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{{Construction}}
 
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[[File:SuperUltraBallLQ.png|thumb|right|Super Brainz throwing the Super Ultra Ball]]
 
[[File:SuperUltraBallLQ.png|thumb|right|Super Brainz throwing the Super Ultra Ball]]
'''Super Ultra Ball''' is the second ability for [[Super Brainz]] in ''[[Plants vs. Zombies: Garden Warfare 2]]''. When used, Super Brainz throws a ball that explodes and deals a large amount of splash damage. It requires 20 seconds to recharge before being useable again.
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'''Super Ultra Ball''' is the second ability for [[Super Brainz]] in ''[[Plants vs. Zombies: Garden Warfare 2]]''. When used, Super Brainz throws an explosive ball that deals up to 60 damage to the target, as well as a large amount of splash damage. It requires 20 seconds to recharge before being useable again.
   
 
==Stickerbook description==
 
==Stickerbook description==
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==Strategies==
 
==Strategies==
 
===With===
 
===With===
Super Ultra Ball is a strong ability, but it is heavily rewarded for the players with good precision with this ability. Try to jump into the air and cast the ability, as this will allow you to gain a height advantage over your opponent, allowing you to land a Super Ultra Ball easily. Take note that this can easily expose you to [[Cactus (PvZ: GW)|Cacti]], allowing them to easily get free damage onto you, most likely vanquishing you before you get the chance to fire the Super Ultra Ball.
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Super Ultra Ball is a powerful ability, but it is heavily rewarded for the players with good precision with this ability. Try to jump into the air and cast the ability, as this will allow you to gain a height advantage over your opponent, allowing you to land a Super Ultra Ball easily. Take note that this can easily expose you to [[Cactus (PvZ: GW)|Cacti]], allowing them to easily get free damage onto you, most likely vanquishing you before you get the chance to fire the Super Ultra Ball if you are at low health.
   
Keep in mind that while you cast it, you can still turn around to change your aim. This can make you very unpredictable with the Super Ultra Ball, especially with its somewhat silent sound.
 
 
===Against===
 
===Against===
The Super Ultra Ball has a considerably long cast-time and even has a slow projectile. Try to avoid the projectile if you can. Use the cast time to throw a small amount of damage to Super Brainz, but this can be very risky as another Zombie Hero could be accompanied with Super Brainz.
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Keep in mind thatthe Super Brainz can still turn around to change his aim. This, along with the ability's somewhat silent sound effect, makes this ability unpredictable, thus being harder to avoid. However, the Super Ultra Ball has a considerably long cast-time and its projectile speed is relatively low, so you can have some time to dodge the ball. You can even shoot the Super Brainz while he's throwing his ball because he barely moves while using the ability, but this can be a very risky decision, as another zombie may be accompanied with the Super Brainz.
   
 
==Trivia==
 
==Trivia==
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**This can help the player get a better range.
 
**This can help the player get a better range.
 
*Previously in the beta, its recharge used to be 24 seconds. However, it has been buffed to 20 seconds in the [https://www.reddit.com/r/PvZGardenWarfare/comments/43s00s/january_2016_garden_warfare_2_tuningbalance_notes/ January 2016] patch.
 
*Previously in the beta, its recharge used to be 24 seconds. However, it has been buffed to 20 seconds in the [https://www.reddit.com/r/PvZGardenWarfare/comments/43s00s/january_2016_garden_warfare_2_tuningbalance_notes/ January 2016] patch.
 
 
{{GardenWarfare2 Zombies}}
 
{{GardenWarfare2 Zombies}}
 
[[Category:Abilities]]
 
[[Category:Abilities]]

Revision as of 10:22, May 3, 2016

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SuperUltraBallLQ

Super Brainz throwing the Super Ultra Ball

Super Ultra Ball is the second ability for Super Brainz in Plants vs. Zombies: Garden Warfare 2. When used, Super Brainz throws an explosive ball that deals up to 60 damage to the target, as well as a large amount of splash damage. It requires 20 seconds to recharge before being useable again.

Stickerbook description

The Super Ultra Ball is the ultimate in Plant-stopping projectiles. Fire it on the ground, or while airborne. It's your choice!

Strategies

With

Super Ultra Ball is a powerful ability, but it is heavily rewarded for the players with good precision with this ability. Try to jump into the air and cast the ability, as this will allow you to gain a height advantage over your opponent, allowing you to land a Super Ultra Ball easily. Take note that this can easily expose you to Cacti, allowing them to easily get free damage onto you, most likely vanquishing you before you get the chance to fire the Super Ultra Ball if you are at low health.

Against

Keep in mind thatthe Super Brainz can still turn around to change his aim. This, along with the ability's somewhat silent sound effect, makes this ability unpredictable, thus being harder to avoid. However, the Super Ultra Ball has a considerably long cast-time and its projectile speed is relatively low, so you can have some time to dodge the ball. You can even shoot the Super Brainz while he's throwing his ball because he barely moves while using the ability, but this can be a very risky decision, as another zombie may be accompanied with the Super Brainz.

Trivia

  • It may be a reference to the Hadouken, a move associated with the character Ryu from the Street Fighter franchise.
  • When Super Brainz uses the Super Ultra Ball in mid-air, he will briefly float in mid-air when shooting the ball.
    • This can help the player get a better range.
  • Previously in the beta, its recharge used to be 24 seconds. However, it has been buffed to 20 seconds in the January 2016 patch.

Template:GardenWarfare2 Zombies

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