Plants vs. Zombies Wiki
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*Every [[Vanquish]] scores one point for the player's team.
 
*Every [[Vanquish]] scores one point for the player's team.
 
*Every suicide removes one point from the player's team.
 
*Every suicide removes one point from the player's team.
*50 points is required to win.
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*50 points are required to win.
 
==Gameplay==
 
==Gameplay==
 
Team Vanquish is based upon the aspect of two teams battling out to control the battlefield. Teamwork is not advised in this game mode; it's almost required. Considering how it's easy to get vanquished while alone, the player should avoid straying too far from a group, especially one with a healer. Some classes are more ideal for being alone than others, such as the [[Chomper (Plants vs. Zombies: Garden Warfare)|Chomper]], but they are easier to vanquish by the enemy team.
 
Team Vanquish is based upon the aspect of two teams battling out to control the battlefield. Teamwork is not advised in this game mode; it's almost required. Considering how it's easy to get vanquished while alone, the player should avoid straying too far from a group, especially one with a healer. Some classes are more ideal for being alone than others, such as the [[Chomper (Plants vs. Zombies: Garden Warfare)|Chomper]], but they are easier to vanquish by the enemy team.
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{{GardenWarfareModes}}
 
{{GardenWarfareModes}}
 
[[Category:Plants vs. Zombies: Garden Warfare]]
 
[[Category:Plants vs. Zombies: Garden Warfare]]
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[[Category:Modes]]

Revision as of 02:21, 10 March 2014

Team Vanquish
HD Imp Worker Wrench
They can be tough nuts to crack.
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Team Vanquish is a game mode in Plants vs. Zombies: Garden Warfare where the plant and zombie factions battle each other for battlefield supremacy. The two factions can have up to 12 players each, creating a total of 24 players possible in one team of Team Vanquish.

Scoring

  • Every Vanquish scores one point for the player's team.
  • Every suicide removes one point from the player's team.
  • 50 points are required to win.

Gameplay

Team Vanquish is based upon the aspect of two teams battling out to control the battlefield. Teamwork is not advised in this game mode; it's almost required. Considering how it's easy to get vanquished while alone, the player should avoid straying too far from a group, especially one with a healer. Some classes are more ideal for being alone than others, such as the Chomper, but they are easier to vanquish by the enemy team.

Strategy

  • Don't be cannon fodder! If you have a hard time avoiding getting vanquished, try another class or approach. Staying near a group of allies helps avoid being vanquished, and allows you to have some support should a group of the enemy approach.
  • Strength in Numbers. Teaming up with one or two allies will allow you to be more powerful than without them. Should one person be a healer, the whole group benefits from healing in between skirmishes.
  • Pick the ideal class. If you prefer not to have allies, using the Chomper or All-Star Zombie would be a smart call. If you don't like battling, using a more supportive class is suggested.
  • Surprise! Attacking enemies first provides a strategic advantage, and can allow any class to take down any enemy. Camping allows you to keep an area effectively enemy-free, assuming they never expect you.