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- For other uses, see Sunflower (disambiguation).
Sunflower is a playable plant class in Plants vs. Zombies: Battle for Neighborville. She is a Support class who specializes in healing ally plants, including other playable classes, spawnable pots and weeds, and AI bosses.
Description
In-game description
Sunflowers are the plant healers. They revive fallen allies quickly and keep everyone in the fight while providing support fire from a safe distance.
Primary Weapon
“ | | ” |
—In-game description |
Sunflower's primary weapon is the Sun Pulse, which fires projectiles that hit 8 damage each (10 critical). It has a relatively slow fire rate, and can fire 40 times before needing to be reloaded.
Abilities
Left ability | |
---|---|
![]() Sunny Side Up | Showers healing sundrops out to help allies. |
Center ability | |
![]() Sunbeam | Switch to a high powered beam turret in a rooted position. |
Right ability | |
![]() Heal Beam | Heal an ally and extend their max health. |
Upgrades
![]() | Super Savior
| ![]() | ● 1
|
Use jump and abilities while reviving.
|
![]() | Refreshing Revive
| ● 1
| |
Faster refresh time for all abilities by reviving an ally.
Reduces ability cooldown by 30% when a teammate is revived. |
![]() | Rough Patch
| ● 1
| |
Spawn with more health after suffering multiple vanquishes in a row.
After dying three times in a row, spawn with the maximum amount of over-health for the currently used class after respawning or being revived. |
![]() | Stuffy Sundrop
| ![]() | ● 2
|
Create Sundrops at enemy's location by vanquishing them with Sunbeam.
|
![]() | Revive Reward
| ![]() | ● 2
|
Gain health by reviving an ally.
Grants 75 HP upon reviving an ally. |
![]() | Vampire Flower
| ● 2
| |
Gain health when dealing damage.
|
![]() | Quick Egress
| ![]() | ● 2
|
Move faster during Sunny Side Up.
|
![]() | Shove
| ![]() | ● 2
|
Knock enemies away by activating Sunny Side Up.
|
![]() | Rollout
| ![]() | ● 2
|
Move faster after spawning or being revived.
Increases movement speed by 55% for 6 seconds after respawning or being revived. |
![]() | Critical Blow
| ● 3
| |
Faster refresh time for all abilities by earning a critical vanquish.
Reduces ability cooldown by 3 seconds upon critically vanquishing an enemy. |
![]() | Blossom
| ![]() | ● 3
|
Heal Beam can branch out and heal additional adjacent ally.
|
![]() | Full Bloom
| ![]() | ● 3
|
Extends range of Heal Beam.
|
![]() | Cocoon
| ![]() | ● 3
|
Increased amount of overhealth Heal Beam can provide.
|
![]() | Pocket Protection
| ● 3
| |
Gain health by healing allies.
|
![]() | Speedy
| ● 3
| |
Move faster, except when sprinting.
Increases walking speed by 12.9032% |
![]() | Leveling Up
| ● 2
| |
Earn XP faster.
Earn 10% more XP. |
![]() | Recharge
| ![]() | ● 4
|
Deal damage with Sunbeam to extend its duration.
|
![]() | Sunslinger
| ● 4
| |
Increased healing rate when target is at low health.
|
Strategies
With
Against
Tips & Tricks
Balancing changes
October 2019 Patch
- ▲ Sun Pulse damage increase 4.85->5.58
- ▲ Sunny Side Up Sundrop health increase 2.0->2.5
- ▲ Sunny Side Up sundrop launch also heals area 2.5 per launch of bundle
- ▼ New VFX to communicate Sunbeam to enemies
Early December 2019 TTK Changelist
- ▲ Increase Sun Pulse damage 5.5->8
- ▼ Reduce Sun Pulse ammo capacity 50->40
- ▲ Decrease Sun Pulse projectile drag start distance 25m->20m
- ▲ Decrease Sun Pulse projectile drag end distance 45m->40m
- ▲ Decrease Sun Pulse projectile final speed post drag 375->300
- ▲ Decrease Sun Pulse projectile spread per shot
- ▲ Decrease Sun Pulse camera recoil
- ▲ Decrease Sun Pulse camera shake
- ▲ Increase Heal Beam heal rate 18->25
- ▲ Increase heal rate for the Vampire Flower upgrade6->6.25
- ▼ Increase Blossom upgrade equip cost 3->5
- ▲ Increase heal rate of Blossom upgrade 18->25
- ▲ Increase additional heal rate with Sunslinger upgrade 5->6.25
- ▲ Increase self heal rate with the Pocket Protection upgrade 6->10
Related achievement
![]() |
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Gallery
A default Sunflower in the Customizations menu
See also
V · T · E | |
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Plants vs. Zombies: Garden Warfare 2 plants | |||||||||||||||||||||||
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Playable Classes |
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Abilities |
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Spawnable Plants |
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Bosses | Giga Torchwood · Super Bean · Sunflower Queen · Big Stump · Marigold · Squash · Royal Hypno-Flower · Spooky Squash | ||||||||||||||||||||||
Others | Agent Citron · Agent Rose · Agent Corn · Assistant Manager Bitey · Tallnut · Tallnut Cannon |
Plants vs. Zombies: Battle for Neighborville plants | |||||||||||||||||||||||||||||
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Playable Classes |
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Abilities |
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Spawnable Plants |
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Battle Leaders | Bam-Bam-Boo · Bluehorn Corn · Flotsamuel · Lucy · No-Neck Raffi · Pinky Rain · Pollen Kate · Pound Cake · Queen Capra · Sherman · Sproutrage · Teddy | ||||||||||||||||||||||||||||
Bounty Hunt |
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Elusive Foes |
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Bosses | Giga Torchwood · Sunflower Queen · Super Bean · Marigold · Hypno Sunflower Queen · Spooky Squash · Bitter Dill · Dreadwood · Blight Cap | ||||||||||||||||||||||||||||
Quest NPCs | Air Ron · Best Fishing Friend™️ · Bingo-Bongo · Brian · Corny Corn · Dandelion · Exposition Al · Gilly the Kid · Harmela · Land Phil · Major Sweetie · Mark · Sergeant Peel · Sir Crustworthy · Sir Victor-Ian · Tenderleaf · Tumbleweed Ted · Vivian | ||||||||||||||||||||||||||||
Others | Weed · Pumpkin Weed · Pumpkin Wildflower · Dreadroot |
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