OriginsHis name is a combination of "rust," a possible reference to his armor coming from a junkyard, and "bolt," referring to his appearance and many of his animations. It may also be based on the region of the United States, "Rust Belt."
His description references the phrase, "A few screws loose," which is used to describe someone or something that is crazy or weird.
The name of his strategy deck, "Pharaoh's Curse," references the curse of the pharaohs.
- Classes: Brainy, Hearty
- Signature: Shrink Ray - A Plant gets -3. Draw a card.
- Heroic Health - Heal your Hero for 6.
- Cut Down to Size - Destroy a Plant that has 5 or more.
- Rock Wall - A Zombie gets +5.
- Boss Fights:
- Battle Area: Junkyard
He enjoys keeping his bolts tight and his screws loose.
"This metal menace is the master of defensive Tricks. His Armored Zombies are very tough to take down…especially when he uses special abilities to weaken the Plants!"
Rustbolt's Brainy and Hearty classes provide destroying mechanics that can destroy any plant regardless of strength, being Rolling Stone, Weed Spray, and Celestial Custodian for any plant with 2 or less, Rocket Science for 4 or more, and Knockout for 3 (or less, but Rolling Stone is still better for plants with 2 or less). Or, he can lower plants' strength with Shrink Ray or Landscaper will make that plant vulnerable to some of the aforementioned cards, as well as do less damage. Rustbolt can also let zombies do bonus attacks with Lurch for Lunch or Gadget Scientist and surprise plant heroes by ambushing zombies with Teleport.
Rustbolt also has access to the most sports zombies out of any zombie hero, with not only the initial Hearty sports zombies, but also Pool Shark, Drum Major, Mountain Climber, and Brain Vendor, allowing him to use a sports deck with great effects. Speaking of Brain Vendor, Rustbolt can get a brain profit by playing them while Flag Zombie is on the field.
He also has plenty of zombies that can boost other zombies' stats, such as Team Mascot, Primeval Yeti, and Coffee Zombie. These boosts can make Rustbolt's zombies almost invincible with boosted health, strength, and the Frenzy trait.
As Rustbolt has access to both cost-reducing cards such as Flag Zombie and ramping cards such as Brain Vendor, he is able to easily play his expensive cards like Zombie King, Intergalactic Warlord, or especially Bad Moon Rising much earlier than usual, making them harder for his opponent to deal with. Some Rustbolt-exclusive combos include Zombie King + Transformation Station, allowing Rustbolt to get an 8-cost zombie as early as turn 5 via Knight of the Living Dead and Flag Zombie + Medulla Nebula and/or Brain Vendor, allowing him to have a ton of brains to use easily.
Rustbolt's only drawback is his lack of Amphibious zombies. Brainy and Hearty contain none of these zombies, so the aquatic lane is virtually untouchable by Rustbolt. However, Rustbolt does have many moving and stat-decreasing cards up his sleeve, which can help him deal with Amphibious threats, not to mention his signature superpower, Shrink Ray. He can also Conjure Amphibious zombies via the use of cards like Triplication, but this is luck-based.
Rustbolt has cheap health-boosting options for his zombies. Try to destroy them before Rustbolt can use health-boosting tricks. If it was already used, use cards that ignore health such as Squash and Lawnmower or reset them by bouncing with cards such as Spring Bean and Jumping Bean. Flag Zombie will enable more dangerous zombies like Gargantuars to be played earlier when used with Brain Vendor or Gargologist. Therefore, removing Flag Zombie and similar zombies is a must. You would also want to get rid of any Medulla Nebula environments as he can ramp his brains up within a few turns.
Playing powerful plants on the aquatic lane is also a good way as Rustbolt will be forced to spend some brains on removing those plants rather than focusing on boosting his zombies. However, try to avoid just using brute force against his zombies as he will use health-boosting tricks and bonus attacks to keep them alive.
- Main article: Community-built decks/Rustbolt
Plants vs. Zombies Wiki has a gallery for Rustbolt.
- According to in-game text, he got his armor from a junkyard.
- This is true, as in his introducing comic strip, he was not hit by the beam, but a vending machine next to him in a junkyard was.
- He poses in the way similar to an Octo Zombie, a Troglobite, an Arcade Zombie, a Jurassic Bully, and a Jurassic Rockpuncher in Plants vs. Zombies 2, despite not having a body structure or build related to any of the five.
- Randomly during his idle animation, a spatula appears from his right arm. When this happens, he will look at the spatula, and then his helmet will open, revealing his face. He notices this, looks at the player, and then closes his helmet and retracts the spatula.
- Prior to the Galactic Gardens update, a toaster appeared from his left arm, although it did not do anything but produce some bubbles. However, if he blocked an attack, he protects his face with the toaster. The toaster was replaced by a bubble blower after the Galactic Gardens update. Rustbolt using the toaster to shield himself may be a subtle reference to "Protect me, cone!," a meme with roots in the popular comedy webseries Red vs. Blue, where Dexter Grif (the quotee) and Rustbolt are prominent characters of their respective teams in orange armor, using particular inanimate objects in an attempt to protect themselves. Coincidentally, Rustbolt is also associated with cones, as seen by his Hearty class (whose icon is a roadcone) and his access to Conehead.
- He has the same battle theme as Professor Brainstorm and Z-Mech.
- Rustbolt is one of the four zombie heroes that can be chosen as a new hero, the others being The Smash, Electric Boogaloo and Impfinity.
- However, Rustbolt can only be chosen if Electric Boogaloo was chosen first, requiring the player to choose Electric Boogaloo in order to have the option between The Smash and Rustbolt as a new hero.