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|image = Renaissance Age Title Screen.png
 
|image = Renaissance Age Title Screen.png
 
|description = The 15th world of [[Plants vs. Zombies 2 (Chinese version)|the Chinese version of Plants vs. Zombies 2]]
 
|description = The 15th world of [[Plants vs. Zombies 2 (Chinese version)|the Chinese version of Plants vs. Zombies 2]]
|plants = {{S|Zorrose|2}} {{S|Hot Date|2C}} {{S|Aloe|2C}} {{S|Kinnikannon|2}} {{S|Wax Gourd|2}} {{S|Oil Olive|2}} {{S|Ruby Red|2}}
+
|plants = {{S|Zorrose|2}} {{S|Hot Date|2C}} {{S|Aloe|2C}} {{S|Kinnikannon|2}} {{S|Wax Guard|2}} {{S|Oil Olive|2}} {{S|Ruby Red|2}}
 
|zombies = {{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} {{S|Ballerina Zombie|2}} {{S|Leaper Zombie|2}}
 
|zombies = {{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} {{S|Ballerina Zombie|2}} {{S|Leaper Zombie|2}}
 
|release = September 25, 2019 (Part 1) <br> December 14, 2019 (Part 2, iOS) <br> December 19, 2019 (Part 2, Android)
 
|release = September 25, 2019 (Part 1) <br> December 14, 2019 (Part 2, iOS) <br> December 19, 2019 (Part 2, Android)
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|Logo = PvZ 2 China Icon.png
 
|Logo = PvZ 2 China Icon.png
 
|image = File:Renaissance Age Lawn.png
 
|image = File:Renaissance Age Lawn.png
  +
|image2 = File:Renaissance Age Lawn (Night).png
|imagewidth = 200px|caption = An empty lawn
 
  +
|caption = An empty Renaissance Age day lawn (top) followed by the night version of it (bottom)
 
|Number=24
 
|Number=24
 
|jalapeno=five
 
|jalapeno=five
|Plants = {{S|Zorrose|2}} {{S|Hot Date|2C}} {{S|Aloe|2C}} {{S|Kinnikannon|2}} {{S|Wax Gourd|2}} {{S|Oil Olive|2}} {{S|Ruby Red|2}}
+
|Plants = {{S|Zorrose|2}} {{S|Hot Date|2C}} {{S|Aloe|2C}} {{S|Kinnikannon|2}} {{S|Wax Guard|2}} {{S|Oil Olive|2}} {{S|Ruby Red|2}}
 
|Zombies = {{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} {{S|Ballerina Zombie|2}} {{S|Leaper Zombie|2}}
 
|Zombies = {{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} {{S|Ballerina Zombie|2}} {{S|Leaper Zombie|2}}
 
|Unlock = Collecting stars or 58 gems
 
|Unlock = Collecting stars or 58 gems
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There are many gimmicks in this world;
 
There are many gimmicks in this world;
*The first one is the [[Vitruvian Wheel]] which can kill both plants and zombies when moving. There are [[Floor-de-Lis|buttons]] on the lawn that will move the wheel in the indicated direction as long as there is a zombie walking on it. However, plants like [[Wax Gourd]] and [[Kiwibeast]] can activate these buttons when they jump on them.
+
*The first one is the [[Vitruvian Wheel]] which can kill both plants and zombies when moving. There are [[Floor-de-Lis|buttons]] on the lawn that will move the wheel in the indicated direction as long as there is a zombie walking on it. However, plants like [[Wax Guard]] and [[Kiwibeast]] can activate these buttons when they jump on them.
 
*The second is a day-night cycle. Some levels will change from day to night at a point in the level.
 
*The second is a day-night cycle. Some levels will change from day to night at a point in the level.
 
*The third are [[Marble Mound]]s and [[Statue (PvZ2C)|Statues]]. They block straight shots and can not be planted on. Marble Mounds can be carved into statues by [[Sculptor Imp Zombie]], immediately releasing zombies trapped in them. When the level turns to night, the statues will become zombies if not destroyed. Statues and Marble Mounds are also randomly spawned on the lawn when it becomes night.
 
*The third are [[Marble Mound]]s and [[Statue (PvZ2C)|Statues]]. They block straight shots and can not be planted on. Marble Mounds can be carved into statues by [[Sculptor Imp Zombie]], immediately releasing zombies trapped in them. When the level turns to night, the statues will become zombies if not destroyed. Statues and Marble Mounds are also randomly spawned on the lawn when it becomes night.
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|-
 
|-
 
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 1|1]]
 
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 1|1]]
| style="text-align:center;" |Choice with {{S|Wax Gourd|2}}
+
| style="text-align:center;" |Choice with {{S|Wax Guard|2}}
 
| style="text-align:center;" |{{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}}
 
| style="text-align:center;" |{{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}}
 
| style="text-align:center;" |One
 
| style="text-align:center;" |One
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |{{S|Wax Gourd|2}}
+
| style="text-align:center;" |{{S|Wax Guard|2}}
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 2|2]]
 
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 2|2]]
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| style="text-align:center;" |{{S|Wall-nut|2C}} {{S|Cabbage-pult|2C}} {{S|Bonk Choy|2}} {{S|Threepeater|2C}}
 
| style="text-align:center;" |{{S|Wall-nut|2C}} {{S|Cabbage-pult|2C}} {{S|Bonk Choy|2}} {{S|Threepeater|2C}}
 
| style="text-align:center;" |{{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}}
 
| style="text-align:center;" |{{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}}
| style="text-align:center;" |Three<br>(one day/night switch)
+
| style="text-align:center;" |Two<br>(one day/night switch)
 
| style="text-align:center;" |[[Special Delivery]] level
 
| style="text-align:center;" |[[Special Delivery]] level
 
| style="text-align:center;" |
 
| style="text-align:center;" |
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| style="text-align:center;" |Choice
 
| style="text-align:center;" |Choice
 
| style="text-align:center;" |{{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}}
 
| style="text-align:center;" |{{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}}
| style="text-align:center;" |Three<br>(one day/night switch)
+
| style="text-align:center;" |Two<br>(one day/night switch)
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 10|10]]
 
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 10|10]]
| style="text-align:center;" |{{S|Hot Date|2C}} {{S|Zorrose|2}} {{S|Wax Gourd|2}} {{S|Potato Mine|2}} {{S|Gold Bloom|2C}} {{S|Sunflower Singer|2}}
+
| style="text-align:center;" |{{S|Hot Date|2C}} {{S|Zorrose|2}} {{S|Wax Guard|2}} {{S|Potato Mine|2}} {{S|Gold Bloom|2C}} {{S|Sunflower Singer|2}} {{S|Imp Pear|2C}}
 
| style="text-align:center;" |{{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}}
 
| style="text-align:center;" |{{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}}
 
| style="text-align:center;" |Three<br>(one day/night switch)
 
| style="text-align:center;" |Three<br>(one day/night switch)
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|-
 
|-
 
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 13|13]]
 
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 13|13]]
| style="text-align:center;" |{{S|Melon-pult|2}} {{S|Hot Date|2C}} {{S|Wax Gourd|2}} {{S|Aloe|2C}}
+
| style="text-align:center;" |{{S|Melon-pult|2}} {{S|Hot Date|2C}} {{S|Wax Guard|2}} {{S|Aloe|2C}}
 
| style="text-align:center;" |{{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}}
 
| style="text-align:center;" |{{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}}
 
| style="text-align:center;" |Three<br>(one day/night switch)
 
| style="text-align:center;" |Three<br>(one day/night switch)
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| style="text-align:center;" |
 
| style="text-align:center;" |
 
|-
 
|-
! style="text-align:center;" |[[Renaissance Age - Day 14|14]]
+
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 14|14]]
 
| style="text-align:center;" |Choice with {{S|Oil Olive|2}}
 
| style="text-align:center;" |Choice with {{S|Oil Olive|2}}
| style="text-align:center;" |{{S|Aristocrat Zombie|2}}{{S|Conehead Aristocrat Zombie|2}}{{S|Buckethead Aristocrat Zombie|2}}{{S|Flag Aristocrat Zombie|2}}{{S|Perfume Zombie|2}}{{S|Ballerina Zombie|2}}
+
| style="text-align:center;" |{{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} {{S|Ballerina Zombie|2}}
 
| style="text-align:center;" |Three (one day/night switch)
 
| style="text-align:center;" |Three (one day/night switch)
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |{{S|Oil Olive|2}}
 
| style="text-align:center;" |{{S|Oil Olive|2}}
 
|-
 
|-
! style="text-align:center;" |[https://plantsvszombies.fandom.com/wiki/Renaissance_Age_-_Day_15 15]
+
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 15|15]]
| style="text-align:center;" |{{S|Jalapeno|2C}}{{S|Oil Olive|2}}{{S|Torchwood|2C}}{{S|Repeater|2}}{{S|Firebloom Queen|2}}
+
| style="text-align:center;" |{{S|Jalapeno|2C}} {{S|Oil Olive|2}}{{S|Torchwood|2C}} {{S|Repeater|2}} {{S|Firebloom Queen|2}}
| style="text-align:center;" |{{S|Aristocrat Zombie|2}}{{S|Conehead Aristocrat Zombie|2}}{{S|Buckethead Aristocrat Zombie|2}}{{S|Flag Aristocrat Zombie|2}}{{S|Sculptor Imp Zombie|2}}{{S|Ballerina Zombie|2}}
+
| style="text-align:center;" |{{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Ballerina Zombie|2}}
 
| style="text-align:center;" |Two (one day/night switch)
 
| style="text-align:center;" |Two (one day/night switch)
 
| style="text-align:center;" |[[Special Delivery]] level
 
| style="text-align:center;" |[[Special Delivery]] level
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
|-
 
|-
! style="text-align:center;" |16
+
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 16|16]]
 
| style="text-align:center;" |None
 
| style="text-align:center;" |None
 
| style="text-align:center;" |{{S|Aristocrat Zombie|2}}
 
| style="text-align:center;" |{{S|Aristocrat Zombie|2}}
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| style="text-align:center;" |
 
| style="text-align:center;" |
 
|-
 
|-
! style="text-align:center;" |17
+
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 17|17]]
 
| style="text-align:center;" |Choice
 
| style="text-align:center;" |Choice
| style="text-align:center;" |{{S|Aristocrat Zombie|2}}{{S|Conehead Aristocrat Zombie|2}}{{S|Buckethead Aristocrat Zombie|2}}{{S|Flag Aristocrat Zombie|2}}{{S|Sculptor Imp Zombie|2}}{{S|Perfume Zombie|2}}{{S|Leaper Zombie|2}}
+
| style="text-align:center;" |{{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}}{{S|Leaper Zombie|2}}
 
| style="text-align:center;" |Three (one day/night switch)
 
| style="text-align:center;" |Three (one day/night switch)
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
|-
 
|-
  +
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 18|18]]
![https://plantsvszombies.fandom.com/wiki/Renaissance_Age_-_Day_18 18]
 
  +
| style="text-align:center;" |Choice
|Choice
 
|{{S|Conehead Aristocrat Zombie|2}}{{S|Buckethead Aristocrat Zombie|2}}{{S|Flag Aristocrat Zombie|2}}{{S|Sculptor Imp Zombie|2}}{{S|Perfume Zombie|2}}{{S|Leaper Zombie|2}}{{S|Aristocrat Gargantuar|2}}
+
| style="text-align:center;" |{{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Gargantuar|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} {{S|Leaper Zombie|2}}
|Three (one day/night switch)
+
| style="text-align:center;" |Three (one day/night switch)
  +
| style="text-align:center;" |
|
 
 
|
 
|
 
|-
 
|-
  +
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 19|19]]
!19
 
|{{S|Blover|2}}{{S|Chard Guard|2}}{{S|Potato Mine|2}}{{S|Cold Snapdragon|2C}}{{S|Ruby Red|2}}
+
| style="text-align:center;" |{{S|Blover|2}} {{S|Chard Guard|2}} {{S|Potato Mine|2}} {{S|Cold Snapdragon|2C}} {{S|Ruby Red|2}}
|{{S|Aristocrat Zombie|2}}{{S|Conehead Aristocrat Zombie|2}}{{S|Buckethead Aristocrat Zombie|2}}{{S|Flag Aristocrat Zombie|2}}{{S|Sculptor Imp Zombie|2}}{{S|Leaper Zombie|2}}
+
| style="text-align:center;" |{{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Leaper Zombie|2}}
|Three (one day/night switch)
+
| style="text-align:center;" |Three (one day/night switch)
|[[Special Delivery]] level
+
| style="text-align:center;" |[[Special Delivery]] level
  +
| style="text-align:center;" |
|
 
 
|-
 
|-
  +
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 20|20]]
!20
 
|{{S|Sun-shroom|2}}{{S|Fire Peashooter|2C}}{{S|Oil Olive|2}}{{S|Aloe|2C}}{{S|Wax Gourd|2}}{{S|Iceberg Lettuce|2}}
+
| style="text-align:center;" |{{S|Sun-shroom|2}} {{S|Fire Peashooter|2C}} {{S|Oil Olive|2}} {{S|Aloe|2C}}{{S|Wax Guard|2}} {{S|Iceberg Lettuce|2}}
 
| style="text-align:center;" |{{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} {{S|Ballerina Zombie|2}}
|
 
 
| style="text-align:center;" |Three (one day/night switch)
{{S|Aristocrat Zombie|2}}{{S|Conehead Aristocrat Zombie|2}}{{S|Buckethead Aristocrat Zombie|2}}{{S|Flag Aristocrat Zombie|2}}{{S|Perfume Zombie|2}}{{S|Ballerina Zombie|2}}
 
 
| style="text-align:center;" |[[Locked and Loaded]] level
|
 
  +
| style="text-align:center;" |
Three (one day/night switch)
 
|[[Locked and Loaded]] level
 
|
 
 
|-
 
|-
  +
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 21|21]]
|21
 
  +
| style="text-align:center;" |Choice<br>'''Endangered plants:'''<br>One {{S|Aloe|2C}}
|
 
  +
| style="text-align:center;" |{{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}}
Choice
 
  +
| style="text-align:center;" |Two
|
 
  +
| style="text-align:center;" |[[Save Our Seeds]] level
|
 
  +
| style="text-align:center;" |
|
 
|
 
 
|-
 
|-
  +
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 22|22]]
|22
 
  +
| style="text-align:center;" |Choice
|
 
  +
| style="text-align:center;" |{{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} {{S|Ballerina Zombie|2}}
Choice
 
  +
| style="text-align:center;" |One
|
 
  +
| style="text-align:center;" |
|
 
  +
| style="text-align:center;" |
|
 
|
 
 
|-
 
|-
  +
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 23|23]]
|23
 
  +
| style="text-align:center;" |Choice with 2,700 [[Sun]]
|
 
  +
| style="text-align:center;" |{{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}}{{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} {{S|Ballerina Zombie|2}}
|
 
  +
| style="text-align:center;" |One
|
 
  +
| style="text-align:center;" |[[Last Stand (PvZ2)|Last Stand]] level
|
 
  +
| style="text-align:center;" |
|
 
 
|-
 
|-
  +
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 24|24]]
|24
 
  +
| style="text-align:center;" |Choice
|
 
  +
| style="text-align:center;" |{{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} {{S|Ballerina Zombie|2}}
|
 
  +
| style="text-align:center;" |Three (one day/night switch)
|
 
  +
| style="text-align:center;" |
|
 
  +
| style="text-align:center;" |
|
 
 
|}
 
|}
 
<small>*Rewards other than coins and stars.</small>
 
<small>*Rewards other than coins and stars.</small>
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In this Brain Buster, the player is forced to used all the plants that are in the conveyor-belt to pass the level.
 
In this Brain Buster, the player is forced to used all the plants that are in the conveyor-belt to pass the level.
   
It is played on days [[Renaissance Age - Day 4|4]], [[Renaissance Age - Day 8|8]] and [[Renaissance Age - Day 13|13]]
+
It is played on days [[Renaissance Age - Day 4|4]], [[Renaissance Age - Day 8|8]], [[Renaissance Age - Day 13|13]], [[Renaissance Age - Day 15|Day 15]] and [[Renaissance Age - Day 19|Day 19]]
   
 
====Save Our Seeds====
 
====Save Our Seeds====
 
{{Main|Save Our Seeds}}
 
{{Main|Save Our Seeds}}
In this Brain Buster, the player was forced to survive the wave of zombies and protect the endangered [[Aloe]]s. Otherwise, they will fail the level.
+
In this Brain Buster, the player is forced to survive the wave of zombies and protect the endangered [[Aloe]]s. Otherwise, they will fail the level.
   
It is played on [[Renaissance Age - Day 12|Day 12]].
+
It is played on [[Renaissance Age - Day 12|Day 12]] and [[Renaissance Age - Day 21|Day 21]].
   
 
====Locked and Loaded====
 
====Locked and Loaded====
Line 242: Line 239:
 
Locked and Loaded restricts the player to plants that are given within the level. They are only required to use the plants given to them in order to win the battle. Even though certain plants are locked, they have the ability to use that plant.
 
Locked and Loaded restricts the player to plants that are given within the level. They are only required to use the plants given to them in order to win the battle. Even though certain plants are locked, they have the ability to use that plant.
   
It is played on [[Renaissance Age - Day 10|Day 10]].
+
It is played on [[Renaissance Age - Day 10|Day 10]] and [[Renaissance Age - Day 20|Day 20]].
  +
  +
====Last Stand====
  +
{{Main|Last Stand (PvZ2)}}
  +
  +
Last Stand makes a return once again. Just like its previous game, the player can start the onslaught and survive five consecutive waves. However, in this game, the player has to survive one flag only with extreme numbers of Zombies storming the Player's lawn. The player is provided with great amount of [[sun]] and [[Plant Food]] as there are no zombies that will carry a Plant Food in order to aid the player from winning. Sun producing plants and free plants are usually not allowed in this Brain Buster.
  +
  +
It is played on [[Renaissance Age - Day 23|Day 23]].
   
  +
==Walkthrough==
  +
:''See [[Renaissance Age/Walkthrough]].''
 
==Gallery==
 
==Gallery==
 
<gallery bordercolor="transparent">
 
<gallery bordercolor="transparent">
Line 251: Line 257:
 
Renaissance Ages Preview Image.png|Preview image
 
Renaissance Ages Preview Image.png|Preview image
 
Renaissance Ages World Map Icon.png|World map icon
 
Renaissance Ages World Map Icon.png|World map icon
  +
RA travel log.png|The background for Travel Log quests in Renaissance Age
 
ATLASES_RENAIANIM_1536_00.png|Lawn effect sprites
 
ATLASES_RENAIANIM_1536_00.png|Lawn effect sprites
 
ATLASES_RENAIMOWERGROUP_1536_00.png|World's lawn mower sprites
 
ATLASES_RENAIMOWERGROUP_1536_00.png|World's lawn mower sprites
Line 261: Line 268:
 
*There is a bug that allows sun to still fall from the sky during the night.
 
*There is a bug that allows sun to still fall from the sky during the night.
 
*In the world map icon, the player can see the flying machine, which was designed and invented by Leonardo Da Vinci.
 
*In the world map icon, the player can see the flying machine, which was designed and invented by Leonardo Da Vinci.
*It is the second world in the Chinese version to be released in parts, with the first being [[Kongfu World]], and the fourth world to be exclusive to the Chinese version.
+
*This is the second world to feature both day and night settings. The first one is [[Lost City]].
  +
*For some reason, zombies are attacking from the player's balcony.
  +
**There is also a mat with "welcome" on it, even though such kind of mats are usually placed under the front door.
   
 
{{Areas}}
 
{{Areas}}
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Aloe
 
Aloe
 
Kinnikannon
 
Kinnikannon
Wax Gourd
+
Wax Guard
 
Oil Olive
 
Oil Olive
 
Ruby Red
 
Ruby Red

Revision as of 07:33, 28 June 2020

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[[Category:{{{game}}}]] Renaissance Age (复兴时代; pinyin: Fùxīng Shídài, translation: Renaissance Age) is the 15th world released in the Chinese version of Plants vs. Zombies 2. Part One was released on September 25, 2019 on both iOS and Android devices. Part Two was released in the 2.4.4 update on December 14 for iOS.

There are many gimmicks in this world;

  • The first one is the Vitruvian Wheel which can kill both plants and zombies when moving. There are buttons on the lawn that will move the wheel in the indicated direction as long as there is a zombie walking on it. However, plants like Wax Guard and Kiwibeast can activate these buttons when they jump on them.
  • The second is a day-night cycle. Some levels will change from day to night at a point in the level.
  • The third are Marble Mounds and Statues. They block straight shots and can not be planted on. Marble Mounds can be carved into statues by Sculptor Imp Zombie, immediately releasing zombies trapped in them. When the level turns to night, the statues will become zombies if not destroyed. Statues and Marble Mounds are also randomly spawned on the lawn when it becomes night.

Origins

As its name says, Renaissance Age takes place during the Renaissance period, where the rediscovery of classical philosophy, literature and art are promoted. Based on the location seen in the right side of the lawn, it is likely that Renaissance Age takes place in Venice, Italy.

Audio

Sound Description
Level music

Levels

Day Plants Zombies Flags Notes Reward*
1 Choice with File:Wax Guard2.png Aristocrat Zombie2 Conehead Aristocrat Zombie2 Flag Aristocrat Zombie2 One File:Wax Guard2.png
2 Choice Aristocrat Zombie2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2 Flag Aristocrat Zombie2 Two Renaissance Age Lawn Mowers
3 Choice with Aloe2C Aristocrat Zombie2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2 Flag Aristocrat Zombie2 Perfume Zombie2 Two Aloe2C
4 Potato Mine2 Squash2C File:Sumo Melon2.png Aloe2C Kinnikannon2 Aristocrat Zombie2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2 Flag Aristocrat Zombie2 Perfume Zombie2 Two Special Delivery
5 Choice Aristocrat Zombie2 Conehead Aristocrat Zombie2 Flag Aristocrat Zombie2 Two
(one day/night switch)
6 Choice Aristocrat Zombie2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2 Flag Aristocrat Zombie2 Three
(one day/night switch)
7 Choice Sculptor Imp Zombie2 Aristocrat Zombie2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2 Flag Aristocrat Zombie2 Three
(one day/night switch)
8 Wall-nut2C Cabbage-pult2C Bonk Choy2 Threepeater2C Sculptor Imp Zombie2 Aristocrat Gargantuar2 Aristocrat Zombie2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2 Flag Aristocrat Zombie2 Two
(one day/night switch)
Special Delivery level
9 Choice Sculptor Imp Zombie2 Aristocrat Zombie2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2 Flag Aristocrat Zombie2 Perfume Zombie2 Two
(one day/night switch)
10 Hot Date2C Zorrose2 File:Wax Guard2.png Potato Mine2 Gold Bloom2C Sunflower Singer2 Imp Pear2C Aristocrat Zombie2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2 Flag Aristocrat Zombie2 Three
(one day/night switch)
Locked and Loaded level
11 Choice Sculptor Imp Zombie2 Aristocrat Zombie2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2 Flag Aristocrat Zombie2 Perfume Zombie2 Three
(one day/night switch)
12 Choice
Endangered plants:
Three Aloe2C
Aristocrat Zombie2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2 Flag Aristocrat Zombie2 Perfume Zombie2 Three
(one day/night switch)
Save Our Seeds level
13 Melon-pult2 Hot Date2C File:Wax Guard2.png Aloe2C Sculptor Imp Zombie2 Aristocrat Gargantuar2 Aristocrat Zombie2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2 Flag Aristocrat Zombie2 Perfume Zombie2 Three
(one day/night switch)
Special Delivery level
14 Choice with Oil Olive2 Aristocrat Zombie2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2 Flag Aristocrat Zombie2 Perfume Zombie2 Ballerina Zombie2 Three (one day/night switch) Oil Olive2
15 Jalapeno2C Oil Olive2Torchwood2C Repeater2 Firebloom Queen2 Sculptor Imp Zombie2 Aristocrat Zombie2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2 Flag Aristocrat Zombie2 Ballerina Zombie2 Two (one day/night switch) Special Delivery level
16 None Aristocrat Zombie2 N/A Statue-shuffling Brain Buster
17 Choice Sculptor Imp Zombie2 Aristocrat Zombie2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2 Flag Aristocrat Zombie2 Perfume Zombie2File:Leaper Zombie2.png Three (one day/night switch)
18 Choice Sculptor Imp Zombie2 Aristocrat Gargantuar2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2 Flag Aristocrat Zombie2 Perfume Zombie2 File:Leaper Zombie2.png Three (one day/night switch)
19 Blover2 Chard Guard2 Potato Mine2 Cold Snapdragon2C Ruby Red2 Sculptor Imp Zombie2 Aristocrat Zombie2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2 Flag Aristocrat Zombie2 File:Leaper Zombie2.png Three (one day/night switch) Special Delivery level
20 Sun-shroom2 Fire Peashooter2C Oil Olive2 Aloe2CFile:Wax Guard2.png Iceberg Lettuce2 Aristocrat Zombie2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2 Flag Aristocrat Zombie2 Perfume Zombie2 Ballerina Zombie2 Three (one day/night switch) Locked and Loaded level
21 Choice
Endangered plants:
One Aloe2C
Aristocrat Gargantuar2 Aristocrat Zombie2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2 Flag Aristocrat Zombie2 Perfume Zombie2 Two Save Our Seeds level
22 Choice Aristocrat Zombie2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2 Flag Aristocrat Zombie2 Perfume Zombie2 Ballerina Zombie2 One
23 Choice with 2,700 Sun Aristocrat Gargantuar2 Aristocrat Zombie2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2Flag Aristocrat Zombie2 Perfume Zombie2 Ballerina Zombie2 One Last Stand level
24 Choice Aristocrat Gargantuar2 Aristocrat Zombie2 Conehead Aristocrat Zombie2 Buckethead Aristocrat Zombie2 Flag Aristocrat Zombie2 Perfume Zombie2 Ballerina Zombie2 Three (one day/night switch)

*Rewards other than coins and stars.

Brain Busters

Special Delivery

Main article: Special Delivery

In this Brain Buster, the player is forced to used all the plants that are in the conveyor-belt to pass the level.

It is played on days 4, 8, 13, Day 15 and Day 19

Save Our Seeds

Main article: Save Our Seeds

In this Brain Buster, the player is forced to survive the wave of zombies and protect the endangered Aloes. Otherwise, they will fail the level.

It is played on Day 12 and Day 21.

Locked and Loaded

Main article: Locked and Loaded

Locked and Loaded restricts the player to plants that are given within the level. They are only required to use the plants given to them in order to win the battle. Even though certain plants are locked, they have the ability to use that plant.

It is played on Day 10 and Day 20.

Last Stand

Main article: Last Stand (PvZ2)

Last Stand makes a return once again. Just like its previous game, the player can start the onslaught and survive five consecutive waves. However, in this game, the player has to survive one flag only with extreme numbers of Zombies storming the Player's lawn. The player is provided with great amount of sun and Plant Food as there are no zombies that will carry a Plant Food in order to aid the player from winning. Sun producing plants and free plants are usually not allowed in this Brain Buster.

It is played on Day 23.

Walkthrough

See Renaissance Age/Walkthrough.

Gallery

Trivia

  • There is a bug that allows sun to still fall from the sky during the night.
  • In the world map icon, the player can see the flying machine, which was designed and invented by Leonardo Da Vinci.
  • This is the second world to feature both day and night settings. The first one is Lost City.
  • For some reason, zombies are attacking from the player's balcony.
    • There is also a mat with "welcome" on it, even though such kind of mats are usually placed under the front door.
V · T · E
Areas
Plants vs. Zombies
Player's House Day · Night · Pool · Fog · Roof (Night Roof)
Other Zen Garden (Mushroom Garden · Aquarium Garden · Tree of Wisdom) · Crazy Dave's Twiddydinkies
Plants vs. Zombies: Endless Edition
Adventure Mode The Zombies Are Coming · Nightfall · Backyard Emergency · Fog · Roof Battle (Night Roof)
Journey to the West
The Land Demon War of the Spider Woman (Dave's Backyard Garden) · Three Fights With Skeleton Demon · Subdue the Yellow-Browed Monster · Outsmart the Fire Child · Battle of the Ox-Demon
The Sea Demon Fight the Sea Demons · Brave the Dragon King's Palace
Plants vs. Zombies: Great Wall Edition
Adventure Mode Day · Night · Pool · Fog · Roof (Night Roof)
Survival The Great Wall (Night) · Rural Backyard
Journey to the West War of the Spider Woman · Three Fights With Skeleton Demon · Subdue the Yellow-Browed Monster · Outsmart the Fire Child · Battle of the Ox-Demon
Plants vs. Zombies Adventures
Road Trip The Boonies · Dire Spires · Cadaver Cavern · Park-n-Perish · Killjoy Park · Sweaty Palms · U of Z · Frostbite Falls · Mildew Meadow · Grey Matter Gardens · The Sever Glades · The Sand Dooms · Zombitorium Manor
Player's Town Starting Area · The Plantagon Lot · The Workshop Lot · The Car Lot · The Post Office Lot · The Cafe Lot · The Fire Station Lot · The Flaming Lot · The Police Station Lot · The Bamboo Lot · The Fitness Lot · The Chilly Lot · The Sunny Lot · The Unlucky Lot
Plants vs. Zombies 2
Adventure Mode Ancient Egypt · Pirate Seas · Wild West · Frostbite Caves · Lost City · Far Future · Dark Ages · Neon Mixtape Tour · Jurassic Marsh · Big Wave Beach · Modern Day
Thymed Events Player's House · Backyard Big Top · The Zombosseum · ZCorp Takeover
Other Penny's Pursuit · Arena · Zen Garden
Plants vs. Zombies 2 (Chinese version)
Adventure Mode Ancient Egypt · Pirate Seas · Wild West · Kongfu World · Far Future · Dark Ages (Fright Theater) · Big Wave Beach · Frostbite Caves · Sky City · Lost City · Neon Mixtape Tour · Jurassic Marsh · Modern Day · Steam Age · Renaissance Age · Heian Age
Secret Realms Fairytale Forest · Haunting Halloween · Celebrating Chinese New Year · Children's Playpark · Parkour Party · Anniversary Carnival Party · Frostbite Caves Resurgence · Auspicious Snow Welcomes Spring
Other Battle · Penny's Pursuit · Arena
Plants vs. Zombies Online
Worlds Qin Shi Huang Mausoleum · Ancient Egypt · Pirate Seas · Far Future · East Sea Dragon Palace
Plants vs. Zombies: All Stars
Worlds American Suburbs · Primitive Tribe · The Great Wall · Ancient Egypt · Pirate Seas · Wild West · Kongfu World · Journey to the West · Viking World · Far Future · Dark Ages · Neon Mixtape Tour
Other Ranked Mode · Dave Cup
Plants vs. Zombies 3
Main Neighborville · Lost Keys Lake · Mt. Quesogrande
Pre-2021
Blocks Your House · Taco Park · Green Screens Theater · Dave's Workshop · Jubilee Nightclub · Sunnyfield Farm · Silicorn Lab · Shallot Graveyard · BBQ Beach · Mulchburger Fast Food · Savings & Lawn Bank
Other Devour Tower