Plants vs. Zombies Wiki
Advertisement

Romeward Bound - Level 5 is the fifth level of the Roamin' Romans and Romeward Bound events in Penny's Pursuit. It takes place in Wild West, and is very similar to Wild West - Day 23. It has new objectives and zombie swaps, similar to other Penny's Pursuit levels.

Difficulty[]

This level is almost identical to its original counterpart. Just like with the previous level, the difficulty swaps don't really matter here since they're purely cosmetic. Any strategies that worked in the original should work here.

Difficulty Swaps[]

In this Penny's Pursuit level, the zombie swaps are the same in each difficulty.

Cowboy Zombie2 -> Roman Zombie2
Conehead Cowboy2 -> Roman Conehead2
Buckethead Cowboy2 -> Roman BucketHead2

Bonus Objectives[]

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

Mild Bonus Objective[]

  • Don't lose more than 5 plants

Spicy Bonus Objectives[]

  • Don't let the zombies trample the flowers
  • Don't lose more than 5 plants

Extra Hot Bonus Objectives[]

  • Don't let the zombies trample the flowers
  • Don't lose more than 5 plants

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Cowboy Zombie2 None
2 Cowboy Zombie2 None
3 Cowboy Zombie2 Cowboy Zombie2 None
4 Cowboy Zombie2 Conehead Cowboy2 None Carries 1x Plant Food.
5 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy2 None
6 Buckethead Cowboy23 None
7 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy2 None Carries 1x Plant Food.
8 Cowboy Zombie2 Cowboy Zombie2 Chicken Wrangler Zombie22 None
9 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy2 Conehead Cowboy2 Conehead Cowboy2 Flag Cowboy Zombie2 Pianist Zombie2 None First flag.
Carries 1x Plant Food.
10 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy2 Conehead Cowboy2 None Carries 1x Plant Food.
11 Conehead Cowboy2 Chicken Wrangler Zombie22 Chicken Wrangler Zombie24 None
12 Cowboy Zombie2 Cowboy Zombie2 Chicken Wrangler Zombie21 Chicken Wrangler Zombie25 None
13 Conehead Cowboy2 Chicken Wrangler Zombie23 Chicken Wrangler Zombie25 None
14 Cowboy Zombie21 Cowboy Zombie22 Cowboy Zombie23 Cowboy Zombie24 Cowboy Zombie25 Chicken Wrangler Zombie2 Chicken Wrangler Zombie2 None Carries 1x Plant Food.
15 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy2 Conehead Cowboy2 Conehead Cowboy2 None
16 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy2 Conehead Cowboy2 Buckethead Cowboy2 Pianist Zombie24 None Carries 1x Plant Food.
17 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy2 Conehead Cowboy2 Chicken Wrangler Zombie2 Chicken Wrangler Zombie2 None
18 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy2 Conehead Cowboy2 Conehead Cowboy2 Buckethead Cowboy2 Flag Cowboy Zombie2 Chicken Wrangler Zombie21 Chicken Wrangler Zombie22 Chicken Wrangler Zombie23 Chicken Wrangler Zombie24 Chicken Wrangler Zombie25 None Final wave.
Carries 1x Plant Food.


Strategy[]

Strategy 1:

  • Welcome to a level where Aloe proves its worth!
  • Select Sun Bank perk beforehand.
  • Plants needed:
  • Start by planting 5 Primal Sunflowers (preferably not at the minecarts) at C3 & 4. Use Chard Guards and Aloes to stall the first few zombies. (Plant Aloe at C5 and Chard Guard at C6. One column of Chard Guards is enough.)
  • Once you amassed at least 500 sun, start planting Spikerocks at C8 first, before planting Laser Bean at C2 minecart then the entire C1.
  • For the middlegame, use your Wall-nut first aid to aid any Chard Guards without leaves. However, since Chard Guard has a long recharge time, Aloe can heal the remaining Chard Guards by itself.
  • Use 1 Plant Food on Primal Sunflower early in the game. Then use the rest on Aloe (if the surrounding Chard Guards are without leaves) or on Spikerock (if there is one particular problematic column). Don't conserve your Plant Food, as plant food is aplenty in this level, even at the hardest difficulty.
  • Once enough sun is accumulated in the later part of the game, the player can consider planting more Spikerocks on the other columns before the flowers.
  • Watch in amazement as you complete this level at its hardest difficulty, along with satisfying its 2 bonus objectives with ease, as the extra-tough zombies try in vain to reach your Aloe-fortified lawn.

Walkthrough[]

For a walkthrough of this level in Mild Difficulty, click here


For a walkthrough of this level in Spicy Difficulty, click here


For a walkthrough of this level in Extra Hot Difficulty, click here 


Advertisement