Plants vs. Zombies Wiki
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{{ChinaArticle}}
 
{{ChinaArticle}}
{{Pix}}
 
{{Construction}}
 
 
:''For the level before the v1.8 update, see [[Sky City - Day 5 (Pre-1.8)]].''
 
:''For the level before the v1.8 update, see [[Sky City - Day 5 (Pre-1.8)]].''
 
{{Levelintro2C|level=Sky City - Day 5|no=fifth|area=Sky City|gets = coins}}
  +
  +
<tabber>
  +
|-|Normal mode=
 
{{Infobox level
 
{{Infobox level
 
|name = Sky City - Day 5
 
|name = Sky City - Day 5
|image = Placeholder.jpg
+
|image = SC-5.png
 
|Game = Plants vs. Zombies 2 (Chinese version)
 
|Game = Plants vs. Zombies 2 (Chinese version)
 
|Loc = Sky City
 
|Loc = Sky City
 
|Type = Regular
 
|Type = Regular
 
|Flag = Two
 
|Flag = Two
|Diff =
 
 
|Plant =
 
|Plant =
|FR =
+
|FR = Coins, a star
|NR =
+
|NR = Coins
|Zombie = {{S|Pilot Zombie|2}} {{S|Conehead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Flag Pilot Zombie|2}} {{S|Zombie Fighter|2}}
+
|Zombie = {{S|Pilot Zombie|2}} {{S|Conehead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Flag Pilot Zombie|2}} {{S|Zombie Fighter|2}} {{S|Transport Boat|2}}<br>Summoned: {{S|Flying Imp Zombie|2}}
 
|before = Sky City - Day 4
 
|before = Sky City - Day 4
 
|after = Sky City - Day 6}}
 
|after = Sky City - Day 6}}
{{Levelintro2C|level=Sky City - Day 5|no=fifth|area=Sky City}}
 
   
  +
==Difficulty==
{{Stub}}
 
  +
With the introduction of the [[Transport Boat]], this also means the introduction of the Flying Imp Zombie. If not taken care of, it can ruin the offense on the ship and disrupt sun production. Homing plants are recommended.
  +
  +
==Waves==
  +
{{Waves
  +
|zombie1 = {{S|Conehead Pilot Zombie|2}}
  +
|zombie2 = {{S|Pilot Zombie|2}} {{S|Pilot Zombie|2}}
  +
|note2 = Carries 1x [[Plant Food]].
  +
|zombie3 = {{S|Pilot Zombie|2}} {{S|Conehead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}}
  +
|zombie4 = {{S|Zombie Fighter|2}} {{S|Zombie Fighter|2}}
  +
|zombie5 = {{S|Buckethead Pilot Zombie|2}}<sup>4</sup> {{S|Buckethead Pilot Zombie|2}}
  +
|zombie6 = {{S|Conehead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Flag Pilot Zombie|2}} {{S|Zombie Fighter|2}} {{S|Zombie Fighter|2}} {{S|Transport Boat|2}}
  +
|note6 = First flag.<br>Carries 1x Plant Food.
  +
|zombie7 = {{S|Conehead Pilot Zombie|2}} {{S|Conehead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Zombie Fighter|2}}
  +
|zombie8 = {{S|Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}}<sup>4</sup> {{S|Buckethead Pilot Zombie|2}}
  +
|zombie9 = {{S|Buckethead Pilot Zombie|2}}<sup>5</sup> {{S|Buckethead Pilot Zombie|2}} {{S|Zombie Fighter|2}}<sup>1</sup> {{S|Zombie Fighter|2}} {{S|Transport Boat|2}}
  +
|note9 = Carries 1x Plant Food.
  +
|zombie10 = {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Zombie Fighter|2}}<sup>1</sup> {{S|Zombie Fighter|2}}<sup>3</sup>
  +
|zombie11 = {{S|Buckethead Pilot Zombie|2}}<sup>2</sup> {{S|Buckethead Pilot Zombie|2}}<sup>4</sup>
  +
|zombie12 = {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Flag Pilot Zombie|2}} {{S|Zombie Fighter|2}}<sup>3</sup> {{S|Transport Boat|2}}
  +
|note12 = Final wave.<br>Carries 1x Plant Food.
  +
}}
  +
  +
==Strategies==
  +
*Flying Imp Zombies are a nuisance to deal with since they will ruin your offense on the ship. Chard Guards should be used to knock them at the sky.
  +
*Do as what you did in [[Sky City - Day 4|Day 4]] or [[Sky City - Day 2|Day 2]] as the zombies are the same as before.
  +
  +
|-|Hard Mode=
  +
{{Infobox level
  +
|name = Sky City - Day 5
  +
|image = SC5-H.png
  +
|Game = Plants vs. Zombies 2 (Chinese version)
  +
|Loc = Sky City
  +
|Type = Regular
  +
|Flag = Two
 
|Plant =
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|FR = Coins, two stars, a chest
  +
|NR = Coins
  +
|Zombie = {{LevelIconNew|3}}~{{LevelIconNew|4}}: {{S|Pilot Zombie|2}} {{S|Conehead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Flag Pilot Zombie|2}} {{S|Zombie Fighter|2}} {{S|Transport Boat|2}}<br>Summoned: {{LevelIconNew|3}}~{{LevelIconNew|4}}: {{S|Flying Imp Zombie|2}}
  +
|before = Sky City - Day 4
  +
|after = Sky City - Day 6}}
  +
  +
==Difficulty==
  +
With leveled up Flying Imp Zombies, that means it can wreck your ship's offense faster. Upgrade your plants so that they can withstand more bites.
  +
  +
==Strategies==
  +
Zombies again can be at levels 3-4, so bringing leveled up plants is almost a must.
  +
</tabber>
  +
  +
==Walkthrough==
  +
[[File:Sky City Day 5|left|300px]]
  +
 
{{PvZ2Chineselevels}}
 
{{PvZ2Chineselevels}}
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<poll>
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How would you rate Sky City - Day 5's difficulty?
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Very hard
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Hard
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Somewhat hard
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Medium
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Somewhat easy
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Easy
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Very easy
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</poll>
 
{{DEFAULTSORT:Sky City - Day 05}}
 
{{DEFAULTSORT:Sky City - Day 05}}
 
[[Category:Levels with two flags]]
 
[[Category:Levels with two flags]]
  +
[[Category:Levels without any lawn mowers]]

Revision as of 12:18, 11 August 2019

Chinese Dave Bust
歪比巴卜!
This article is about content available solely in the People's Republic of China.
For the level before the v1.8 update, see Sky City - Day 5 (Pre-1.8).

Sky City - Day 5 is the fifth level of Sky City in the Chinese version of Plants vs. Zombies 2. After completing this level, the player receives a money bag.

Difficulty

With the introduction of the Transport Boat, this also means the introduction of the Flying Imp Zombie. If not taken care of, it can ruin the offense on the ship and disrupt sun production. Homing plants are recommended.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Conehead Pilot Zombie2 None
2 Pilot Zombie2 Pilot Zombie2 None Carries 1x Plant Food.
3 Pilot Zombie2 Conehead Pilot Zombie2 Buckethead Pilot Zombie2 None
4 Zombie Fighter2 Zombie Fighter2 None
5 Buckethead Pilot Zombie24 Buckethead Pilot Zombie2 None
6 Conehead Pilot Zombie2 Buckethead Pilot Zombie2 Flag Pilot Zombie2 Zombie Fighter2 Zombie Fighter2 Transport Boat2 None First flag.
Carries 1x Plant Food.
7 Conehead Pilot Zombie2 Conehead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Zombie Fighter2 None
8 Pilot Zombie2 Buckethead Pilot Zombie24 Buckethead Pilot Zombie2 None
9 Buckethead Pilot Zombie25 Buckethead Pilot Zombie2 Zombie Fighter21 Zombie Fighter2 Transport Boat2 None Carries 1x Plant Food.
10 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Zombie Fighter21 Zombie Fighter23 None
11 Buckethead Pilot Zombie22 Buckethead Pilot Zombie24 None
12 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Flag Pilot Zombie2 Zombie Fighter23 Transport Boat2 None Final wave.
Carries 1x Plant Food.


Strategies

  • Flying Imp Zombies are a nuisance to deal with since they will ruin your offense on the ship. Chard Guards should be used to knock them at the sky.
  • Do as what you did in Day 4 or Day 2 as the zombies are the same as before.

Difficulty

With leveled up Flying Imp Zombies, that means it can wreck your ship's offense faster. Upgrade your plants so that they can withstand more bites.

Strategies

Zombies again can be at levels 3-4, so bringing leveled up plants is almost a must.

Walkthrough