Its name is a portmanteau of "tater tots," referring to the fact that it makes a Hothead, and "toss," referring to its animation.
Statistics
Classes: Kabloom, Guardian
Tribes: Root Superpower Trick
Ability: Make a .
Set - Rarity: Premium - Legendary
Card description
Spudow is one tranquil tuber. Still, sometimes he loses his head.
Update history
Update 1.2.11
Description change: Was originally Where did you *think* tater tots came from?
Strategies
With
Since a Hothead is just a stronger version of Potato Mine, it is better for the player to save this superpower for bigger opponents, and use a regular Potato Mine on zombies that have 2 health or less. Hothead can be used to block and heavily damage powerful zombies during the late-game, like Trickster and Shieldcrusher Viking, or even in the early-game, such as an EvolvedJurassic Fossilhead on turn 2. Combining this with Potato Mine is also a good idea.
It synergizes with Astro-Shroom since it counts as a plant being played. It also synergizes with Starch-Lord as well due to Hothead being a root plant.
Against
If Spudow uses this, play a weak zombie in its lane so one of your important zombies doesn't take damage or get destroyed. However, this will likely not be the case, as this is typically used to take out a strong zombie after it was played. Most likely, the only options to counter this is to boost the zombie's health, play a moving trick like Smoke Bomb or Terrify, move Hothead out of the way with Sumo Wrestler or Rodeo Gargantuar, or protect the zombie with Escape through Time.
Single player AIs will play this almost immediately, which can help you waste the ability if you place a weak zombie.