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|class = Guardian |
|class = Guardian |
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|tribe = Flower Root Plant |
|tribe = Flower Root Plant |
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⚫ | |||
|trait = {{PvZH Icon|armored}}'''Armored 1''' |
|trait = {{PvZH Icon|armored}}'''Armored 1''' |
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− | |ability = If your Hero would get hurt, this gets hurt instead. |
+ | |ability = If your Hero would get hurt, this gets hurt instead. |
⚫ | |||
− | '''Soul Patch''' is a {{PvZH Plant Category|premium|legendary}} in ''[[Plants vs. Zombies Heroes]]'' |
+ | '''Soul Patch''' is a {{PvZH Plant Category|premium|legendary}} in ''[[Plants vs. Zombies Heroes]]'' and a member of the {{PvZH Class|Guardian}} class. He costs 7{{PvZH Icon|sun}} to play and has 5{{PvZH Icon|strength}}/10{{PvZH Icon|health}}. He has the {{PvZH Icon|armored}}'''[[Card#Armored|Armored 1]]''' trait, and his ability redirects all damage that is supposed to go to the plant hero to him. This ability stacks with each Soul Patch on the field (in terms of total health), and persists until all Soul Patches are removed from the field. |
+ | His closest zombie counterpart is [[Planetary Gladiator]]. |
||
==Origins== |
==Origins== |
||
+ | [[File:Ken_Westerfield_1977.jpg|thumb|left]] |
||
His name is a reference to the small patch of facial hair he has, known as the soul patch. |
His name is a reference to the small patch of facial hair he has, known as the soul patch. |
||
His appearance and description seem to refer to the hippie culture commonly associated with the mid-1960s. |
His appearance and description seem to refer to the hippie culture commonly associated with the mid-1960s. |
||
+ | |||
+ | His description mentions Cherry Bomb and Sour Grapes and implies that they are very angry (and need to calm down via meditation). |
||
==Statistics== |
==Statistics== |
||
*'''Class:''' Guardian |
*'''Class:''' Guardian |
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− | *''' |
+ | *'''Tribes:''' Flower Root Plant |
*'''Trait: {{PvZH Icon|armored}}Armored 1''' |
*'''Trait: {{PvZH Icon|armored}}Armored 1''' |
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*'''Ability:''' If your Hero would get hurt, this gets hurt instead. |
*'''Ability:''' If your Hero would get hurt, this gets hurt instead. |
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Line 30: | Line 34: | ||
==Update history== |
==Update history== |
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===Update 1.2.11=== |
===Update 1.2.11=== |
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− | *{{ |
+ | *{{Buff|Strength|4{{PvZH Icon|strength}}|5{{PvZH Icon|strength}}}} |
− | |||
===Update 1.16.0=== |
===Update 1.16.0=== |
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− | *{{Buff|Tribe |
+ | *{{Buff|Tribe|Vine Plant|Flower Root Plant}} |
==Strategies== |
==Strategies== |
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===With=== |
===With=== |
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+ | Soul Patch is a fantastic clutch card with excellent stats for his cost, allowing you to rebuild your defenses or stall a few turns for victory while he holds the line. |
||
− | When you have Soul Patch in your hand and you are on low health, it is recommended to play this plant so you can survive some more turns to either heal up, draw some more cards, or fight back. |
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− | + | But while Soul Patch has a lot of health, it can be depleted very quickly due to him redirecting any damaging done to you as well. Therefore, you need to boost Soul Patch's survivability to get the most out of him, and the best option is to play shielding cards like [[Root Wall]], [[Peel Shield (PvZH)|Peel Shield]], and [[Force Field (PvZH)|Force Field]] which allows Soul Patch to absorb and nullify as much damage as he can, making both it and you completely invulnerable to direct damage. If that is not an option, play a '''[[Card#Team-Up|Team-Up]]''' plant like [[Wall-Nut (PvZH)|Wall-Nut]] in front of him. Then, to prevent as much damage done to him as possible, fill the other lanes with plants. |
|
+ | Since Soul Patch is a flower, he can boost the efficiency of [[Power Flower (PvZH)|Power Flower]]'s ability for a long time, while [[Briar Rose]] punishes opponents that try to use strong zombies to destroy him. While the chances are slim, he can also be conjured by a Cosmic Flower and a strikethrough trait on a 5-strength plant is already pretty formidable. Since he is also a root, [[Starch-Lord]] can give him a small initial boost, making him harder for your opponent to deal with when he is played, not to mention that Starch-Lord also conjures a root at the start of each turn, with a chance of him being obtained. |
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⚫ | |||
⚫ | |||
− | {{PvZHLink|Citron}} and [[Beta-Carrotina]] are able to '''Bounce''' him with [[Rescue Radish]], restoring him to full health, and then play him again. However, '''Bouncing''' him and then replaying him in the same turn will require the current turn to be 10 or later, meaning it can be quite risky to '''Bounce''' him on turn 9 or earlier, especially if you are low on health. |
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+ | [[Citron (PvZH)|Citron]] and [[Beta-Carrotina]] are able to '''[[Card#Bounce|Bounce]]''' him with [[Rescue Radish]], restoring him to full health, and then play him again. However, '''Bouncing''' him and then replaying him on the same turn can only be done starting from turns 10 and on due to the {{PvZH Class|Guardian}} and {{PvZH Class|Smarty}} classes lacking any cards that would otherwise provide a sun bonus, so it can be quite risky to '''Bounce''' him before that if your health isn't high. Additionally they are able to play Soul Patch on the aquatic lane with Lily Pad, which can be devastating against any zombie hero with less potent removal cards or '''Aquatic''' fighters. |
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− | As of update 1.16.10, he became much better, since he has the flower and root tribes rather than vine, meaning [[Wall-Knight]] can use this as an effective way to boost the efficiency of {{PvZHLink|Power Flower}} and [[Briar Rose]] due to his high health and {{PvZH Icon|armored}}'''Armored 1''' trait, while Guardian heroes in general can use this with [[Starch-Lord]], making him harder for your opponent to deal with when he is played. |
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+ | |||
+ | Soul Patch's greatest weakness is {{PvZH Icon|deadly}}'''[[Card#Deadly|Deadly]]''' zombies with at least 2 strength, which is the majority of all {{PvZH Icon|deadly}}'''[[Card#Deadly|Deadly]]''' zombies, and [[Zombot Sharktronic Sub (PvZH)|Zombot Sharktronic Sub]]'s ability (which is more dangerous, as it essentially also makes everything damaging deadly). Since Soul Patch will take damage if an empty lane was attacked, said zombies can counter him. |
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+ | |||
+ | Instant-kill cards also pose a threat to him. Tricks can be prevented by [[Umbrella Leaf]] (this is only possible as [[Grass Knuckles]]), but for the ability of another zombie, especially [[Primordial Cheese Shover]]'s evolution ability and [[Zombot 1000]], your only chances are if the opponent has none of that in their decks, or in the case of the Zombot 1000, win the game during the likely short stall period provided by Soul Patch. |
||
===Against=== |
===Against=== |
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− | When your opponent has this plant on the field, try to ''' |
+ | When your opponent has this plant on the field, try to '''Bounce''' him away, or destroy him with instant-kill cards such as [[Locust Swarm]], [[Cut Down to Size]], and [[Rocket Science]]. Bouncing him is already a good option because he is very expensive and therefore, while your opponent won't hesitate deploying him again, this will signifiicantly cut down their other options, leaving the zombie hero with a slight advantage of having more cards to counter this plant. If too many plants are on board, a {{PvZH Class|Sneaky}} hero can use [[Zombot Stomp]] to their advantage by bouncing all plants on the board. If he and plants that synergize with him are played on the ground, the set-up time required would be more than enough to serve the zombie hero any good. |
+ | Additionally, zombies with the {{PvZH Icon|deadly}}'''Deadly''' trait that have more than 1 strength are recommended as they can instantly destroy this plant if they attack on an empty lane or Soul Patch itself. Zombot Sharktronic Sub, with a combination of a damaging trick or zombie ability that does at least 2 damage, is also recommended, though it's mostly restricted to [[Impfinity]]. |
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+ | If you are against a flower or root deck containing Soul Patch, destroy any Power Flowers, Briar Roses, and Starch-Lords before he synergizes with them and causes more trouble. This is especially noteworthy if the zombie hero is facing Wall-Knight as he has access to all of them, but for any other {{PvZH Class|Guardian}} hero there will be much more options to tackle Soul Patch in most cases. |
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− | As of update 1.16.10, he is now a flower plant. Hence, if you are fighting against Wall-Knight, you have to immediately destroy Soul Patch before he can use him to heal from Power Flower's ability, though if there is a Briar Rose on the field, it is better to use instant-kill tricks. It is also best to destroy any Starch-Lords before this card is played. Otherwise, he will become harder to destroy. |
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==Gallery== |
==Gallery== |
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==Trivia== |
==Trivia== |
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− | *His description mentions both {{PvZHLink|Cherry Bomb}} and [[Sour Grapes]]. |
||
*If he is on the player's side, his attack animation is quicker than usual. |
*If he is on the player's side, his attack animation is quicker than usual. |
||
⚫ | |||
− | *As of a certain update, the zombie no longer attacks again in the direction of Soul Patch. This fixed a glitch where the game wouldn't respond after using [[Bungee Plumber]] on the hero. |
||
− | * |
+ | *As of a certain update, the zombie no longer attacks again in the direction of Soul Patch. This fixed a glitch where the game wouldn't respond after playing [[Bungee Plumber]] on the plant hero. Since the Bungee Plumber directly does damage to its target and Soul Patch redirects it, the game softlocks. |
+ | **However, if a {{PvZH Icon|deadly}}'''Deadly''' zombie with 2 strength or more manages to attack the plant hero, Soul Patch will do his animation but receive no damage. That zombie will then attack again in the direction of Soul Patch, destroying it as a result of its trait. |
||
⚫ | |||
− | *There was a glitch where if Soul Patch |
+ | *There was a glitch where if Soul Patch was supposed to take an attack, an instant block occured, even though it has been removed. Instant blocks still occured even after he has been destroyed. |
+ | |||
− | **It is unknown what the exact cause is, but it may be possible Soul Patch's code was updated in the update that added insta-blocks to account for those. However, even after the update removed them, Soul Patch still retains the elements of insta-blocks, and thus, can allow this glitch to occur. |
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− | *There was also another glitch where he cannot take damage for the plant hero, and has 9 health instead of 10. |
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− | *He and [[Wannabe Hero]] are the only cards to make a legendary shine effect on themselves whenever they attack. |
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{{Plants/PvZH}} |
{{Plants/PvZH}} |
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[[Category:Flower cards]] |
[[Category:Flower cards]] |
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[[Category:Armored cards]] |
[[Category:Armored cards]] |
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[[Category:Plants vs. Zombies Heroes plants]] |
[[Category:Plants vs. Zombies Heroes plants]] |
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+ | [[Category:Premium plants (PvZH)]] |
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+ | [[Category:Legendary plants (PvZH)]] |
Revision as of 12:09, 26 June 2020
Template:Heropic
Soul Patch is a premium legendary plant card in Plants vs. Zombies Heroes and a member of the Guardian class. He costs 7 to play and has 5/10. He has the Armored 1 trait, and his ability redirects all damage that is supposed to go to the plant hero to him. This ability stacks with each Soul Patch on the field (in terms of total health), and persists until all Soul Patches are removed from the field. His closest zombie counterpart is Planetary Gladiator.
Origins
His name is a reference to the small patch of facial hair he has, known as the soul patch.
His appearance and description seem to refer to the hippie culture commonly associated with the mid-1960s.
His description mentions Cherry Bomb and Sour Grapes and implies that they are very angry (and need to calm down via meditation).
Statistics
- Class: Guardian
- Tribes: Flower Root Plant
- Trait: Armored 1
- Ability: If your Hero would get hurt, this gets hurt instead.
- Set - Rarity: Premium - Legendary
Card description
Has been gently encouraging Cherry Bomb and Sour Grapes to attend his meditation class.
Update history
Update 1.2.11
- ▲ Strength change: 4 → 5
Update 1.16.0
- ▲ Tribe change: Vine Plant → Flower Root Plant
Strategies
With
Soul Patch is a fantastic clutch card with excellent stats for his cost, allowing you to rebuild your defenses or stall a few turns for victory while he holds the line.
But while Soul Patch has a lot of health, it can be depleted very quickly due to him redirecting any damaging done to you as well. Therefore, you need to boost Soul Patch's survivability to get the most out of him, and the best option is to play shielding cards like Root Wall, Peel Shield, and Force Field which allows Soul Patch to absorb and nullify as much damage as he can, making both it and you completely invulnerable to direct damage. If that is not an option, play a Team-Up plant like Wall-Nut in front of him. Then, to prevent as much damage done to him as possible, fill the other lanes with plants.
Since Soul Patch is a flower, he can boost the efficiency of Power Flower's ability for a long time, while Briar Rose punishes opponents that try to use strong zombies to destroy him. While the chances are slim, he can also be conjured by a Cosmic Flower and a strikethrough trait on a 5-strength plant is already pretty formidable. Since he is also a root, Starch-Lord can give him a small initial boost, making him harder for your opponent to deal with when he is played, not to mention that Starch-Lord also conjures a root at the start of each turn, with a chance of him being obtained.
Using Pecanolith and Soul Patch together is also a useful combo, as it essentially gives him 10 strength, being able to destroy any non-boosted zombie fronting him. However, he will get weaker as he takes damage, so again, try to keep his health high with health-boosting cards or shield him.
Citron and Beta-Carrotina are able to Bounce him with Rescue Radish, restoring him to full health, and then play him again. However, Bouncing him and then replaying him on the same turn can only be done starting from turns 10 and on due to the Guardian and Smarty classes lacking any cards that would otherwise provide a sun bonus, so it can be quite risky to Bounce him before that if your health isn't high. Additionally they are able to play Soul Patch on the aquatic lane with Lily Pad, which can be devastating against any zombie hero with less potent removal cards or Aquatic fighters.
Soul Patch's greatest weakness is Deadly zombies with at least 2 strength, which is the majority of all Deadly zombies, and Zombot Sharktronic Sub's ability (which is more dangerous, as it essentially also makes everything damaging deadly). Since Soul Patch will take damage if an empty lane was attacked, said zombies can counter him.
Instant-kill cards also pose a threat to him. Tricks can be prevented by Umbrella Leaf (this is only possible as Grass Knuckles), but for the ability of another zombie, especially Primordial Cheese Shover's evolution ability and Zombot 1000, your only chances are if the opponent has none of that in their decks, or in the case of the Zombot 1000, win the game during the likely short stall period provided by Soul Patch.
Against
When your opponent has this plant on the field, try to Bounce him away, or destroy him with instant-kill cards such as Locust Swarm, Cut Down to Size, and Rocket Science. Bouncing him is already a good option because he is very expensive and therefore, while your opponent won't hesitate deploying him again, this will signifiicantly cut down their other options, leaving the zombie hero with a slight advantage of having more cards to counter this plant. If too many plants are on board, a Sneaky hero can use Zombot Stomp to their advantage by bouncing all plants on the board. If he and plants that synergize with him are played on the ground, the set-up time required would be more than enough to serve the zombie hero any good. Additionally, zombies with the Deadly trait that have more than 1 strength are recommended as they can instantly destroy this plant if they attack on an empty lane or Soul Patch itself. Zombot Sharktronic Sub, with a combination of a damaging trick or zombie ability that does at least 2 damage, is also recommended, though it's mostly restricted to Impfinity.
If you are against a flower or root deck containing Soul Patch, destroy any Power Flowers, Briar Roses, and Starch-Lords before he synergizes with them and causes more trouble. This is especially noteworthy if the zombie hero is facing Wall-Knight as he has access to all of them, but for any other Guardian hero there will be much more options to tackle Soul Patch in most cases.
Gallery
Plants vs. Zombies Wiki has a gallery for Soul Patch.
| |||
|
Trivia
- If he is on the player's side, his attack animation is quicker than usual.
- He has highest base health out of all fighters in the game, at 10.
- As of a certain update, the zombie no longer attacks again in the direction of Soul Patch. This fixed a glitch where the game wouldn't respond after playing Bungee Plumber on the plant hero. Since the Bungee Plumber directly does damage to its target and Soul Patch redirects it, the game softlocks.
- However, if a Deadly zombie with 2 strength or more manages to attack the plant hero, Soul Patch will do his animation but receive no damage. That zombie will then attack again in the direction of Soul Patch, destroying it as a result of its trait.
- There was a glitch where if Soul Patch was supposed to take an attack, an instant block occured, even though it has been removed. Instant blocks still occured even after he has been destroyed.
V · E | Plants in Plants vs. Zombies Heroes |
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Kabloom | |||||||||
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Heroes | Nightcap · Captain Combustible · Solar Flare · Spudow | ||||||||
Common | Button Mushroom · Berry Blast · Buff-Shroom · Seedling · Zapricot | ||||||||
Uncommon |
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Rare |
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Super-Rare |
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Legendary |
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Event Cards | Blooming Heart · High-Voltage Currant · Sonic Bloom · Transfiguration · Atomic Bombegranate · Electric Blueberry | ||||||||
Token Cards | Hothead | ||||||||
Superpowers | Mush-Boom · Blazing Bark · Tater Toss · Sunburn · Meteor Strike · More Spore · Storm Front |
Mega-Grow | |||||||||
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Heroes | Chompzilla · Grass Knuckles · Green Shadow · Captain Combustible | ||||||||
Common | Peashooter · Torchwood · Cabbage-Pult · Fertilize · Flourish · Grow-Shroom · Repeater | ||||||||
Uncommon |
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Rare |
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Super-Rare |
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Legendary |
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Event Cards | Clique Peas · Lily of the Valley · Banana Split · Plucky Clover | ||||||||
Superpowers | Devour · Power Pummel · Precision Blast · Blazing Bark · Embiggen · Holo-Flora · Time to Shine |
Smarty | |||||||||
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Heroes | Citron · Nightcap · Green Shadow · Rose · Beta-Carrotina | ||||||||
Common | Snowdrop · Weenie Beanie · Snow Pea · Cattail · Smoosh-Shroom · Threepeater | ||||||||
Uncommon |
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Rare |
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Super-Rare |
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Legendary |
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Event Cards | Spyris · Go-Nuts · Mayflower · Sportacus · Snake Grass · Witch Hazel · Jolly Holly · Sap-Fling | ||||||||
Token Cards | Magic Beanstalk · Sappy Place | ||||||||
Superpowers | Peel Shield · Mush-Boom · Precision Blast · Goatify · Genetic Amplification · Big Chill · Transmogrify · Whirlwind · Lieutenant Carrotron · Lightspeed Seed |
Solar | |||||||||
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Heroes | Chompzilla · Rose · Solar Flare · Wall-Knight | ||||||||
Common | Bellflower · Sunflower · Mixed Nuts · Squash · Smashing Pumpkin | ||||||||
Uncommon |
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Rare |
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Super-Rare |
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Legendary |
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Event Cards | Haunted Pumpking · Sun-Shroom · Jack O' Lantern · Ketchup Mechanic · Toadstool | ||||||||
Token Cards | Astrocado Pit | ||||||||
Superpowers | Devour · Goatify · Sunburn · Uncrackable · Geyser · Scorched Earth · Weed Whack |
Unobtainable | |
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Superpowers | Flick-a-Zombie · Inspire · Rejuvenate |