Plants vs. Zombies Wiki

Survival: Fog is the fourth level of Survival Mode introduced in Plants vs. Zombies, Plants vs. Zombies: Journey to the West, and Plants vs. Zombies: Great Wall Edition. Being set in the Fog, the objective is to survive five waves with one flag given to the player for each wave.

Waves[]

(Started)

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 None
2 None
3 None
4 None Guaranteed None 2 extra points
5 None Guaranteed None 2 extra points
6 None Guaranteed None 2 extra points
7 None 2 extra points
8 None 2 extra points
9 None 2 extra points
10 3 zombies 4 extra points


(1 flag completed)

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 None Guaranteed None 5 extra points
2 None Guaranteed None 5 extra points
3 None Guaranteed None 5 extra points
4 None Guaranteed None 6 extra points
5 None Guaranteed None 6 extra points
6 None Guaranteed None 7 extra points
7 None Guaranteed None 7 extra points
8 None Guaranteed None 7 extra points
9 None Guaranteed None 8 extra points
10 3 zombies 11 extra points


(2 flags completed)

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 None Guaranteed None 9 extra points
2 None Guaranteed None 9 extra points
3 None Guaranteed None 9 extra points
4 None Guaranteed None 10 extra points
5 None Guaranteed None 10 extra points
6 None Guaranteed None 11 extra points
7 None Guaranteed None 11 extra points
8 None Guaranteed None 11 extra points
9 None Guaranteed None 12 extra points
10 3 zombies 21 extra points


(3 flags completed)

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 None Guaranteed None 13 extra points
2 None Guaranteed None 13 extra points
3 None Guaranteed None 13 extra points
4 None Guaranteed None 14 extra points
5 None Guaranteed None 14 extra points
6 None Guaranteed None 15 extra points
7 None Guaranteed None 15 extra points
8 None Guaranteed None 15 extra points
9 None Guaranteed None 16 extra points
10 3 zombies 31 extra points


(4 flags completed)

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 None Guaranteed None 17 extra points
2 None Guaranteed None 17 extra points
3 None Guaranteed None 17 extra points
4 None Guaranteed None 18 extra points
5 None Guaranteed None 18 extra points
6 None Guaranteed None 19 extra points
7 None Guaranteed None 19 extra points
8 None Guaranteed None 19 extra points
9 None Guaranteed None 20 extra points
10 3 zombies Final Wave
41 extra points


Note: Extra points are spent on (might on *PS3, PSV, Xbox and ATV Only)

Difficulty[]

  • There are a lot more different types of zombies present in this survival. Those include the Zomboni, Dolphin Rider Zombie, Jack-in-the-Box Zombie, Balloon Zombie, Digger Zombie, Pogo Zombie, Ladder Zombie, and Catapult Zombie. These zombies are very dangerous, and in waves when more are clustered together, it may be difficult to get every counter for every zombie on field.
  • It takes place in nighttime, and there is also fog. Bringing Plantern and Sun-shroom should be a must, especially in earlier waves.

Icons[]

Strategies[]

Strategy 1: Pool Glooms[]

SurvivalFogPMan

Nothing terribly original here. The strategy uses Gloom-shrooms on pool lanes, like Survival: Endless builds.

Setup:

Nothing much different from the average fog level setups. Plant Sun-shrooms, Puff-shrooms, and possibly Sea-shrooms and Imitater Sea-shrooms. Slowly replace the Puff-shrooms with plants like Fume-shrooms, but you can keep some Puff-shrooms as delayers. You plant Planterns, protect them and whatnot. You can try placing the Gloom-shrooms on the first flag, but it is preferred to do it on the second.

Post-setup:

Place Gloom-shrooms on the pool. The total cost of a pumpkined pool Gloom-shroom is 375 sun. Then, not much else. You may add some Magnet-shrooms. You should also add any plants needed to counter some zombies, like Cattails or Blovers against Balloon Zombies, Umbrella Leaves against Catapult Zombies, land Gloom-shrooms close to the left against Digger Zombies, etc.

Strategy 2: 5 Flags, 4 Cats - by EMPeachy4[]

Created by EMPeachy.

Start out by placing Sun-shrooms on land in columns one and two. Do the same with Puff-shrooms and Sea-shrooms in column four. Do NOT plant on column three and do NOT place Puff-shrooms on Lily Pads. It is a waste.

After you kill the first zombie, start adding another column of Puff-shrooms and Sea-shrooms in column five. This is also the time to start planting your Sun-shrooms in Pool columns one and two, and NOW plant Scaredy-shrooms on land in column three. Also add two more Sea-shrooms in this column. Your next job is to plant Planterns in rows one and six, column six (you could do this slightly earlier). Plant Wall-nuts in front of them and also in front of the Sea-shrooms, as they are vital to this setup. Finally, replace the Puff-shrooms with Fume-shrooms and replace the Sea-shrooms on column three with Scaredy-shrooms, then you are complete for the first flag! If something is going bad, use a Squash or another instant kill. Your lawn should look like this:

S  S  SC  F  F  P  W
S  S  SC  F  F
S  S  SC   s   s   W
S  S  SC   s   s   W
S  S  SC  F  F
S  S  SC  F  F  P  W

Key: S = Sun-shroom, SC = Scaredy-shroom, F = Fume-shroom, P = Plantern, W = Wall-nut, s = Sea-shroom

NOTE: If a letter is underlined, that means the plant is on a Lily Pad.

This flag is all about replacing. Right away, your Tall-nuts should be ready to be planted, so plant them on rows two and four to column six. Your Cattail should be ready to go too, so dig up one of the Sea-shrooms on column four, plant a Lily Pad, and then a Cattail. You should be able to have planted two Cattails before the huge wave, and if you are lucky you could have three. But remember to upgrade the Lily Pads on column four before the ones on column five, so they do not get eaten as quickly. You also need to remember to replace your existing Wall-nuts with Tall-nuts and Imitaters. The last thing to do is to replace the Scaredy-shrooms with Snow Peas. A word of warning though: sun is very tight.

Your Lawn should look like this:

S  S  SP  F  F  P  T
S  S  SP  F  F  T
S  S  SP  C  s  T
S  S  SP  C  s  T
S  S  SP  F  F  T
S  S  SP  F  F  P  T

S = Sun-shroom, SP = Snow Pea, F = Fume-shroom, P = Plantern, T = Tall-nut, C = Cattail, s = Sea-shroom

  • Required plants for flag three:
    • Jalapeno
    • Imitater Jalapeno
    • Lily Pad
    • Cherry Bomb
    • Pumpkin
    • Tall-nut
    • Squash
    • Repeater
    • Cattail
    • Fume-shroom (only if you really need them)

Upgrade the last two Lily Pads ASAP. You also need to replace your Fume-shrooms with Repeaters to deal with the Dancing Zombies! On the final wave, a Digger Zombie will come. Use a Cherry Bomb or Jalapeno as soon as you see it. Your lawn should look like this:

S  S  SP  R  R  P  T
S  S  SP  R  R  T
S  S  SP  C  C  T
S  S  SP  C  C  T
S  S  SP  R  R  T
S  S  SP  R  R  P  T

S = Sun-shroom, SP = Snow Pea, R = Repeater, P = Plantern, T = Tall-nut, C = Cattail

Jackninja5's Strategy[]

First Wave[]

Choose these:

Sun-shrooms and Puff-shrooms are going to go in the places they were in the Survival Night mode. Scaredy-shrooms also do the same. Fume-shrooms still replace the Puff-shrooms. But Sea-shrooms should go in the Pool (not Puff-shrooms on Lily Pads) and Blover should be used often. Still the fifth column should not have Fume-shrooms. I had quite a poor job done because my diagram was like this:

S S SC PS PS PS
S S SC PS PS PS
LS LS LSC SS SS SS
LS LS LSC LFS SS LFS
S S SC PS PS PS
S S SC PS PS PS

  • S = Sun-shroom
  • SC = Scaredy-shroom
  • PS = Puff-shroom
  • FS = Fume-Shroom
  • L = Lily Pad
  • SS = Sea-shroom

Wave 2[]

Choose:

You could have done better than I did by planting more Fume-shrooms. I didn't want to have to do this but I am not using Blovers until I finish planting Fume-shrooms. You don't have to do the same if you have planted a good amount of Fume-shrooms. Fifth column is once again for Magnets. Diagram for mine (and what you should have now) is here:

S S SC FS MS GS
S S SC FS MS FS
LS LS LSC LFS SS LFS
LS LS LSC LFS SS LGS
S S SC FS MS FS
S S SC FS MS FS

  • MS = Magnet-shroom
  • GS = Gloom-shroom

Wave 3[]

Well, we are now at where we should be so plant:

  • Gloom-shroom
  • Magnet-shroom
  • Lily Pad
  • Tall-nut
  • Blover
  • Doom-shroom
  • Ice-shroom
  • Hypno-shroom (optional)
  • Tangle Kelp
  • Pumpkin

Plant the last two Magnets on Lily Pads in the pool and put Pumpkins around the Sun-shrooms in the first column, just in case Digger Zombies come. Keep the work with the Glooms up. The lawn should look like this:

(S) S SC FS MS GS
S SC FS MS GS
LS LS LSC LFS LMS LGS
LS LS LSC LFS LMS LGS
(S) S SC FS MS GS
S SC FS MS GS

  • () = Pumpkin

Wave 4[]

Choose:

  • Pumpkin
  • Tall-nut
  • Lily Pad
  • Magnet-shroom (in case)
  • Fume-shroom (in case)
  • Gloom-shroom (in case)
  • Ice-shroom
  • Hypno-shroom
  • Doom-shroom
  • Blover

Plant Pumpkins around Glooms and Magnets. Sun-shrooms are okay. We already finished them. Plant new Magnets, Fumes and Glooms if they are eaten.

Wave 5[]

Choose these plants for the final step:

  • Sun-shroom (in case)
  • Pumpkin
  • Magnet-shroom (in case)
  • Fume-shroom (in case)
  • Gloom-shroom (in case)
  • Lily Pad
  • Squash
  • Ice-shroom
  • Doom-shroom
  • Spikeweed

Catapults are here. Try kill them with the instants and protect the Magnets with Pumpkins from Pole Vaulting Zombies.

PVZ fog survival strategy

Strategy 3[]

Required plants:

  • Sun shroom
  • Lily Pad
  • Fume-shroom
  • Gloom-shroom
  • Pumpkin
  • Garlic
  • Cattail

Optional plants:

  • Plantern
  • Spikeweed
  • Puff-shroom
  • Any instant plant
  • Imitater Pumpkin and/or Sun-shroom

S - Sun-shroom | ( ) - Lily Pad | F - Fume-shroom | G - Gloom-shroom | [ ] - Pumpkin | g - Garlic | C - Cattail | P - Plantern | s - Spikeweed

[G] S S S F F [G] g g

[S] S S S F [P] s s s

(S) (S) (S) (S) [C] ([G]) ([G]) ([G]) ([G])

(S) (S) (S) (S) [C] ([G]) ([G]) ([G]) ([G])

[S] S S S F [P] s s s

[G] S S S F F [G] g g

Strategy 4[]

by RisingDuskFTW

Note: This guide was found by me, but was created by YouTuber Sentientsword. He is a small YouTuber (311 subscribers) but has been making videos for years semi-regularly. Go check his PvZ guides out and give him some support!

This strategy revolves around Gloom-shrooms, Melon-pult and Cattail.

Round 1 (Wave 1)[]

For this round, you will need:

Start by planting Sunflower in columns 1 & 2, including the pool tiles. Meanwhile, plant Puff-shrooms in column 6. Whenever a Zombie appears, plant a second Puff-shroom behind the first. When a Conehead Zombie appears, plant a third Puff-shroom down. As soon as column 1 & 2 are filled with Sunflowers, plant a Cattail in column 3. Start planting Twin Sunflowers and then Fume-shrooms behind the Puff-shrooms. Next, plant a second Cattail in the other pool row. Once this is set up, plant a Pumpkin around a Plantern in column 7 in either Row 2 or 5. Plant another in the other row. Now, plant 1 Gloom-shroom in column 7 row 1 & 6, as well as just in front of the Cattails. Put Pumpkins around the Gloom-shrooms. By now, the 2nd wave will have finished and your backyard should look something like this:

Ts Ts Fs Ps Ps Ps

(Gs)

Ts Ts Fs Ps Ps Ps (P)
Ts Ts Ct (Gs)
S S Ct (Gs)
S S Fs Ps Ps Ps (P)
S S Fs Ps Ps Ps (Gs)

Legend:

  • Ts = Twin Sunflower
  • S = Sunflower
  • Fs = Fume-shroom
  • Ct = Cattail
  • Ps = Puff-shroom
  • Gs = Gloom-shroom
  • P = Plantern
  • (_) = Pumpkin

Round 2 (Wave 2)[]

For this round you will need:

  • Fume-shroom
  • Lily Pad
  • Spikeweed
  • Pumpkin
  • Melon-pult
  • Twin Sunflower
  • Gloom-shroom
  • Spikerock
  • Imitater Pumpkin
  • Squash (For 10 seed slots)

From now, you want to develop your defences stronger. Start planting Spikeweed and Spikerock on the ground, as you continue creating Twin Sunflowers. Replace the back row of Puff-shrooms with Melon-pults and create Gloom-shrooms with Pumpkins in line with the Planterns in the pool. Create another one just in front of each Gloom-shroom as well. You can also start planting pumpkins around the Puff-shrooms. By the end of wave 4, your backyard should look something like:

Ts Ts Fs Mp Mp (Ps) (Gs) Sr Sr
Ts Ts Fs Mp Mp (Ps) (P) Sw Sr
Ts Ts Ct (Gs) (Gs) (Gs)
Ts Ts Ct (Gs) (Gs) (Gs)
Ts Ts Fs Mp Mp Ps (P) Sw Sr
Ts Ts Fs Mp Ps (Ps) (Gs) Sw Sr

Round 3, 4 & 5 (Waves 3 – 5)[]

To start, you will need to bring:

  • Fume-shroom
  • Lily Pad
  • Pumpkin
  • Melon-pult
  • Gloom-shroom
  • Winter Melon
  • Spikerock
  • Imitater Pumpkin
  • Any other plant

Now, you keep planting Spikerock, replacing Puff-shrooms with Melon-pults, planting Gloom-shrooms in the pool and surrounding everything with Pumpkins. Additionally, You can start turning 1 column of Melon-pults into Winter Melons, change column 2 row 2 & 5 into Gloom-shrooms and put Pumpkins around the back column of Twin Sunflowers. This will protect you from Digger Zombies. After all the Spikerocks, Winter Melons and Digger Zombie protection is done, you can continue changing Puff-shrooms to Melon-pults and placing Pumpkins around everything. You may want to bring some Spikeweed later to replace destroyed Spikerock.

Again, this strategy was found at the YouTube channel called Sentientsword, so go give him some support if this strategy worked.

Strategy 5: Night of Melons[]

(Just to let you know, Soulslayer696969 made this. I am a Nintendo DS player, so keep in mind sometimes certain things may be different)

Flag 1[]

For the start, you want Rake. Buy that from Crazy Dave then get these plants: Sunflower, Twin Sunflower, Sun-Shroom, Fume-Shroom, Snow Pea, Puff-Shroom, Sea-Shroom, Lily Pad, and Squash. (If 10 Plant Slots, add in Pumpkin)

First you will need to plant Puff-Shrooms and Sea-Shrooms at the 6th column and beyond that point. Plant Sunflowers all in columns 1, and 2, but leaving the top and bottom of column 2 for Sun-Shroom. Do not plant Sunflowers or Sun-Shrooms in the Pool column 2. Leave those for your Fume-Shrooms. Next up is Fume-Shrooms. Keep planting those guys until you have 3 of them in all of the columns, 3, 4, 5 for non-pool columns, and 2, 3, 4 for pool columns. After this start upgrading the Sunflowers. You can also replace the Sun-Shrooms with Sunflowers later on. Before the 1st Flag, get out 1 or 2 columns of Snow Peas. (Place them in 3, 4, 5 for non-pool columns, and 2, 3, 4 for pool columns.) After the 1st Flag, get out your 3rd column of Snow Peas. Do the same, but for columns 5 for non-pool, and 4 for pool. Keep on planting Puff-Shrooms and Sea-Shrooms, as they are still useful. You should also upgrade your Sunflowers to Twin Sunflowers after getting 3 columns of Snow Peas. You will be fine for the 2nd flag so if there are any plants being destroyed, be fast and replant them.

Flag 2[]

For these flags, this becomes different. Select Twin Sunflower if you didn’t get all of your Sunflowers upgraded, Fume-Shroom and Gloom Shroom, and Pumpkin if there are Digger Zombies, Cat Tail, Melon-Pult and Winter-Pult. If there are no Digger Zombies, take in Magnet-Shroom is needed as well. Plantern is also needed. Blover if Balloon Zombies, and then lastly, Imitator Pumpkin.

Begin by upgrading Sunflowers to Twin Sunflowers, and plant Pumpkin and Imatator Pumpkin, get out Melon-Pults at where you have Snow Peas at non-pool columns and pool columns. Upgrade the Melon-Pults to Winter-Pults as well. Shovel a Sunflower at the column near the pool (column 2, row 2). And do the same for the other side. (Column 2, Row 5). And put a Fume-Shroom and upgrade it to Gloom Shroom before the 1st Wave comes in. Keep on planting Melon-Pults and Winter-Pults, and have them reach Magnet-Shroom column. (It’s before the Planterns.) Plant Catails at the Pool Columns before 1st wave. At least 4 should be ok. Make sure you have Melon-Pults and Winter-Pults at that row and columns as well. (Pool Columns and Rows.) Keep doing this and you should be ok. After 1st Wave, do what you do for Melon-Pults, and keep planting Pumpkins at the Sunflower area. Do this for Gloom Shrooms as well. 2nd Wave, do the same for 1st Wave.

Flag 3[]

Now, we are getting to a part where instants are needed.

Gallery[]

Walkthroughs[]

In other languages[]

Please note that only official translations are used.

Language Name Description
United States of America English Survival: Fog
China Simplified Chinese 生存模式:浓雾
Taiwan Traditional Chinese 生存模式:濃霧
The Netherlands Dutch Overleven: mist
France French Survie : brouillard
Germany German Überleben: Nebel
Italy Italian Sopravvivenza nebbia
Japan Japanese サバイバル:キリ(初級)
Spain Spanish Supervivencia: Niebla "Survival: Fog"