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|image = Renaissance Age Title Screen.png |
|image = Renaissance Age Title Screen.png |
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|description = The 15th world of [[Plants vs. Zombies 2 (Chinese version)|the Chinese version of Plants vs. Zombies 2]] |
|description = The 15th world of [[Plants vs. Zombies 2 (Chinese version)|the Chinese version of Plants vs. Zombies 2]] |
||
− | |plants = {{S|Zorrose|2}} {{S|Hot Date|2C}} {{S|Wax |
+ | |plants = {{S|Zorrose|2}} {{S|Hot Date|2C}} {{S|Aloe|2C}} {{S|Kinnikannon|2}} {{S|Wax Guard|2}} {{S|Oil Olive|2}} {{S|Ruby Red|2}} |
− | |zombies = {{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} |
+ | |zombies = {{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} {{S|Ballerina Zombie|2}} {{S|Leaper Zombie|2}} |
− | |release = |
+ | |release = September 25, 2019 (Part 1) <br> December 14, 2019 (Part 2, iOS) <br> December 19, 2019 (Part 2, Android) |
− | |boxheight = |
+ | |boxheight = 230}} |
{{Infobox location |
{{Infobox location |
||
|Game = Plants vs. Zombies 2 (Chinese version) |
|Game = Plants vs. Zombies 2 (Chinese version) |
||
|Logo = PvZ 2 China Icon.png |
|Logo = PvZ 2 China Icon.png |
||
|image = File:Renaissance Age Lawn.png |
|image = File:Renaissance Age Lawn.png |
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+ | |image2 = File:Renaissance Age Lawn (Night).png |
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− | |imagewidth = 200px|caption = An empty lawn |
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+ | |caption = An empty Renaissance Age day lawn (top) followed by the night version of it (bottom) |
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− | |Number=13 (as of Part 1) |
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+ | |Number=24 |
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|jalapeno=five |
|jalapeno=five |
||
− | |Plants = {{S|Zorrose|2}} {{S|Hot Date|2C}} {{S|Wax |
+ | |Plants = {{S|Zorrose|2}} {{S|Hot Date|2C}} {{S|Aloe|2C}} {{S|Kinnikannon|2}} {{S|Wax Guard|2}} {{S|Oil Olive|2}} {{S|Ruby Red|2}} |
− | |Zombies = {{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} |
+ | |Zombies = {{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} {{S|Ballerina Zombie|2}} {{S|Leaper Zombie|2}} |
|Unlock = Collecting stars or 58 gems |
|Unlock = Collecting stars or 58 gems |
||
|before=[[Steam Ages|<<]] |
|before=[[Steam Ages|<<]] |
||
− | |after= |
+ | |after= |
+ | }} |
||
⚫ | '''Renaissance Age''' ('''复兴时代'''; pinyin: ''Fùxīng Shídài'', translation: ''Renaissance Age'') is the 15th world released in the [[Plants vs. Zombies 2 (Chinese version)|Chinese version of ''Plants vs. Zombies 2'']]. Part One was released on September 25, 2019 on both iOS and Android devices. Part Two was released in the 2.4.4 update on December 14 for iOS. |
||
⚫ | |||
⚫ | |||
⚫ | *The first one is the [[Vitruvian Wheel]] which can kill both plants and zombies when moving. There are [[Floor-de-Lis|buttons]] on the lawn that will move the wheel in the indicated direction as long as there is a zombie walking on it. However, plants like [[Wax Guard]] and [[Kiwibeast]] can activate these buttons when they jump on them. |
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− | |||
⚫ | |||
⚫ | *The first one is the [[ |
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*The second is a day-night cycle. Some levels will change from day to night at a point in the level. |
*The second is a day-night cycle. Some levels will change from day to night at a point in the level. |
||
− | *The third are [[Marble |
+ | *The third are [[Marble Mound]]s and [[Statue (PvZ2C)|Statues]]. They block straight shots and can not be planted on. Marble Mounds can be carved into statues by [[Sculptor Imp Zombie]], immediately releasing zombies trapped in them. When the level turns to night, the statues will become zombies if not destroyed. Statues and Marble Mounds are also randomly spawned on the lawn when it becomes night. |
− | == |
+ | ==Origins== |
− | As its name says, Renaissance Age takes place during the [ |
+ | As its name says, Renaissance Age takes place during the [[wikipedia:Renaissance|Renaissance]] period, where the rediscovery of classical philosophy, literature and art are promoted. Based on the location seen in the right side of the lawn, it is likely that Renaissance Age takes place in Venice, Italy. |
==Audio== |
==Audio== |
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|- |
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! scope="row" style="text-align:center;" |[[Renaissance Age - Day 1|1]] |
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 1|1]] |
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− | | style="text-align:center;" |Choice with {{S|Wax |
+ | | style="text-align:center;" |Choice with {{S|Wax Guard|2}} |
| style="text-align:center;" |{{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} |
| style="text-align:center;" |{{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} |
||
| style="text-align:center;" |One |
| style="text-align:center;" |One |
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| style="text-align:center;" | |
| style="text-align:center;" | |
||
− | | style="text-align:center;" |{{S|Wax |
+ | | style="text-align:center;" |{{S|Wax Guard|2}} |
|- |
|- |
||
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 2|2]] |
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 2|2]] |
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Line 103: | Line 104: | ||
| style="text-align:center;" |{{S|Wall-nut|2C}} {{S|Cabbage-pult|2C}} {{S|Bonk Choy|2}} {{S|Threepeater|2C}} |
| style="text-align:center;" |{{S|Wall-nut|2C}} {{S|Cabbage-pult|2C}} {{S|Bonk Choy|2}} {{S|Threepeater|2C}} |
||
| style="text-align:center;" |{{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} |
| style="text-align:center;" |{{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} |
||
− | | style="text-align:center;" | |
+ | | style="text-align:center;" |Two<br>(one day/night switch) |
− | | style="text-align:center;" |[[Special Delivery]] |
+ | | style="text-align:center;" |[[Special Delivery]] level |
| style="text-align:center;" | |
| style="text-align:center;" | |
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|- |
|- |
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Line 110: | Line 111: | ||
| style="text-align:center;" |Choice |
| style="text-align:center;" |Choice |
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| style="text-align:center;" |{{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} |
| style="text-align:center;" |{{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} |
||
− | | style="text-align:center;" | |
+ | | style="text-align:center;" |Two<br>(one day/night switch) |
| style="text-align:center;" | |
| style="text-align:center;" | |
||
| style="text-align:center;" | |
| style="text-align:center;" | |
||
|- |
|- |
||
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 10|10]] |
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 10|10]] |
||
− | | style="text-align:center;" |{{S|Hot Date|2C}} {{S|Zorrose|2}} {{S|Wax |
+ | | style="text-align:center;" |{{S|Hot Date|2C}} {{S|Zorrose|2}} {{S|Wax Guard|2}} {{S|Potato Mine|2}} {{S|Gold Bloom|2C}} {{S|Sunflower Singer|2}} {{S|Imp Pear|2C}} |
| style="text-align:center;" |{{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} |
| style="text-align:center;" |{{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} |
||
| style="text-align:center;" |Three<br>(one day/night switch) |
| style="text-align:center;" |Three<br>(one day/night switch) |
||
− | | style="text-align:center;" |[[Locked and Loaded]] |
+ | | style="text-align:center;" |[[Locked and Loaded]] level |
| style="text-align:center;" | |
| style="text-align:center;" | |
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|- |
|- |
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Line 132: | Line 133: | ||
| style="text-align:center;" |{{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} |
| style="text-align:center;" |{{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} |
||
| style="text-align:center;" |Three<br>(one day/night switch) |
| style="text-align:center;" |Three<br>(one day/night switch) |
||
− | | style="text-align:center;" |[[Save Our Seeds]] |
+ | | style="text-align:center;" |[[Save Our Seeds]] level |
| style="text-align:center;" | |
| style="text-align:center;" | |
||
|- |
|- |
||
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 13|13]] |
! scope="row" style="text-align:center;" |[[Renaissance Age - Day 13|13]] |
||
− | | style="text-align:center;" |{{S|Melon-pult|2}} {{S|Hot Date|2C}} {{S|Wax |
+ | | style="text-align:center;" |{{S|Melon-pult|2}} {{S|Hot Date|2C}} {{S|Wax Guard|2}} {{S|Aloe|2C}} |
| style="text-align:center;" |{{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} |
| style="text-align:center;" |{{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} |
||
| style="text-align:center;" |Three<br>(one day/night switch) |
| style="text-align:center;" |Three<br>(one day/night switch) |
||
− | | style="text-align:center;" |[[Special Delivery]] |
+ | | style="text-align:center;" |[[Special Delivery]] level |
+ | | style="text-align:center;" | |
||
+ | |- |
||
+ | ! scope="row" style="text-align:center;" |[[Renaissance Age - Day 14|14]] |
||
+ | | style="text-align:center;" |Choice with {{S|Oil Olive|2}} |
||
+ | | style="text-align:center;" |{{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} {{S|Ballerina Zombie|2}} |
||
+ | | style="text-align:center;" |Three (one day/night switch) |
||
+ | | style="text-align:center;" | |
||
+ | | style="text-align:center;" |{{S|Oil Olive|2}} |
||
+ | |- |
||
+ | ! scope="row" style="text-align:center;" |[[Renaissance Age - Day 15|15]] |
||
+ | | style="text-align:center;" |{{S|Jalapeno|2C}} {{S|Oil Olive|2}}{{S|Torchwood|2C}} {{S|Repeater|2}} {{S|Firebloom Queen|2}} |
||
+ | | style="text-align:center;" |{{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Ballerina Zombie|2}} |
||
+ | | style="text-align:center;" |Two (one day/night switch) |
||
+ | | style="text-align:center;" |[[Special Delivery]] level |
||
+ | | style="text-align:center;" | |
||
+ | |- |
||
+ | ! scope="row" style="text-align:center;" |[[Renaissance Age - Day 16|16]] |
||
+ | | style="text-align:center;" |None |
||
+ | | style="text-align:center;" |{{S|Aristocrat Zombie|2}} |
||
+ | | style="text-align:center;" |N/A |
||
+ | | style="text-align:center;" |Statue-shuffling Brain Buster |
||
+ | | style="text-align:center;" | |
||
+ | |- |
||
+ | ! scope="row" style="text-align:center;" |[[Renaissance Age - Day 17|17]] |
||
+ | | style="text-align:center;" |Choice |
||
+ | | style="text-align:center;" |{{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}}{{S|Leaper Zombie|2}} |
||
+ | | style="text-align:center;" |Three (one day/night switch) |
||
+ | | style="text-align:center;" | |
||
+ | | style="text-align:center;" | |
||
+ | |- |
||
+ | ! scope="row" style="text-align:center;" |[[Renaissance Age - Day 18|18]] |
||
+ | | style="text-align:center;" |Choice |
||
+ | | style="text-align:center;" |{{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Gargantuar|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} {{S|Leaper Zombie|2}} |
||
+ | | style="text-align:center;" |Three (one day/night switch) |
||
+ | | style="text-align:center;" | |
||
+ | | |
||
+ | |- |
||
+ | ! scope="row" style="text-align:center;" |[[Renaissance Age - Day 19|19]] |
||
+ | | style="text-align:center;" |{{S|Blover|2}} {{S|Chard Guard|2}} {{S|Potato Mine|2}} {{S|Cold Snapdragon|2C}} {{S|Ruby Red|2}} |
||
+ | | style="text-align:center;" |{{S|Sculptor Imp Zombie|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Leaper Zombie|2}} |
||
+ | | style="text-align:center;" |Three (one day/night switch) |
||
+ | | style="text-align:center;" |[[Special Delivery]] level |
||
+ | | style="text-align:center;" | |
||
+ | |- |
||
+ | ! scope="row" style="text-align:center;" |[[Renaissance Age - Day 20|20]] |
||
+ | | style="text-align:center;" |{{S|Sun-shroom|2}} {{S|Fire Peashooter|2C}} {{S|Oil Olive|2}} {{S|Aloe|2C}}{{S|Wax Guard|2}} {{S|Iceberg Lettuce|2}} |
||
+ | | style="text-align:center;" |{{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} {{S|Ballerina Zombie|2}} |
||
+ | | style="text-align:center;" |Three (one day/night switch) |
||
+ | | style="text-align:center;" |[[Locked and Loaded]] level |
||
+ | | style="text-align:center;" | |
||
+ | |- |
||
+ | ! scope="row" style="text-align:center;" |[[Renaissance Age - Day 21|21]] |
||
+ | | style="text-align:center;" |Choice<br>'''Endangered plants:'''<br>One {{S|Aloe|2C}} |
||
+ | | style="text-align:center;" |{{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} |
||
+ | | style="text-align:center;" |Two |
||
+ | | style="text-align:center;" |[[Save Our Seeds]] level |
||
+ | | style="text-align:center;" | |
||
+ | |- |
||
+ | ! scope="row" style="text-align:center;" |[[Renaissance Age - Day 22|22]] |
||
+ | | style="text-align:center;" |Choice |
||
+ | | style="text-align:center;" |{{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} {{S|Ballerina Zombie|2}} |
||
+ | | style="text-align:center;" |One |
||
+ | | style="text-align:center;" | |
||
+ | | style="text-align:center;" | |
||
+ | |- |
||
+ | ! scope="row" style="text-align:center;" |[[Renaissance Age - Day 23|23]] |
||
+ | | style="text-align:center;" |Choice with 2,700 [[Sun]] |
||
+ | | style="text-align:center;" |{{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}}{{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} {{S|Ballerina Zombie|2}} |
||
+ | | style="text-align:center;" |One |
||
+ | | style="text-align:center;" |[[Last Stand (PvZ2)|Last Stand]] level |
||
+ | | style="text-align:center;" | |
||
+ | |- |
||
+ | ! scope="row" style="text-align:center;" |[[Renaissance Age - Day 24|24]] |
||
+ | | style="text-align:center;" |Choice |
||
+ | | style="text-align:center;" |{{S|Aristocrat Gargantuar|2}} {{S|Aristocrat Zombie|2}} {{S|Conehead Aristocrat Zombie|2}} {{S|Buckethead Aristocrat Zombie|2}} {{S|Flag Aristocrat Zombie|2}} {{S|Perfume Zombie|2}} {{S|Ballerina Zombie|2}} |
||
+ | | style="text-align:center;" |Three (one day/night switch) |
||
+ | | style="text-align:center;" | |
||
| style="text-align:center;" | |
| style="text-align:center;" | |
||
|} |
|} |
||
Line 149: | Line 227: | ||
In this Brain Buster, the player is forced to used all the plants that are in the conveyor-belt to pass the level. |
In this Brain Buster, the player is forced to used all the plants that are in the conveyor-belt to pass the level. |
||
− | It is played on days [[Renaissance Age - Day 4|4]], [[Renaissance Age - Day 8|8]] |
+ | It is played on days [[Renaissance Age - Day 4|4]], [[Renaissance Age - Day 8|8]], [[Renaissance Age - Day 13|13]], [[Renaissance Age - Day 15|Day 15]] and [[Renaissance Age - Day 19|Day 19]] |
====Save Our Seeds==== |
====Save Our Seeds==== |
||
{{Main|Save Our Seeds}} |
{{Main|Save Our Seeds}} |
||
− | In this Brain Buster, the player |
+ | In this Brain Buster, the player is forced to survive the wave of zombies and protect the endangered [[Aloe]]s. Otherwise, they will fail the level. |
− | It is played on [[Renaissance Age - Day 12|Day 12]]. |
+ | It is played on [[Renaissance Age - Day 12|Day 12]] and [[Renaissance Age - Day 21|Day 21]]. |
====Locked and Loaded==== |
====Locked and Loaded==== |
||
Line 161: | Line 239: | ||
Locked and Loaded restricts the player to plants that are given within the level. They are only required to use the plants given to them in order to win the battle. Even though certain plants are locked, they have the ability to use that plant. |
Locked and Loaded restricts the player to plants that are given within the level. They are only required to use the plants given to them in order to win the battle. Even though certain plants are locked, they have the ability to use that plant. |
||
− | It is played on [[Renaissance Age - Day 10|Day 10]]. |
+ | It is played on [[Renaissance Age - Day 10|Day 10]] and [[Renaissance Age - Day 20|Day 20]]. |
+ | |||
+ | ====Last Stand==== |
||
+ | {{Main|Last Stand (PvZ2)}} |
||
+ | |||
+ | Last Stand makes a return once again. Just like its previous game, the player can start the onslaught and survive five consecutive waves. However, in this game, the player has to survive one flag only with extreme numbers of Zombies storming the Player's lawn. The player is provided with great amount of [[sun]] and [[Plant Food]] as there are no zombies that will carry a Plant Food in order to aid the player from winning. Sun producing plants and free plants are usually not allowed in this Brain Buster. |
||
+ | |||
+ | It is played on [[Renaissance Age - Day 23|Day 23]]. |
||
+ | ==Walkthrough== |
||
+ | :''See [[Renaissance Age/Walkthrough]].'' |
||
==Gallery== |
==Gallery== |
||
<gallery bordercolor="transparent"> |
<gallery bordercolor="transparent"> |
||
Line 170: | Line 257: | ||
Renaissance Ages Preview Image.png|Preview image |
Renaissance Ages Preview Image.png|Preview image |
||
Renaissance Ages World Map Icon.png|World map icon |
Renaissance Ages World Map Icon.png|World map icon |
||
+ | RA travel log.png|The background for Travel Log quests in Renaissance Age |
||
ATLASES_RENAIANIM_1536_00.png|Lawn effect sprites |
ATLASES_RENAIANIM_1536_00.png|Lawn effect sprites |
||
ATLASES_RENAIMOWERGROUP_1536_00.png|World's lawn mower sprites |
ATLASES_RENAIMOWERGROUP_1536_00.png|World's lawn mower sprites |
||
− | ATLASES_RENAISTATUE_1536_00.png|Statue sprites |
+ | ATLASES_RENAISTATUE_1536_00.png|Statue and Marble Mound sprites |
ATLASES_RENAIROLLER_1536_00.png|Vitruvian wheel sprites |
ATLASES_RENAIROLLER_1536_00.png|Vitruvian wheel sprites |
||
− | ATLASES_RENAITILE_1536_00.png|Floor |
+ | ATLASES_RENAITILE_1536_00.png|Floor-de-Lis sprites |
</gallery> |
</gallery> |
||
Line 180: | Line 268: | ||
*There is a bug that allows sun to still fall from the sky during the night. |
*There is a bug that allows sun to still fall from the sky during the night. |
||
*In the world map icon, the player can see the flying machine, which was designed and invented by Leonardo Da Vinci. |
*In the world map icon, the player can see the flying machine, which was designed and invented by Leonardo Da Vinci. |
||
+ | *This is the second world to feature both day and night settings. The first one is [[Lost City]]. |
||
+ | *For some reason, zombies are attacking from the player's balcony. |
||
+ | **There is also a mat with "welcome" on it, even though such kind of mats are usually placed under the front door. |
||
{{Areas}} |
{{Areas}} |
||
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Zorrose |
Zorrose |
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Hot Date |
Hot Date |
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Aloe |
Aloe |
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− | Kinnikannon |
+ | Kinnikannon |
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+ | Oil Olive |
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+ | Ruby Red |
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</poll> |
</poll> |
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[[Category:Plants vs. Zombies 2 (Chinese version) areas]] |
[[Category:Plants vs. Zombies 2 (Chinese version) areas]] |
Revision as of 07:33, 28 June 2020
[[Category:{{{game}}}]]
Renaissance Age (复兴时代; pinyin: Fùxīng Shídài, translation: Renaissance Age) is the 15th world released in the Chinese version of Plants vs. Zombies 2. Part One was released on September 25, 2019 on both iOS and Android devices. Part Two was released in the 2.4.4 update on December 14 for iOS.
There are many gimmicks in this world;
- The first one is the Vitruvian Wheel which can kill both plants and zombies when moving. There are buttons on the lawn that will move the wheel in the indicated direction as long as there is a zombie walking on it. However, plants like Wax Guard and Kiwibeast can activate these buttons when they jump on them.
- The second is a day-night cycle. Some levels will change from day to night at a point in the level.
- The third are Marble Mounds and Statues. They block straight shots and can not be planted on. Marble Mounds can be carved into statues by Sculptor Imp Zombie, immediately releasing zombies trapped in them. When the level turns to night, the statues will become zombies if not destroyed. Statues and Marble Mounds are also randomly spawned on the lawn when it becomes night.
Origins
As its name says, Renaissance Age takes place during the Renaissance period, where the rediscovery of classical philosophy, literature and art are promoted. Based on the location seen in the right side of the lawn, it is likely that Renaissance Age takes place in Venice, Italy.
Audio
Sound | Description |
---|---|
Level music |
Levels
Day | Plants | Zombies | Flags | Notes | Reward* |
---|---|---|---|---|---|
1 | Choice with File:Wax Guard2.png | One | File:Wax Guard2.png | ||
2 | Choice | Two | Renaissance Age Lawn Mowers | ||
3 | Choice with | Two | |||
4 | File:Sumo Melon2.png | Two | Special Delivery | ||
5 | Choice | Two (one day/night switch) |
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6 | Choice | Three (one day/night switch) |
|||
7 | Choice | Three (one day/night switch) |
|||
8 | Two (one day/night switch) |
Special Delivery level | |||
9 | Choice | Two (one day/night switch) |
|||
10 | File:Wax Guard2.png | Three (one day/night switch) |
Locked and Loaded level | ||
11 | Choice | Three (one day/night switch) |
|||
12 | Choice Endangered plants: Three |
Three (one day/night switch) |
Save Our Seeds level | ||
13 | File:Wax Guard2.png | Three (one day/night switch) |
Special Delivery level | ||
14 | Choice with | Three (one day/night switch) | |||
15 | Two (one day/night switch) | Special Delivery level | |||
16 | None | N/A | Statue-shuffling Brain Buster | ||
17 | Choice | File:Leaper Zombie2.png | Three (one day/night switch) | ||
18 | Choice | File:Leaper Zombie2.png | Three (one day/night switch) | ||
19 | File:Leaper Zombie2.png | Three (one day/night switch) | Special Delivery level | ||
20 | File:Wax Guard2.png | Three (one day/night switch) | Locked and Loaded level | ||
21 | Choice Endangered plants: One |
Two | Save Our Seeds level | ||
22 | Choice | One | |||
23 | Choice with 2,700 Sun | One | Last Stand level | ||
24 | Choice | Three (one day/night switch) |
*Rewards other than coins and stars.
Brain Busters
Special Delivery
- Main article: Special Delivery
In this Brain Buster, the player is forced to used all the plants that are in the conveyor-belt to pass the level.
It is played on days 4, 8, 13, Day 15 and Day 19
Save Our Seeds
- Main article: Save Our Seeds
In this Brain Buster, the player is forced to survive the wave of zombies and protect the endangered Aloes. Otherwise, they will fail the level.
It is played on Day 12 and Day 21.
Locked and Loaded
- Main article: Locked and Loaded
Locked and Loaded restricts the player to plants that are given within the level. They are only required to use the plants given to them in order to win the battle. Even though certain plants are locked, they have the ability to use that plant.
It is played on Day 10 and Day 20.
Last Stand
- Main article: Last Stand (PvZ2)
Last Stand makes a return once again. Just like its previous game, the player can start the onslaught and survive five consecutive waves. However, in this game, the player has to survive one flag only with extreme numbers of Zombies storming the Player's lawn. The player is provided with great amount of sun and Plant Food as there are no zombies that will carry a Plant Food in order to aid the player from winning. Sun producing plants and free plants are usually not allowed in this Brain Buster.
It is played on Day 23.
Walkthrough
Gallery
Trivia
- There is a bug that allows sun to still fall from the sky during the night.
- In the world map icon, the player can see the flying machine, which was designed and invented by Leonardo Da Vinci.
- This is the second world to feature both day and night settings. The first one is Lost City.
- For some reason, zombies are attacking from the player's balcony.
- There is also a mat with "welcome" on it, even though such kind of mats are usually placed under the front door.
V · T · E |
Player's House | Day · Night · Pool · Fog · Roof (Night Roof) |
Other | Zen Garden (Mushroom Garden · Aquarium Garden · Tree of Wisdom) · Crazy Dave's Twiddydinkies |
Adventure Mode | The Zombies Are Coming · Nightfall · Backyard Emergency · Fog · Roof Battle (Night Roof) | ||||
Journey to the West |
|
Adventure Mode | Day · Night · Pool · Fog · Roof (Night Roof) |
Survival | The Great Wall (Night) · Rural Backyard |
Journey to the West | War of the Spider Woman · Three Fights With Skeleton Demon · Subdue the Yellow-Browed Monster · Outsmart the Fire Child · Battle of the Ox-Demon |
Worlds | Qin Shi Huang Mausoleum · Ancient Egypt · Pirate Seas · Far Future · East Sea Dragon Palace |
Main | Neighborville · Lost Keys Lake · Mt. Quesogrande | ||
Pre-2021 |
|