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They can be tough nuts to crack.
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For other uses, see Snapdragon (disambiguation).

Snapdragon is a playable plant class in Plants vs. Zombies: Battle for Neighborville. He is an PvZ BfN Attack Class Icon.png Attack class and specializes in close range fire damage, utilizing many flame-based attacks and abilities.


In-game description

All about controlling space and doing lots of damage up close. Blazing trail is great at splitting a battlefield or holding a chokepoint.


Primary Weapon

Short-range flame spray that deals additional damage over time.

In-game description

Snapdragon's primary weapon is the Flame Blower, it is similar to the Fire Chomper's Flame Spray, Flame Blower spews flames in whatever direction you are aiming at continuously for eight seconds before overheating. Rapidly deals 6 damage at a rate of 600 RPM (rounds per minute) and can set targets ablaze. Targets cannot get vanquished from burn damage and will instead leave them at 15 hp (should their health be low enough).

Secondary Weapon

Hold [Zoom] for ranged explosive fire shot

In-game description

Snapdragon's secondary weapon is the Flare Ball, which activates while aiming. It allows Snapdragon to lob ranged explosive shots at zombies. The Flare Ball deals 29 impact damage (34 critical) and fires at a rate of 90 RPM (rounds per minute). It can also ignite enemies unless damage is dealt through splash damage. Targets cannot get vanquished from burn damage and will instead leave them at 15 hp (should their health be low enough).


Left ability
Swoop SlamBfN.png
Swoop Slam
Fly up, then crash down to deal damage on impact.
Center ability
Blue BlazesBfN.png
Blue Blazes
Launch blue fireball that follows enemies.
Right ability
Blazing TrailBfN.png
Blazing Trail
Create a blazing wall of fire along a straight path..


Perk Cooldown.png
Perk RoleIcon Attack.png
Faster refresh time for all abilities by earning multiple vanquishes rapidly.

Reduces ability cooldown by 100% (10 seconds) for earning multiple vanquishes.
Perk Cooldown.png
Refreshing Revive
Faster refresh time for all abilities by reviving an ally.

Reduces ability cooldown by 100% (10 seconds) when a teammate is revived.
Perk Health.png
Rough Patch
Spawn with more health after suffering multiple vanquishes in a row.

After dying three times in a row, spawn with the maximum amount of overhealth for the currently used class after respawning or being revived.
Perk Health.png
Low Life
Perk RoleIcon Attack.png
Gain health by earning a vanquish when at low health.

Grants 11 health over 3 seconds upon vanquishing an enemy at 20% HP or lower.
Perk Handling.png
Heat Seeking
Blue BlazesBfN.png
Increases homing radius when Blue Blazes is launched.

Increases Blue Blazes' maximum distance by 50% and its homing angle by 25%.
Perk Duration.png
Excellent Accelerant
Enemies remain on fire for longer.

Increases the burn duration from 1.5 seconds to 4 seconds.
Perk Handling.png
Blazing TrailBfN.png
Longer burn duration of Blazing Trail.

Blazing Trail lasts for 10 seconds.
Perk Ammo.png
Reduced overheat of Flame Blower and Flare Ball by igniting an enemy.

Decreases the overheat percentage by 0.25 percentage points upon igniting an enemy.
Perk Knockback.png
Swoop SlamBfN.png
Enemies get knocked up into the air using Swoop Slam.

Swoop Slam knocks enemies 10m (32.80 ft) backwards and 10m (32.80 ft) upward.
Perk AreaofEffect.png
Larger explosion of Flare Ball attack.

Increase splash by 25%, also increases Flare Ball damage by 10.
Perk Health.png
Perk RoleIcon Attack.png
Regenerate health when near multiple enemies.

When near one-four enemies within a 10m radius, regenerate 1-4 HP every 0.5 seconds.
Perk Cooldown.png
Critical Blow
Faster refresh time for all abilities by earning a critical vanquish.

Reduces ability cooldown by 5.5 seconds upon critically vanquishing an enemy.
Perk Mobility.png
Move faster, except when sprinting.

Increases walking speed by 12.9032%.
Perk Health.png
Perk RoleIcon Attack.png
Gain health by earning a vanquish.

Grants 14 health over 3 seconds upon vanquishing an enemy.
Perk Cooldown.png
Blue BlazesBfN.png
Reduced overheat of Flame Blower and Flare Ball when Blue Blazes is launched.

Resets the overheat percentage and decreases ability refresh times upon launching Blue Blazes.
Perk Damage.png
Create a column of fire at enemy's location on every 3rd vanquish.

The fire column lasts for 5 seconds.
Perk Utility.png
Leveling Up
Earn XP faster.

Earn 10% more XP.
Perk Handling.png
Ready Up
Perk RoleIcon Attack.png
Use weapons and abilities faster just after sprinting.

Reduces sprint exit delay by 41.6875%
Perk Damage.png
Swoop SlamBfN.png
Swoop Slam ignites nearby enemies near impact.

Impact radius is 3m (9.84 ft), Swoop Slam's refresh decreases when earning a vanquish.
Perk Ammo.png
Blazing TrailBfN.png
Faster travel speed of Blazing Trail.

Increases Blazing Trail's travel speed by 100%.

Related Achievement

Barbecue, AnyoneBfN.png
Barbecue, Anyone?
Earn 200 vanquishes as a Snapdragon.



Snapdragon is excellent when it comes to close to mid-range damage. His high health makes him able to take a beating and give the zombies the same treatment. He isn't very fast, so try to get a quick vanquish or run away while you still can. His ranged attack isn't too reliable, but his Flame Blower is really effective. Try to aim for the zombie's head for extra damage. Do keep in mind that fire damage will not kill enemies. It will leave your enemies at 15 HP.

Snapdragon can use Blazing Trail to block off zombie pathways, use Blue Blazes from a distance to pick off targets, and use Swoop Slam to reach high areas, go through dummy shield or escape. However, Snapdragon can't do much when far away from enemies, so it's best to use Swoop Slam to get close to enemies to burn them or land a fatal direct hit with it


Snapdragon is a bit of a large target, so he can be hit quite easily. As such, Zombies with a high rate of fire (such as Foot Soldiers, Imps, and All-Stars) can achieve many direct hits, quickly earning a vanquish. If the Snapdragon uses Swoop Slam, try to move out of the way, otherwise, you'll take a beating and the Snapdragon will easily be able to finish you off with Flame Blower. If the Snapdragon uses Blue Blazes, try to hide around a corner as the fireball won't be able to home in on you that way. If the Snapdragon uses Blazing Trail, try to stay away from it.

Out of all the Zombies, Foot Soldier is probably one of the best for fighting Snapdragons. As mentioned above, his high rate of fire can easily earn a vanquish. His Rocket Jump can get him out of the Snapdragons range, or to higher ground where he can attack the Snapdragon with ease. On a rooftop, the Soldier can easily hit the Snapdragon, while it will have to rely on Flare Ball, which isn't very accurate, even less so if you use a Super Stink Cloud to hide your location. If the Snapdragon gets in too close to your rooftop, use your Super Stink Cloud and retreat. ZPG is also good for vanquishing a Snapdragon.

Tips & Tricks

Balancing changes

October 2019 Patch

  • Extend lifetime of Blue Blazes projectile 8->10s
  • Lengthen refresh time of Blue Blazes 10-17s
  • Increase max speed of Blue Blazes 18->20m/s
  • Increase max turn angle of Blue Blazes 120->125
  • Increase damage of Blue Blazes 75->125
  • Fix Blue Blazes projectile not flying straight when it doesn’t have a homing target

November 2019 Patch

  • Improve projectile size and trajectory of Flame Blower
  • Initial velocity increased 52.5->62
  • Fix issue with burn DOT healing zombies back up to min life burn threshold
  • Reduce Flare Ball heat value per shot 0.24->0.18
  • Updated Swoop Slam camera to be easier to aim

December 2019 Patch

  • Flame Blower damage increased 4.5->6.5
  • Reduce Flame Blower overheat penalty 1.25->0.75
  • Flare Ball direct damage increased 11.6->21
  • Decrease Flare Ball heat gain rate
  • Decrease Flare Ball overheat penalty 1.25->0.75

March 2020 Patch

  • Flame Blower
    • Decrease range 30->25 m
    • Increase initial velocity 62->75 m/s
    • Add drag start distance 12 m
    • Add drag end distance 19 m
    • Add final velocity post drag 32 m/s
  • Blue Blazes
    • Decrease direct damage 75->65
    • Decrease splash damage 50->35
    • Decrease refresh time 17->14.25 sec
  • Blazing Trail
    • Adjust trajectory to be more center screen aligned

May 2020 patch

  • Flare Ball
    • Increase blast radius 0.65->1.25 m
    • Increase shockwave radius 1->1.5 m
  • Blue Blazes
    • Decrease blast radius 3->2.35 m
    • Decrease shockwave radius 4.2->2.6 m
  • Upgrade Radiate
    • Increase blast radius 1->2.75 m
    • Increase shockwave radius 1.9->3 m


Plants vs. Zombies Wiki has a gallery for Snapdragon.
Visit this page to see it.


  • In both the first and second Garden Warfare games, he was a Spawnable Plant.
    • This also makes him the only playable class to be promoted from a Spawnable Plant to become playable in a later game.
    • While Wildflower is also a Spawnable Plant to playable, there is both the class and spawnable in the same game.
V · T · E
Plants (Shooter games)
Plants vs. Zombies: Battle for Neighborville plants
Playable Classes
PvZ BfN Attack Class Icon.png Attack Peashooter · Chomper · Kernel Corn · Night Cap · Snapdragon
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Night Cap Casting Shadows · Fung Fu · Shadow Sneak
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Bosses Dreadroot · Giga Torchwood · Sunflower Queen · Super Bean · Marigold · Hypno Sunflower Queen · Spooky Squash · Bitter Dill · Dreadwood · Blight Cap
Quest NPCs Air Ron · Best Fishing Friend™️ · Bingo-Bongo · Brian · Corny Corn · Dandelion · Exposition Al · Gilly the Kid · Harmela · Land Phil · Major Sweetie · Mark · Mike · Sergeant Peel · Sir Crustworthy · Sir Victor-Ian · Tenderleaf · Tumbleweed Ted · Vivian
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