Plants vs. Zombies Wiki
No edit summary
Tag: Visual edit
(game mechanics time)
(27 intermediate revisions by 9 users not shown)
Line 12: Line 12:
 
|ability = This Zombie moves to the right when it hurts the Plant Hero.
 
|ability = This Zombie moves to the right when it hurts the Plant Hero.
 
|flavor text = Only in the big wide sky will he find Serenity.}}
 
|flavor text = Only in the big wide sky will he find Serenity.}}
'''Space Cowboy''' is a {{PvZH Zombie Category|galactic|legendary}} in ''[[Plants vs. Zombies Heroes]]'' and a member of the {{PvZH Class|Sneaky}} class. He costs 4{{PvZH Icon|brain}} to play, and has 3{{PvZH Icon|strength}}/5{{PvZH Icon|health}}. He has the '''[[Card#Amphibious|Amphibious]]''' and {{PvZH Icon|strikethrough}}'''[[Card#Strikethrough|Strikethrough]]''' traits, and his ability moves him onto the adjacent lane on his right every time he does damage to the plant hero, unless that lane is already occupied by another zombie.
+
'''Space Cowboy''' is a {{PvZH Zombie Category|galactic|legendary}} in ''[[Plants vs. Zombies Heroes]]'' and a member of the {{PvZH Class|Sneaky}} class. He costs 4{{PvZH Icon|brain}} to play and has 3{{PvZH Icon|strength}}/5{{PvZH Icon|health}}. He has the '''[[Card#Amphibious|Amphibious]]''' and {{PvZH Icon|strikethrough}}'''[[Card#Strikethrough|Strikethrough]]''' traits, and his ability moves him onto the adjacent lane on his right every time he does damage to the plant hero, unless that lane is already occupied by another zombie.
   
 
==Origins==
 
==Origins==
  +
[[File:King_of_the_Plains.jpg|thumb|left]]
 
He is based on a [[wikipedia:Cowboy|cowboy]], an animal herder who tends cattle on ranches in North America, traditionally on horseback, and often performs a multitude of other ranch-related tasks.
 
He is based on a [[wikipedia:Cowboy|cowboy]], an animal herder who tends cattle on ranches in North America, traditionally on horseback, and often performs a multitude of other ranch-related tasks.
   
Line 38: Line 39:
 
But Space Cowboy, as devastating as he is, has his own drawbacks, primarily due to his ability. A drawback of Space Cowboy would be how he has to face multiple plants in a single turn of combat. While his health is decent, it will be depleted much more quickly. An even bigger drawback, however, would be the fact that you essentially have to rely on Space Cowboy alone to make an impact, as the field needs to be empty for him to move; since you play your fighters before your opponent plays their cards, playing Space Cowboy can be a big gamble, as your opponent can see your play and remove Space Cowboy whether by direct or indirect means, leaving you with nothing else to defend yourself.
 
But Space Cowboy, as devastating as he is, has his own drawbacks, primarily due to his ability. A drawback of Space Cowboy would be how he has to face multiple plants in a single turn of combat. While his health is decent, it will be depleted much more quickly. An even bigger drawback, however, would be the fact that you essentially have to rely on Space Cowboy alone to make an impact, as the field needs to be empty for him to move; since you play your fighters before your opponent plays their cards, playing Space Cowboy can be a big gamble, as your opponent can see your play and remove Space Cowboy whether by direct or indirect means, leaving you with nothing else to defend yourself.
   
Therefore, while Space Cowboy can thoretically turn the tables by himself, it is highly recommended to support him nonetheless. There are two ways to do so: tricks (since Space Cowboy doesn't go well with environments) and zombie synergy.
+
Therefore, while Space Cowboy can theoretically turn the tables by himself, it is highly recommended to support him nonetheless. There are two ways to do so: tricks (since Space Cowboy doesn't go well with environments) and zombie synergy.
   
 
Tricks should be your main way of assisting Space Cowboy, and there are a variety of tricks that excel at doing so.
 
Tricks should be your main way of assisting Space Cowboy, and there are a variety of tricks that excel at doing so.
* Stat-boosting tricks are arguably the most viable options, with strength boosts enabling him to finish the game earlier and health boosts allowing him to take more hits so that he doesn't fall during combat.
+
*Stat-boosting tricks are arguably the most viable options, with strength boosts enabling him to finish the game earlier and health boosts allowing him to take more hits so that he doesn't fall during combat.
* You can also opt to play tricks that grant Space Cowboy extra traits (or effects). {{PvZH Icon|frenzy}}'''[[Card#Frenzy|Frenzy]]''' (via [[Possessed]], [[Maniacal Laugh]], or [[Going Viral]]) allows him to attack your opponent again for every plant he destroys, allowing him to execute a massive combo of bonus attacks; even if your opponent blocks, they won't be able to stop all of his bonus attacks. {{PvZH Icon|deadly}}'''[[Card#Deadly|Deadly]]''' (via [[Barrel of Barrels]] or [[Super Stench]]) doesn't grant Space Cowboy any bonus attacks, but it ensures total plant destruction at the very least, and can be granted by all Sneaky heroes. And finally, shielding him via [[Escape through Time]] as [[Neptuna]] will allow him to attack and move, all while ignoring the plants' attacks - perfect for opponents who like rushing with glass cannons.
+
*You can also opt to play tricks that grant Space Cowboy extra traits (or effects). {{PvZH Icon|frenzy}}'''[[Card#Frenzy|Frenzy]]''' (via [[Possessed]], [[Maniacal Laugh]], or [[Going Viral]]) allows him to attack your opponent again for every plant he destroys, allowing him to execute a massive combo of bonus attacks; even if your opponent blocks, they won't be able to stop all of his bonus attacks. {{PvZH Icon|deadly}}'''[[Card#Deadly|Deadly]]''' (via [[Barrel of Barrels]] or [[Super Stench]]) doesn't grant Space Cowboy any bonus attacks, but it ensures total plant destruction at the very least, and can be granted by all Sneaky heroes. And finally, shielding him via [[Escape through Time]] as [[Neptuna]] will allow him to attack and move, all while ignoring the plants' attacks - perfect for opponents who like rushing with glass cannons.
* [[Smoke Bomb]], which not only gives him extra strength but also moves him back to the left so that he can restart the attack cycle. What makes it even better is that Smoke Bomb can be used by all Sneaky heroes.
+
*[[Smoke Bomb]] gives him extra strength and also moves him back to the left so that he can restart the attack cycle. What makes it even better is that Smoke Bomb can be used by all Sneaky heroes.
* [[Teleport]] doesn't benefit Space Cowboy offensively or defensively at all, but it gives you insight on when to play him; if your opponent is saving their cards, it is a perfect opportunity to rush out with Space Cowboy.
+
*[[Teleport]] doesn't benefit Space Cowboy offensively or defensively at all, but it gives you insight on when to play him; if your opponent is saving their cards, it is a perfect opportunity to rush out with Space Cowboy.
Zombie synergy should be treated as a second option; as mentioned before, a field with no zombies is ideal for Space Cowboy. Therefore, zombie synergy should be kept to as few key zombies as possible; if you have to play some, play them on the leftmost lanes so that they don't block Space Cowboy's movement, and even then, they must not outweigh the value of doing more damage Space Cowboy would have done without them.
 
* Space Cowboy, despite being a pet, is highly not recommended in a proper pet deck if {{PvZHLink|Brain Freeze}} wishes to get the most out of his ability, as an ideal pet setup is a swarm of many zombies, which hinders, or even nullifies, Space Cowboy's moving ability. Instead, use only one Zookeeper to steadily increase the damage he will do as he moves.
 
* Imp synergy is a bit more lenient than pet synergy, as neither [[Imp Commander]] nor [[Toxic Waste Imp]] needs a swarm of Imps with Space Cowboy around, since he will be attacking on multiple lanes. Imp Commander lets you draw lots of cards which is a huge help, while Toxic Waste Imp allows Space Cowboy to destroy every single plant as he moves, provided he survives. However, Imp Commander would be the more recommended zombie, as Toxic Waste Imp can be substituted by Barrel of Barrels or Super Stench.
 
* Another synergy you can achieve aside from tribe synergy is with [[Disco-Naut]] as [[Impfinity]]; Space Cowboy will have {{PvZH Icon|bullseye}}'''[[Card#Bullseye|Bullseye]]''' on top of {{PvZH Icon|strikethrough}}'''Strikethrough''', giving your opponent no means of blocking. However, Disco-Naut is rather frail and can be hard to keep alive, especially since Impfinity has no way of boosting Disco-Naut's health aside from [[Sugary Treat]], which is objectively ineffective for a health-booster. This strategy also implies that Space Cowboy cannot be boosted at all if he wants Space Cowboy to retain the {{PvZH Icon|bullseye}}'''Bullseye''' trait, although this is compensated for unblockable mass damage (12 at most).
 
   
 
Zombie synergy should be treated as a secondary option; as mentioned before, a field with no zombies is ideal for Space Cowboy. Therefore, zombie synergy should be kept to as few key zombies as possible; if you have to play some, play them on the leftmost lanes so that they don't block Space Cowboy's movement, and even then, they must not outweigh the value of doing more damage Space Cowboy would have done without them.
===Against===
 
 
*Space Cowboy, despite being a pet, is highly not recommended in a proper pet deck if [[Brain Freeze (PvZH)|Brain Freeze]] wishes to get the most out of his ability, as an ideal pet setup is a swarm of many zombies, which hinders, or even nullifies, Space Cowboy's moving ability. Instead, use [[Zookeeper]] only to steadily increase the damage he does as he moves.
This is one of the more dangerous legendaries, due to the fact that he can hit you up to 5 times. If he is given {{PvZH Icon|frenzy}}'''Frenzy''', he becomes even more dangerous. Hence, he must be destroyed as soon as he is played, by using cards such as {{PvZHLink|Whack-a-Zombie}} and {{PvZHLink|Toadstool}}. You can also play [[Soul Patch]] to prevent him from moving to the right lanes or play [[Whipvine]] to move him to the rightmost lane. Additionally, if you are a Smarty hero, you can {{PvZH Icon|frozen}}'''[[Card#Freeze|Freeze]]''' this zombie using {{PvZHLink|Iceberg Lettuce}} or [[Chilly Pepper]] to stall him for a turn. You can also '''[[Card#Bounce|Bounce]]''' this zombie to make the zombie hero waste 4 brains, but keep in mind he can be played again in the next turn. Stat reductions like Water Balloons or transformation cards like Transmogrify can lower threats from this zombie as well.
 
 
*Imp synergy is a bit more lenient than pet synergy, as neither [[Imp Commander]] nor [[Toxic Waste Imp]] needs a swarm of Imps with Space Cowboy around, since he will be attacking on multiple lanes. Imp Commander lets you draw lots of cards which is a huge help, while Toxic Waste Imp allows Space Cowboy to destroy every single plant as he moves, provided he survives. However, Imp Commander would be the more recommended zombie, as Toxic Waste Imp can be substituted by Barrel of Barrels or Super Stench.
  +
'''Fusing '''him with [[Disco Dance Floor]], as well as playing him on [[Moon Base Z (PvZH)|Moon Base Z]], are also perfect ways to activate his ability. [[Impfinity]] can only do this naturally.
   
 
===Against===
Another way to stop his ability is by using {{PvZHLink|Garlic}}. Garlic's ability will nullify Space Cowboy's ability to move right, rendering him unable to hit the plant hero again.
 
  +
Space Cowboy may not seem like much, but in fact, he is one of the more dangerous legendary zombies due to his ability to hit you multiple times. And if he is given {{PvZH Icon|frenzy}}'''Frenzy''' or extra strength, he becomes even more dangerous. Hence, he must be destroyed as soon as he is played. Instant-kills like [[Whack-a-Zombie (PvZH)|Whack-a-Zombie]] and [[Chomper (PvZH)|Chomper]] work the best, and if you don't have them, get as many plants on the field as you can; since Space Cowboy will fight multiple plants in a single turn, destroying him in combat will be easy.
   
  +
You can also prevent Space Cowboy from activating his ability by protecting yourself from his attack with [[Soul Patch]] or [[Uncrackable]], or moving him to the rightmost lane using [[Whipvine]]. [[Garlic (PvZH)|Garlic]]'s ability nullifies Space Cowboy's ability, and [[Body-Gourd]] will fill up your Super-Block Meter to enable you to block his attack, but unlike the former two, it is only a temporary solution. Or, if you are a Smarty hero, you can {{PvZH Icon|frozen}}'''[[Card#Freeze|Freeze]]''' this zombie using [[Iceberg Lettuce (PvZH)|Iceberg Lettuce]] or [[Chilly Pepper (PvZH)|Chilly Pepper]] to stall him for a turn.
Annother option is to play [[Skyshooter]] on the heights to destroy it in one attack, as your opponent will likely play it on the leftmost lane (which is usually the heights) in order to maximize its ability.
 
   
 
Note that unless you block his attack, he will move first before plants with "When hurt/destroyed" abilities like [[Guacodile (PvZH)|Guacodile]], [[Hothead]], and [[Prickly Pear]] activate them, rendering them useless.
You can also play a [[Body-Gourd]] to fill up the [[Super-Block Meter]], which causes Space Cowboy unable to move because he cannot damage the plant hero when the plant hero blocks his attack, or [[Soul Patch]], which will completely nullify his ability until destroyed.
 
   
  +
You may also want to get rid of environments that activate his ability, like [[Moon Base Z (PvZH)|Moon Base Z]].
Note that unless you block his attack, he will move first before plants with "When hurt/destroyed" abilities like {{PvZHLink|Guacodile}}, [[Hothead]], or [[Prickly Pear]] activate their ability, rendering their ability useless.
 
   
 
==Gallery==
 
==Gallery==
  +
<gallery bordercolor="transparent">
{{Gallery|SpaceCowboy.png}}
 
  +
SpaceCowboyStat.jpg|Space Cowboy's statistics
  +
spacecowboycard.jpg|Space Cowboy's card
  +
SpaceCowboyGrayedOutCard.png|Space Cowboy's grayed out card
  +
SpaceCowboyCardImage.png|Space Cowboy's card image
  +
SpaceCowboy.png|HD Space Cowboy
  +
Space Cowboy.png|Space Cowboy's textures
  +
Space Cowboy Hat.png|Space Cowboy's hat texture
  +
Screenshot 20170610_085130.jpg|Space Cowboy attacking
  +
COWBOY MOVE.png|Space Cowboy activating his ability
  +
NawDoggoneItIGiveUp.jpeg|Space Cowboy destroyed
  +
SpaceCowboyOvershootAttack.jpg|Space Cowboy about to do an {{PvZH Icon|overshoot}}'''[[Card#Overshoot|Overshoot]]''' attack
  +
Giant Space Cowboy.png|Gigantic Space Cowboy due to a glitch
  +
Small Space Cowboy.jpg|Small Space Cowboy due to a glitch
  +
Space cowboy 2 traits.jpg|Space Cowboy with a star icon on his strength
  +
Shieled Space Cow.jpg|Space Cowboy shielded
  +
SpaceCowboyHealthAttack.png|Space Cowboy while [[Pecanolith]] is on the field
  +
BruteStrengthCowboy.png|[[Brute Strength]] being played on Space Cowboy
  +
ETT used on Space Cow.jpg|[[Escape through Time]] being played on Space Cowboy
  +
Teh hecc.gif|A glitch where a '''[[Card#Bounce|Bounced]]''' Space Cowboy plays his animation in the player's hand
  +
SpaceCowboyChallenge.jpg|Space Cowboy being the featured card in the menu for the September 3rd, 2017 [[Daily Challenge (PvZH)|Daily Challenge]]
  +
</gallery>
   
 
==Trivia==
 
==Trivia==
*During development, his stats were 2{{PvZH Icon|strength}}/6{{PvZH Icon|health}} instead.
 
*He, [[Triple Threat]], and [[Terror-Former 10,000]] are the only legendary Imp cards.
 
**He is the only zombie out of the three.
 
 
*When he is played and attacks, he says "yeehaw," which is the stereotypical Cowboy catchphrase.
 
*When he is played and attacks, he says "yeehaw," which is the stereotypical Cowboy catchphrase.
  +
*When he is played in a lane and the lane to the right is [[Area 22]] and it destroys a plant, it would do 2 bonus attacks in Area 22.
  +
*Excluding superpowers, he is the only legendary Imp card in the game.
   
 
{{Zombies/PvZH}}
 
{{Zombies/PvZH}}
Line 78: Line 98:
 
[[Category:Amphibious cards]]
 
[[Category:Amphibious cards]]
 
[[Category:Strikethrough cards]]
 
[[Category:Strikethrough cards]]
  +
[[Category:Aquatic zombies]]
  +
[[Category:Moving cards]]

Revision as of 09:05, 6 July 2020

Template:Heropic

Space Cowboy is a galactic legendary zombie card in Plants vs. Zombies Heroes and a member of the PvZH Sneaky IconSneaky class. He costs 4BrainPvZH to play and has 3StrengthPvZH/5HeartPvZH. He has the Amphibious and PvZH Strikethrough IconStrikethrough traits, and his ability moves him onto the adjacent lane on his right every time he does damage to the plant hero, unless that lane is already occupied by another zombie.

Origins

King of the Plains

He is based on a cowboy, an animal herder who tends cattle on ranches in North America, traditionally on horseback, and often performs a multitude of other ranch-related tasks.

His name and him being related to space may be a reference to the 2000 American space film Space Cowboys, starring Clint Eastwood. His description is a reference to the Mare Serenitatis, a lunar mare which is also known as the Sea of Serenity.

Statistics

  • Class: Sneaky
  • Tribes: Imp Pet Zombie
  • Traits: Amphibious, PvZH Strikethrough IconStrikethrough
  • Ability: This Zombie moves to the right when it hurts the Plant Hero.
  • Set - Rarity: Galactic - Legendary

Card description

Only in the big wide sky will he find Serenity.

Update history

Update 1.16.10

  • Added to the game.

Strategies

With

Space Cowboy can be an extremely powerful finisher despite his low strength, thanks to his PvZH Strikethrough IconStrikethrough trait and ability. Once he attacks on his lane, he will then move to the right and attack again, repeating the same process until he is no longer able to move to the right or if your opponent blocks his attack. Under ideal circumstances, Space Cowboy will be able to dish out 15 damage on the turn he is played, which is a huge chunk of health taken from your opponent, either putting them in critical condition, or straight out defeating them. Not only that, Space Cowboy is cheap, so while you will still need to maintain control, you don't have to do so as long as you would with the other finishers.

But Space Cowboy, as devastating as he is, has his own drawbacks, primarily due to his ability. A drawback of Space Cowboy would be how he has to face multiple plants in a single turn of combat. While his health is decent, it will be depleted much more quickly. An even bigger drawback, however, would be the fact that you essentially have to rely on Space Cowboy alone to make an impact, as the field needs to be empty for him to move; since you play your fighters before your opponent plays their cards, playing Space Cowboy can be a big gamble, as your opponent can see your play and remove Space Cowboy whether by direct or indirect means, leaving you with nothing else to defend yourself.

Therefore, while Space Cowboy can theoretically turn the tables by himself, it is highly recommended to support him nonetheless. There are two ways to do so: tricks (since Space Cowboy doesn't go well with environments) and zombie synergy.

Tricks should be your main way of assisting Space Cowboy, and there are a variety of tricks that excel at doing so.

  • Stat-boosting tricks are arguably the most viable options, with strength boosts enabling him to finish the game earlier and health boosts allowing him to take more hits so that he doesn't fall during combat.
  • You can also opt to play tricks that grant Space Cowboy extra traits (or effects). PvZH Frenzy IconFrenzy (via Possessed, Maniacal Laugh, or Going Viral) allows him to attack your opponent again for every plant he destroys, allowing him to execute a massive combo of bonus attacks; even if your opponent blocks, they won't be able to stop all of his bonus attacks. PvZH Deadly IconDeadly (via Barrel of Barrels or Super Stench) doesn't grant Space Cowboy any bonus attacks, but it ensures total plant destruction at the very least, and can be granted by all Sneaky heroes. And finally, shielding him via Escape through Time as Neptuna will allow him to attack and move, all while ignoring the plants' attacks - perfect for opponents who like rushing with glass cannons.
  • Smoke Bomb gives him extra strength and also moves him back to the left so that he can restart the attack cycle. What makes it even better is that Smoke Bomb can be used by all Sneaky heroes.
  • Teleport doesn't benefit Space Cowboy offensively or defensively at all, but it gives you insight on when to play him; if your opponent is saving their cards, it is a perfect opportunity to rush out with Space Cowboy.

Zombie synergy should be treated as a secondary option; as mentioned before, a field with no zombies is ideal for Space Cowboy. Therefore, zombie synergy should be kept to as few key zombies as possible; if you have to play some, play them on the leftmost lanes so that they don't block Space Cowboy's movement, and even then, they must not outweigh the value of doing more damage Space Cowboy would have done without them.

  • Space Cowboy, despite being a pet, is highly not recommended in a proper pet deck if Brain Freeze wishes to get the most out of his ability, as an ideal pet setup is a swarm of many zombies, which hinders, or even nullifies, Space Cowboy's moving ability. Instead, use Zookeeper only to steadily increase the damage he does as he moves.
  • Imp synergy is a bit more lenient than pet synergy, as neither Imp Commander nor Toxic Waste Imp needs a swarm of Imps with Space Cowboy around, since he will be attacking on multiple lanes. Imp Commander lets you draw lots of cards which is a huge help, while Toxic Waste Imp allows Space Cowboy to destroy every single plant as he moves, provided he survives. However, Imp Commander would be the more recommended zombie, as Toxic Waste Imp can be substituted by Barrel of Barrels or Super Stench.

Fusing him with Disco Dance Floor, as well as playing him on Moon Base Z, are also perfect ways to activate his ability. Impfinity can only do this naturally.

Against

Space Cowboy may not seem like much, but in fact, he is one of the more dangerous legendary zombies due to his ability to hit you multiple times. And if he is given PvZH Frenzy IconFrenzy or extra strength, he becomes even more dangerous. Hence, he must be destroyed as soon as he is played. Instant-kills like Whack-a-Zombie and Chomper work the best, and if you don't have them, get as many plants on the field as you can; since Space Cowboy will fight multiple plants in a single turn, destroying him in combat will be easy.

You can also prevent Space Cowboy from activating his ability by protecting yourself from his attack with Soul Patch or Uncrackable, or moving him to the rightmost lane using Whipvine. Garlic's ability nullifies Space Cowboy's ability, and Body-Gourd will fill up your Super-Block Meter to enable you to block his attack, but unlike the former two, it is only a temporary solution. Or, if you are a Smarty hero, you can PvZH Frozen IconFreeze this zombie using Iceberg Lettuce or Chilly Pepper to stall him for a turn.

Note that unless you block his attack, he will move first before plants with "When hurt/destroyed" abilities like Guacodile, Hothead, and Prickly Pear activate them, rendering them useless.

You may also want to get rid of environments that activate his ability, like Moon Base Z.

Gallery

Trivia

  • When he is played and attacks, he says "yeehaw," which is the stereotypical Cowboy catchphrase.
  • When he is played in a lane and the lane to the right is Area 22 and it destroys a plant, it would do 2 bonus attacks in Area 22.
  • Excluding superpowers, he is the only legendary Imp card in the game.
V · E Zombies in Plants vs. Zombies Heroes
PvZH Beastly Icon Beastly
Heroes Brain Freeze · Electric Boogaloo · The Smash · Immorticia
Common Skunk Punk · Pied Piper · Zookeeper · Dolphin Rider · Locust Swarm
Uncommon
Premium Dog Walker · Nibble · Snorkel Zombie · Yeti Lunchbox · Haunting Zombie · Loudmouth · B-flat
Galactic Total Eclipse · Alien Ooze · Surfer Zombie
Colossal Haunting Ghost
Triassic Goat · Vengeful Cyborg
Rare
Premium Squirrel Herder · Vimpire · Vitamin Z · Kangaroo Rider · Smashing Gargantuar
Galactic Biodome Botanist · Cosmic Yeti
Colossal Primordial Cheese Shover
Triassic Killer Whale
Super-Rare
Premium Cat Lady · Zombie Yeti · Deep Sea Gargantuar · Maniacal Laugh
Galactic Cheese Cutter · Cyborg Zombie · Area 22
Colossal Extinction Event · Ancient Vimpire
Triassic Hunting Grounds
Legendary
Premium Nurse Gargantuar · Octo Zombie · Zombot 1000
Galactic Interstellar Bounty Hunter · Supernova Gargantuar
Colossal Mondo Bronto
Triassic Gargantuar-Throwing Gargantuar
Event Cards Fraidy Cat · Secret Agent · Energy Drink Zombie · Synchronized Swimmer · Hover-Goat 3000 · Overstuffed Zombie · Sneezing Zombie · King of the Grill
Token Cards Zom-Bats
Superpowers Frozen Tundra · Slammin' Smackdown · Stayin' Alive · Witch's Familiar · Acid Rain · Evaporate · Galvanize
PvZH Brainy Icon Brainy
Heroes Super Brainz · Rustbolt · Professor Brainstorm · Immorticia · Huge-Gigantacus
Common Cardboard Robot Zombie · Paparazzi Zombie · Lurch for Lunch · Fun-Dead Raiser · Drum Major
Uncommon
Premium Chimney Sweep · Beam Me Up · Cell Phone Zombie · Pool Shark · Zombot Drone Engineer · Brain Vendor · Mountain Climber
Galactic Cryo-Brain · Medulla Nebula · Moonwalker
Colossal Copter Commando
Triassic Mustache Waxer · Pirate's Booty
Rare
Premium Gentleman Zombie · Kite Flyer · Gadget Scientist · Hail-a-Copter · Wizard Gargantuar
Galactic Cosmic Scientist · Triplication
Colossal Zom-Blob
Triassic Mustache Monument
Super-Rare
Premium Electrician · Rocket Science · Mad Chemist · Portal Technician
Galactic Neutron Imp · Transformation Station · Wormhole Gatekeeper
Colossal Evolutionary Leap · Parasol Zombie
Triassic Duckstache
Legendary
Premium Teleport · Shieldcrusher Viking · Trickster
Galactic Interdimensional Zombie · Teleportation Zombie
Colossal Gargantuar Mime
Triassic Zombot Dinotronic Mechasaur
Event Cards Leprechaun Imp · Regifting Zombie · Trick-or-Treater · Thinking Cap · Kitchen Sink Zombie · Bad Moon Rising
Token Cards Pot of Gold · Space Cadet · Zom-Bats
Superpowers Carried Away · Shrink Ray · Eureka · Witch's Familiar · Terror-Former 10,000 · Cut Down to Size · Summoning · Telepathy · Iron Boarder · Teleportation Station
PvZH Crazy Icon Crazy
Heroes Electric Boogaloo · Impfinity · Professor Brainstorm · Z-Mech
Basic Cards Backup Dancer · Bungee Plumber · Cuckoo Zombie · Disco Zombie · Flamenco Zombie
Uncommon
Premium Tennis Champ · Unlife of the Party · Conga Zombie · Newspaper Zombie · Cakesplosion · Orchestra Conductor · Foot Soldier Zombie
Galactic Loose Cannon · Meteor Z · Space Ninja
Colossal Mystery Egg · Sugary Treat
Triassic Trapper Territory
Rare
Premium Exploding Imp · Jester · Zombot's Wrath · The Chickening · Imp-Throwing Gargantuar
Galactic Final Mission · Cosmic Dancer
Colossal Gizzard Lizard
Triassic Disco Dance Floor
Super-Rare
Premium Aerobics Instructor · Abracadaver · Fireworks Zombie · Disco-Tron 3000
Galactic Disco-Naut · Moon Base Z · Gas Giant
Colossal Quickdraw Con Man
Triassic Grave Robber · Zombie's Best Friend
Legendary
Premium Barrel of Deadbeards · Valkyrie · Gargantuars' Feast
Galactic Quasar Wizard · Binary Stars
Colossal Tankylosaurus
Triassic Headhunter
Event Cards Exploding Fruitcake · Unexpected Gifts · Stupid Cupid · Frankentuar · Gargantuar-Throwing Imp · Hippity Hop Gargantuar
Token Cards Impfinity Clone · Captain Deadbeard
Superpowers Stayin' Alive · Triple Threat · Eureka · Missile Madness · Brute Strength · Dance Off · Electrobolt
PvZH Hearty Icon Hearty
Heroes Rustbolt · The Smash · Neptuna · Z-Mech
Common Baseball Zombie · Rolling Stone · Conehead · Team Mascot · Medic
Uncommon
Premium Arm Wrestler · Camel Crossing · Flag Zombie · Terrify · Trash Can Zombie · Buckethead · Ra Zombie
Galactic Cone Zone · Celestial Custodian · Screen Door Zombie
Colossal Healthy Treat · Zombie Middle Manager
Triassic Leftovers
Rare
Premium Sumo Wrestler · Zombie Coach · Monster Mash · Knight of the Living Dead · Rodeo Gargantuar
Galactic Escape through Time · Cosmic Sports Star
Colossal Primeval Yeti
Triassic Lost Colosseum
Super-Rare
Premium Landscaper · Weed Spray · All-Star Zombie · Coffee Zombie
Galactic Black Hole · Genetic Experiment · Planetary Gladiator
Colossal Jurassic Fossilhead
Triassic Knockout · Turquoise Skull Zombie
Legendary
Premium Zombie King · Undying Pharaoh · Wannabe Hero
Galactic Intergalactic Warlord · Zombot Battlecruiser 5000
Colossal Stompadon
Triassic Chum Champion
Event Cards Zombology Teacher · Gargologist · Turkey Rider · Going Viral · Bonus Track Buckethead · Defensive End
Token Cards Octo-Pet
Superpowers Shrink Ray · Slammin' Smackdown · Octo-Pult · Missile Madness · Heroic Health · Possessed · Rock Wall
PvZH Sneaky Icon Sneaky
Heroes Brain Freeze · Super Brainz · Impfinity · Neptuna · Huge-Gigantacus
Common Imp · Mini-Ninja · Smoke Bomb · Fishy Imp · Smelly Zombie
Uncommon
Premium Headstone Carver · Zombie Chicken · Hot Dog Imp · Swashbuckler Zombie · Backyard Bounce · Stealthy Imp · Firefighter
Galactic Graveyard · Ice Pirate · Frosty Mustache
Colossal Swabbie · Barrel of Barrels
Triassic Monkey Smuggler
Rare
Premium Imp Commander · Barrel Roller Zombie · Surprise Gargantuar · Walrus Rider · Zombot Stomp
Galactic Cosmic Imp · Space Pirate
Colossal Blowgun Imp
Triassic Buried Treasure
Super-Rare
Premium Toxic Waste Imp · Line Dancing Zombie · Pogo Bouncer · Tomb Raiser Zombie
Galactic Ducky Tube Zombie · Dr. Spacetime · Laser Base Alpha
Colossal Cursed Gargolith
Triassic Excavator Zombie · Unthawed Viking
Legendary
Premium Mixed-Up Gravedigger · Zombot Sharktronic Sub · Zombot Plank Walker
Galactic Space Cowboy · Cryo-Yeti
Colossal Zombot Aerostatic Gondola
Triassic Raiding Raptor
Event Cards Imposter · Fire Rooster · Imp-Throwing Imp · Captain Flameface · Zombie High Diver · Trapper Zombie
Token Cards Impfinity Clone · Octo-Pet
Superpowers Frozen Tundra · Carried Away · Triple Threat · Octo-Pult · Terror-Former 10,000 · In-Crypted · Super Stench · Dolphinado · Ice Moon
Unobtainable
Tokens Zombie · Returned Octo Zombie
Superpowers Flick-a-Plant · Get Well · Motivate