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==Difficulty==
 
==Difficulty==
*Being the easiest Survival Mode level, it is more open to a wide variety of strategies.
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*Being the easiest Survival Mode level, it is open to a wide variety of strategies.
 
*The big action takes quite a while to develop. By this time, the player will have filled out most of the lawn with plants and started planting [[upgrade plants]] if they chose them at the end of the wave.
 
*The big action takes quite a while to develop. By this time, the player will have filled out most of the lawn with plants and started planting [[upgrade plants]] if they chose them at the end of the wave.
 
*[[Fume-shroom]]s are useful against [[Dancing Zombie]] and his [[Backup Dancer]]s, along with [[Screen Door Zombie]], but placing them will wear out the player's sun bank as [[Coffee Bean]]s are needed. In this sense, [[Melon-pult]]s and [[Winter Melon]]s are probably the better choice for a Day level.
 
*[[Fume-shroom]]s are useful against [[Dancing Zombie]] and his [[Backup Dancer]]s, along with [[Screen Door Zombie]], but placing them will wear out the player's sun bank as [[Coffee Bean]]s are needed. In this sense, [[Melon-pult]]s and [[Winter Melon]]s are probably the better choice for a Day level.

Revision as of 00:03, 29 May 2016

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Survival: Day is the first level of Survival Mode introduced in Plants vs. Zombies, Plants vs. Zombies: Journey to the West, and Plants vs. Zombies: Great Wall Edition. Being set in Day, the objective of this game mode is to survive five waves with one flag given for each wave.

Difficulty

Icons

Strategies

See Survival: Day/Strategies.

Gallery