |
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==Gallery== |
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==Gallery== |
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{{Gallery|Official HD The Great Zucchini.png}} |
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{{Gallery|Official HD The Great Zucchini.png}} |
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==Trivia== |
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==Trivia== |
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*With Cornucopia, if [[Sour Grapes]] is made on a lane left to The Great Zucchini, any zombie destroyed by Sour Grapes' ability does not actually get destroyed, but instead gets affected by The Great Zucchini's ability unharmed. |
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*With Cornucopia, if [[Sour Grapes]] is made on a lane left to The Great Zucchini, any zombie destroyed by Sour Grapes' ability does not actually get destroyed, but instead gets affected by The Great Zucchini's ability unharmed. |
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*It has the highest base strength out of all plants, tied with {{PvZHLink|Red Stinger}} and [[Gravitree]], at 7. |
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*It has the highest base strength out of all plants, tied with [[Red Stinger (PvZH)|Red Stinger]] and [[Gravitree]], at 7. |
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*The gem on its turban is purple, but glows blue when it activates its ability, and red when attacking. |
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*The gem on its turban is purple, but glows blue when it activates its ability, and red when attacking. |
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*Since it is the only 9-sun plant, if Molekale is played with a 8-sun plant on board, they will always transform into The Great Zucchini. |
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*Since it is the only 9-sun plant, if Molekale is played with a 8-sun plant on board, they will always transform into The Great Zucchini. |
Template:Heropic
The Great Zucchini is a premium legendary plant card in Plants vs. Zombies Heroes and a member of the Smarty class. It costs 9 to play and has 7/7. It has the Amphibious trait, and its ability transforms every zombie on the field into one of the 5 basic zombies (Cardboard Robot Zombie, Imp, Backup Dancer, Skunk Punk, Baseball Zombie) at random when it is played. This ability has no effect on gravestone zombies.
Origins
It is based on a zucchini (Cucurbita pepo var. cylindrica), also known as a courgette, a summer squash fruit in the genus Cucurbita that is commonly mistaken for a vegetable. It could also be based on The Sultan, a character in Disney's animated film, Aladdin.
Its name is a portmanteau of "The Great Houdini," who was a famous magician whose actual name was Harry Houdini; and "zucchini," the real-life plant it is based on. It could also be a reference to the professional children's entertainer of the same name.
Its description is based on the famous phrase, "Now you see me. Now you don't!" It is also a phrase a magician would use, hence its name being based on Harry Houdini. Its description also alludes to its ability.
Statistics
- Class: Smarty
- Tribe: Squash Plant
- Trait: Amphibious
- Ability: When played: Transform all Zombies into 1/1 Zombies with no abilities.
- Set - Rarity: Premium - Legendary
Card description
"Presto change-o! Now you see a powerful Zombie. Now you don't!"
Update history
Update 1.4.14
- ▲ Strength change: 5 → 6
- ▲ Health change: 5 → 6
Update 1.8.26
- Description change: Quotation marks have been added to the start of its description text as well as the end.
Update 1.16.10
- ▲ Strength change: 6 → 7
- ▲ Health change: 6 → 7
- ▼ Ability change: Now transforms zombies on the field into varieties of 1/1 zombies.
Update 1.22.12
- Ability wording change: When played: Transform all Zombies into 1/1 Zombies. → When played: Transform all Zombies into 1/1 Zombies with no abilities.
Strategies
With
The Great Zucchini is very expensive, but boasts great raw stats, the Amphibious trait, and most importantly, a formidable ability. Statwise, it can defend lanes well, especially on the aquatic lane.
As far as its ability goes, the more threats your opponent has on the field, the better, as it can transform all of them into near-harmless 1/1 zombies. Although this costs the same as Zombot 1000, The Great Zucchini can nullify the "When destroyed" abilities of zombies like Portal Technician's and Octo Zombie's.
However, just because the threats have been weakened heavily doesn't mean you are safe, as your opponent can still play more threatening zombies the next turn if the 1/1 zombies are destroyed. Also, since the zombies can still do damage, do not overlook them if you have low health, as they possibly could defeat you. They can also fill up your block meters for low damage, but this also means you could lose all your Super Blocks too early in the game, making you unable to block more powerful attacks. If your opponent is a Brainy hero, they could play Bad Moon Rising, rendering this plant's ability useless, or even counterproductive, so keep that in mind.
If it is played in an aquatic lane against opponents without Amphibious zombies like Rustbolt, Z-Mech, or Professor Brainstorm, it can easily end the game in your favor as you can do 7 damage very easily to them. You can play Sour Grapes after The Great Zucchini to completely wipe the field, making all your plants able to directly attack your opponent. However, this strategy is primarily only possible as Nightcap, and requires at least 13 if he wishes to do so in one turn. Citron and Beta-Carrotina can use this in conjunction with Armored plants, which can nullify the zombies' strength stat of 1.
You can also use Rescue Radish to Bounce it, so that you can replay it again. Doing it in the same turn demands 12 sun and thus is only viable in later rounds, but if you are confident that the opponent lacks any removal tricks, you can bounce him in the next turn.
Against
The Great Zucchini is a strong plant statwise, but its ability is even more dangerous, as it transforms all your zombies into weak 1/1 zombies. Since plants play their fighters after zombies do, your opponent can play The Great Zucchini without any way of you predicting it, making mind-games a necessity until you find out your opponent does not have it in their deck. It is recommended to not play all your most powerful zombies at once, as you can end up devastated by The Great Zucchini's ability.
Do not Bounce this unless if you are going to win or if all your zombies are weak anyway, as your opponent can replay it later on. Using Teleport or Teleportation Zombie is another counter, as you can play your zombies after The Great Zucchini has been played, keeping them safe from its ability. However, Teleportation Zombie can only be used if you plan to play your zombies on the same turn he is played, or if you use Mixed-Up Gravedigger to hide him in a gravestone, primarily as Super Brainz or Huge-Gigantacus.
Mixed-Up Gravedigger can also be played after you play your zombies, which also protects them from The Great Zucchini's ability. However, there are counters to this strategy, such as Cool Bean being played after Winter Squash, or Grave Buster in the case of Citron and Beta-Carrotina, so take caution in playing Mixed-Up Gravedigger. The best counter for its ability, however, is Bad Moon Rising, as it will transform all your 1/1 zombies into very powerful threats. Another way is to use cards that synergize with the 1/1 cards, but this is unreliable.
The Great Zucchini itself is the less dangerous part, but a 7/7 plant is still no joke, especially since all your zombies have transformed into 1/1 weaklings. You could heavily boost a zombie with boosting cards like Maniacal Laugh, but this isn't the most effective strategy if you want to take down a single plant. Instead, playing tricks (and environments) is the more cost-effective option; instant-kill cards like Rocket Science, Cut Down to Size, and Locust Swarm, cards that grant the Deadly trait like Barrel of Barrels and Super Stench (as well as Laser Base Alpha if The Great Zucchini is on a ground lane), and Exploding Fruitcake are your best choices. If you are playing as Immorticia, you can use Teleport/Teleportation Zombie + Zombot 1000 combo to make all your opponent's plants disappear, including The Great Zucchini, and land 9 damage on your opponent. But you will usually have to wait a turn for this however.
Gallery
Plants vs. Zombies Wiki has a gallery for The Great Zucchini.
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Trivia
- With Cornucopia, if Sour Grapes is made on a lane left to The Great Zucchini, any zombie destroyed by Sour Grapes' ability does not actually get destroyed, but instead gets affected by The Great Zucchini's ability unharmed.
- It has the highest base strength out of all plants, tied with Red Stinger and Gravitree, at 7.
- The gem on its turban is purple, but glows blue when it activates its ability, and red when attacking.
- Since it is the only 9-sun plant, if Molekale is played with a 8-sun plant on board, they will always transform into The Great Zucchini.
- It is the most expensive Smarty card and the second-most expensive plant in the entire game.
- It is also the most expensive Amphibious card.