|
|
Line 11: |
Line 11: |
|
|effect = Do 2 damage. You get +1{{PvZH Icon|sun}} for the rest of the game. |
|
|effect = Do 2 damage. You get +1{{PvZH Icon|sun}} for the rest of the game. |
|
|flavor text = Solar Flare never met a sunscreen strong enough to stop her.}} |
|
|flavor text = Solar Flare never met a sunscreen strong enough to stop her.}} |
− |
'''Sunburn''' is [[Solar Flare]]'s [[:Category:Superpowers|Signature Superpower]] appearing in ''[[Plants vs. Zombies Heroes]]'', and a member of the [[:Category:Kabloom Teammates|Kabloom]]{{PvZH Icon|kabloom}} and the [[:Category:Solar Teammates|Solar]]{{PvZH Icon|solar}} superpowers. When played, Solar Flare sets herself ablaze and jumps, creating a fireball that does 2 damage to a zombie. After this, the player will gain one extra sun every turn. The player also gets one sun after using it, making it the only free superpower in the game. |
+ |
'''Sunburn''' is [[Solar Flare]]'s [[:Category:Superpowers|Signature Superpower]] appearing in ''[[Plants vs. Zombies Heroes]]'', and a member of the [[:Category:Kabloom Teammates|Kabloom]]{{PvZH Icon|kabloom}} and the [[:Category:Solar Teammates|Solar]]{{PvZH Icon|solar}} superpowers. It costs 1{{PvZH Icon|sun}} to use. When played, Solar Flare sets herself ablaze and jumps, creating a fireball that does 2 damage to a zombie. After this, the player will gain +1{{PvZH Icon|sun}} to use every turn. The player also gets 1{{PvZH Icon|sun}} after using it, making it the only free superpower in the game. |
|
==Card description== |
|
==Card description== |
|
''Solar Flare never met a sunscreen strong enough to stop her.'' |
|
''Solar Flare never met a sunscreen strong enough to stop her.'' |
Just give him time.
This article is about an upcoming Plants vs. Zombies game. The content may change, and spoilers may be revealed. Read at your own risk!
They can be tough nuts to crack.
This article is under construction and requires more content. You can help our wiki by
expanding it.
Sunburn is Solar Flare's Signature Superpower appearing in Plants vs. Zombies Heroes, and a member of the Kabloom[[File:|20px|link=]] and the Solar[[File:|20px|link=]] superpowers. It costs 1 to use. When played, Solar Flare sets herself ablaze and jumps, creating a fireball that does 2 damage to a zombie. After this, the player will gain +1 to use every turn. The player also gets 1 after using it, making it the only free superpower in the game.
Card description
Solar Flare never met a sunscreen strong enough to stop her.
Strategies
Unlike many other Superpowers, you should play this as early as you can, because the sun bonus actually lasts until the end of the level. If you want to save it, then you can use it against Amphibious zombies because of Solar Flare's lack of aquatic plants.
A good combination of this ability is with Shroom for Two, due to its cost of 1 sun, which is refunded, can help to deal at least 4 damage to the Zombie Hero by the end of the turn.
Gallery
Solar Flare using Sunburn