He is based on the pineapple (Ananas comosus), a tropical plant with edible multiple fruit.
His name is a portmanteau of "spine," referring to the spikes he has, and "pineapple," the real-life plant he is based on.
His description references his ability, as he is said to be "looking out for the little guy," i.e. the weak plant with no strength.
Statistics[]
Class: Guardian
Tribe: Fruit Plant
Traits: None
Ability: When played: Plants with no Strength get +2.
Set - Rarity: Basic - Common
Card description[]
Don't let his gruff exterior fool you. He's always looking out for the little guy.
Strategies[]
With[]
Spineapple goes well with any plant with no strength, such as Torchwood and Sunflower, to put a little more hurt in your opponent's side. Wall-Nut and Water Chestnut synergize especially well with him due to their Team-Up trait, high health, and low cost, as well as Hibernating Beary, who will pressure your opponent into dealing with it as it doesn't leave them alone, even if it hasn't been hurt. This plant can also restore strength that other plants have lost from cards like Nibble, Stupid Cupid, Landscaper, Pied Piper, and Shrink Ray.
However, keep in mind that if you want to use this card alongside other stat-boosting cards such as Berry Angry or Storm Front, it is neccesary to play this card first as playing said cards first instead will put all plants out of Spineapple's boosting range, ultimately losing out on +2 strength for every 0-strength plant.
Also, you still need to be careful against Hearty heroes because Rolling Stone and Weed Spray can still destroy plants boosted by Spineapple's ability. If your opponent saves 3 brains or more for tricks, you need to think carefully before you play Spineapple. Spudow can combine Spineapple with Berry Angry or Storm Front to boost the plants' strength even further, rendering them immune to said zombie tricks. While Grass Knuckles can also boost plants further with cards such as Fertilize, this is typically ineffective, as the Mega-Grow class generally lacks the ability to boost multiple plants at a time. However, this can be used with Potted Powerhouse instead.
Unfortunately, Spineapple faces competition against Three-Nut and Loco Coco. Three Nut will forcibly change the strength stat of any other played plant into 3 regardless of their base strength, while Loco Coco has good tribe synergy and provides a better boost to plants with no strength, on top of creating 0-strength plants if you lack them. However, Spineapple has the advantage of his ability taking place immediately and to all plants on the field, so with the proper setup, it may be better than Three-Nut, who can be destroyed before your setup is even started, as Spineapple only has to boost your plants once and therefore doesn't need to survive. As for Loco Coco, he costs twice as much and has to be played on a nut plant to activate his Evolution ability, and is equally vulnerable if confronted by certain combos. Thus, Spineapple can still find a spot in many Guardian decks, especially beginner and budget decks.
For an easy reference, here is a list of plants that can benefit from his ability:
If there are a lot of plants with no strength on the field, Spineapple can cause a lot of mayhem as the damage can quickly stack. The best method of disposing of these plants is Weed Spray, as long as the plants are not boosted in any way. This is especially helpful for destroying plants with high health like Wall-Nut.
However, if there are not that many plants on the field, using Rolling Stone can also work. Additionally, using stat-decreasing tricks like Nibble can help ease the situation.