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Chinese Dave Bust
ๆญชๆฏ”ๅทดๅœ๏ผ
This article is about content available solely in the People's Republic of China.
For the level before the v1.8 update, see Sky City - Day 16 (Pre-1.8).

Sky City - Day 16 is the 16th level of Sky City in the Chinese version of Plants vs. Zombies 2. It is an Air Raid level. When this level is finished for the first time, the player gets coins.

In normal mode, the player must reach 19,500 points to beat the level.

Difficulty[]

This level is extremely brutal, especially to players who aren't skilled with bullet-hell games. Bullets will almost always be everywhere, if not dodged, even one hit will screw you up. The boss of this Air Raid level, Zombie Fighter is also no joke. Precision and skill is key to finishing the level and defeating the Zombie Fighter boss.

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Pilot Zombie21 Pilot Zombie22 Pilot Zombie23 Pilot Zombie24 Pilot Zombie25 None
2 Pilot Zombie22 None
3 Pilot Zombie23 Conehead Pilot Zombie21 Conehead Pilot Zombie25 Conehead Pilot Zombie25 Conehead Pilot Zombie25 Conehead Pilot Zombie25 None
4 Pilot Zombie23 Conehead Pilot Zombie22 None
5 Pilot Zombie24 Conehead Pilot Zombie25 None
6 Pilot Zombie23 Lightning Gun Zombie21 Lightning Gun Zombie25 None
7 Pilot Zombie23 Pilot Zombie24 None
8 Pilot Zombie23 Pilot Zombie24 Conehead Pilot Zombie22 Conehead Pilot Zombie25 None
9 Conehead Pilot Zombie21 Conehead Pilot Zombie24 None
10 Pilot Zombie21 Pilot Zombie23 Pilot Zombie25 Conehead Pilot Zombie22 Conehead Pilot Zombie24 Lightning Gun Zombie21 Lightning Gun Zombie25 None
11 Pilot Zombie22 Pilot Zombie23 None
12 Conehead Pilot Zombie21 None
13 Pilot Zombie21 Pilot Zombie23 Conehead Pilot Zombie22 Lightning Gun Zombie21 Lightning Gun Zombie25 None
14 Conehead Pilot Zombie22 Conehead Pilot Zombie23 Conehead Pilot Zombie25 None
15 Zombie Fighter22 Zombie Fighter24 None Boss wave.


1 or 5 determines if Lightning Gun Zombie will appear from the top or from the bottom of the screen, with 1 being the top and 5 being the bottom.

Strategies[]

  • The Mutli-Directional team is the best team for this level, being able to hit multiple targets and killing most of them in a short amount of time.
  • Dodge the bullets, as well as charged shots from Lightning Gun Zombie.
  • Once you're in the boss wave, always try to find a safe spot.
  • Observe the attacking patterns of the Zombie Fighter.

Trivia[]

  • Sometimes, if you don't kill enough zombies, you'll be 100-500 points away from beating the level. Forcing the player to try again.

In hard mode, the player must reach 30,000 points to beat the level.

Difficulty[]

This level is considered to be the worst of the worse by many players, and with good reason. With multiple Flying Gargantuars, Lightning Gun Zombies, Buckethead Pilot Zombies, Zombie Fighters, and a requirement of 30,000 points, the player is guaranteed to get one hell of a level. The Arbiter-X boss is of course, the most difficult zombie to take out.

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Pilot Zombie23 Flying Gargantuar23 None
2 Pilot Zombie22 Pilot Zombie24 None
3 Pilot Zombie23 Conehead Pilot Zombie21 Conehead Pilot Zombie25 None
4 Pilot Zombie21 Pilot Zombie23 Flying Gargantuar22 Flying Gargantuar24 None
5 Pilot Zombie21 Conehead Pilot Zombie25 None
6 Pilot Zombie23 Lightning Gun Zombie21 Lightning Gun Zombie25 None
7 Pilot Zombie23 Pilot Zombie24 None
8 Pilot Zombie23 Pilot Zombie24 Conehead Pilot Zombie22 Conehead Pilot Zombie25 None
9 Conehead Pilot Zombie21 Conehead Pilot Zombie24 None
10 Pilot Zombie21 Pilot Zombie23 Pilot Zombie25 Conehead Pilot Zombie22 Conehead Pilot Zombie24 Lightning Gun Zombie21 Lightning Gun Zombie25 Zombie Fighter22 Zombie Fighter24 None Mini-boss wave.
11 Pilot Zombie22 Flying Gargantuar25 None
12 Conehead Pilot Zombie24 None
13 Pilot Zombie21 Pilot Zombie23 Conehead Pilot Zombie22 Lightning Gun Zombie21 Lightning Gun Zombie25 None
14 Conehead Pilot Zombie22 Conehead Pilot Zombie23 Conehead Pilot Zombie25 None
15 Conehead Pilot Zombie22 Conehead Pilot Zombie23 Conehead Pilot Zombie24 None Thunderstorm!
16 Pilot Zombie23 Pilot Zombie24 Pilot Zombie25 Lightning Gun Zombie21 Lightning Gun Zombie25 None
17 Pilot Zombie21 Conehead Pilot Zombie22 Conehead Pilot Zombie23 None
18 Pilot Zombie22 Pilot Zombie25 Conehead Pilot Zombie23 Conehead Pilot Zombie24 None
19 Pilot Zombie21 Pilot Zombie22 Pilot Zombie23 Lightning Gun Zombie21 Lightning Gun Zombie25 None
20 Double-Cabin Aircraft Zombie23 None Mini-boss wave.
Thunderstorm!
21 Pilot Zombie22 Pilot Zombie23 Conehead Pilot Zombie21 Lightning Gun Zombie21 Lightning Gun Zombie25 None
22 Pilot Zombie22 Pilot Zombie23 Conehead Pilot Zombie21 Lightning Gun Zombie21 Lightning Gun Zombie25 None
23 Pilot Zombie22 Pilot Zombie23 Conehead Pilot Zombie21 Lightning Gun Zombie21 Lightning Gun Zombie25 None
24 Pilot Zombie22 Pilot Zombie23 Conehead Pilot Zombie21 Lightning Gun Zombie21 Lightning Gun Zombie25 None
25 Arbiter-X23 None Boss wave.
Thunderstorm!


1 or 5 determines if Lightning Gun Zombie will appear from the top or from the bottom of the screen, with 1 being the top and 5 being the bottom.

Strategies[]

  • Use the Fire and Ice team, they're the most effective team in this level since slow down the first few Flying Gargantuars, as well as being able to hit hard to zombies in the late-game.
  • As always, try to dodge the bullets.
  • Try to not get touched by the zombies, especially Flying Gargantuars.
  • In the boss wave and in the mini-boss waves, always try to find a safe spot.
  • Observe the attack patterns of the boss and the mini-bosses.

Walkthrough[]


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