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===Obtaining===
 
===Obtaining===
Sun is obtained from [[:Category:Sun-producing plants|sun-producing plants]], such as the [[Sunflower]], [[Twin Sunflower]], and [[Sun-shroom]] and falls from the sky approximately every 10 seconds when it is day-time. [[Sun Bean]] also has sun producing effects but despite the other sun producing plants, it does not directly produce sun. Sun Bean causes the zombie that has eaten it to burst out tiny sun for every damage it takes. [[Toadstool]] acts differently too with it producing sun after consuming a zombie. The player starts every ordinary level with 50 sun, which is enough for one Sunflower or two Sun-shrooms. During the [[Night]], [[Fog (area)|Fog]], and [[Dark Ages]] levels, sun-producers are the only way to obtain sun, so some of these plants must be planted to obtain more than the starting 50 sun. Sunflowers produce a normal sun, Twin Sunflowers produce two normal sun, and Sun-shrooms produce small sun until they grow, after which they produce normal sun, growing once more to produce big sun in ''Plants vs. Zombies 2''. Additionally, in [[Whack a Zombie]], [[Zombiquarium]], and [[Last Stand (PvZ)|Last Stand]], [[Zombies (PvZ)|zombies]] can drop sun.
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Sun is obtained from [[:Category:Sun-producing plants|sun-producing plants]], such as the [[Sunflower]], [[Twin Sunflower]], and [[Sun-shroom]] and falls from the sky approximately every 10 seconds when it is day-time. [[Sun Bean]] also has sun producing effects but despite the other sun producing plants, it does not directly produce sun. Sun Bean causes the zombie that has eaten it to burst out tiny sun for every damage it takes. [[Toadstool]] acts differently too with it producing sun after consuming a zombie. The player starts every ordinary level with 50 sun, which is enough for one Sunflower or two Sun-shrooms. During the [[Night]], [[Fog]], and [[Dark Ages]] levels, sun-producers are the only way to obtain sun, so some of these plants must be planted to obtain more than the starting 50 sun. Sunflowers produce a normal sun, Twin Sunflowers produce two normal sun, and Sun-shrooms produce small sun until they grow, after which they produce normal sun, growing once more to produce big sun in ''Plants vs. Zombies 2''. Additionally, in [[Whack a Zombie]], [[Zombiquarium]], and [[Last Stand (PvZ)|Last Stand]], [[Zombies (PvZ)|zombies]] can drop sun.
   
 
===Conveyor-belt levels===
 
===Conveyor-belt levels===
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*Produced only by non-grown Sun-shroom.
 
*Produced only by non-grown Sun-shroom.
 
*It is worth 15 sun.
 
*It is worth 15 sun.
  +
 
====Normal sun====
 
====Normal sun====
 
*Produced by [[Sunflower]], [[Twin Sunflower]] (in groups of two), and by a grown [[Sun-shroom]].
 
*Produced by [[Sunflower]], [[Twin Sunflower]] (in groups of two), and by a grown [[Sun-shroom]].
 
*Falls from the sky during daytime levels.
 
*Falls from the sky during daytime levels.
 
*It is worth 25 sun.
 
*It is worth 25 sun.
  +
 
====Large sun====
 
====Large sun====
 
*It is worth 50 sun.
 
*It is worth 50 sun.
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*It can also be produced by shoveling some plants with the shovel refund upgrade, providing 25-75% of the plant's original sun cost. The maximum amount of sun refund possible without purchasing with real money is 50%, and an additional 25% is available for USD $3.99.
 
*It can also be produced by shoveling some plants with the shovel refund upgrade, providing 25-75% of the plant's original sun cost. The maximum amount of sun refund possible without purchasing with real money is 50%, and an additional 25% is available for USD $3.99.
 
**Free plants will never drop tiny sun, as they do not cost any sun to plant, and plants before Last Stand waves are started will instead reward 100% of the original cost, regardless of already existent sun refunds.
 
**Free plants will never drop tiny sun, as they do not cost any sun to plant, and plants before Last Stand waves are started will instead reward 100% of the original cost, regardless of already existent sun refunds.
  +
 
====Small sun====
 
====Small sun====
 
*Produced by small Sun-shroom, Moonflower by default, or Gold Bloom.
 
*Produced by small Sun-shroom, Moonflower by default, or Gold Bloom.
 
*It is worth 25 sun.
 
*It is worth 25 sun.
  +
 
====Normal sun====
 
====Normal sun====
 
*Produced by Sunflower, Twin Sunflower (in groups of two), by Sun-shroom grown to middle size, a [[Toadstool]] swallowing a zombie, a [[Moonflower]] powered by one or three (two sun are given at once) shadow plants next to it, or a [[Gold Tile]], or Solar Tomato when she stuns zombie.
 
*Produced by Sunflower, Twin Sunflower (in groups of two), by Sun-shroom grown to middle size, a [[Toadstool]] swallowing a zombie, a [[Moonflower]] powered by one or three (two sun are given at once) shadow plants next to it, or a [[Gold Tile]], or Solar Tomato when she stuns zombie.
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{{clear}}
 
{{clear}}
 
==Sun costs==
 
==Sun costs==
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| style="text-align:center;" |
 
| style="text-align:center;" |
 
|-
 
|-
| style="text-align:center;" |[[Wall-nut]]
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| style="text-align:center;" |[[Wall-nut (PvZ)|Wall-nut]]
 
| style="text-align:center;" |50
 
| style="text-align:center;" |50
 
| style="text-align:center;" |
 
| style="text-align:center;" |
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| style="text-align:center;" |150
 
| style="text-align:center;" |150
 
|-
 
|-
| style="text-align:center;" |[[Last Star]]
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| style="text-align:center;" |[[Future Star]]
 
| style="text-align:center;" |125
 
| style="text-align:center;" |125
 
|-
 
|-
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!Sun cost (Level Max)
 
!Sun cost (Level Max)
 
|-
 
|-
| style="text-align:center;" |[[Sunflower (PvZ2)]]
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| style="text-align:center;" |[[Sunflower (PvZ2)|Sunflower]]
 
| style="text-align:center;" |50
 
| style="text-align:center;" |50
 
| style="text-align:center;" |25
 
| style="text-align:center;" |25
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|-
 
|-
 
| style="text-align:center;" |[[Egrett Flower]]
 
| style="text-align:center;" |[[Egrett Flower]]
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| style="text-align:center;" |200
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|-
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| style="text-align:center;" |[[Bud-minton]]
 
| style="text-align:center;" |200
 
| style="text-align:center;" |200
 
|}
 
|}

Revision as of 03:32, 18 April 2020

Sun is a type of resource in the Plants vs. Zombies series that the player needs to build up their defenses (and zombies in I, Zombie). It is essential to create defenses against zombies. It falls from the sky (daytime levels only) and is produced by only sun plants. It is the plants' equivalent to brains.

During nighttime levels, sun is collected only through sun-producing plants, e.g. Sun-shroom, or sun-containing tombstones in Dark Ages.

In Plants vs. Zombies, the player can also get sun from zombies from defeating them (Whack a Zombie and Last Stand levels) and vases (Vasebreaker Endless).

In Plants vs. Zombies 2, sun can also appear from tombstones in Dark Ages, Gold Tiles in Lost City, and vases in Vasebreaker.

Overview

Usage

Each plant costs a certain amount of sun to plant, limiting the number of plants you can place on the lawn at a time. Your planting is also limited by the recharge or the "cool-down" rate of the seed packets. Also, upgrade plants cannot be planted unless the plant of which they are an upgrade of has already been planted even if you have enough sun for them. The only plants that do not cost sun to plant are the Puff-shroom, its aquatic counterpart the Sea-shroom, and Imitater versions of them; and in Plants vs. Zombies 2 also includes Iceberg Lettuce, Grave Buster, Hot Potato, the first Tile Turnip you plant, Stallia and Gold Bloom, and all mints.

Obtaining

Sun is obtained from sun-producing plants, such as the Sunflower, Twin Sunflower, and Sun-shroom and falls from the sky approximately every 10 seconds when it is day-time. Sun Bean also has sun producing effects but despite the other sun producing plants, it does not directly produce sun. Sun Bean causes the zombie that has eaten it to burst out tiny sun for every damage it takes. Toadstool acts differently too with it producing sun after consuming a zombie. The player starts every ordinary level with 50 sun, which is enough for one Sunflower or two Sun-shrooms. During the Night, Fog, and Dark Ages levels, sun-producers are the only way to obtain sun, so some of these plants must be planted to obtain more than the starting 50 sun. Sunflowers produce a normal sun, Twin Sunflowers produce two normal sun, and Sun-shrooms produce small sun until they grow, after which they produce normal sun, growing once more to produce big sun in Plants vs. Zombies 2. Additionally, in Whack a Zombie, Zombiquarium, and Last Stand, zombies can drop sun.

Conveyor-belt levels

The player cannot obtain any sun in these levels. Instead, they are supplied with plants that come up from a conveyor belt, which do not cost any sun. However, the player can't use their own plants, as the plants are previously picked and the order of plants to come is randomly

Types of sun

Plants vs. Zombies

Small sun

  • Produced only by non-grown Sun-shroom.
  • It is worth 15 sun.

Normal sun

Large sun

  • It is worth 50 sun.
  • It falls from the sky in Sunny Day.

Plants vs. Zombies 2

Tiny sun

  • Produced when a zombie that has eaten a Sun Bean takes damage, usually in large groups.
  • It is worth 5 sun.
  • It can also be produced by shoveling some plants with the shovel refund upgrade, providing 25-75% of the plant's original sun cost. The maximum amount of sun refund possible without purchasing with real money is 50%, and an additional 25% is available for USD $3.99.
    • Free plants will never drop tiny sun, as they do not cost any sun to plant, and plants before Last Stand waves are started will instead reward 100% of the original cost, regardless of already existent sun refunds.

Small sun

  • Produced by small Sun-shroom, Moonflower by default, or Gold Bloom.
  • It is worth 25 sun.

Normal sun

  • Produced by Sunflower, Twin Sunflower (in groups of two), by Sun-shroom grown to middle size, a Toadstool swallowing a zombie, a Moonflower powered by one or three (two sun are given at once) shadow plants next to it, or a Gold Tile, or Solar Tomato when she stuns zombie.
  • Falls from the sky in every world except for Dark Ages.
  • It is worth 50 sun (25 before the 1.7 update).
  • It can also appear after digging up some plants with the shovel refund upgrade.

Large sun

  • Produced by a fully grown Sun-shroom, a Primal Sunflower, a Moonflower powered by two shadow plants next to it, or Gold Bloom.
  • It is worth 75 sun.

Sun bombs

Sun bombs fall from the sky in Sun Bombs. They are purple until they touch the ground, after then it reverts to normal sun. If the sun bomb is tapped while it is still purple, any plants or zombies nearby will take damage and the player will not be given any sun.

Audio

Sound Description
Sun being collected

Sun costs

Plants vs. Zombies

Plants

Plant Sun cost Notes
Peashooter 100
Sunflower 50
Cherry Bomb 150
Wall-nut 50
Potato Mine 25
Snow Pea 175 150 in Versus Mode, 100 in Heavy Weapon
Chomper 150
Repeater 200 150 in Versus Mode, 1000 in Beghouled and Beghouled Twist
Puff-shroom 0
Sun-shroom 25
Fume-shroom 75 500 in Beghouled and Beghouled Twist
Grave Buster 75
Hypno-shroom 75
Scaredy-shroom 25
Ice-shroom 75
Doom-shroom 125 200 in Heavy Weapon
Lily Pad 25
Squash 50 75 in Versus Mode
Threepeater 325 200 in Versus Mode, 400 in Heavy Weapon
Tangle Kelp 25
Jalapeno 125
Spikeweed 100
Torchwood 175 125 in Versus Mode and in Heavy Weapon
Tall-nut 125 250 in Beghouled and Beghouled Twist
Sea-shroom 0
Plantern 25
Cactus 125 100 in Versus Mode
Blover 100
Split Pea 125
Starfruit 125 175 in Versus Mode
Pumpkin 125
Magnet-shroom 100
Cabbage-pult 100
Flower Pot 25
Kernel-pult 100
Coffee Bean 75 25 in Versus Mode
Garlic 50 75 in Versus Mode
Umbrella Leaf 100
Marigold 50
Melon-pult 300
Gatling Pea 250 Plus 200 for Repeater
Twin Sunflower 150 Plus 50 for Sunflower
Gloom-shroom 150 Plus 75 for Fume-shroom
Cattail 225 Plus 25 for Lily Pad, 200 in Heavy Weapon
Winter Melon 200 Plus 300 for Melon-pult
Gold Magnet 50 Plus 100 for Magnet-shroom
Spikerock 125 Plus 100 for Spikeweed
Cob Cannon 500 Plus 200 for two 100 sun Kernel-pults
Imitater

Depends on plant being imitated

Zombies

Zombie Brain cost
Zombie 50
Conehead Zombie 75
Pole Vaulting Zombie 75
Buckethead Zombie 125
Screen Door Zombie 100
Football Zombie 175
Dancing Zombie 350
Balloon Zombie 150
Digger Zombie 125
Bungee Zombie 125
Ladder Zombie 150
Gargantuar 300
Imp 50

In Survival: Endless, the sun cost of each upgrade plant will increase by 50 for every one of those planted. For example, the player's first Cattail will cost 225 sun, but their second Cattail will cost 275 sun.


Plants vs. Zombies: Journey to the West (Archived content) (China only)

Plant Sun cost
Oxygen Algae 25
Sea Starfruit 75
Bramble Sea Grass 25
Water Gun Grass 25
Electric Anemone 300
Aggro Brocco 175
Pomegunate 200
Carrotillery 150
Oak Archer 200
Ghost Pepper 200
Laser Bean 200
Dandelion 200
Snapdragon 200
Bonk Choy 200

Plants vs. Zombies Social Edition (Archived content) (China only)

Plant Sun cost
Pickled Pepper 125
Icy Fume-shroom 200
Fire-shroom 75
Flamewood 300
Vine-nut 250
Super Chomper 150
Future Star 125
Calm Chuck 75

Plants vs. Zombies Adventures (Archived content)

Note: VIPs do not cost any sun.

Plant Sun cost
Peashooter 100
Sunflower 50
Aspearagus 125
Wall-nut 50
Cherry Bomb 150
Popcorn 50
Beet 100
Snow Pea 125
Jalapeño 100
Magnet Plant 100
Flaming Pea 125
Shamrock 125
Bamboo Shoot 175
Repeater 100
Chilly Pepper 100
Twin Sunflower 50

Plants vs. Zombies 2

Plant Sun cost (Level 1) Sun cost (Level Max)
Sunflower 50 25
Peashooter 100 25
Wall-nut 50 25
Potato Mine 25 0
Bloomerang 175 75
Cabbage-pult 100 50
Iceberg Lettuce 0
Grave Buster 0
Twin Sunflower 125 100
Bonk Choy 150 75
Repeater 200 100
Snow Pea 150 100
Kernel-pult 100 50
Snapdragon 150 100
Power Lily 175 100
Spikeweed 100 25
Coconut Cannon 400 225
Cherry Bomb 150 100
Spring Bean 50 25
Spikerock 250 100
Threepeater 300 175
Squash 50 25
Split Pea 125 50
Chili Bean 50 25
Torchwood 175 50
Lightning Reed 125 50
Tall-nut 125 75
Jalapeno 125 75
Pea Pod 125 75
Melon-pult 325 200
Winter Melon 500 350
Imitater Depends on imitated plant
Laser Bean 200 100
Blover 50 0
Citron 350 225
E.M.Peach 25 0
Starfruit 150 75
Infi-nut 75 50
Magnifying Grass 50 25
Tile Turnip 0, then 250, then doubles First three 0 then all 200
Hypno-shroom 125 75
Sun-shroom 25 25
Puff-shroom 0
Fume-shroom 125 75
Sun Bean 50 25
Pea-nut 150 75
Magnet-shroom 100 25
Chomper 150 75
Lily Pad 25 0
Tangle Kelp 25 25
Bowling Bulb 200 100
Homing Thistle 250 150
Guacodile 125 75
Banana Launcher 500 350
Ghost Pepper 75 50
Sweet Potato 150 50
Sap-fling 75 50
Hurrikale 100 25
Hot Potato 0
Pepper-pult 200 100
Chard Guard 75 25
Fire Peashooter 175 125
Stunion 25 0
Rotobaga 150 100
Dandelion 275 150
Lava Guava 75 25
Red Stinger 150 100
A.K.E.E. 175 150
Endurian 100 75
Toadstool 200 150
Stallia 0
Gold Leaf 50
Strawburst 400 300
Cactus 175 100
Phat Beet 150 75
Celery Stalker 50
Thyme Warp 75
Electric Blueberry 150 100
Spore-shroom 150 75
Garlic 50 25
Intensive Carrot 100 25
Jack O' Lantern 225 175
Grapeshot 150 100
Primal Peashooter 175 100
Primal Wall-nut 75
Perfume-shroom 150 100
Cold Snapdragon 150 100
Primal Sunflower 75
Primal Potato Mine 50
Shrinking Violet 50 0
Moonflower 50 25
Nightshade 75 50
Shadow-shroom 50 25
Blooming Heart 150 100
Escape Root 50 25
Dusk Lobber 150 125
Grimrose 75 50
Gold Bloom 0
Electric Currant 150 100
Wasabi Whip 150 75
Explode-O-Nut 50
Kiwibeast 175 100
Aloe 75 25
Bombegranate 150 100
Witch Hazel 200 150
Parsnip 150 75
Missile Toe 500 350
Hot Date 175 75
Caulipower 250 150
Holly Barrier 150 100
Shadow Peashooter 125 100
Sling Pea 125 100
Goo Peashooter 125 100
Snap Pea 200 150
Zoybean Pod 200 125
Electrici-tea 125 75
Dazey Chain 150 100
Blastberry Vine 175 125
Pokra 175 100
Imp Pear 0
Pyre Vine 125 50
Pumpkin 150 50
Ice Bloom 200 125
Dartichoke 225 175
Ultomato 250 and increases by 50 150 and increases by 25
Power Mints 0

 (China only)

Plant Sun cost
Heavenly Peach 125
Fire Gourd 200
Radish 50
Bamboo-shoot 175
Bloomerang (Level 2) 175 - 5 (with next Bloomerang)
Bloomerang (Level 3) 175 - 10 (with next Bloomerang)
Jalapeno (Level 3) 100
Carrotillery 450
Dandelion 200
Aggro Brocco 150
Hypno-shroom 75
Oak Archer 275
Plantern 25
Coffee Bean 75
Cryo-shroom 175
Pyro-shroom 225
Acidic Citrus 125
Lotuspot 200
Lord Bamboo 50
Sweet Potato 300
Sap-fling 150
Ghost Pepper 100
Bambrook 75
Rafflesia 350
Tornacorn 300
Chest-nut 175
Zorrose 225
Magic-shroom 175
Cycloque 75
Ampthurium 150
Aspiragus 125
Board Beans 450
Saucer Squash 25
Lantern Cherry 25
Spinnapple 75
R.A.D Missiles 425
Pumpkin Witch 250
Sunflower Singer 125
Snowy Cotton 175
Guerrequila 325
Jackfruit 75
Plumping Plummy 225
Dragonfruit 150
Angel Starfruit 225
Gatling Pea 375
Firebloom Queen 450
Match Flower 225
MC Glory 375
Primal Potato Mine 25 (in Jurassic Marsh)
Cold Snapdragon 250
Primal Rafflesia 450
Dinonip 75
Thorns 0
Mastercane 175
Cob Cannon 500 + 200 (for 2 Kernel-pults)
Sumo Melon 100
Caulipower 300
Dusk Lobber 200
Missile Toe 400
Icy Currant 150
Trump Tulip 225
Auberninja 200
Flat-shroom 0
Lotus Root 200
Passionflower 125
Fanilla 75
Berry Blaster 150
Lily of Alchemy 175
Banana Dancer 375
Rotten Red (removed) 325
Narcissus 300
Dual Pistol Pinecone 325
Alarm Arrowhead 100
Holly Barrier 450
Shadow Peashooter 200
Frostbloom Queen 200
Sling Pea 250
Zapdragon 150
Egrett Flower 200
Bud-minton 200

Zomboss Test Lab zombies

Zombie Sun cost
Future Zombie 50
Future Conehead Zombie 100
Future Buckethead Zombie 200
Shield Zombie 125
Mecha-Football Zombie 500
Disco-tron 3000 300
Gargantuar Prime 600

Plants vs. Zombies Online (Archived content) (China only)

Free plants

Plant Sun cost
Peashooter 100, 50 (first Peashooter when upgraded)
Sunflower 50, 25 (first Sunflower when upgraded)
Wall-nut 50
Potato Mine 25
Cabbage-pult 100
Bloomerang 175
Grave Buster 0
Iceberg Lettuce 0
Magic Vine 200 (150 when upgraded)
Pomegranate-pult 200
Bonk Choy 150
Bruce Bamboo 150
Carrot Rocket 125
Dandelion 200
Venus Flytrap 50
Wax Gourd 125
Sod 25
Snapdragon 150
Spikeweed 100
Spring Bean 50
Kernel-pult 100
Coconut Cannon 400
Narcissus 100
Durian 135
Spikerock 250
Pineapple Cannon 200
Threepeater 300
Laser Bean 200
Blover 50
Citron 350
E.M.Peach 25
Tile Turnip 0, then 250, then doubles
Ganoderma 100
Banana Tree 150
Nitration Mushroom 100
Infi-nut 75
Magnifying Grass 50
Oxygen Algae 50
Garlic 75
Bubble Flower 125
Electric Anemone 200

Upgrade plants

Plant Sun cost
Twin Sunflower 50 + 50
Repeater 100 + 100

Plants vs. Zombies: Garden Warfare

Boss Mode abilities Sun cost
Coconut Spotting Station 75
Revive Rainbow 250
Twin Heal Flower 100
Cherry Strike 250

Related achievements

Plants vs. Zombies

Sunny Days
Sunny Days
Accumulate 8000 Sun during a single level.
Sol invictus
Sol Invictus
Complete Last Stand with 2000 sun remaining.
Photosensitive
Photosensitive
Beat a night level without picking up any Sun.
Where the sun dont shine
Where the Sun Don't Shine
Complete the first I, Zombie level with 1000 sun remaining.

Plants vs. Zombies Adventures (Archived content)

Uncle-Sunnybags-Achievement
Uncle Sunnybags
Save at least 300 sun!

Plants vs. Zombies 2

Sun Catcher new
Sun Catcher
Get 5 suns from a single Ra Zombie
Grass Effect
Grass Effect
Fire off 500 sun through Magnifying Grass

Gallery

Trivia

  • The maximum amount of sun the player can get is 9990 in Plants vs. Zombies, 9900 in Plants vs. Zombies 2 and 33,464 in Plants vs. Zombies 2 Chinese version since 1.6.1 update.
    • Seeing Stars is a good way to max out the player's sun. If the player uses Garlic and Spikeweeds, along with a couple of Threepeaters, they can have all of the incoming zombies dying automatically with minimal effort, only needing to replenish a Garlic in the middle row. The rest of the empty squares can be filled with Sunflowers and they can collect sun without worrying about being overrun.
    • However, in the Far Future trailer of Plants vs. Zombies 2, Tile Turnip's cost was 64,000 sun. It is impossible for the player to do so without hacking. The maximum sun the player can collect is 9900, but Tile Turnip needs to be planted with 16,000 sun before the sun cost doubles twice to 64,000.
      • This is probably because when PopCap is testing new plants, they have a developer mode that gives them infinite sun, no recharge and unlimited Plant Food.
      • But in the Chinese version the player can achieve that sun cost, due to the new max sun amount increase, though it is very hard to accomplish.
  • In Plants vs. Zombies, Survival: Endless levels and Co-op Endless are the only levels where the cost of plants rises (the cost of upgrade plants rising for every one of each type currently planted on the lawn).
  • In Versus Mode, the zombie's currency is brains which works the same as sun. But in I, Zombie, players can collect sun by eating Sunflowers. That is peculiar since zombies need brains, not sun like plants. If the player digs up a plant, he or she does not get back the sun used to plant it.
  • In Last Stand puzzles and Last Stand in Plants vs. Zombies 2, the player can get back the sun cost of a plant (unless it is damaged).
  • Sun will not fall from the sky during Night, Fog, or Dark Ages levels.
  • Sun can be 3 colors. Regular sun is yellow, sun being stolen by Ra Zombie is red, and sun being stolen from Turquoise Skull Zombie is light blue.
    • Sun Bombs are purple, so technically, sun can be 4 colors.
  • Before the 1.8 update, sun in the Chinese version was worth 25 whereas the international is worth 50, making the Chinese version harder.
Peggle nights sun

The sun in Peggle Nights

  • Sun appears in the title screen of Peggle Nights, another game made by PopCap Games. However, it was way before Plants vs. Zombies was announced, this could have been a teaser for the game while it was early in development.
  • Even though one does not get sun in conveyor belt levels, it is possible to get sun in the Zombot Dinotronic Mechasaur battle by feeding Plant Food to a Moonflower on Modern Day - Day 34 or Modern Day - Day 44 with Zombot Tomorrow-tron.
    • If this happens trying to collect it does nothing, though it makes the sound of sun being collected.
      • This can also happen in the Chinese version by digging up a plant in a conveyor belt level.
  • In the Chinese version, the sun will be picked automatically when it touches the ground, unlike the International version, provided the player had a monthly in-app purchase.

See also