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|ability = All Plants get {{PvZH Icon|strikethrough}}'''Strikethrough''' this turn. '''Conjure''' a Trick.
 
|ability = All Plants get {{PvZH Icon|strikethrough}}'''Strikethrough''' this turn. '''Conjure''' a Trick.
 
|flavor text = Each Plant is grown with the power of solar radiation. Sometimes you just have to let it out.}}
 
|flavor text = Each Plant is grown with the power of solar radiation. Sometimes you just have to let it out.}}
'''Sun Strike '''is a {{PvZH Plant Category|triassic|super-rare|tr=yes}} in ''[[Plants vs. Zombies Heroes]]'', and a member of the {{PvZH Class|Solar}} class. It costs 4{{PvZH Icon|sun}} to play, and its abilities give all plants on the field the {{PvZH Icon|strikethrough}}'''[[Card#Strikethrough|Strikethrough]]''' trait on the turn it is played, and '''[[Card#Conjure|Conjure]]''' a [[:Category:Tricks|trick]] card.
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'''Sun Strike''' is a {{PvZH Plant Category|triassic|super-rare|tr=yes}} in ''[[Plants vs. Zombies Heroes]]'' and a member of the {{PvZH Class|Solar}} class. It costs 4{{PvZH Icon|sun}} to play, and its ability gives all plants on the field the {{PvZH Icon|strikethrough}}'''[[Card#Strikethrough|Strikethrough]]''' trait on the turn it is played and '''[[Card#Conjure|Conjures]]''' a [[:Category:Plant Tricks|trick]] card.
   
 
==Statistics==
 
==Statistics==
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While there are powerful plants in the Solar class like [[Three-Headed Chomper]], {{PvZHLink|Cob Cannon}}, and [[Pepper M.D.]], there is only so much the Solar class alone can do. Fortunately, all Solar heroes' secondary classes can make Sun Strike's ability more powerful:
 
While there are powerful plants in the Solar class like [[Three-Headed Chomper]], {{PvZHLink|Cob Cannon}}, and [[Pepper M.D.]], there is only so much the Solar class alone can do. Fortunately, all Solar heroes' secondary classes can make Sun Strike's ability more powerful:
*[[Chompzilla]] has the ability to boost her plants, give them the {{PvZH Icon|double strike}}'''[[Card#Double Strike|Double Strike]]''' trait, and make them do bonus attacks, massively increasing the damage done to her opponent. The {{PvZH Class|Mega-Grow}} class also has a few cards with abilities that activate upon doing damage, such as [[Moonbean]] or [[Captain Cucumber]], which means their abilities can activate twice, as long as her opponent doesn't block (which in that case, only once).
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*[[Chompzilla]] has the ability to boost her plants, give them the {{PvZH Icon|double strike}}'''[[Card#Double Strike|Double Strike]]''' trait, and make them do bonus attacks, massively increasing the damage done to her opponent. The {{PvZH Class|Mega-Grow}} class also has a few cards with abilities that activate upon doing damage, such as [[Moonbean]] or [[Captain Cucumber]], which means their abilities can activate twice, as long as her opponent doesn't block (which, in that case, only once).
*[[Wall-Knight]]'s {{PvZH Class|Guardian}} class doesn't excel much in offense (the only real hard-hitters there being [[Hibernating Beary]], [[Gravitree]], and [[Tricarrotops]]), but Sun Strike definitely shines in a [[Pecanolith]] deck, considering how easily spammable nuts are, and how much health they have. He can also use them with {{PvZH Icon|bullseye}}'''[[Card#Bullseye|Bullseye]]''' plants to make their {{PvZH Icon|strikethrough}}'''Strikethrough''' attacks unblockable, but {{PvZH Icon|bullseye}}'''Bullseye''' plants in the Guardian class lack strength (the strongest being [[Blockbuster]], with only 3 strength), and Wall-Knight doesn't have any ways to boost their stats excluding [[Pumpkin Shell]].
+
*[[Wall-Knight]]'s {{PvZH Class|Guardian}} class doesn't excel much in strength (the only real hard-hitters there being [[Hibernating Beary]], [[Tough Beets]], [[Gravitree]], [[Tricarrotops]]), but Sun Strike definitely shines in a [[Pecanolith]] deck, considering how easily spammable nuts are and how much health they have. He can also use them with {{PvZH Icon|bullseye}}'''[[Card#Bullseye|Bullseye]]''' plants to make their {{PvZH Icon|strikethrough}}'''Strikethrough''' attacks unblockable, but {{PvZH Icon|bullseye}}'''Bullseye''' plants in the Guardian class lack strength (the strongest being {{PvZHLink|Plantern}} in an environment, with 4 strength), and Wall-Knight doesn't have any ways to boost their strength excluding [[Pumpkin Shell]].
 
*[[Solar Flare]] is like a mix of Chompzilla and Wall-Knight; she has mass strength-boosting tricks that can guarantee her glass cannons a hit, and she also has {{PvZH Icon|bullseye}}'''Bullseye''' cards too. In terms of sheer damage, she is able to excel Chompzilla. However, most of her plants won't be able to survive after the turn Sun Strike is played, and the only viable {{PvZH Icon|bullseye}}'''Bullseye''' plant for her to use is {{PvZHLink|Gloom-Shroom}}, as [[Astro-Shroom]] is too weak. Her {{PvZH Icon|anti-hero}}'''[[Card#Anti-Hero|Anti-Hero]]''' plants won't particularly find this useful either, as {{PvZH Icon|anti-hero}}'''Anti-Hero''' only activates when the lane is empty, which defeats the purpose of {{PvZH Icon|strikethrough}}'''Strikethrough'''. Still, it is better than nothing.
 
*[[Solar Flare]] is like a mix of Chompzilla and Wall-Knight; she has mass strength-boosting tricks that can guarantee her glass cannons a hit, and she also has {{PvZH Icon|bullseye}}'''Bullseye''' cards too. In terms of sheer damage, she is able to excel Chompzilla. However, most of her plants won't be able to survive after the turn Sun Strike is played, and the only viable {{PvZH Icon|bullseye}}'''Bullseye''' plant for her to use is {{PvZHLink|Gloom-Shroom}}, as [[Astro-Shroom]] is too weak. Her {{PvZH Icon|anti-hero}}'''[[Card#Anti-Hero|Anti-Hero]]''' plants won't particularly find this useful either, as {{PvZH Icon|anti-hero}}'''Anti-Hero''' only activates when the lane is empty, which defeats the purpose of {{PvZH Icon|strikethrough}}'''Strikethrough'''. Still, it is better than nothing.
*{{PvZHLink|Rose}} is able to use it in [[Snowdrop]] {{PvZH Icon|frozen}}'''[[Card#Freeze|Freeze]]''' decks and [[Go-Nuts]] decks. She can also use [[Planet of the Grapes]] to guarantee lots of card draw on the turn she plays this. She can also play it on plants that attack on multiple lanes like {{PvZHLink|Rotobaga}}, [[Tricorn]], {{PvZHLink|Threepeater}}, and [[Shooting Starfruit]], but since she lacks ways to boost the strength of said plants, she will have to get several of them on the field at once.
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*{{PvZHLink|Rose}} is able to use it in [[Snowdrop]] {{PvZH Icon|frozen}}'''[[Card#Freeze|Freeze]]''' decks and [[Go-Nuts]] decks, as well as on plants that attack on multiple lanes like {{PvZHLink|Rotobaga}}, [[Tricorn]], {{PvZHLink|Threepeater}}, and [[Shooting Starfruit]], but since she lacks ways to boost the strength of said plants, she will have to get several of them on the field at once. She can also use [[Planet of the Grapes]] to guarantee lots of card draw on the turn she plays Sun Strike, especially if she uses it with the last examples.
   
While its first ability is very powerful, its '''Conjuring''' ability shouldn't be underestimated either. While it is only one random trick, it could be something good like {{PvZHLink|Cherry Bomb}}, or even something that can be played on the same turn, like [[Berry Angry]]. Chompzilla can make the most out of the '''Conjured''' trick, as Captain Cucumber makes it cheaper while it makes [[Re-Peat Moss]] do a bonus attack. This ability is also good with '''[[Card#Dino-Roar|Dino-Roar]]''' cards too.
+
While its first ability is very powerful, its '''Conjuring''' ability shouldn't be underestimated either. While it is only one random trick, it could be something good like {{PvZHLink|Cherry Bomb}}, or even something that can be played on the same turn, like [[Berry Angry]]. Chompzilla can make the most out of the '''Conjured''' trick, as Captain Cucumber makes it cheaper and it makes [[Re-Peat Moss]] do a bonus attack. This ability is also good with '''[[Card#Dino-Roar|Dino-Roar]]''' cards too.
   
However, Sun Strike becomes less useful the fewer plants there are on the field. If your opponent's deck is focused on destroying plants as soon as they are played, you might want to play something else. Strong zombies overpowering your plants so that very few can survive is also a bad situation for Sun Strike. While [[Cornucopia]] can quickly supply you with plants, you will have to make at least 14 sun to do that in a single turn, or your plants will have to survive a turn of combat.
+
However, Sun Strike is heavily dependent on the plants on the field. Therefore, if your opponent's deck is focused on control, you might want to play something that doesn't go to waste even if the affected plant is destroyed (or cannot attack).
   
 
===Against===
 
===Against===
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Therefore, the best way to counter this trick is to discourage your opponent from playing it from the start. The best way is to destroy as many plants as you can so that Sun Strike's efficiency drops. You have the Zombie Tricks phase of the turn before Sun Strike is played, and the Zombies Play and Zombie Tricks phase of the turn Sun Strike is played to destroy as many as you can before they start attacking. What cards you should play depends on what plants are on the field, and what cards you have access to. While [[Quickdraw Con Man]] and [[Fraidy Cat]] can punish your opponent from playing it, a mere 1 damage or +1{{PvZH Icon|strength}}/+1{{PvZH Icon|health}} will most likely not deter your opponent from wrecking you, unless you have many on the field, or they are in a dire situation too. [[Defensive End]] is a better choice, as it makes Sun Strike (as well as the '''Conjured''' trick) cost more, buying you time to destroy their defenses.
 
Therefore, the best way to counter this trick is to discourage your opponent from playing it from the start. The best way is to destroy as many plants as you can so that Sun Strike's efficiency drops. You have the Zombie Tricks phase of the turn before Sun Strike is played, and the Zombies Play and Zombie Tricks phase of the turn Sun Strike is played to destroy as many as you can before they start attacking. What cards you should play depends on what plants are on the field, and what cards you have access to. While [[Quickdraw Con Man]] and [[Fraidy Cat]] can punish your opponent from playing it, a mere 1 damage or +1{{PvZH Icon|strength}}/+1{{PvZH Icon|health}} will most likely not deter your opponent from wrecking you, unless you have many on the field, or they are in a dire situation too. [[Defensive End]] is a better choice, as it makes Sun Strike (as well as the '''Conjured''' trick) cost more, buying you time to destroy their defenses.
   
  +
If you suspect that your opponent will play this card, you could play [[Planetary Gladiator]] to help reduce the amount of damage given to you. Combining him with [[Escape through Time]] or [[Zombie Coach]] will then make Sun Strike useless since neither you nor he will take damage, although your opponent will save it for later if Zombie Coach is played. If you want to protect all your zombies too, [[Zombot Battlecruiser 5000]] can be played to intercept Sun Strike completely on top of the aforementioned combo.
While your zombies won't be spared, shielding [[Planetary Gladiator]] with something like [[Escape through Time]] is another good alternative, as it will absorb all damage done to you while it stays unharmed.
 
   
 
==Gallery==
 
==Gallery==
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==Trivia==
 
==Trivia==
 
*This card reuses textures from [[Rejuvenate]].
 
*This card reuses textures from [[Rejuvenate]].
 
*While looking at its statistics, the player can hear the sound effect [[Laser Bean]] uses when attacking zombies in ''[[Plants vs. Zombies 2]]''.
*During development, its original name was Green Crosshairs.
 
*While looking at its statistics, you can hear the sound effect [[Laser Bean]] uses when attacking zombies in ''[[Plants vs. Zombies 2]]''.
 
   
 
{{Plants/PvZH}}
 
{{Plants/PvZH}}

Revision as of 15:09, 4 February 2019

Template:Heropic

Sun Strike is a triassic super-rare plant trick card in Plants vs. Zombies Heroes and a member of the PvZH Solar IconSolar class. It costs 4SunPvZH to play, and its ability gives all plants on the field the PvZH Strikethrough IconStrikethrough trait on the turn it is played and Conjures a trick card.

Statistics

  • Class: Solar
  • Tribe: Trick
  • Abilities: All Plants get PvZH Strikethrough IconStrikethrough this turn. Conjure a Trick.
  • Set - Rarity: Triassic - Super-Rare

Card description

Each Plant is grown with the power of solar radiation. Sometimes you just have to let it out.

Update history

Update 1.24.6

  • Added to the game.

Strategies

With

Sun Strike can be an incredibly strong and useful trick if you have sufficient setup. Although only for this turn, the PvZH Strikethrough IconStrikethrough trait is a powerful trait, as it lets your plants hit your opponent even if they are hiding behind their zombies, making Sun Strike a good finishing trick too.

While there are powerful plants in the Solar class like Three-Headed Chomper, Template:PvZHLink, and Pepper M.D., there is only so much the Solar class alone can do. Fortunately, all Solar heroes' secondary classes can make Sun Strike's ability more powerful:

  • Chompzilla has the ability to boost her plants, give them the DoubleStrikeAltDouble Strike trait, and make them do bonus attacks, massively increasing the damage done to her opponent. The PvZH Mega-Grow IconMega-Grow class also has a few cards with abilities that activate upon doing damage, such as Moonbean or Captain Cucumber, which means their abilities can activate twice, as long as her opponent doesn't block (which, in that case, only once).
  • Wall-Knight's PvZH Guardian IconGuardian class doesn't excel much in strength (the only real hard-hitters there being Hibernating Beary, Tough Beets, Gravitree, Tricarrotops), but Sun Strike definitely shines in a Pecanolith deck, considering how easily spammable nuts are and how much health they have. He can also use them with PvZH Truestrike IconBullseye plants to make their PvZH Strikethrough IconStrikethrough attacks unblockable, but PvZH Truestrike IconBullseye plants in the Guardian class lack strength (the strongest being Template:PvZHLink in an environment, with 4 strength), and Wall-Knight doesn't have any ways to boost their strength excluding Pumpkin Shell.
  • Solar Flare is like a mix of Chompzilla and Wall-Knight; she has mass strength-boosting tricks that can guarantee her glass cannons a hit, and she also has PvZH Truestrike IconBullseye cards too. In terms of sheer damage, she is able to excel Chompzilla. However, most of her plants won't be able to survive after the turn Sun Strike is played, and the only viable PvZH Truestrike IconBullseye plant for her to use is Template:PvZHLink, as Astro-Shroom is too weak. Her PvZH Anti-Hero IconAnti-Hero plants won't particularly find this useful either, as PvZH Anti-Hero IconAnti-Hero only activates when the lane is empty, which defeats the purpose of PvZH Strikethrough IconStrikethrough. Still, it is better than nothing.
  • Template:PvZHLink is able to use it in Snowdrop PvZH Frozen IconFreeze decks and Go-Nuts decks, as well as on plants that attack on multiple lanes like Template:PvZHLink, Tricorn, Template:PvZHLink, and Shooting Starfruit, but since she lacks ways to boost the strength of said plants, she will have to get several of them on the field at once. She can also use Planet of the Grapes to guarantee lots of card draw on the turn she plays Sun Strike, especially if she uses it with the last examples.

While its first ability is very powerful, its Conjuring ability shouldn't be underestimated either. While it is only one random trick, it could be something good like Template:PvZHLink, or even something that can be played on the same turn, like Berry Angry. Chompzilla can make the most out of the Conjured trick, as Captain Cucumber makes it cheaper and it makes Re-Peat Moss do a bonus attack. This ability is also good with Dino-Roar cards too.

However, Sun Strike is heavily dependent on the plants on the field. Therefore, if your opponent's deck is focused on control, you might want to play something that doesn't go to waste even if the affected plant is destroyed (or cannot attack).

Against

Sun Strike is a very dangerous trick, mainly because you can't block the plants by spamming zombies since they will hit you either way. This can spell doom for you if your health is low, if your opponent's plants hit very hard, or both.

Therefore, the best way to counter this trick is to discourage your opponent from playing it from the start. The best way is to destroy as many plants as you can so that Sun Strike's efficiency drops. You have the Zombie Tricks phase of the turn before Sun Strike is played, and the Zombies Play and Zombie Tricks phase of the turn Sun Strike is played to destroy as many as you can before they start attacking. What cards you should play depends on what plants are on the field, and what cards you have access to. While Quickdraw Con Man and Fraidy Cat can punish your opponent from playing it, a mere 1 damage or +1StrengthPvZH/+1HeartPvZH will most likely not deter your opponent from wrecking you, unless you have many on the field, or they are in a dire situation too. Defensive End is a better choice, as it makes Sun Strike (as well as the Conjured trick) cost more, buying you time to destroy their defenses.

If you suspect that your opponent will play this card, you could play Planetary Gladiator to help reduce the amount of damage given to you. Combining him with Escape through Time or Zombie Coach will then make Sun Strike useless since neither you nor he will take damage, although your opponent will save it for later if Zombie Coach is played. If you want to protect all your zombies too, Zombot Battlecruiser 5000 can be played to intercept Sun Strike completely on top of the aforementioned combo.

Gallery

Trivia

V · E Plants in Plants vs. Zombies Heroes
PvZH Guardian Icon Guardian
Heroes Citron · Grass Knuckles · Spudow · Wall-Knight · Beta-Carrotina
Common Small-Nut · Sting Bean · Wall-Nut · Pismashio · Spineapple
Uncommon
Premium Potato Mine · Cactus · Gardening Gloves · Sea-Shroom · Water Chestnut · Pea-Nut · Steel Magnolia
Galactic Photosynthesizer · Spikeweed Sector · Plantern
Colossal Grape Responsibility · Primal Potato Mine
Triassic Grizzly Pear
Rare
Premium Grave Buster · Hibernating Beary · Prickly Pear · Smackadamia · Tough Beets
Galactic Cosmic Nut · Starch-Lord
Colossal Blockbuster
Triassic Pumpkin Shell
Super-Rare
Premium Jugger-Nut · Mirror-Nut · Guacodile · Doom-Shroom
Galactic Galacta-Cactus · Force Field · Gravitree
Colossal Three-Nut
Triassic Marine Bean · Primal Wall-Nut
Legendary
Premium Poppin' Poppies · Soul Patch · Wall-Nut Bowling
Galactic Body-Gourd · Pecanolith
Colossal Tricarrotops
Triassic Loco Coco
Event Cards Forget-Me-Nuts · Garlic · Corn Dog · Hot Date · Health-Nut · Pear Cub · Shamrocket · Red Stinger
Token Cards Hothead
Superpowers Peel Shield · Power Pummel · Tater Toss · Uncrackable · Genetic Amplification · Bubble Up · Nut Signal · Root Wall · Ensign Uproot
PvZH Kabloom Icon Kabloom
Heroes Nightcap · Captain Combustible · Solar Flare · Spudow
Common Button Mushroom · Berry Blast · Buff-Shroom · Seedling · Zapricot
Uncommon
Premium Poison Mushroom · Berry Angry · Mushroom Ringleader · Poison Ivy · Pair of Pears · Bluesberry · Sizzle
Galactic Banana Bomb · Mushroom Grotto · Invasive Species
Colossal Puff-Shroom
Triassic Veloci-Radish Hatchling · Hot Lava
Rare
Premium Shroom for Two · Wild Berry · Petal-Morphosis · Sour Grapes · Poison Oak
Galactic Cosmic Mushroom · Lava Guava
Colossal Cro-Magnolia
Triassic Shelf Mushroom
Super-Rare
Premium Punish-Shroom · Sergeant Strongberry · Cherry Bomb · Grapes of Wrath
Galactic Astro-Shroom · Banana Launcher · Pair Pearadise
Colossal Fireweed · Imitater
Triassic Strawberrian
Legendary
Premium Pineclone · Dandy Lion King · Kernel Corn
Galactic Reincarnation · Molekale
Colossal Gloom-Shroom
Triassic Veloci-Radish Hunter
Event Cards Blooming Heart · High-Voltage Currant · Sonic Bloom · Transfiguration · Atomic Bombegranate · Electric Blueberry
Token Cards Hothead
Superpowers Mush-Boom · Blazing Bark · Tater Toss · Sunburn · Meteor Strike · More Spore · Storm Front
PvZH Mega-Grow Icon Mega-Grow
Heroes Chompzilla · Grass Knuckles · Green Shadow · Captain Combustible
Common Peashooter · Torchwood · Cabbage-Pult · Fertilize · Flourish · Grow-Shroom · Repeater
Uncommon
Premium Bonk Choy · Pea Pod · Sweet Potato · Fire Peashooter · Skyshooter
Galactic Coffee Grounds · Sweet Pea · Vegetation Mutation
Colossal Umbrella Leaf
Triassic Half-Banana · Typical Beanstalk
Rare
Premium The Podfather · Plant Food · Re-Peat Moss · Whipvine · Super-Phat Beets
Galactic Banana Peel · Cosmic Pea
Colossal Bamboozle
Triassic Pea Patch
Super-Rare
Premium Party Thyme · Black-Eyed Pea · Potted Powerhouse · Espresso Fiesta
Galactic Moonbean · Pod Fighter · The Red Plant-It
Colossal Split Pea · Grape Power
Triassic Savage Spinach
Legendary
Premium Doubled Mint · Muscle Sprout · Bananasaurus Rex
Galactic Captain Cucumber · Onion Rings
Colossal Gatling Pea
Triassic Apotatosaurus
Event Cards Clique Peas · Lily of the Valley · Banana Split · Plucky Clover
Superpowers Devour · Power Pummel · Precision Blast · Blazing Bark · Embiggen · Holo-Flora · Time to Shine
PvZH Smarty Icon Smarty
Heroes Citron · Nightcap · Green Shadow · Rose · Beta-Carrotina
Common Snowdrop · Weenie Beanie · Snow Pea · Cattail · Smoosh-Shroom · Threepeater
Uncommon
Premium Iceberg Lettuce · Shellery · Rescue Radish · Spring Bean · Vanilla · Carrotillery
Galactic Mars Flytrap · Planet of the Grapes · Leaf Blower
Colossal Grave Mistake · Pear Pal
Triassic Primal Peashooter
Rare
Premium Admiral Navy Bean · Lightning Reed · Chilly Pepper · Navy Bean · Jumping Bean
Galactic Cosmic Bean · Melon-Pult
Colossal Tricorn
Triassic Lily Pad
Super-Rare
Premium Sow Magic Beans · Bean Counter · Snapdragon · Winter Squash
Galactic Laser Cattail · Bog of Enlightenment · Cool Bean
Colossal Jelly Bean
Triassic Rotobaga · Shrinking Violet
Legendary
Premium Brainana · Winter Melon · The Great Zucchini
Galactic Shooting Starfruit · Dark Matter Dragonfruit
Colossal Lima-Pleurodon
Triassic Bird of Paradise
Event Cards Spyris · Go-Nuts · Mayflower · Sportacus · Snake Grass · Witch Hazel · Jolly Holly · Sap-Fling
Token Cards Magic Beanstalk · Sappy Place
Superpowers Peel Shield · Mush-Boom · Precision Blast · Goatify · Genetic Amplification · Big Chill · Transmogrify · Whirlwind · Lieutenant Carrotron · Lightspeed Seed
PvZH Solar Icon Solar
Heroes Chompzilla · Rose · Solar Flare · Wall-Knight
Common Bellflower · Sunflower · Mixed Nuts · Squash · Smashing Pumpkin
Uncommon
Premium Morning Glory · Fume-Shroom · Pepper M.D. · Water Balloons · Venus Flytrap · Bloomerang · Metal Petal Sunflower
Galactic Cosmoss · Apple-Saucer · Venus Flytraplanet
Colossal Kernel-Pult
Triassic Lil' Buddy · Sunnier-Shroom
Rare
Premium Sage Sage · Magnifying Grass · Whack-a-Zombie · Lawnmower · Power Flower
Galactic Cosmic Flower · Heartichoke
Colossal Elderberry
Triassic Eyespore
Super-Rare
Premium Twin Sunflower · 2nd-Best Taco of All Time · Chomper · Laser Bean
Galactic Solar Winds · Wing-Nut · Tactical Cuke
Colossal Primal Sunflower · Sunflower Seed
Triassic Sun Strike
Legendary
Premium Briar Rose · Three-Headed Chomper · Cornucopia
Galactic Astrocado · Astro Vera
Colossal Cob Cannon
Triassic Aloesaurus
Event Cards Haunted Pumpking · Sun-Shroom · Jack O' Lantern · Ketchup Mechanic · Toadstool
Token Cards Astrocado Pit
Superpowers Devour · Goatify · Sunburn · Uncrackable · Geyser · Scorched Earth · Weed Whack
Unobtainable
Superpowers Flick-a-Zombie · Inspire · Rejuvenate