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{{ChinaArticle}} |
{{ChinaArticle}} |
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− | {{Pix}} |
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− | {{Construction}} |
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:''For the level before the v1.8 update, see [[Sky City - Day 11 (Pre-1.8)]].'' |
:''For the level before the v1.8 update, see [[Sky City - Day 11 (Pre-1.8)]].'' |
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⚫ | |||
+ | |||
+ | <tabber> |
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+ | |-|Normal mode= |
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+ | In normal mode, the player has to beat the zombies at level 1. |
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{{Infobox level |
{{Infobox level |
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|name = Sky City - Day 11 |
|name = Sky City - Day 11 |
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− | |image = |
+ | |image = SC-11.png |
|Game = Plants vs. Zombies 2 (Chinese version) |
|Game = Plants vs. Zombies 2 (Chinese version) |
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|Loc = Sky City |
|Loc = Sky City |
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− | |Type = |
+ | |Type = Regular |
− | |Flag = |
+ | |Flag = Two |
+ | |Plant = Choice with {{S|Ampthurium|2}} |
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− | |Diff = |
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+ | |FR = Coins, a star |
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− | |Plant = |
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− | | |
+ | |NR = Coins |
+ | |Zombie = {{S|Pilot Zombie|2}} {{S|Conehead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Flag Pilot Zombie|2}} {{S|Zombie Fighter|2}} {{S|Lightning Gun Zombie|2}} |
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⚫ | |||
− | |Zombie = |
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|before = Sky City - Day 10 |
|before = Sky City - Day 10 |
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|after = Sky City - Day 12}} |
|after = Sky City - Day 12}} |
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⚫ | |||
+ | ==Difficulty== |
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− | {{Stub}} |
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+ | This level properly introduces the [[Lightning Gun Zombie]], the zombie embodiment of a thunderbolt. [[Ampthurium]] is pre-selected in this level, meaning that it must be used against Lightning Gun Zombies. Other than that, the player should also worry about [[Zombie Fighter]]. |
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+ | |||
+ | ==Waves== |
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+ | {{Waves |
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+ | |zombie1 = {{S|Pilot Zombie|2}} {{S|Pilot Zombie|2}} |
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+ | |zombie2 = {{S|Pilot Zombie|2}} {{S|Conehead Pilot Zombie|2}} |
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+ | |zombie3 = {{S|Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Lightning Gun Zombie|2}} |
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+ | |note3 = Thunderstorm! |
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+ | |zombie4 = {{S|Buckethead Pilot Zombie|2}} {{S|Zombie Fighter|2}} |
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+ | |zombie5 = {{S|Conehead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Lightning Gun Zombie|2}} |
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+ | |note5 = Thunderstorm! |
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+ | |zombie6 = {{S|Conehead Pilot Zombie|2}} {{S|Conehead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} |
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+ | |zombie7 = {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Flag Pilot Zombie|2}} {{S|Lightning Gun Zombie|2}} {{S|Lightning Gun Zombie|2}} {{S|Lightning Gun Zombie|2}} |
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+ | |note7 = First flag.<br>Carries 1x [[Plant Food]]. |
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+ | |zombie8 = {{S|Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}}<sup>4</sup> {{S|Buckethead Pilot Zombie|2}} {{S|Lightning Gun Zombie|2}} |
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+ | |zombie9 = {{S|Buckethead Pilot Zombie|2}}<sup>5</sup> {{S|Buckethead Pilot Zombie|2}} {{S|Zombie Fighter|2}}<sup>1</sup> {{S|Lightning Gun Zombie|2}} |
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+ | |zombie10 = {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Zombie Fighter|2}}<sup>3</sup> {{S|Lightning Gun Zombie|2}}<sup>2</sup> |
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+ | |zombie11 = {{S|Conehead Pilot Zombie|2}} {{S|Conehead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}}<sup>4</sup> |
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+ | |note11 = Thunderstorm! |
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+ | |zombie12 = {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Lightning Gun Zombie|2}} {{S|Lightning Gun Zombie|2}} {{S|Lightning Gun Zombie|2}} {{S|Lightning Gun Zombie|2}} {{S|Lightning Gun Zombie|2}} {{S|Lightning Gun Zombie|2}} |
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+ | |note13 = Thunderstorm! |
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+ | |zombie13 = {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} |
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+ | |zombie14 = {{S|Buckethead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Flag Pilot Zombie|2}} {{S|Zombie Fighter|2}} {{S|Zombie Fighter|2}} |
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+ | |note14 = Final wave. |
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+ | }} |
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+ | |||
+ | ==Strategies== |
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+ | *Plant Ampthuriums on column 2. This is so that your sun producers, as well as some plants on the ship won't get status effects. |
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+ | *Shoveling plants on the sky who are affected by the thunderstorm or by Lightning Gun Zombie is unwise, as they can be used as meatshields to block the Zombie Fighter's bullets. |
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+ | *[[Cycloque]]s should be used to do heavy damage to zombies. |
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+ | |||
+ | |-|Hard mode= |
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+ | In hard mode, the player has to defeat leveled-up zombies. |
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+ | {{Infobox level |
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+ | |name = Sky City - Day 11 |
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+ | |image = SC11-H.png |
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+ | |Game = Plants vs. Zombies 2 (Chinese version) |
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+ | |Loc = Sky City |
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+ | |Type = Regular |
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+ | |Flag = Two |
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+ | |Plant = Choice with {{S|Ampthurium|2}} |
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+ | |FR = Coins, two stars, a chest |
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⚫ | |||
+ | |Zombie = {{LevelIconNew|3}}~{{LevelIconNew|4}}: {{S|Pilot Zombie|2}} {{S|Conehead Pilot Zombie|2}} {{S|Buckethead Pilot Zombie|2}} {{S|Flag Pilot Zombie|2}} {{S|Zombie Fighter|2}} {{S|Lightning Gun Zombie|2}} |
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+ | |before = Sky City - Day 10 |
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+ | |after = Sky City - Day 12}} |
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+ | |||
+ | ==Difficulty== |
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+ | With upgraded zombies, that means the player should upgrade their plants, especially Ampthurium, at max level. The player should also bring upgraded [[Spinnapple]]s to counter the Zombie Fighter. |
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+ | |||
+ | ==Strategies== |
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+ | *Do as what you did in normal mode, but with leveled-up plants. |
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+ | </tabber> |
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+ | |||
+ | ==Walkthrough== |
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+ | [[File:Sky City Day 11|left|300px]] |
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+ | |||
+ | ==Trivia== |
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+ | *Even though the level preview shows [[Double-Cabin Aircraft Zombie]], he doesn't actually appear in the level. |
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+ | |||
{{PvZ2Chineselevels}} |
{{PvZ2Chineselevels}} |
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+ | <poll> |
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+ | How would you rate Sky City - Day 11's difficulty? |
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+ | Very hard |
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+ | Hard |
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+ | Somewhat hard |
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+ | Medium |
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+ | Somewhat easy |
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+ | Easy |
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+ | Very easy |
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+ | </poll> |
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+ | [[Category:Levels with two flags]] |
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+ | [[Category:Levels without any lawn mowers]] |
Revision as of 13:55, 12 August 2019
- For the level before the v1.8 update, see Sky City - Day 11 (Pre-1.8).
Sky City - Day 11 is the eleventh level of Sky City in the Chinese version of Plants vs. Zombies 2. When this level is finished for the first time, the player gets coins.
In normal mode, the player has to beat the zombies at level 1.
Difficulty
This level properly introduces the Lightning Gun Zombie, the zombie embodiment of a thunderbolt. Ampthurium is pre-selected in this level, meaning that it must be used against Lightning Gun Zombies. Other than that, the player should also worry about Zombie Fighter.
Waves
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | None | ||
2 | None | ||
3 | None | Thunderstorm! | |
4 | None | ||
5 | None | Thunderstorm! | |
6 | None | ||
7 | None | First flag. Carries 1x Plant Food. | |
8 | 4 | None | |
9 | 5 1 | None | |
10 | 3 2 | None | |
11 | 4 | None | Thunderstorm! |
12 | None | ||
13 | None | Thunderstorm! | |
14 | None | Final wave. |
Strategies
- Plant Ampthuriums on column 2. This is so that your sun producers, as well as some plants on the ship won't get status effects.
- Shoveling plants on the sky who are affected by the thunderstorm or by Lightning Gun Zombie is unwise, as they can be used as meatshields to block the Zombie Fighter's bullets.
- Cycloques should be used to do heavy damage to zombies.
In hard mode, the player has to defeat leveled-up zombies.
Difficulty
With upgraded zombies, that means the player should upgrade their plants, especially Ampthurium, at max level. The player should also bring upgraded Spinnapples to counter the Zombie Fighter.
Strategies
- Do as what you did in normal mode, but with leveled-up plants.
Walkthrough
Trivia
- Even though the level preview shows Double-Cabin Aircraft Zombie, he doesn't actually appear in the level.
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