Rose is a playable plant class in Plants vs. Zombies: Battle for Neighborville. She is a PvZ BfN Support Class Icon.pngSupport class who specializes in buffing the stats of ally plants, increasing the damage dealt by ally fire through Jinx, as well as increasing mobility speed through Arcane Enigma.


In-game description

Roses support the plants with boosts to speed and damage. Their Goatify spell is great at making enemies scatter.

Website description

Roses are time-travelling enchantresses from the medieval era who voyaged to Neighborville to prevent zombie domination.

Primary Weapon

Rapid-fire homing thistles.

In-game description

Rose's primary weapon are the Magic Thistles, magical homing missiles which fire from her wand. Each missile deals 12 damage (15 critical) at a rate of 200 RPM (rounds per minute). Rose can fire 20 rounds before having to reload.

Thorn Apart

Gain an attack that is charged with Jinx, Arcane Enigma, and Goatify.

In-game description

If the Rose has the legendary upgrade, Thorn Apart, equipped, Rose's secondary weapon is the Thorn Apart, which fires orbs when you press [zoom], replacing the normal zoom feature. Each orb deals 20 damage and you can have up to 5. You can speed up how fast you gain orbs by vanquishing Jinxed enemies, speeding up allies with Arcane Enigma, goatifying zombies with Goatify, and reviving allies. You will lose any and all orbs collected when you're vanquished unless you are revived.


Thorn Apart

Weapon stats
Internal data
Ammo capacity Fire mode Damage Maximum projectile count
N/A (charged) Single-shot 25 5 (fully charged)
Projectile speed Projectile lifetime Projectile travel distance Projectile gravity
3 m/s
(9.84 ft/s)
10 s 30 m
(98.43 ft)
0 m/s²
(0 ft/s²)
Projectile homing data
Maximum lock-on distance Maximum lock-on angle
50 m (164.04 ft) 10
Base recoil
Minimum x-axis recoil angle Maximum x-axis recoil angle Minimum y-axis recoil angle Maximum y-axis recoil angle Minimum z-axis recoil angle Maximum z-axis recoil angle
-0.3 0.3 -0.3 0.3 0 0
Minimum FOV recoil Maximum FOV recoil Recoil recovery time
0 0 0.5
Projectile spread (unzoomed, standing)
Minimum angle Maximum angle Increase per shot Decrease per second
10 10 0.02 0.2
Projectile spread (unzoomed, moving)
Minimum angle Maximum angle Increase per shot Decrease per second
10 10 0.02 0.2
Projectile spread (unzoomed, jumping)
Minimum angle Maximum angle Increase per shot Decrease per second
10 10 0.02 0.2
Sway recoil (unzoomed)
Maximum vertical amplitude Vertical increase per shot Maximum horizontal amplitude Horizontal minimum increase per shot Horizontal maximum increase per shot Amplitude decrease factor
10 0.17 10 -0.47 0 18
Projectile spread (zoomed, standing)
Minimum angle Maximum angle Increase per shot Decrease per second
10 10 0.02 0.2
Projectile spread (zoomed, moving)
Minimum angle Maximum angle Increase per shot Decrease per second
10 10 0.02 0.2
Projectile spread (zoomed, jumping)
Minimum angle Maximum angle Increase per shot Decrease per second
10 10 0.02 0.2
Sway recoil (zoomed)
Maximum vertical amplitude Vertical increase per shot Maximum horizontal amplitude Horizontal minimum increase per shot Horizontal maximum increase per shot Amplitude decrease factor
10 0.17 10 -0.47 0 18


Left ability
Curse enemies to take more damage.
Center ability
Arcane EnigmaBfN.png
Arcane Enigma
Become invulnerable and cast speed aura, boosting team move speed.
Right ability
Summon gigantic goat spell that turns enemies into goats.​


Perk Utility.png
Super Savior
Perk RoleIcon Support.png
Use jump and abilities while reviving.

Allows jump and using abilities while reviving an ally without canceling the revive.
Perk Cooldown.png
Refreshing Revive
Faster refresh time for all abilities by reviving an ally.

Reduces ability cooldown by 100% (10 seconds) when a teammate is revived.
Perk Health.png
Rough Patch
Spawn with more health after suffering multiple vanquishes in a row.

After dying three times in a row, spawn with the maximum amount of overhealth for the currently used class after respawning or being revived.
Perk Mobility.png
Move faster in air.

Move faster in air with the following stats: (1.) Forward constant: 1; (2.) Backward constant: 2.5; (3.) Left constant: 1.8875; (4.) Right constant: 1.8875.
Perk Health.png
Revive Reward
Perk RoleIcon Support.png
Gain health by reviving an ally.

Grants 75 HP upon reviving an ally, also gain 10% armor while reviving.
Perk Duration.png
Arcane EnigmaBfN.png
Longer duration of Arcane Enigma when more allies are sped up.

Increases the duration of Arcane Enigma by up to 90% when more allies are sped up. Maximum duration can be achieved when at least 4 allies are within the effect of Arcane Enigma.
Perk Handling.png
Thistle Missile
Magic Thistles move faster.

Magic Thistles move 2 times faster.
Perk Mobility.png
Perk RoleIcon Support.png
Move faster after spawning or being revived.

Increases movement speed by 55% for 7 seconds after respawning or being revived, being revived heals you to full health.
Perk Cooldown.png
Critical Blow
Faster refresh time for all abilities by earning a critical vanquish.

Reduces ability cooldown by 5.5 seconds upon critically vanquishing an enemy.
Perk Handling.png
Locked and Loaded
Increased homing range of Magic Thistle when aiming.

Increases the maximum homing range of Magic Thistles by 100% when aiming.
Perk Mobility.png
Move faster, except when sprinting.

Increases walking speed by 12.9032%.
Perk Damage.png
Cast Jinx at enemies location if you or your allies critically vanquish a Jinxed enemy.
Perk Health.png
Hard Target
Perk RoleIcon Support.png
Move faster for a short time after receiving damage.

Increases movement speed by 15% for 1.65 seconds upon taking damage. Stacks up to 4 times for a maximum of 50% movement speed increase.
Perk Utility.png
Leveling Up
Earn XP faster.

Earn 10% more XP.
Perk Duration.png
Longer Goat form for enemies affected by Goatify.

Goats last for 12 seconds.
Perk Utility.png
Time Snare
Enemies are slowed down when rapidly damaged by Magic Thistle attacks.

Attacking enemies in a 5m (16.4 ft) radius with Magic Thistles slows them down by 67% and decreases their jump height by 50%. This effect lasts for 2.5 seconds.
Perk Utility.png
Psychodelic Goatify
Enemies have less control when hit by Goatify.

Goatified enemies have these stats weakened: (1.) Move lag: 10%; (2.) Move push frequency: 0.2; (3.) Aim scale frequency: 0; (4.) Move push strength: 0.8; (5.) Aim scale strength: 0; (6.) Aim scale offset: 1.
Perk Damage.png
Combat Aura
Perk RoleIcon Support.png
Gain increased damage aura for a short time after a vanquish streak of three.

Activates a damage aura with a 5m radius upon vanquishing 5 enemies without dying. Increases damage by 25% and lasts for 15 seconds.
Perk Health.png
Gain health when a Jinxed enemy gets vanquished.

Gain 25 health upon vanquishing a Jinxed enemy, can give overhealth.
Perk Health.png
Arcane EnigmaBfN.png
Start regenerating health while in Arcane Enigma.
Perk SuperPerk.png
Thorn Apart
Perk RoleIcon Hero Rose.png
Gain an attack that is charged with Jinx, Arcane Enigma, and Goatify.

Related Achievement

Comin' up RosesBfN.png
Comin' up Roses
Earn 200 vanquishes as a Rose.



As Rose, it is recommended to stay at the edge of the fight, as Rose isn't best suited for close quarters combat, and her thistles won't home on to enemies if she goes too far out of range. As Rose is a PvZ BfN Support Class Icon.pngSupport class, it would be wise to stick near your team and to provide necessary stat buffing, using Arcane Enigma to assist your team in reaching objective points, or to flee from enemies when low on health.

Goatify is best used on large clusters of enemies, causing them to scatter and clearing out the area for the plant team to occupy or advance through. It is recommended to use Jinx on stronger, tankier enemies such as Super Brainz or All-Star to aid your team in vanquishing them due to their high amounts of health.


Rose has low health, so she can be vanquished quite quickly. If she goes into Arcane Enigma, follow her so you can vanquish her later. If you get Jinxed, try to hide until the Jinx wears off. If the Rose uses a Goatify, stay on the edges of the Goatify so you don't fully transform but are still able to attack the Rose.

Rose is best at mid-range, so close-ranged characters like Scientist and Super Brainz are deadly against her. They can kill her quickly so she won't have time to go into Arcane Enigma. It is recommended that you don't play the Imp, as her Magic Thistles will home in on them. Captain Deadbeard's Parrot Pal is also not the best choice as she can home in on them as well.




  • Desert Rose

Balancing changes

October 2019 Patch

  • Remove weapon swap delay after casting Goatify 0.2->0s
  • Fix the upgrade S-Cape's movement multiplier to be 15% increase in all directions

November 2019 Patch

  • Magic Thistles maintain lock time increased 0.1-0.2
  • Magic Thistles acquire lock angle increased 1.65->2.5
  • Lock distance for Magic Thistles increased 38->45
  • Turn angle of Magic Thistle projectiles increased based off distance from target
  • Can not cancel Arcane Enigma until 1 second has elapsed
  • Magic Thistles reloaded on activation of Arcane Enigma
  • Arcane Enigma Rollout XP event increased 1->10xp
  • Jinx duration increased 8->9
  • Jinx AOE increased 3->3.25
  • Switch back to primary time after casting Jinx decreased 0.7->0.2
  • Switch back to primary time after casting Goatify decreased 0.4->0.2
  • Range modifier increased of Locked and Loaded upgrade 1.3x->1.5x
  • Projectile speed modifier of Thistle Missile upgrade increased 3.5x->5x

Early December 2019 TTK Changelist

  • Increase Magic Thistles damage 7.08->12
  • Decrease Magic Thistles rate of fire 240->200
  • Decrease Magic Thistles ammo capacity 32->20
  • Decrease Magic Thistles target acquire angle 2.5->2.0
  • Adjust Magic Thistles camera recoil

January 2020 patch

  • Decreased rate of fire on Magic Thistles
    • Decreased rate of fire from 240 RPM to 200 RPM
  • Time Snare Upgrade – Increased the number of hits needed to trigger Time Snare
    • Increased the number of hits required from 5 to 6
    • Increased charge gain per hit from 0.22 to 0.2428572
    • Increased charge decay rate from 0.1 to 0.3333333

March 2020 patch

  • Arcane Enigma
    • Increase refresh time 20->60 sec
    • Refresh timer starts on ability activate
    • Increase allies speed boost application rate 0.5->0.25 sec
    • Add refresh rate increase for buffing allies 6.4x
    • Decrease speed when receiving damage, speed modifier decreased 0.85->0.4x
    • Fix issue with speed decrease not being cleared when Enigma ends
  • Goatify
    • Adjust trajectory to be more center screen aligned
    • Fix issue with Captain Deadbeard controls being bugged if Goatified while in barrel

May 2020 patch

  • Arcane Enigma
    • Strafe multiplier 1->1.5x
    • Backwards 1->1.5x
    • Decrease speed multiplier 2->1.5x
    • Normalize speed multiplier in all directions at 1.5x
    • Decrease slowdown when receiving damage, speed multiplier 0.4->0.55 
    • Earn reduced XP for applying speed boost to AI allies 10->1 XP


Plants vs. Zombies Wiki has a gallery for Rose.
Visit this page to see it.

See also

V · T · E
Plants (Shooter games)
Plants vs. Zombies: Battle for Neighborville plants
Playable Classes
PvZ BfN Attack Class Icon.png Attack Peashooter · Chomper · Kernel Corn · Night Cap · Snapdragon
PvZ BfN Defend Class Icon.png Defend Cactus · Citron · Acorn (Oak)
PvZ BfN Support Class Icon.png Support Sunflower · Rose
Swarm Wildflower
Peashooter Chili Bean Bomb · Pea Gatling · Pea Suped
Chomper Spikeweed · Burrow · Grody Goop
Kernel Corn Butter Beacon · Husk Hop · Shuck Shot
Night Cap Casting Shadows · Fung Fu · Shadow Sneak
Snapdragon Swoop Slam · Blue Blazes · Blazing Trail
Cactus Potato Mine · Garlic Drone · Petal Propeller
Citron E.M.Peach · Spin Dash · Navel Laser
Acorn & Oak
Solo Sap Trap · Invoke Oak · Acorn Dash
Passenger Sap Trap · Treeject · Lumber Support
Oak Super Sap Trap · Treeject · Roll for Damage
Sunflower Sunny Side Up · Sunbeam · Heal Beam
Rose Jinx · Arcane Enigma · Goatify
Wildflower Wild Life · Weed Out · Bloom Boom
Spawnable Plants
Range Pea Cannon · Gatling Pea · Scaredy-Shroom · Lightning Reed
Support Heal Flower · Goop-Shroom
Melee Bonk Choy · Doom-Shroom · Fume-Shroom
Melee Terracotta Weed · Vase Weed · Dandelion
Range Wildflower · Terracotta Wildflower
Support Heal Weed · Hypno-Shroom
Battle Leaders Bam-Bam-Boo · Bluehorn Corn · Flotsamuel · Lucy · No-Neck Raffi · Pinky Rain · Pollen Kate · Pound Cake · Queen Capra · Sherman · Sproutrage · Teddy
Bounty Hunt
Weirding Woods Queenigma · Solar Sisters · Wild Bunch
Town Center Bitey Brothers · Mirror-Shroom · Tiger Klaus
Elusive Foes
Weirding Woods Amber Gemma · Pops Cyclops · Sleepy
Town Center Big Hurtle · Kitty Sparkles · Mrs. Veilbiter
Bosses Dreadroot · Giga Torchwood · Sunflower Queen · Super Bean · Marigold · Hypno Sunflower Queen · Spooky Squash · Bitter Dill · Dreadwood · Blight Cap
Quest NPCs Air Ron · Best Fishing Friend™️ · Bingo-Bongo · Brian · Corny Corn · Dandelion · Exposition Al · Gilly the Kid · Harmela · Land Phil · Major Sweetie · Mark · Mike · Sergeant Peel · Sir Crustworthy · Sir Victor-Ian · Tenderleaf · Tumbleweed Ted · Vivian
Others Weed · Pumpkin Weed · Leaf Shield Weed · Pumpkin Wildflower
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