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{{ChinaArticle}}
 
{{ChinaArticle}}
{{Pix}}
 
{{Construction}}
 
 
:''For the level before the v1.8 update, see [[Sky City - Day 24 (Pre-1.8)]].''
 
:''For the level before the v1.8 update, see [[Sky City - Day 24 (Pre-1.8)]].''
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{{Levelintro2C|level=Sky City - Day 24|no=24th|area=Sky City|type=[[Last Stand (PvZ2)|Last Stand]]|The player is given 3250 sun in this level.|unique=gets coins}}
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  +
<tabber>
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|-|Normal mode=
  +
In normal mode, the player has to defeat level 1 zombies.
 
{{Infobox level
 
{{Infobox level
 
|name = Sky City - Day 24
 
|name = Sky City - Day 24
|image =
+
|image = Screenshot 2-0.png
 
|Game = Plants vs. Zombies 2 (Chinese version)
 
|Game = Plants vs. Zombies 2 (Chinese version)
|Loc = Sky City{{!}}Sky City
+
|Loc = Sky City
  +
|Type = [[Last Stand (PvZ2)|Last Stand]]
|Type =
 
|Flag =
+
|Flag = Three
  +
|Plant = {{Last Stand plants}}excluding {{S|Primal Sunflower|2}} {{S|Thorns|2}} {{S|Moonflower|2}} {{S|Gold Bloom|2C}}
|Diff =
 
  +
|FR = Coins, a star
|Plant =
 
|FR =
+
|NR = Coins
  +
|Zombie = {{S|Pilot Zombie|2}} {{S|Conehead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Flag Pilot Zombie|2}} {{S|Arbiter-X|2}} {{S|Missile Zombie|2}} {{S|Flying Gargantuar|2}} {{S|Transport Boat|2}}<br>'''Summoned:''' {{S|Flying Imp Zombie|2}}
|NR =
 
  +
|Objective 1 = Plan your defense and defeat the zombies
|Zombie =
 
 
|before = Sky City - Day 23
 
|before = Sky City - Day 23
|after = Sky City - Day 25}}
+
|after = Sky City - Ultimate Challenge}}
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{{Levelintro2C|level=Sky City - Day 24|no=twenty-fourth|area=Sky City}}
 
  +
==Difficulty==
  +
Being a Last Stand level, you are given 3250 sun, which is more than enough to plant a column of [[Winter Melon]]s. Since this is a Sky City level, [[Gold Bloom]] can be used as a way of obtaining extra sun. The player should also bring homing plants to take care of the Flying Imps from the [[Transport Boat]].
  +
  +
==Waves==
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{{Waves
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|zombie1 = {{S|Pilot Zombie|2}} {{S|Pilot Zombie|2}} {{S|Pilot Zombie|2}} {{S|Pilot Zombie|2}} {{S|Pilot Zombie|2}}
  +
|zombie2 = {{S|Conehead Pilot Zombie|2}} {{S|Conehead Pilot Zombie|2}} {{S|Conehead Pilot Zombie|2}} {{S|Conehead Pilot Zombie|2}} {{S|Arbiter-X|2}} {{S|Missile Zombie|2}}
  +
|note2 = Carries 1x [[Plant Food]].
  +
|zombie3 = {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Flying Gargantuar|2}} {{S|Transport Boat|2}}
  +
|zombie4 = {{S|Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Flag Pilot Zombie|2}} {{S|Arbiter-X|2}} {{S|Missile Zombie|2}}
  +
|note4 = First flag.<br>Carries 1x Plant Food.
  +
|zombie5 = {{S|Pilot Zombie|2}}<sup>4</sup> {{S|Conehead Pilot Zombie|2}} {{S|Conehead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Missile Zombie|2}} {{S|Flying Gargantuar|2}}
  +
|zombie6 = {{S|Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Arbiter-X|2}} {{S|Missile Zombie|2}} {{S|Transport Boat|2}}
  +
|zombie7 = {{S|Conehead Pilot Zombie|2}} {{S|Conehead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Missile Zombie|2}} {{S|Flying Gargantuar|2}}
  +
|note7 = Carries 1x Plant Food.
  +
|zombie8 = {{S|Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Flag Pilot Zombie|2}} {{S|Arbiter-X|2}} {{S|Missile Zombie|2}}
  +
|note8 = Second flag.
  +
|zombie9 = {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Missile Zombie|2}} {{S|Flying Gargantuar|2}} {{S|Transport Boat|2}}
  +
|zombie10 = {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Arbiter-X|2}} {{S|Flying Gargantuar|2}}<sup>3</sup>
  +
|zombie11 = {{S|Buckethead Pilot Zombie|2}}<sup>2</sup> {{S|Buckethead Pilot Zombie|2}}<sup>4</sup> {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Missile Zombie|2}}
  +
|zombie12 = {{S|Buckethead Pilot Zombie|2}}<sup>2</sup> {{S|Buckethead Pilot Zombie|2}}<sup>4</sup> {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Flag Pilot Zombie|2}} {{S|Missile Zombie|2}} {{S|Flying Gargantuar|2}} {{S|Flying Gargantuar|2}} {{S|Transport Boat|2}}
  +
|note12 = Final wave.
  +
}}
  +
  +
==Strategies==
  +
*The combination of [[Arbiter-X]] and [[Flying Gargantuar]] is a deadly one, be sure to take both of them out with plants such as [[Board Beans]].
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*[[Missile Zombie]]s should be swiped quickly so that the player can pay more attention to the other zombies.
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*[[Chard Guard]]s or homing plants should be used to take care of the Flying Imps.
  +
  +
|-|Hard mode=
  +
In hard mode, the player has to defeat leveled-up zombies.
  +
{{Infobox level
 
|name = Sky City - Day 24
  +
|image = SC24-H.png
  +
|Game = Plants vs. Zombies 2 (Chinese version)
  +
|Loc = Sky City
  +
|Type = [[Last Stand (PvZ2)|Last Stand]]
  +
|Flag = Three
  +
|Plant = {{Last Stand plants}}excluding {{S|Primal Sunflower|2}} {{S|Thorns|2}} {{S|Moonflower|2}} {{S|Gold Bloom|2C}}
  +
|FR = Coins, two stars, a chest
 
|NR = Coins
  +
|Zombie = {{LevelIconNew|3}}~{{LevelIconNew|4}}: {{S|Pilot Zombie|2}} {{S|Conehead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Flag Pilot Zombie|2}} {{S|Arbiter-X|2}} {{S|Missile Zombie|2}} {{S|Flying Gargantuar|2}} {{S|Transport Boat|2}}<br>'''Summoned:'''<br>{{LevelIconNew|3}}~{{LevelIconNew|4}}: {{S|Flying Imp Zombie|2}}
  +
|Objective 1 = Plan your defense and defeat the zombies
  +
|before = Sky City - Day 23
  +
|after = Sky City - Ultimate Challenge}}
  +
  +
==Difficulty==
  +
In hard mode, the player must face against dangerous level 3-4 zombies such as Arbiter-X and Flying Gargantuar. For a higher chance of beating the level, using upgraded plants is a must.
  +
  +
==Strategies==
  +
*Try reusing the same setup as normal mode, but with upgraded plants. If it does not work this time, you can try another strategy that should be sufficient in taking out Arbiter-Xs and Flying Gargantuars.
  +
</tabber>
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  +
==Walkthrough==
  +
[[File:Sky City Day 24|left|300px]]
   
{{Stub}}
 
 
{{PvZ2Chineselevels}}
 
{{PvZ2Chineselevels}}
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<poll>
{{DEFAULTSORT:Sky City - Day 24}}
 
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How would you rate Sky City - Day 24's difficulty?
[[Category:Sky City levels]]
 
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Very hard
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Hard
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Somewhat hard
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Medium
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Somewhat easy
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Easy
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Very easy
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</poll>
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[[Category:Plants vs. Zombies 2 (Chinese version) Last Stand]]
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[[Category:Brain Busters (Chinese version)]]
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[[Category:Levels without any lawn mowers]]
 
[[Category:Levels with three flags]]

Revision as of 06:12, 15 September 2019

Chinese Dave Bust
歪比巴卜!
This article is about content available solely in the People's Republic of China.
For the level before the v1.8 update, see Sky City - Day 24 (Pre-1.8).

Sky City - Day 24 is the 24th level of Sky City in the Chinese version of Plants vs. Zombies 2. It is a Last Stand level. The player is given 3250 sun in this level. When this level is finished for the first time, the player gets coins.

In normal mode, the player has to defeat level 1 zombies.

Difficulty

Being a Last Stand level, you are given 3250 sun, which is more than enough to plant a column of Winter Melons. Since this is a Sky City level, Gold Bloom can be used as a way of obtaining extra sun. The player should also bring homing plants to take care of the Flying Imps from the Transport Boat.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Pilot Zombie2 Pilot Zombie2 Pilot Zombie2 Pilot Zombie2 Pilot Zombie2 None
2 Conehead Pilot Zombie2 Conehead Pilot Zombie2 Conehead Pilot Zombie2 Conehead Pilot Zombie2 Arbiter-X2 Missile Zombie2 None Carries 1x Plant Food.
3 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Flying Gargantuar2 Transport Boat2 None
4 Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Flag Pilot Zombie2 Arbiter-X2 Missile Zombie2 None First flag.
Carries 1x Plant Food.
5 Pilot Zombie24 Conehead Pilot Zombie2 Conehead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Missile Zombie2 Flying Gargantuar2 None
6 Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Arbiter-X2 Missile Zombie2 Transport Boat2 None
7 Conehead Pilot Zombie2 Conehead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Missile Zombie2 Flying Gargantuar2 None Carries 1x Plant Food.
8 Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Flag Pilot Zombie2 Arbiter-X2 Missile Zombie2 None Second flag.
9 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Missile Zombie2 Flying Gargantuar2 Transport Boat2 None
10 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Arbiter-X2 Flying Gargantuar23 None
11 Buckethead Pilot Zombie22 Buckethead Pilot Zombie24 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Missile Zombie2 None
12 Buckethead Pilot Zombie22 Buckethead Pilot Zombie24 Buckethead Pilot Zombie2 Buckethead Pilot Zombie2 Flag Pilot Zombie2 Missile Zombie2 Flying Gargantuar2 Flying Gargantuar2 Transport Boat2 None Final wave.


Strategies

In hard mode, the player has to defeat leveled-up zombies.

Difficulty

In hard mode, the player must face against dangerous level 3-4 zombies such as Arbiter-X and Flying Gargantuar. For a higher chance of beating the level, using upgraded plants is a must.

Strategies

  • Try reusing the same setup as normal mode, but with upgraded plants. If it does not work this time, you can try another strategy that should be sufficient in taking out Arbiter-Xs and Flying Gargantuars.

Walkthrough