Spell Disaster is an ability for the Wizard in Plants vs. Zombies: Battle for Neighborville. When activated, Wizard casts an aura than slams the ground with his staff shooting 6 homing magic orbs around him and home on to any Plant who are in the ability's radius. The orbs deal 80 damage each.
In Co-Star Mode, if you're Star Align while using Spell Disaster, it can shoot homing magic orbs that home on to any Plant even if they're not in the ability's radius.
Slam the ground with your staff to summon magical missiles that chase and damage nearby enemies.
Dust and Echoes
Enemies vanquished by Spell Disaster are unrevivable.
Can make enemies unrevivable with vE-O-sa.
This spell is a great finishing move, like Night Cap's Fung Fu, as it does enough damage to finish off a weakened enemy but not enough to completely destroy one at full health. Alternatively, due to Night Cap and Acorn having such low health, both can be completely destroyed by this in one shot.
It's best to use Zee-lixir right before this not only to protect yourself from any damage you might take while casting the spell, but also to ensure that any enemies you're targeting won't get away. Make sure you're right next to said enemies to maximize this ability's potential.